minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=15]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
extrautils2:soundmuffler
extrautils2:enderlilly[growth=0,ready_to_grow=true]
extrautils2:enderlilly[growth=0,ready_to_grow=false]
extrautils2:enderlilly[growth=1,ready_to_grow=true]
extrautils2:enderlilly[growth=1,ready_to_grow=false]
extrautils2:enderlilly[growth=2,ready_to_grow=true]
extrautils2:enderlilly[growth=2,ready_to_grow=false]
extrautils2:enderlilly[growth=3,ready_to_grow=true]
extrautils2:enderlilly[growth=3,ready_to_grow=false]
extrautils2:enderlilly[growth=4,ready_to_grow=true]
extrautils2:enderlilly[growth=4,ready_to_grow=false]
extrautils2:enderlilly[growth=5,ready_to_grow=true]
extrautils2:enderlilly[growth=5,ready_to_grow=false]
extrautils2:enderlilly[growth=6,ready_to_grow=true]
extrautils2:enderlilly[growth=6,ready_to_grow=false]
extrautils2:enderlilly[growth=7,ready_to_grow=true]
extrautils2:enderlilly[growth=7,ready_to_grow=false]
extrautils2:decorativesolidwood[decorstates=magical_planks]
extrautils2:decorativesolidwood[decorstates=magical_wood]
extrautils2:decorativesolidwood[decorstates=diagonalwood]
extrautils2:trashcan[facing=north]
extrautils2:trashcan[facing=south]
extrautils2:trashcan[facing=west]
extrautils2:trashcan[facing=east]
extrautils2:trashcanfluid[facing=north]
extrautils2:trashcanfluid[facing=south]
extrautils2:trashcanfluid[facing=west]
extrautils2:trashcanfluid[facing=east]
extrautils2:trashcanenergy[facing=north]
extrautils2:trashcanenergy[facing=south]
extrautils2:trashcanenergy[facing=west]
extrautils2:trashcanenergy[facing=east]
extrautils2:angelblock
extrautils2:passivegenerator[active=true,generatortype=solar]
extrautils2:passivegenerator[active=true,generatortype=lunar]
extrautils2:passivegenerator[active=true,generatortype=lava]
extrautils2:passivegenerator[active=true,generatortype=water]
extrautils2:passivegenerator[active=true,generatortype=wind]
extrautils2:passivegenerator[active=true,generatortype=fire]
extrautils2:passivegenerator[active=true,generatortype=creative]
extrautils2:passivegenerator[active=true,generatortype=player_wind_up]
extrautils2:passivegenerator[active=true,generatortype=dragon_egg]
extrautils2:passivegenerator[active=false,generatortype=solar]
extrautils2:passivegenerator[active=false,generatortype=lunar]
extrautils2:passivegenerator[active=false,generatortype=lava]
extrautils2:passivegenerator[active=false,generatortype=water]
extrautils2:passivegenerator[active=false,generatortype=wind]
extrautils2:passivegenerator[active=false,generatortype=fire]
extrautils2:passivegenerator[active=false,generatortype=creative]
extrautils2:passivegenerator[active=false,generatortype=player_wind_up]
extrautils2:passivegenerator[active=false,generatortype=dragon_egg]
extrautils2:supermobspawner
extrautils2:cursedearth[decay=0]
extrautils2:cursedearth[decay=1]
extrautils2:cursedearth[decay=2]
extrautils2:cursedearth[decay=3]
extrautils2:cursedearth[decay=4]
extrautils2:cursedearth[decay=5]
extrautils2:cursedearth[decay=6]
extrautils2:cursedearth[decay=7]
extrautils2:cursedearth[decay=8]
extrautils2:cursedearth[decay=9]
extrautils2:cursedearth[decay=10]
extrautils2:cursedearth[decay=11]
extrautils2:cursedearth[decay=12]
extrautils2:cursedearth[decay=13]
extrautils2:cursedearth[decay=14]
extrautils2:cursedearth[decay=15]
extrautils2:redstoneclock[powerstate=enabled_not_powered]
extrautils2:redstoneclock[powerstate=enabled_powered]
extrautils2:redstoneclock[powerstate=disabled]
extrautils2:compressedcobblestone[compression_level_cobblestone=1]
extrautils2:compressedcobblestone[compression_level_cobblestone=2]
extrautils2:compressedcobblestone[compression_level_cobblestone=3]
extrautils2:compressedcobblestone[compression_level_cobblestone=4]
extrautils2:compressedcobblestone[compression_level_cobblestone=5]
extrautils2:compressedcobblestone[compression_level_cobblestone=6]
extrautils2:compressedcobblestone[compression_level_cobblestone=7]
extrautils2:compressedcobblestone[compression_level_cobblestone=8]
extrautils2:compresseddirt[compression_level_dirt=1]
extrautils2:compresseddirt[compression_level_dirt=2]
extrautils2:compresseddirt[compression_level_dirt=3]
extrautils2:compresseddirt[compression_level_dirt=4]
extrautils2:compressedsand[compression_level_sand=1]
extrautils2:compressedsand[compression_level_sand=2]
extrautils2:compressedgravel[compression_level_gravel=1]
extrautils2:compressedgravel[compression_level_gravel=2]
extrautils2:compressednetherrack[compression_level_netherrack=1]
extrautils2:compressednetherrack[compression_level_netherrack=2]
extrautils2:compressednetherrack[compression_level_netherrack=3]
extrautils2:compressednetherrack[compression_level_netherrack=4]
extrautils2:compressednetherrack[compression_level_netherrack=5]
extrautils2:compressednetherrack[compression_level_netherrack=6]
extrautils2:redorchid[growth=0]
extrautils2:redorchid[growth=1]
extrautils2:redorchid[growth=2]
extrautils2:redorchid[growth=3]
extrautils2:redorchid[growth=4]
extrautils2:redorchid[growth=5]
extrautils2:redorchid[growth=6]
extrautils2:poweroverload
extrautils2:resonator[active=true]
extrautils2:resonator[active=false]
extrautils2:spotlight[facing=down]
extrautils2:spotlight[facing=up]
extrautils2:spotlight[facing=north]
extrautils2:spotlight[facing=south]
extrautils2:spotlight[facing=west]
extrautils2:spotlight[facing=east]
extrautils2:screen[active=true,facing=north]
extrautils2:screen[active=true,facing=south]
extrautils2:screen[active=true,facing=west]
extrautils2:screen[active=true,facing=east]
extrautils2:screen[active=false,facing=north]
extrautils2:screen[active=false,facing=south]
extrautils2:screen[active=false,facing=west]
extrautils2:screen[active=false,facing=east]
extrautils2:decorativesolid[decorstates=borderstone]
extrautils2:decorativesolid[decorstates=stonecross]
extrautils2:decorativesolid[decorstates=stoneslab]
extrautils2:decorativesolid[decorstates=stoneburnt]
extrautils2:decorativesolid[decorstates=sandy_glass]
extrautils2:decorativesolid[decorstates=truchet]
extrautils2:decorativesolid[decorstates=blue_quartz]
extrautils2:decorativesolid[decorstates=burnt_quartz]
extrautils2:decorativesolid[decorstates=rainbow]
extrautils2:decorativeglass[decorstates=glass]
extrautils2:decorativeglass[decorstates=glass_border]
extrautils2:decorativeglass[decorstates=glass_diamonds]
extrautils2:decorativeglass[decorstates=darkglass]
extrautils2:decorativeglass[decorstates=glass_glowstone]
extrautils2:decorativeglass[decorstates=glass_redstone]
extrautils2:ineffableglass[decorstates=normal]
extrautils2:ineffableglass[decorstates=reverse]
extrautils2:ineffableglass[decorstates=clear]
extrautils2:ineffableglass[decorstates=dark]
extrautils2:moonstone
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:transferholder[active=true]
extrautils2:transferholder[active=false]
extrautils2:playerchest[active=true,facing=north,player_online=true]
extrautils2:playerchest[active=true,facing=north,player_online=false]
extrautils2:playerchest[active=true,facing=south,player_online=true]
extrautils2:playerchest[active=true,facing=south,player_online=false]
extrautils2:playerchest[active=true,facing=west,player_online=true]
extrautils2:playerchest[active=true,facing=west,player_online=false]
extrautils2:playerchest[active=true,facing=east,player_online=true]
extrautils2:playerchest[active=true,facing=east,player_online=false]
extrautils2:playerchest[active=false,facing=north,player_online=true]
extrautils2:playerchest[active=false,facing=north,player_online=false]
extrautils2:playerchest[active=false,facing=south,player_online=true]
extrautils2:playerchest[active=false,facing=south,player_online=false]
extrautils2:playerchest[active=false,facing=west,player_online=true]
extrautils2:playerchest[active=false,facing=west,player_online=false]
extrautils2:playerchest[active=false,facing=east,player_online=true]
extrautils2:playerchest[active=false,facing=east,player_online=false]
extrautils2:chunkloader[active=true,facing=north]
extrautils2:chunkloader[active=true,facing=south]
extrautils2:chunkloader[active=true,facing=west]
extrautils2:chunkloader[active=true,facing=east]
extrautils2:chunkloader[active=false,facing=north]
extrautils2:chunkloader[active=false,facing=south]
extrautils2:chunkloader[active=false,facing=west]
extrautils2:chunkloader[active=false,facing=east]
extrautils2:indexer[active=true,facing=north]
extrautils2:indexer[active=true,facing=south]
extrautils2:indexer[active=true,facing=west]
extrautils2:indexer[active=true,facing=east]
extrautils2:indexer[active=false,facing=north]
extrautils2:indexer[active=false,facing=south]
extrautils2:indexer[active=false,facing=west]
extrautils2:indexer[active=false,facing=east]
extrautils2:crafter
extrautils2:scanner[facing=down]
extrautils2:scanner[facing=up]
extrautils2:scanner[facing=north]
extrautils2:scanner[facing=south]
extrautils2:scanner[facing=west]
extrautils2:scanner[facing=east]
extrautils2:miner[active=true,facing=down]
extrautils2:miner[active=true,facing=up]
extrautils2:miner[active=true,facing=north]
extrautils2:miner[active=true,facing=south]
extrautils2:miner[active=true,facing=west]
extrautils2:miner[active=true,facing=east]
extrautils2:miner[active=false,facing=down]
extrautils2:miner[active=false,facing=up]
extrautils2:miner[active=false,facing=north]
extrautils2:miner[active=false,facing=south]
extrautils2:miner[active=false,facing=west]
extrautils2:miner[active=false,facing=east]
extrautils2:user[active=true,facing=down]
extrautils2:user[active=true,facing=up]
extrautils2:user[active=true,facing=north]
extrautils2:user[active=true,facing=south]
extrautils2:user[active=true,facing=west]
extrautils2:user[active=true,facing=east]
extrautils2:user[active=false,facing=down]
extrautils2:user[active=false,facing=up]
extrautils2:user[active=false,facing=north]
extrautils2:user[active=false,facing=south]
extrautils2:user[active=false,facing=west]
extrautils2:user[active=false,facing=east]
extrautils2:klein
extrautils2:drum[capacity=drum_16]
extrautils2:drum[capacity=drum_256]
extrautils2:drum[capacity=drum_4096]
extrautils2:drum[capacity=drum_65536]
extrautils2:drum[capacity=drum_creative]
extrautils2:machine[active=true,energy=uses_energy,facing=north]
extrautils2:machine[active=true,energy=uses_energy,facing=south]
extrautils2:machine[active=true,energy=uses_energy,facing=west]
extrautils2:machine[active=true,energy=uses_energy,facing=east]
extrautils2:machine[active=true,energy=generates_energy,facing=north]
extrautils2:machine[active=true,energy=generates_energy,facing=south]
extrautils2:machine[active=true,energy=generates_energy,facing=west]
extrautils2:machine[active=true,energy=generates_energy,facing=east]
extrautils2:machine[active=false,energy=uses_energy,facing=north]
extrautils2:machine[active=false,energy=uses_energy,facing=south]
extrautils2:machine[active=false,energy=uses_energy,facing=west]
extrautils2:machine[active=false,energy=uses_energy,facing=east]
extrautils2:machine[active=false,energy=generates_energy,facing=north]
extrautils2:machine[active=false,energy=generates_energy,facing=south]
extrautils2:machine[active=false,energy=generates_energy,facing=west]
extrautils2:machine[active=false,energy=generates_energy,facing=east]
extrautils2:teleporter[type=overworld,unbreakable=true]
extrautils2:teleporter[type=overworld,unbreakable=false]
extrautils2:teleporter[type=deep_dark,unbreakable=true]
extrautils2:teleporter[type=deep_dark,unbreakable=false]
extrautils2:teleporter[type=special_dim,unbreakable=true]
extrautils2:teleporter[type=special_dim,unbreakable=false]
extrautils2:powertransmitter[facing=down]
extrautils2:powertransmitter[facing=up]
extrautils2:powertransmitter[facing=north]
extrautils2:powertransmitter[facing=south]
extrautils2:powertransmitter[facing=west]
extrautils2:powertransmitter[facing=east]
extrautils2:powerbattery
extrautils2:quarryproxy[facing=down]
extrautils2:quarryproxy[facing=up]
extrautils2:quarryproxy[facing=north]
extrautils2:quarryproxy[facing=south]
extrautils2:quarryproxy[facing=west]
extrautils2:quarryproxy[facing=east]
extrautils2:quarry
extrautils2:spike_wood[facing=down]
extrautils2:spike_wood[facing=up]
extrautils2:spike_wood[facing=north]
extrautils2:spike_wood[facing=south]
extrautils2:spike_wood[facing=west]
extrautils2:spike_wood[facing=east]
extrautils2:spike_stone[facing=down]
extrautils2:spike_stone[facing=up]
extrautils2:spike_stone[facing=north]
extrautils2:spike_stone[facing=south]
extrautils2:spike_stone[facing=west]
extrautils2:spike_stone[facing=east]
extrautils2:spike_iron[facing=down]
extrautils2:spike_iron[facing=up]
extrautils2:spike_iron[facing=north]
extrautils2:spike_iron[facing=south]
extrautils2:spike_iron[facing=west]
extrautils2:spike_iron[facing=east]
extrautils2:spike_gold[facing=down]
extrautils2:spike_gold[facing=up]
extrautils2:spike_gold[facing=north]
extrautils2:spike_gold[facing=south]
extrautils2:spike_gold[facing=west]
extrautils2:spike_gold[facing=east]
extrautils2:spike_diamond[facing=down]
extrautils2:spike_diamond[facing=up]
extrautils2:spike_diamond[facing=north]
extrautils2:spike_diamond[facing=south]
extrautils2:spike_diamond[facing=west]
extrautils2:spike_diamond[facing=east]
extrautils2:spike_creative[facing=down]
extrautils2:spike_creative[facing=up]
extrautils2:spike_creative[facing=north]
extrautils2:spike_creative[facing=south]
extrautils2:spike_creative[facing=west]
extrautils2:spike_creative[facing=east]
extrautils2:redstonelantern[power=0]
extrautils2:redstonelantern[power=1]
extrautils2:redstonelantern[power=2]
extrautils2:redstonelantern[power=3]
extrautils2:redstonelantern[power=4]
extrautils2:redstonelantern[power=5]
extrautils2:redstonelantern[power=6]
extrautils2:redstonelantern[power=7]
extrautils2:redstonelantern[power=8]
extrautils2:redstonelantern[power=9]
extrautils2:redstonelantern[power=10]
extrautils2:redstonelantern[power=11]
extrautils2:redstonelantern[power=12]
extrautils2:redstonelantern[power=13]
extrautils2:redstonelantern[power=14]
extrautils2:redstonelantern[power=15]
extrautils2:largishchest[facing=north]
extrautils2:largishchest[facing=south]
extrautils2:largishchest[facing=west]
extrautils2:largishchest[facing=east]
extrautils2:minichest[facing=north]
extrautils2:minichest[facing=south]
extrautils2:minichest[facing=west]
extrautils2:minichest[facing=east]
extrautils2:rainbowgenerator[state=full]
extrautils2:rainbowgenerator[state=bottom_half]
extrautils2:rainbowgenerator[state=top_half]
extrautils2:simpledecorative[type=block_enchanted]
extrautils2:simpledecorative[type=block_demonic]
extrautils2:simpledecorative[type=block_evil]
extrautils2:creativechest[facing=north]
extrautils2:creativechest[facing=south]
extrautils2:creativechest[facing=west]
extrautils2:creativechest[facing=east]
extrautils2:creativeenergy
extrautils2:creativeharvest
extrautils2:terraformer[type=controller]
extrautils2:terraformer[type=antenna]
extrautils2:terraformer[type=humidifier]
extrautils2:terraformer[type=dehumidifier]
extrautils2:terraformer[type=heater]
extrautils2:terraformer[type=cooler]
extrautils2:terraformer[type=dehostilifier]
extrautils2:terraformer[type=magic_absorbtion]
extrautils2:terraformer[type=magic_infuser]
extrautils2:terraformer[type=climograph_base]
extrautils2:trashchest[facing=north]
extrautils2:trashchest[facing=south]
extrautils2:trashchest[facing=west]
extrautils2:trashchest[facing=east]
extrautils2:opinium
extrautils2:analogcrafter
extrautils2:decorativebedrock[type=bedrock_bricks]
extrautils2:decorativebedrock[type=bedrock_slabs]
extrautils2:decorativebedrock[type=bedrock_cobblestone]
extrautils2:interactionproxy
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=burnt]
extrautils2:ironwood_log[axis=x,treetype=raw]
extrautils2:ironwood_log[axis=x,treetype=burnt]
extrautils2:ironwood_log[axis=y,treetype=raw]
extrautils2:ironwood_log[axis=y,treetype=burnt]
extrautils2:ironwood_log[axis=z,treetype=raw]
extrautils2:ironwood_log[axis=z,treetype=burnt]
extrautils2:ironwood_log[axis=none,treetype=raw]
extrautils2:ironwood_log[axis=none,treetype=burnt]
extrautils2:ironwood_sapling[stage=0,treetype=raw]
extrautils2:ironwood_sapling[stage=0,treetype=burnt]
extrautils2:ironwood_sapling[stage=1,treetype=raw]
extrautils2:ironwood_sapling[stage=1,treetype=burnt]
extrautils2:ironwood_planks[treetype=raw]
extrautils2:ironwood_planks[treetype=burnt]
bewitchment:perpetual_ice_slab_double[half=top,variant=default]
bewitchment:perpetual_ice_slab_double[half=bottom,variant=default]
bewitchment:embittered_bricks_slab_double[half=top,variant=default]
bewitchment:embittered_bricks_slab_double[half=bottom,variant=default]
bewitchment:scorned_bricks_slab_double[half=top,variant=default]
bewitchment:scorned_bricks_slab_double[half=bottom,variant=default]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=north,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=north,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=north,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=north,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=north,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=north,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=north,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=north,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=north,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=north,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=north,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=north,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=north,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=north,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=north,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=north,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=south,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=south,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=south,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=south,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=south,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=south,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=south,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=south,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=south,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=south,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=south,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=south,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=south,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=south,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=south,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=south,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=west,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=west,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=west,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=west,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=west,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=west,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=west,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=west,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=west,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=west,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=west,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=west,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=west,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=west,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=west,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=west,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=east,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=east,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=east,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=east,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=east,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=east,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=east,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=east,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=east,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=east,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=east,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=east,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=east,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=east,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=east,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=east,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_yew_door[facing=north,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_yew_door[facing=north,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_yew_door[facing=north,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_yew_door[facing=north,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_yew_door[facing=north,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_yew_door[facing=north,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_yew_door[facing=north,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_yew_door[facing=north,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_yew_door[facing=north,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_yew_door[facing=north,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_yew_door[facing=north,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_yew_door[facing=north,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_yew_door[facing=north,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_yew_door[facing=north,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_yew_door[facing=north,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_yew_door[facing=north,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_yew_door[facing=south,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_yew_door[facing=south,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_yew_door[facing=south,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_yew_door[facing=south,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_yew_door[facing=south,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_yew_door[facing=south,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_yew_door[facing=south,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_yew_door[facing=south,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_yew_door[facing=south,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_yew_door[facing=south,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_yew_door[facing=south,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_yew_door[facing=south,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_yew_door[facing=south,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_yew_door[facing=south,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_yew_door[facing=south,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_yew_door[facing=south,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_yew_door[facing=west,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_yew_door[facing=west,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_yew_door[facing=west,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_yew_door[facing=west,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_yew_door[facing=west,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_yew_door[facing=west,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_yew_door[facing=west,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_yew_door[facing=west,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_yew_door[facing=west,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_yew_door[facing=west,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_yew_door[facing=west,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_yew_door[facing=west,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_yew_door[facing=west,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_yew_door[facing=west,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_yew_door[facing=west,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_yew_door[facing=west,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_yew_door[facing=east,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_yew_door[facing=east,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_yew_door[facing=east,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_yew_door[facing=east,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_yew_door[facing=east,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_yew_door[facing=east,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_yew_door[facing=east,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_yew_door[facing=east,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_yew_door[facing=east,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_yew_door[facing=east,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_yew_door[facing=east,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_yew_door[facing=east,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_yew_door[facing=east,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_yew_door[facing=east,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_yew_door[facing=east,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_yew_door[facing=east,half=lower,hinge=right,open=false,powered=false]
bewitchment:cypress_wood_slab_double[half=top,variant=default]
bewitchment:cypress_wood_slab_double[half=bottom,variant=default]
bewitchment:elder_wood_slab_double[half=top,variant=default]
bewitchment:elder_wood_slab_double[half=bottom,variant=default]
bewitchment:juniper_wood_slab_double[half=top,variant=default]
bewitchment:juniper_wood_slab_double[half=bottom,variant=default]
bewitchment:yew_wood_slab_double[half=top,variant=default]
bewitchment:yew_wood_slab_double[half=bottom,variant=default]
bewitchment:block_stone_leonard_idol[facing=north]
bewitchment:block_stone_leonard_idol[facing=south]
bewitchment:block_stone_leonard_idol[facing=west]
bewitchment:block_stone_leonard_idol[facing=east]
bewitchment:block_terracotta_leonard_idol[facing=north]
bewitchment:block_terracotta_leonard_idol[facing=south]
bewitchment:block_terracotta_leonard_idol[facing=west]
bewitchment:block_terracotta_leonard_idol[facing=east]
bewitchment:block_gold_leonard_idol[facing=north]
bewitchment:block_gold_leonard_idol[facing=south]
bewitchment:block_gold_leonard_idol[facing=west]
bewitchment:block_gold_leonard_idol[facing=east]
bewitchment:block_nether_brick_leonard_idol[facing=north]
bewitchment:block_nether_brick_leonard_idol[facing=south]
bewitchment:block_nether_brick_leonard_idol[facing=west]
bewitchment:block_nether_brick_leonard_idol[facing=east]
bewitchment:block_nethersteel_leonard_idol[facing=north]
bewitchment:block_nethersteel_leonard_idol[facing=south]
bewitchment:block_nethersteel_leonard_idol[facing=west]
bewitchment:block_nethersteel_leonard_idol[facing=east]
bewitchment:block_scorned_brick_leonard_idol[facing=north]
bewitchment:block_scorned_brick_leonard_idol[facing=south]
bewitchment:block_scorned_brick_leonard_idol[facing=west]
bewitchment:block_scorned_brick_leonard_idol[facing=east]
biomesoplenty:grass[snowy=true,variant=spectral_moss]
biomesoplenty:grass[snowy=true,variant=overgrown_stone]
biomesoplenty:grass[snowy=true,variant=loamy]
biomesoplenty:grass[snowy=true,variant=sandy]
biomesoplenty:grass[snowy=true,variant=silty]
biomesoplenty:grass[snowy=true,variant=origin]
biomesoplenty:grass[snowy=true,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=true,variant=daisy]
biomesoplenty:grass[snowy=true,variant=mycelial_netherrack]
biomesoplenty:grass[snowy=false,variant=spectral_moss]
biomesoplenty:grass[snowy=false,variant=overgrown_stone]
biomesoplenty:grass[snowy=false,variant=loamy]
biomesoplenty:grass[snowy=false,variant=sandy]
biomesoplenty:grass[snowy=false,variant=silty]
biomesoplenty:grass[snowy=false,variant=origin]
biomesoplenty:grass[snowy=false,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=false,variant=daisy]
biomesoplenty:grass[snowy=false,variant=mycelial_netherrack]
biomesoplenty:dirt[coarse=true,variant=loamy]
biomesoplenty:dirt[coarse=true,variant=sandy]
biomesoplenty:dirt[coarse=true,variant=silty]
biomesoplenty:dirt[coarse=false,variant=loamy]
biomesoplenty:dirt[coarse=false,variant=sandy]
biomesoplenty:dirt[coarse=false,variant=silty]
biomesoplenty:grass_path[variant=loamy]
biomesoplenty:grass_path[variant=sandy]
biomesoplenty:grass_path[variant=silty]
biomesoplenty:farmland_0[moisture=0,variant=loamy]
biomesoplenty:farmland_0[moisture=0,variant=sandy]
biomesoplenty:farmland_0[moisture=1,variant=loamy]
biomesoplenty:farmland_0[moisture=1,variant=sandy]
biomesoplenty:farmland_0[moisture=2,variant=loamy]
biomesoplenty:farmland_0[moisture=2,variant=sandy]
biomesoplenty:farmland_0[moisture=3,variant=loamy]
biomesoplenty:farmland_0[moisture=3,variant=sandy]
biomesoplenty:farmland_0[moisture=4,variant=loamy]
biomesoplenty:farmland_0[moisture=4,variant=sandy]
biomesoplenty:farmland_0[moisture=5,variant=loamy]
biomesoplenty:farmland_0[moisture=5,variant=sandy]
biomesoplenty:farmland_0[moisture=6,variant=loamy]
biomesoplenty:farmland_0[moisture=6,variant=sandy]
biomesoplenty:farmland_0[moisture=7,variant=loamy]
biomesoplenty:farmland_0[moisture=7,variant=sandy]
biomesoplenty:farmland_1[moisture=0,variant=silty]
biomesoplenty:farmland_1[moisture=1,variant=silty]
biomesoplenty:farmland_1[moisture=2,variant=silty]
biomesoplenty:farmland_1[moisture=3,variant=silty]
biomesoplenty:farmland_1[moisture=4,variant=silty]
biomesoplenty:farmland_1[moisture=5,variant=silty]
biomesoplenty:farmland_1[moisture=6,variant=silty]
biomesoplenty:farmland_1[moisture=7,variant=silty]
biomesoplenty:white_sand
biomesoplenty:white_sandstone[variant=default]
biomesoplenty:white_sandstone[variant=chiseled]
biomesoplenty:white_sandstone[variant=smooth]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:dried_sand
biomesoplenty:hard_ice
biomesoplenty:ash_block
biomesoplenty:mud[variant=mud]
biomesoplenty:flesh
biomesoplenty:crystal
biomesoplenty:biome_block
biomesoplenty:gem_ore[variant=amethyst]
biomesoplenty:gem_ore[variant=ruby]
biomesoplenty:gem_ore[variant=peridot]
biomesoplenty:gem_ore[variant=topaz]
biomesoplenty:gem_ore[variant=tanzanite]
biomesoplenty:gem_ore[variant=malachite]
biomesoplenty:gem_ore[variant=sapphire]
biomesoplenty:gem_ore[variant=amber]
biomesoplenty:gem_block[variant=amethyst]
biomesoplenty:gem_block[variant=ruby]
biomesoplenty:gem_block[variant=peridot]
biomesoplenty:gem_block[variant=topaz]
biomesoplenty:gem_block[variant=tanzanite]
biomesoplenty:gem_block[variant=malachite]
biomesoplenty:gem_block[variant=sapphire]
biomesoplenty:gem_block[variant=amber]
biomesoplenty:hive[variant=hive]
biomesoplenty:hive[variant=honeycomb]
biomesoplenty:hive[variant=empty_honeycomb]
biomesoplenty:hive[variant=filled_honeycomb]
biomesoplenty:honey_block
biomesoplenty:blue_fire
biomesoplenty:bamboo_thatching
biomesoplenty:mud_brick_block
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:other_slab[half=top,variant=mud_brick]
biomesoplenty:other_slab[half=top,variant=white_sandstone]
biomesoplenty:other_slab[half=bottom,variant=mud_brick]
biomesoplenty:other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:double_other_slab[half=top,variant=mud_brick]
biomesoplenty:double_other_slab[half=top,variant=white_sandstone]
biomesoplenty:double_other_slab[half=bottom,variant=mud_brick]
biomesoplenty:double_other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:log_0[axis=x,variant=sacred_oak]
biomesoplenty:log_0[axis=x,variant=cherry]
biomesoplenty:log_0[axis=x,variant=umbran]
biomesoplenty:log_0[axis=x,variant=fir]
biomesoplenty:log_0[axis=y,variant=sacred_oak]
biomesoplenty:log_0[axis=y,variant=cherry]
biomesoplenty:log_0[axis=y,variant=umbran]
biomesoplenty:log_0[axis=y,variant=fir]
biomesoplenty:log_0[axis=z,variant=sacred_oak]
biomesoplenty:log_0[axis=z,variant=cherry]
biomesoplenty:log_0[axis=z,variant=umbran]
biomesoplenty:log_0[axis=z,variant=fir]
biomesoplenty:log_0[axis=none,variant=sacred_oak]
biomesoplenty:log_0[axis=none,variant=cherry]
biomesoplenty:log_0[axis=none,variant=umbran]
biomesoplenty:log_0[axis=none,variant=fir]
biomesoplenty:log_1[axis=x,variant=ethereal]
biomesoplenty:log_1[axis=x,variant=magic]
biomesoplenty:log_1[axis=x,variant=mangrove]
biomesoplenty:log_1[axis=x,variant=palm]
biomesoplenty:log_1[axis=y,variant=ethereal]
biomesoplenty:log_1[axis=y,variant=magic]
biomesoplenty:log_1[axis=y,variant=mangrove]
biomesoplenty:log_1[axis=y,variant=palm]
biomesoplenty:log_1[axis=z,variant=ethereal]
biomesoplenty:log_1[axis=z,variant=magic]
biomesoplenty:log_1[axis=z,variant=mangrove]
biomesoplenty:log_1[axis=z,variant=palm]
biomesoplenty:log_1[axis=none,variant=ethereal]
biomesoplenty:log_1[axis=none,variant=magic]
biomesoplenty:log_1[axis=none,variant=mangrove]
biomesoplenty:log_1[axis=none,variant=palm]
biomesoplenty:log_2[axis=x,variant=redwood]
biomesoplenty:log_2[axis=x,variant=willow]
biomesoplenty:log_2[axis=x,variant=pine]
biomesoplenty:log_2[axis=x,variant=hellbark]
biomesoplenty:log_2[axis=y,variant=redwood]
biomesoplenty:log_2[axis=y,variant=willow]
biomesoplenty:log_2[axis=y,variant=pine]
biomesoplenty:log_2[axis=y,variant=hellbark]
biomesoplenty:log_2[axis=z,variant=redwood]
biomesoplenty:log_2[axis=z,variant=willow]
biomesoplenty:log_2[axis=z,variant=pine]
biomesoplenty:log_2[axis=z,variant=hellbark]
biomesoplenty:log_2[axis=none,variant=redwood]
biomesoplenty:log_2[axis=none,variant=willow]
biomesoplenty:log_2[axis=none,variant=pine]
biomesoplenty:log_2[axis=none,variant=hellbark]
biomesoplenty:log_3[axis=x,variant=jacaranda]
biomesoplenty:log_3[axis=x,variant=mahogany]
biomesoplenty:log_3[axis=x,variant=ebony]
biomesoplenty:log_3[axis=x,variant=eucalyptus]
biomesoplenty:log_3[axis=y,variant=jacaranda]
biomesoplenty:log_3[axis=y,variant=mahogany]
biomesoplenty:log_3[axis=y,variant=ebony]
biomesoplenty:log_3[axis=y,variant=eucalyptus]
biomesoplenty:log_3[axis=z,variant=jacaranda]
biomesoplenty:log_3[axis=z,variant=mahogany]
biomesoplenty:log_3[axis=z,variant=ebony]
biomesoplenty:log_3[axis=z,variant=eucalyptus]
biomesoplenty:log_3[axis=none,variant=jacaranda]
biomesoplenty:log_3[axis=none,variant=mahogany]
biomesoplenty:log_3[axis=none,variant=ebony]
biomesoplenty:log_3[axis=none,variant=eucalyptus]
biomesoplenty:log_4[axis=x,variant=giant_flower]
biomesoplenty:log_4[axis=x,variant=dead]
biomesoplenty:log_4[axis=y,variant=giant_flower]
biomesoplenty:log_4[axis=y,variant=dead]
biomesoplenty:log_4[axis=z,variant=giant_flower]
biomesoplenty:log_4[axis=z,variant=dead]
biomesoplenty:log_4[axis=none,variant=giant_flower]
biomesoplenty:log_4[axis=none,variant=dead]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=magic]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=ethereal]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=maple]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=willow]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=yellow_big_flower]
biomesoplenty:planks_0[variant=sacred_oak]
biomesoplenty:planks_0[variant=cherry]
biomesoplenty:planks_0[variant=umbran]
biomesoplenty:planks_0[variant=fir]
biomesoplenty:planks_0[variant=ethereal]
biomesoplenty:planks_0[variant=magic]
biomesoplenty:planks_0[variant=mangrove]
biomesoplenty:planks_0[variant=palm]
biomesoplenty:planks_0[variant=redwood]
biomesoplenty:planks_0[variant=willow]
biomesoplenty:planks_0[variant=pine]
biomesoplenty:planks_0[variant=hellbark]
biomesoplenty:planks_0[variant=jacaranda]
biomesoplenty:planks_0[variant=mahogany]
biomesoplenty:planks_0[variant=ebony]
biomesoplenty:planks_0[variant=eucalyptus]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=top,variant=cherry]
biomesoplenty:wood_slab_0[half=top,variant=umbran]
biomesoplenty:wood_slab_0[half=top,variant=fir]
biomesoplenty:wood_slab_0[half=top,variant=ethereal]
biomesoplenty:wood_slab_0[half=top,variant=magic]
biomesoplenty:wood_slab_0[half=top,variant=mangrove]
biomesoplenty:wood_slab_0[half=top,variant=palm]
biomesoplenty:wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:wood_slab_0[half=bottom,variant=fir]
biomesoplenty:wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:wood_slab_0[half=bottom,variant=magic]
biomesoplenty:wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:wood_slab_0[half=bottom,variant=palm]
biomesoplenty:double_wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=top,variant=cherry]
biomesoplenty:double_wood_slab_0[half=top,variant=umbran]
biomesoplenty:double_wood_slab_0[half=top,variant=fir]
biomesoplenty:double_wood_slab_0[half=top,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=top,variant=magic]
biomesoplenty:double_wood_slab_0[half=top,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=top,variant=palm]
biomesoplenty:double_wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:double_wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:double_wood_slab_0[half=bottom,variant=fir]
biomesoplenty:double_wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=bottom,variant=magic]
biomesoplenty:double_wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=bottom,variant=palm]
biomesoplenty:wood_slab_1[half=top,variant=redwood]
biomesoplenty:wood_slab_1[half=top,variant=willow]
biomesoplenty:wood_slab_1[half=top,variant=pine]
biomesoplenty:wood_slab_1[half=top,variant=hellbark]
biomesoplenty:wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:wood_slab_1[half=top,variant=mahogany]
biomesoplenty:wood_slab_1[half=top,variant=ebony]
biomesoplenty:wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:wood_slab_1[half=bottom,variant=willow]
biomesoplenty:wood_slab_1[half=bottom,variant=pine]
biomesoplenty:wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=top,variant=redwood]
biomesoplenty:double_wood_slab_1[half=top,variant=willow]
biomesoplenty:double_wood_slab_1[half=top,variant=pine]
biomesoplenty:double_wood_slab_1[half=top,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=top,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=top,variant=ebony]
biomesoplenty:double_wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:double_wood_slab_1[half=bottom,variant=willow]
biomesoplenty:double_wood_slab_1[half=bottom,variant=pine]
biomesoplenty:double_wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:double_wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:coral[level=0,variant=pink]
biomesoplenty:coral[level=0,variant=orange]
biomesoplenty:coral[level=0,variant=blue]
biomesoplenty:coral[level=0,variant=glowing]
biomesoplenty:coral[level=0,variant=algae]
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biomesoplenty:coral[level=1,variant=orange]
biomesoplenty:coral[level=1,variant=blue]
biomesoplenty:coral[level=1,variant=glowing]
biomesoplenty:coral[level=1,variant=algae]
biomesoplenty:coral[level=2,variant=pink]
biomesoplenty:coral[level=2,variant=orange]
biomesoplenty:coral[level=2,variant=blue]
biomesoplenty:coral[level=2,variant=glowing]
biomesoplenty:coral[level=2,variant=algae]
biomesoplenty:coral[level=3,variant=pink]
biomesoplenty:coral[level=3,variant=orange]
biomesoplenty:coral[level=3,variant=blue]
biomesoplenty:coral[level=3,variant=glowing]
biomesoplenty:coral[level=3,variant=algae]
biomesoplenty:coral[level=4,variant=pink]
biomesoplenty:coral[level=4,variant=orange]
biomesoplenty:coral[level=4,variant=blue]
biomesoplenty:coral[level=4,variant=glowing]
biomesoplenty:coral[level=4,variant=algae]
biomesoplenty:coral[level=5,variant=pink]
biomesoplenty:coral[level=5,variant=orange]
biomesoplenty:coral[level=5,variant=blue]
biomesoplenty:coral[level=5,variant=glowing]
biomesoplenty:coral[level=5,variant=algae]
biomesoplenty:coral[level=6,variant=pink]
biomesoplenty:coral[level=6,variant=orange]
biomesoplenty:coral[level=6,variant=blue]
biomesoplenty:coral[level=6,variant=glowing]
biomesoplenty:coral[level=6,variant=algae]
biomesoplenty:coral[level=7,variant=pink]
biomesoplenty:coral[level=7,variant=orange]
biomesoplenty:coral[level=7,variant=blue]
biomesoplenty:coral[level=7,variant=glowing]
biomesoplenty:coral[level=7,variant=algae]
biomesoplenty:coral[level=8,variant=pink]
biomesoplenty:coral[level=8,variant=orange]
biomesoplenty:coral[level=8,variant=blue]
biomesoplenty:coral[level=8,variant=glowing]
biomesoplenty:coral[level=8,variant=algae]
biomesoplenty:coral[level=9,variant=pink]
biomesoplenty:coral[level=9,variant=orange]
biomesoplenty:coral[level=9,variant=blue]
biomesoplenty:coral[level=9,variant=glowing]
biomesoplenty:coral[level=9,variant=algae]
biomesoplenty:coral[level=10,variant=pink]
biomesoplenty:coral[level=10,variant=orange]
biomesoplenty:coral[level=10,variant=blue]
biomesoplenty:coral[level=10,variant=glowing]
biomesoplenty:coral[level=10,variant=algae]
biomesoplenty:coral[level=11,variant=pink]
biomesoplenty:coral[level=11,variant=orange]
biomesoplenty:coral[level=11,variant=blue]
biomesoplenty:coral[level=11,variant=glowing]
biomesoplenty:coral[level=11,variant=algae]
biomesoplenty:coral[level=12,variant=pink]
biomesoplenty:coral[level=12,variant=orange]
biomesoplenty:coral[level=12,variant=blue]
biomesoplenty:coral[level=12,variant=glowing]
biomesoplenty:coral[level=12,variant=algae]
biomesoplenty:coral[level=13,variant=pink]
biomesoplenty:coral[level=13,variant=orange]
biomesoplenty:coral[level=13,variant=blue]
biomesoplenty:coral[level=13,variant=glowing]
biomesoplenty:coral[level=13,variant=algae]
biomesoplenty:coral[level=14,variant=pink]
biomesoplenty:coral[level=14,variant=orange]
biomesoplenty:coral[level=14,variant=blue]
biomesoplenty:coral[level=14,variant=glowing]
biomesoplenty:coral[level=14,variant=algae]
biomesoplenty:coral[level=15,variant=pink]
biomesoplenty:coral[level=15,variant=orange]
biomesoplenty:coral[level=15,variant=blue]
biomesoplenty:coral[level=15,variant=glowing]
biomesoplenty:coral[level=15,variant=algae]
biomesoplenty:seaweed[level=0,position=single,variant=kelp]
biomesoplenty:seaweed[level=0,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=0,position=middle,variant=kelp]
biomesoplenty:seaweed[level=0,position=top,variant=kelp]
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biomesoplenty:seaweed[level=1,position=middle,variant=kelp]
biomesoplenty:seaweed[level=1,position=top,variant=kelp]
biomesoplenty:seaweed[level=2,position=single,variant=kelp]
biomesoplenty:seaweed[level=2,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=2,position=middle,variant=kelp]
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biomesoplenty:seaweed[level=3,position=single,variant=kelp]
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biomesoplenty:seaweed[level=3,position=middle,variant=kelp]
biomesoplenty:seaweed[level=3,position=top,variant=kelp]
biomesoplenty:seaweed[level=4,position=single,variant=kelp]
biomesoplenty:seaweed[level=4,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=4,position=middle,variant=kelp]
biomesoplenty:seaweed[level=4,position=top,variant=kelp]
biomesoplenty:seaweed[level=5,position=single,variant=kelp]
biomesoplenty:seaweed[level=5,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=5,position=middle,variant=kelp]
biomesoplenty:seaweed[level=5,position=top,variant=kelp]
biomesoplenty:seaweed[level=6,position=single,variant=kelp]
biomesoplenty:seaweed[level=6,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=6,position=middle,variant=kelp]
biomesoplenty:seaweed[level=6,position=top,variant=kelp]
biomesoplenty:seaweed[level=7,position=single,variant=kelp]
biomesoplenty:seaweed[level=7,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=7,position=middle,variant=kelp]
biomesoplenty:seaweed[level=7,position=top,variant=kelp]
biomesoplenty:seaweed[level=8,position=single,variant=kelp]
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biomesoplenty:seaweed[level=8,position=middle,variant=kelp]
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biomesoplenty:seaweed[level=9,position=middle,variant=kelp]
biomesoplenty:seaweed[level=9,position=top,variant=kelp]
biomesoplenty:seaweed[level=10,position=single,variant=kelp]
biomesoplenty:seaweed[level=10,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=10,position=middle,variant=kelp]
biomesoplenty:seaweed[level=10,position=top,variant=kelp]
biomesoplenty:seaweed[level=11,position=single,variant=kelp]
biomesoplenty:seaweed[level=11,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=11,position=middle,variant=kelp]
biomesoplenty:seaweed[level=11,position=top,variant=kelp]
biomesoplenty:seaweed[level=12,position=single,variant=kelp]
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biomesoplenty:seaweed[level=12,position=middle,variant=kelp]
biomesoplenty:seaweed[level=12,position=top,variant=kelp]
biomesoplenty:seaweed[level=13,position=single,variant=kelp]
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biomesoplenty:seaweed[level=13,position=middle,variant=kelp]
biomesoplenty:seaweed[level=13,position=top,variant=kelp]
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biomesoplenty:seaweed[level=15,position=middle,variant=kelp]
biomesoplenty:seaweed[level=15,position=top,variant=kelp]
biomesoplenty:waterlily[variant=medium]
biomesoplenty:waterlily[variant=small]
biomesoplenty:waterlily[variant=tiny]
biomesoplenty:waterlily[variant=flower]
biomesoplenty:bamboo[age=0]
biomesoplenty:bamboo[age=1]
biomesoplenty:bamboo[age=2]
biomesoplenty:bamboo[age=3]
biomesoplenty:bamboo[age=4]
biomesoplenty:bamboo[age=5]
biomesoplenty:bamboo[age=6]
biomesoplenty:bamboo[age=7]
biomesoplenty:bamboo[age=8]
biomesoplenty:bamboo[age=9]
biomesoplenty:bamboo[age=10]
biomesoplenty:bamboo[age=11]
biomesoplenty:bamboo[age=12]
biomesoplenty:bamboo[age=13]
biomesoplenty:bamboo[age=14]
biomesoplenty:bamboo[age=15]
biomesoplenty:sapling_0[stage=0,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=0,variant=orange_autumn]
biomesoplenty:sapling_0[stage=0,variant=bamboo]
biomesoplenty:sapling_0[stage=0,variant=magic]
biomesoplenty:sapling_0[stage=0,variant=umbran]
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biomesoplenty:sapling_0[stage=0,variant=fir]
biomesoplenty:sapling_0[stage=0,variant=ethereal]
biomesoplenty:sapling_0[stage=1,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=1,variant=orange_autumn]
biomesoplenty:sapling_0[stage=1,variant=bamboo]
biomesoplenty:sapling_0[stage=1,variant=magic]
biomesoplenty:sapling_0[stage=1,variant=umbran]
biomesoplenty:sapling_0[stage=1,variant=dead]
biomesoplenty:sapling_0[stage=1,variant=fir]
biomesoplenty:sapling_0[stage=1,variant=ethereal]
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biomesoplenty:sapling_1[stage=0,variant=pink_cherry]
biomesoplenty:sapling_1[stage=0,variant=white_cherry]
biomesoplenty:sapling_1[stage=0,variant=maple]
biomesoplenty:sapling_1[stage=0,variant=hellbark]
biomesoplenty:sapling_1[stage=0,variant=flowering]
biomesoplenty:sapling_1[stage=0,variant=jacaranda]
biomesoplenty:sapling_1[stage=0,variant=sacred_oak]
biomesoplenty:sapling_1[stage=1,variant=origin]
biomesoplenty:sapling_1[stage=1,variant=pink_cherry]
biomesoplenty:sapling_1[stage=1,variant=white_cherry]
biomesoplenty:sapling_1[stage=1,variant=maple]
biomesoplenty:sapling_1[stage=1,variant=hellbark]
biomesoplenty:sapling_1[stage=1,variant=flowering]
biomesoplenty:sapling_1[stage=1,variant=jacaranda]
biomesoplenty:sapling_1[stage=1,variant=sacred_oak]
biomesoplenty:sapling_2[stage=0,variant=mangrove]
biomesoplenty:sapling_2[stage=0,variant=palm]
biomesoplenty:sapling_2[stage=0,variant=redwood]
biomesoplenty:sapling_2[stage=0,variant=willow]
biomesoplenty:sapling_2[stage=0,variant=pine]
biomesoplenty:sapling_2[stage=0,variant=mahogany]
biomesoplenty:sapling_2[stage=0,variant=ebony]
biomesoplenty:sapling_2[stage=0,variant=eucalyptus]
biomesoplenty:sapling_2[stage=1,variant=mangrove]
biomesoplenty:sapling_2[stage=1,variant=palm]
biomesoplenty:sapling_2[stage=1,variant=redwood]
biomesoplenty:sapling_2[stage=1,variant=willow]
biomesoplenty:sapling_2[stage=1,variant=pine]
biomesoplenty:sapling_2[stage=1,variant=mahogany]
biomesoplenty:sapling_2[stage=1,variant=ebony]
biomesoplenty:sapling_2[stage=1,variant=eucalyptus]
biomesoplenty:plant_0[variant=shortgrass]
biomesoplenty:plant_0[variant=mediumgrass]
biomesoplenty:plant_0[variant=bush]
biomesoplenty:plant_0[variant=sprout]
biomesoplenty:plant_0[variant=poisonivy]
biomesoplenty:plant_0[variant=berrybush]
biomesoplenty:plant_0[variant=shrub]
biomesoplenty:plant_0[variant=wheatgrass]
biomesoplenty:plant_0[variant=dampgrass]
biomesoplenty:plant_0[variant=koru]
biomesoplenty:plant_0[variant=cloverpatch]
biomesoplenty:plant_0[variant=leafpile]
biomesoplenty:plant_0[variant=deadleafpile]
biomesoplenty:plant_0[variant=deadgrass]
biomesoplenty:plant_0[variant=desertgrass]
biomesoplenty:plant_0[variant=desertsprouts]
biomesoplenty:plant_1[variant=dunegrass]
biomesoplenty:plant_1[variant=spectralfern]
biomesoplenty:plant_1[variant=thorn]
biomesoplenty:plant_1[variant=wildrice]
biomesoplenty:plant_1[variant=cattail]
biomesoplenty:plant_1[variant=rivercane]
biomesoplenty:plant_1[variant=tinycactus]
biomesoplenty:plant_1[variant=devilweed]
biomesoplenty:plant_1[variant=reed]
biomesoplenty:plant_1[variant=root]
biomesoplenty:plant_1[variant=rafflesia]
biomesoplenty:plant_1[variant=barley]
biomesoplenty:double_plant[half=lower,variant=flax]
biomesoplenty:double_plant[half=lower,variant=tall_cattail]
biomesoplenty:double_plant[half=lower,variant=eyebulb]
biomesoplenty:double_plant[half=lower,variant=sea_oats]
biomesoplenty:double_plant[half=upper,variant=flax]
biomesoplenty:double_plant[half=upper,variant=tall_cattail]
biomesoplenty:double_plant[half=upper,variant=eyebulb]
biomesoplenty:double_plant[half=upper,variant=sea_oats]
biomesoplenty:mushroom[variant=toadstool]
biomesoplenty:mushroom[variant=portobello]
biomesoplenty:mushroom[variant=blue_milk_cap]
biomesoplenty:mushroom[variant=glowshroom]
biomesoplenty:mushroom[variant=flat_mushroom]
biomesoplenty:mushroom[variant=shadow_shroom]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:flower_0[variant=clover]
biomesoplenty:flower_0[variant=swampflower]
biomesoplenty:flower_0[variant=deathbloom]
biomesoplenty:flower_0[variant=glowflower]
biomesoplenty:flower_0[variant=blue_hydrangea]
biomesoplenty:flower_0[variant=orange_cosmos]
biomesoplenty:flower_0[variant=pink_daffodil]
biomesoplenty:flower_0[variant=wildflower]
biomesoplenty:flower_0[variant=violet]
biomesoplenty:flower_0[variant=white_anemone]
biomesoplenty:flower_0[variant=enderlotus]
biomesoplenty:flower_0[variant=bromeliad]
biomesoplenty:flower_0[variant=wilted_lily]
biomesoplenty:flower_0[variant=pink_hibiscus]
biomesoplenty:flower_0[variant=lily_of_the_valley]
biomesoplenty:flower_0[variant=burning_blossom]
biomesoplenty:flower_1[variant=lavender]
biomesoplenty:flower_1[variant=goldenrod]
biomesoplenty:flower_1[variant=bluebells]
biomesoplenty:flower_1[variant=miners_delight]
biomesoplenty:flower_1[variant=icy_iris]
biomesoplenty:flower_1[variant=rose]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:terrarium[variant=fern]
biomesoplenty:terrarium[variant=mushroom]
biomesoplenty:terrarium[variant=cactus]
biomesoplenty:terrarium[variant=flax]
biomesoplenty:terrarium[variant=flower]
biomesoplenty:terrarium[variant=koru]
biomesoplenty:terrarium[variant=bamboo]
biomesoplenty:terrarium[variant=beach]
biomesoplenty:terrarium[variant=glowshroom]
biomesoplenty:terrarium[variant=dead]
biomesoplenty:terrarium[variant=mystic]
biomesoplenty:terrarium[variant=ominous]
biomesoplenty:terrarium[variant=wasteland]
biomesoplenty:terrarium[variant=origin]
biomesoplenty:terrarium[variant=nether]
biomesoplenty:terrarium[variant=ender]
biomesoplenty:sand[level=0]
biomesoplenty:sand[level=1]
biomesoplenty:sand[level=2]
biomesoplenty:sand[level=3]
biomesoplenty:sand[level=4]
biomesoplenty:sand[level=5]
biomesoplenty:sand[level=6]
biomesoplenty:sand[level=7]
biomesoplenty:sand[level=8]
biomesoplenty:sand[level=9]
biomesoplenty:sand[level=10]
biomesoplenty:sand[level=11]
biomesoplenty:sand[level=12]
biomesoplenty:sand[level=13]
biomesoplenty:sand[level=14]
biomesoplenty:sand[level=15]
biomesoplenty:honey[level=0]
biomesoplenty:honey[level=1]
biomesoplenty:honey[level=2]
biomesoplenty:honey[level=3]
biomesoplenty:honey[level=4]
biomesoplenty:honey[level=5]
biomesoplenty:honey[level=6]
biomesoplenty:honey[level=7]
biomesoplenty:honey[level=8]
biomesoplenty:honey[level=9]
biomesoplenty:honey[level=10]
biomesoplenty:honey[level=11]
biomesoplenty:honey[level=12]
biomesoplenty:honey[level=13]
biomesoplenty:honey[level=14]
biomesoplenty:honey[level=15]
biomesoplenty:blood[level=0]
biomesoplenty:blood[level=1]
biomesoplenty:blood[level=2]
biomesoplenty:blood[level=3]
biomesoplenty:blood[level=4]
biomesoplenty:blood[level=5]
biomesoplenty:blood[level=6]
biomesoplenty:blood[level=7]
biomesoplenty:blood[level=8]
biomesoplenty:blood[level=9]
biomesoplenty:blood[level=10]
biomesoplenty:blood[level=11]
biomesoplenty:blood[level=12]
biomesoplenty:blood[level=13]
biomesoplenty:blood[level=14]
biomesoplenty:blood[level=15]
biomesoplenty:poison[level=0]
biomesoplenty:poison[level=1]
biomesoplenty:poison[level=2]
biomesoplenty:poison[level=3]
biomesoplenty:poison[level=4]
biomesoplenty:poison[level=5]
biomesoplenty:poison[level=6]
biomesoplenty:poison[level=7]
biomesoplenty:poison[level=8]
biomesoplenty:poison[level=9]
biomesoplenty:poison[level=10]
biomesoplenty:poison[level=11]
biomesoplenty:poison[level=12]
biomesoplenty:poison[level=13]
biomesoplenty:poison[level=14]
biomesoplenty:poison[level=15]
biomesoplenty:hot_spring_water[level=0]
biomesoplenty:hot_spring_water[level=1]
biomesoplenty:hot_spring_water[level=2]
biomesoplenty:hot_spring_water[level=3]
biomesoplenty:hot_spring_water[level=4]
biomesoplenty:hot_spring_water[level=5]
biomesoplenty:hot_spring_water[level=6]
biomesoplenty:hot_spring_water[level=7]
biomesoplenty:hot_spring_water[level=8]
biomesoplenty:hot_spring_water[level=9]
biomesoplenty:hot_spring_water[level=10]
biomesoplenty:hot_spring_water[level=11]
biomesoplenty:hot_spring_water[level=12]
biomesoplenty:hot_spring_water[level=13]
biomesoplenty:hot_spring_water[level=14]
biomesoplenty:hot_spring_water[level=15]
chickenchunks:chunk_loader[type=block_loader]
chickenchunks:chunk_loader[type=spot_loader]
enderstorage:ender_storage[type=ender_chest]
enderstorage:ender_storage[type=ender_tank]
advgenerators:turbine_controller
advgenerators:exchanger_controller
advgenerators:steam_turbine_controller
advgenerators:syngas_controller
advgenerators:forge_output
advgenerators:gas_input
advgenerators:fluid_input
advgenerators:fluid_output_select
advgenerators:item_input
advgenerators:item_output
advgenerators:fuel_tank
advgenerators:heating_chamber
advgenerators:mixing_chamber
advgenerators:heat_exchanger
advgenerators:sensor[facing=down,signal=true]
advgenerators:sensor[facing=down,signal=false]
advgenerators:sensor[facing=up,signal=true]
advgenerators:sensor[facing=up,signal=false]
advgenerators:sensor[facing=north,signal=true]
advgenerators:sensor[facing=north,signal=false]
advgenerators:sensor[facing=south,signal=true]
advgenerators:sensor[facing=south,signal=false]
advgenerators:sensor[facing=west,signal=true]
advgenerators:sensor[facing=west,signal=false]
advgenerators:sensor[facing=east,signal=true]
advgenerators:sensor[facing=east,signal=false]
advgenerators:control[powered=true]
advgenerators:control[powered=false]
advgenerators:efficiency_upgrade_tier1
advgenerators:efficiency_upgrade_tier2
advgenerators:steam[level=0]
advgenerators:steam[level=1]
advgenerators:steam[level=2]
advgenerators:steam[level=3]
advgenerators:steam[level=4]
advgenerators:steam[level=5]
advgenerators:steam[level=6]
advgenerators:steam[level=7]
advgenerators:steam[level=8]
advgenerators:steam[level=9]
advgenerators:steam[level=10]
advgenerators:steam[level=11]
advgenerators:steam[level=12]
advgenerators:steam[level=13]
advgenerators:steam[level=14]
advgenerators:steam[level=15]
advgenerators:syngas_flaming
advgenerators:syngas[level=0]
advgenerators:syngas[level=1]
advgenerators:syngas[level=2]
advgenerators:syngas[level=3]
advgenerators:syngas[level=4]
advgenerators:syngas[level=5]
advgenerators:syngas[level=6]
advgenerators:syngas[level=7]
advgenerators:syngas[level=8]
advgenerators:syngas[level=9]
advgenerators:syngas[level=10]
advgenerators:syngas[level=11]
advgenerators:syngas[level=12]
advgenerators:syngas[level=13]
advgenerators:syngas[level=14]
advgenerators:syngas[level=15]
advgenerators:turbine_gold
advgenerators:turbine_manyullyn
advgenerators:turbine_iron
advgenerators:power_capacitor_redstone
advgenerators:power_capacitor_advanced
advgenerators:power_capacitor_dense
grapplemod:block_grapple_modifier
inventorypets:cloud
inventorypets:cloud_spawn
inventorypets:sand
inventorypets:sand_spawn
inventorypets:stone
inventorypets:stone_spawn
inventorypets:space_spawn
inventorypets:nether_spawn
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=north,half=top,open=true]
malisisdoors:trapdoor_birch[facing=north,half=top,open=false]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=south,half=top,open=true]
malisisdoors:trapdoor_birch[facing=south,half=top,open=false]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=west,half=top,open=true]
malisisdoors:trapdoor_birch[facing=west,half=top,open=false]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=east,half=top,open=true]
malisisdoors:trapdoor_birch[facing=east,half=top,open=false]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:garage_door[direction=north,power=true]
malisisdoors:garage_door[direction=north,power=false]
malisisdoors:garage_door[direction=south,power=true]
malisisdoors:garage_door[direction=south,power=false]
malisisdoors:garage_door[direction=west,power=true]
malisisdoors:garage_door[direction=west,power=false]
malisisdoors:garage_door[direction=east,power=true]
malisisdoors:garage_door[direction=east,power=false]
malisisdoors:carriage_door[direction=north]
malisisdoors:carriage_door[direction=south]
malisisdoors:carriage_door[direction=west]
malisisdoors:carriage_door[direction=east]
malisisdoors:medieval_door[direction=north]
malisisdoors:medieval_door[direction=south]
malisisdoors:medieval_door[direction=west]
malisisdoors:medieval_door[direction=east]
malisisdoors:big_door_oak_3x3[direction=north]
malisisdoors:big_door_oak_3x3[direction=south]
malisisdoors:big_door_oak_3x3[direction=west]
malisisdoors:big_door_oak_3x3[direction=east]
malisisdoors:big_door_spruce_3x3[direction=north]
malisisdoors:big_door_spruce_3x3[direction=south]
malisisdoors:big_door_spruce_3x3[direction=west]
malisisdoors:big_door_spruce_3x3[direction=east]
malisisdoors:big_door_birch_3x3[direction=north]
malisisdoors:big_door_birch_3x3[direction=south]
malisisdoors:big_door_birch_3x3[direction=west]
malisisdoors:big_door_birch_3x3[direction=east]
malisisdoors:big_door_jungle_3x3[direction=north]
malisisdoors:big_door_jungle_3x3[direction=south]
malisisdoors:big_door_jungle_3x3[direction=west]
malisisdoors:big_door_jungle_3x3[direction=east]
malisisdoors:big_door_acacia_3x3[direction=north]
malisisdoors:big_door_acacia_3x3[direction=south]
malisisdoors:big_door_acacia_3x3[direction=west]
malisisdoors:big_door_acacia_3x3[direction=east]
malisisdoors:big_door_dark_oak_3x3[direction=north]
malisisdoors:big_door_dark_oak_3x3[direction=south]
malisisdoors:big_door_dark_oak_3x3[direction=west]
malisisdoors:big_door_dark_oak_3x3[direction=east]
malisisdoors:big_door_iron_3x3[direction=north]
malisisdoors:big_door_iron_3x3[direction=south]
malisisdoors:big_door_iron_3x3[direction=west]
malisisdoors:big_door_iron_3x3[direction=east]
malisisdoors:big_door_rusty_3x3[direction=north]
malisisdoors:big_door_rusty_3x3[direction=south]
malisisdoors:big_door_rusty_3x3[direction=west]
malisisdoors:big_door_rusty_3x3[direction=east]
malisisdoors:rustyhatch[direction=north,origin=true,top=true]
malisisdoors:rustyhatch[direction=north,origin=true,top=false]
malisisdoors:rustyhatch[direction=north,origin=false,top=true]
malisisdoors:rustyhatch[direction=north,origin=false,top=false]
malisisdoors:rustyhatch[direction=south,origin=true,top=true]
malisisdoors:rustyhatch[direction=south,origin=true,top=false]
malisisdoors:rustyhatch[direction=south,origin=false,top=true]
malisisdoors:rustyhatch[direction=south,origin=false,top=false]
malisisdoors:rustyhatch[direction=west,origin=true,top=true]
malisisdoors:rustyhatch[direction=west,origin=true,top=false]
malisisdoors:rustyhatch[direction=west,origin=false,top=true]
malisisdoors:rustyhatch[direction=west,origin=false,top=false]
malisisdoors:rustyhatch[direction=east,origin=true,top=true]
malisisdoors:rustyhatch[direction=east,origin=true,top=false]
malisisdoors:rustyhatch[direction=east,origin=false,top=true]
malisisdoors:rustyhatch[direction=east,origin=false,top=false]
malisisdoors:rustyladder[direction=north]
malisisdoors:rustyladder[direction=south]
malisisdoors:rustyladder[direction=west]
malisisdoors:rustyladder[direction=east]
malisisdoors:door_factory[direction=north]
malisisdoors:door_factory[direction=south]
malisisdoors:door_factory[direction=west]
malisisdoors:door_factory[direction=east]
malisisdoors:forcefielddoor[direction=north,origin=true]
malisisdoors:forcefielddoor[direction=north,origin=false]
malisisdoors:forcefielddoor[direction=south,origin=true]
malisisdoors:forcefielddoor[direction=south,origin=false]
malisisdoors:forcefielddoor[direction=west,origin=true]
malisisdoors:forcefielddoor[direction=west,origin=false]
malisisdoors:forcefielddoor[direction=east,origin=true]
malisisdoors:forcefielddoor[direction=east,origin=false]
malisisdoors:hitechdoor[direction=north,power=true]
malisisdoors:hitechdoor[direction=north,power=false]
malisisdoors:hitechdoor[direction=south,power=true]
malisisdoors:hitechdoor[direction=south,power=false]
malisisdoors:hitechdoor[direction=west,power=true]
malisisdoors:hitechdoor[direction=west,power=false]
malisisdoors:hitechdoor[direction=east,power=true]
malisisdoors:hitechdoor[direction=east,power=false]
mysticalagradditions:molten_soulium[level=0]
mysticalagradditions:molten_soulium[level=1]
mysticalagradditions:molten_soulium[level=2]
mysticalagradditions:molten_soulium[level=3]
mysticalagradditions:molten_soulium[level=4]
mysticalagradditions:molten_soulium[level=5]
mysticalagradditions:molten_soulium[level=6]
mysticalagradditions:molten_soulium[level=7]
mysticalagradditions:molten_soulium[level=8]
mysticalagradditions:molten_soulium[level=9]
mysticalagradditions:molten_soulium[level=10]
mysticalagradditions:molten_soulium[level=11]
mysticalagradditions:molten_soulium[level=12]
mysticalagradditions:molten_soulium[level=13]
mysticalagradditions:molten_soulium[level=14]
mysticalagradditions:molten_soulium[level=15]
mysticalagradditions:molten_base_essence[level=0]
mysticalagradditions:molten_base_essence[level=1]
mysticalagradditions:molten_base_essence[level=2]
mysticalagradditions:molten_base_essence[level=3]
mysticalagradditions:molten_base_essence[level=4]
mysticalagradditions:molten_base_essence[level=5]
mysticalagradditions:molten_base_essence[level=6]
mysticalagradditions:molten_base_essence[level=7]
mysticalagradditions:molten_base_essence[level=8]
mysticalagradditions:molten_base_essence[level=9]
mysticalagradditions:molten_base_essence[level=10]
mysticalagradditions:molten_base_essence[level=11]
mysticalagradditions:molten_base_essence[level=12]
mysticalagradditions:molten_base_essence[level=13]
mysticalagradditions:molten_base_essence[level=14]
mysticalagradditions:molten_base_essence[level=15]
mysticalagradditions:molten_inferium[level=0]
mysticalagradditions:molten_inferium[level=1]
mysticalagradditions:molten_inferium[level=2]
mysticalagradditions:molten_inferium[level=3]
mysticalagradditions:molten_inferium[level=4]
mysticalagradditions:molten_inferium[level=5]
mysticalagradditions:molten_inferium[level=6]
mysticalagradditions:molten_inferium[level=7]
mysticalagradditions:molten_inferium[level=8]
mysticalagradditions:molten_inferium[level=9]
mysticalagradditions:molten_inferium[level=10]
mysticalagradditions:molten_inferium[level=11]
mysticalagradditions:molten_inferium[level=12]
mysticalagradditions:molten_inferium[level=13]
mysticalagradditions:molten_inferium[level=14]
mysticalagradditions:molten_inferium[level=15]
mysticalagradditions:molten_prudentium[level=0]
mysticalagradditions:molten_prudentium[level=1]
mysticalagradditions:molten_prudentium[level=2]
mysticalagradditions:molten_prudentium[level=3]
mysticalagradditions:molten_prudentium[level=4]
mysticalagradditions:molten_prudentium[level=5]
mysticalagradditions:molten_prudentium[level=6]
mysticalagradditions:molten_prudentium[level=7]
mysticalagradditions:molten_prudentium[level=8]
mysticalagradditions:molten_prudentium[level=9]
mysticalagradditions:molten_prudentium[level=10]
mysticalagradditions:molten_prudentium[level=11]
mysticalagradditions:molten_prudentium[level=12]
mysticalagradditions:molten_prudentium[level=13]
mysticalagradditions:molten_prudentium[level=14]
mysticalagradditions:molten_prudentium[level=15]
mysticalagradditions:molten_intermedium[level=0]
mysticalagradditions:molten_intermedium[level=1]
mysticalagradditions:molten_intermedium[level=2]
mysticalagradditions:molten_intermedium[level=3]
mysticalagradditions:molten_intermedium[level=4]
mysticalagradditions:molten_intermedium[level=5]
mysticalagradditions:molten_intermedium[level=6]
mysticalagradditions:molten_intermedium[level=7]
mysticalagradditions:molten_intermedium[level=8]
mysticalagradditions:molten_intermedium[level=9]
mysticalagradditions:molten_intermedium[level=10]
mysticalagradditions:molten_intermedium[level=11]
mysticalagradditions:molten_intermedium[level=12]
mysticalagradditions:molten_intermedium[level=13]
mysticalagradditions:molten_intermedium[level=14]
mysticalagradditions:molten_intermedium[level=15]
mysticalagradditions:molten_superium[level=0]
mysticalagradditions:molten_superium[level=1]
mysticalagradditions:molten_superium[level=2]
mysticalagradditions:molten_superium[level=3]
mysticalagradditions:molten_superium[level=4]
mysticalagradditions:molten_superium[level=5]
mysticalagradditions:molten_superium[level=6]
mysticalagradditions:molten_superium[level=7]
mysticalagradditions:molten_superium[level=8]
mysticalagradditions:molten_superium[level=9]
mysticalagradditions:molten_superium[level=10]
mysticalagradditions:molten_superium[level=11]
mysticalagradditions:molten_superium[level=12]
mysticalagradditions:molten_superium[level=13]
mysticalagradditions:molten_superium[level=14]
mysticalagradditions:molten_superium[level=15]
mysticalagradditions:molten_supremium[level=0]
mysticalagradditions:molten_supremium[level=1]
mysticalagradditions:molten_supremium[level=2]
mysticalagradditions:molten_supremium[level=3]
mysticalagradditions:molten_supremium[level=4]
mysticalagradditions:molten_supremium[level=5]
mysticalagradditions:molten_supremium[level=6]
mysticalagradditions:molten_supremium[level=7]
mysticalagradditions:molten_supremium[level=8]
mysticalagradditions:molten_supremium[level=9]
mysticalagradditions:molten_supremium[level=10]
mysticalagradditions:molten_supremium[level=11]
mysticalagradditions:molten_supremium[level=12]
mysticalagradditions:molten_supremium[level=13]
mysticalagradditions:molten_supremium[level=14]
mysticalagradditions:molten_supremium[level=15]
openblocks:ladder[facing=north,half=top,open=true]
openblocks:ladder[facing=north,half=top,open=false]
openblocks:ladder[facing=north,half=bottom,open=true]
openblocks:ladder[facing=north,half=bottom,open=false]
openblocks:ladder[facing=south,half=top,open=true]
openblocks:ladder[facing=south,half=top,open=false]
openblocks:ladder[facing=south,half=bottom,open=true]
openblocks:ladder[facing=south,half=bottom,open=false]
openblocks:ladder[facing=west,half=top,open=true]
openblocks:ladder[facing=west,half=top,open=false]
openblocks:ladder[facing=west,half=bottom,open=true]
openblocks:ladder[facing=west,half=bottom,open=false]
openblocks:ladder[facing=east,half=top,open=true]
openblocks:ladder[facing=east,half=top,open=false]
openblocks:ladder[facing=east,half=bottom,open=true]
openblocks:ladder[facing=east,half=bottom,open=false]
openblocks:guide[orientation=xp_yp]
openblocks:guide[orientation=xn_yp]
openblocks:guide[orientation=zp_yp]
openblocks:guide[orientation=zn_yp]
openblocks:guide[orientation=yp_xn]
openblocks:guide[orientation=yn_xn]
openblocks:guide[orientation=zp_xn]
openblocks:guide[orientation=zn_xn]
openblocks:guide[orientation=xp_zn]
openblocks:guide[orientation=xn_zn]
openblocks:guide[orientation=yp_zn]
openblocks:guide[orientation=yn_zn]
openblocks:builder_guide[orientation=xp_yp]
openblocks:builder_guide[orientation=xn_yp]
openblocks:builder_guide[orientation=zp_yp]
openblocks:builder_guide[orientation=zn_yp]
openblocks:builder_guide[orientation=yp_xn]
openblocks:builder_guide[orientation=yn_xn]
openblocks:builder_guide[orientation=zp_xn]
openblocks:builder_guide[orientation=zn_xn]
openblocks:builder_guide[orientation=xp_zn]
openblocks:builder_guide[orientation=xn_zn]
openblocks:builder_guide[orientation=yp_zn]
openblocks:builder_guide[orientation=yn_zn]
openblocks:elevator[color=black,orientation=xp_yp]
openblocks:elevator[color=red,orientation=xp_yp]
openblocks:elevator[color=green,orientation=xp_yp]
openblocks:elevator[color=brown,orientation=xp_yp]
openblocks:elevator[color=blue,orientation=xp_yp]
openblocks:elevator[color=purple,orientation=xp_yp]
openblocks:elevator[color=cyan,orientation=xp_yp]
openblocks:elevator[color=lightgray,orientation=xp_yp]
openblocks:elevator[color=gray,orientation=xp_yp]
openblocks:elevator[color=pink,orientation=xp_yp]
openblocks:elevator[color=lime,orientation=xp_yp]
openblocks:elevator[color=yellow,orientation=xp_yp]
openblocks:elevator[color=lightblue,orientation=xp_yp]
openblocks:elevator[color=magenta,orientation=xp_yp]
openblocks:elevator[color=orange,orientation=xp_yp]
openblocks:elevator[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=zn_yp]
openblocks:elevator_rotating[color=black,orientation=xn_yp]
openblocks:elevator_rotating[color=black,orientation=zp_yp]
openblocks:elevator_rotating[color=red,orientation=xp_yp]
openblocks:elevator_rotating[color=red,orientation=zn_yp]
openblocks:elevator_rotating[color=red,orientation=xn_yp]
openblocks:elevator_rotating[color=red,orientation=zp_yp]
openblocks:elevator_rotating[color=green,orientation=xp_yp]
openblocks:elevator_rotating[color=green,orientation=zn_yp]
openblocks:elevator_rotating[color=green,orientation=xn_yp]
openblocks:elevator_rotating[color=green,orientation=zp_yp]
openblocks:elevator_rotating[color=brown,orientation=xp_yp]
openblocks:elevator_rotating[color=brown,orientation=zn_yp]
openblocks:elevator_rotating[color=brown,orientation=xn_yp]
openblocks:elevator_rotating[color=brown,orientation=zp_yp]
openblocks:elevator_rotating[color=blue,orientation=xp_yp]
openblocks:elevator_rotating[color=blue,orientation=zn_yp]
openblocks:elevator_rotating[color=blue,orientation=xn_yp]
openblocks:elevator_rotating[color=blue,orientation=zp_yp]
openblocks:elevator_rotating[color=purple,orientation=xp_yp]
openblocks:elevator_rotating[color=purple,orientation=zn_yp]
openblocks:elevator_rotating[color=purple,orientation=xn_yp]
openblocks:elevator_rotating[color=purple,orientation=zp_yp]
openblocks:elevator_rotating[color=cyan,orientation=xp_yp]
openblocks:elevator_rotating[color=cyan,orientation=zn_yp]
openblocks:elevator_rotating[color=cyan,orientation=xn_yp]
openblocks:elevator_rotating[color=cyan,orientation=zp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zp_yp]
openblocks:elevator_rotating[color=gray,orientation=xp_yp]
openblocks:elevator_rotating[color=gray,orientation=zn_yp]
openblocks:elevator_rotating[color=gray,orientation=xn_yp]
openblocks:elevator_rotating[color=gray,orientation=zp_yp]
openblocks:elevator_rotating[color=pink,orientation=xp_yp]
openblocks:elevator_rotating[color=pink,orientation=zn_yp]
openblocks:elevator_rotating[color=pink,orientation=xn_yp]
openblocks:elevator_rotating[color=pink,orientation=zp_yp]
openblocks:elevator_rotating[color=lime,orientation=xp_yp]
openblocks:elevator_rotating[color=lime,orientation=zn_yp]
openblocks:elevator_rotating[color=lime,orientation=xn_yp]
openblocks:elevator_rotating[color=lime,orientation=zp_yp]
openblocks:elevator_rotating[color=yellow,orientation=xp_yp]
openblocks:elevator_rotating[color=yellow,orientation=zn_yp]
openblocks:elevator_rotating[color=yellow,orientation=xn_yp]
openblocks:elevator_rotating[color=yellow,orientation=zp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zp_yp]
openblocks:elevator_rotating[color=magenta,orientation=xp_yp]
openblocks:elevator_rotating[color=magenta,orientation=zn_yp]
openblocks:elevator_rotating[color=magenta,orientation=xn_yp]
openblocks:elevator_rotating[color=magenta,orientation=zp_yp]
openblocks:elevator_rotating[color=orange,orientation=xp_yp]
openblocks:elevator_rotating[color=orange,orientation=zn_yp]
openblocks:elevator_rotating[color=orange,orientation=xn_yp]
openblocks:elevator_rotating[color=orange,orientation=zp_yp]
openblocks:elevator_rotating[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=white,orientation=zn_yp]
openblocks:elevator_rotating[color=white,orientation=xn_yp]
openblocks:elevator_rotating[color=white,orientation=zp_yp]
openblocks:heal[orientation=xp_yp]
openblocks:target[orientation=xp_yp,powered=true]
openblocks:target[orientation=xp_yp,powered=false]
openblocks:target[orientation=zn_yp,powered=true]
openblocks:target[orientation=zn_yp,powered=false]
openblocks:target[orientation=xn_yp,powered=true]
openblocks:target[orientation=xn_yp,powered=false]
openblocks:target[orientation=zp_yp,powered=true]
openblocks:target[orientation=zp_yp,powered=false]
openblocks:grave[base=true,orientation=xp_yp]
openblocks:grave[base=true,orientation=zn_yp]
openblocks:grave[base=true,orientation=xn_yp]
openblocks:grave[base=true,orientation=zp_yp]
openblocks:grave[base=false,orientation=xp_yp]
openblocks:grave[base=false,orientation=zn_yp]
openblocks:grave[base=false,orientation=xn_yp]
openblocks:grave[base=false,orientation=zp_yp]
openblocks:flag[color=black,orientation=xp_yn]
openblocks:flag[color=black,orientation=xp_yp]
openblocks:flag[color=black,orientation=xp_zn]
openblocks:flag[color=black,orientation=xn_zp]
openblocks:flag[color=black,orientation=zn_xn]
openblocks:flag[color=black,orientation=zp_xp]
openblocks:flag[color=red,orientation=xp_yn]
openblocks:flag[color=red,orientation=xp_yp]
openblocks:flag[color=red,orientation=xp_zn]
openblocks:flag[color=red,orientation=xn_zp]
openblocks:flag[color=red,orientation=zn_xn]
openblocks:flag[color=red,orientation=zp_xp]
openblocks:flag[color=green,orientation=xp_yn]
openblocks:flag[color=green,orientation=xp_yp]
openblocks:flag[color=green,orientation=xp_zn]
openblocks:flag[color=green,orientation=xn_zp]
openblocks:flag[color=green,orientation=zn_xn]
openblocks:flag[color=green,orientation=zp_xp]
openblocks:flag[color=brown,orientation=xp_yn]
openblocks:flag[color=brown,orientation=xp_yp]
openblocks:flag[color=brown,orientation=xp_zn]
openblocks:flag[color=brown,orientation=xn_zp]
openblocks:flag[color=brown,orientation=zn_xn]
openblocks:flag[color=brown,orientation=zp_xp]
openblocks:flag[color=blue,orientation=xp_yn]
openblocks:flag[color=blue,orientation=xp_yp]
openblocks:flag[color=blue,orientation=xp_zn]
openblocks:flag[color=blue,orientation=xn_zp]
openblocks:flag[color=blue,orientation=zn_xn]
openblocks:flag[color=blue,orientation=zp_xp]
openblocks:flag[color=purple,orientation=xp_yn]
openblocks:flag[color=purple,orientation=xp_yp]
openblocks:flag[color=purple,orientation=xp_zn]
openblocks:flag[color=purple,orientation=xn_zp]
openblocks:flag[color=purple,orientation=zn_xn]
openblocks:flag[color=purple,orientation=zp_xp]
openblocks:flag[color=cyan,orientation=xp_yn]
openblocks:flag[color=cyan,orientation=xp_yp]
openblocks:flag[color=cyan,orientation=xp_zn]
openblocks:flag[color=cyan,orientation=xn_zp]
openblocks:flag[color=cyan,orientation=zn_xn]
openblocks:flag[color=cyan,orientation=zp_xp]
openblocks:flag[color=lightgray,orientation=xp_yn]
openblocks:flag[color=lightgray,orientation=xp_yp]
openblocks:flag[color=lightgray,orientation=xp_zn]
openblocks:flag[color=lightgray,orientation=xn_zp]
openblocks:flag[color=lightgray,orientation=zn_xn]
openblocks:flag[color=lightgray,orientation=zp_xp]
openblocks:flag[color=gray,orientation=xp_yn]
openblocks:flag[color=gray,orientation=xp_yp]
openblocks:flag[color=gray,orientation=xp_zn]
openblocks:flag[color=gray,orientation=xn_zp]
openblocks:flag[color=gray,orientation=zn_xn]
openblocks:flag[color=gray,orientation=zp_xp]
openblocks:flag[color=pink,orientation=xp_yn]
openblocks:flag[color=pink,orientation=xp_yp]
openblocks:flag[color=pink,orientation=xp_zn]
openblocks:flag[color=pink,orientation=xn_zp]
openblocks:flag[color=pink,orientation=zn_xn]
openblocks:flag[color=pink,orientation=zp_xp]
openblocks:flag[color=lime,orientation=xp_yn]
openblocks:flag[color=lime,orientation=xp_yp]
openblocks:flag[color=lime,orientation=xp_zn]
openblocks:flag[color=lime,orientation=xn_zp]
openblocks:flag[color=lime,orientation=zn_xn]
openblocks:flag[color=lime,orientation=zp_xp]
openblocks:flag[color=yellow,orientation=xp_yn]
openblocks:flag[color=yellow,orientation=xp_yp]
openblocks:flag[color=yellow,orientation=xp_zn]
openblocks:flag[color=yellow,orientation=xn_zp]
openblocks:flag[color=yellow,orientation=zn_xn]
openblocks:flag[color=yellow,orientation=zp_xp]
openblocks:flag[color=lightblue,orientation=xp_yn]
openblocks:flag[color=lightblue,orientation=xp_yp]
openblocks:flag[color=lightblue,orientation=xp_zn]
openblocks:flag[color=lightblue,orientation=xn_zp]
openblocks:flag[color=lightblue,orientation=zn_xn]
openblocks:flag[color=lightblue,orientation=zp_xp]
openblocks:flag[color=magenta,orientation=xp_yn]
openblocks:flag[color=magenta,orientation=xp_yp]
openblocks:flag[color=magenta,orientation=xp_zn]
openblocks:flag[color=magenta,orientation=xn_zp]
openblocks:flag[color=magenta,orientation=zn_xn]
openblocks:flag[color=magenta,orientation=zp_xp]
openblocks:flag[color=orange,orientation=xp_yn]
openblocks:flag[color=orange,orientation=xp_yp]
openblocks:flag[color=orange,orientation=xp_zn]
openblocks:flag[color=orange,orientation=xn_zp]
openblocks:flag[color=orange,orientation=zn_xn]
openblocks:flag[color=orange,orientation=zp_xp]
openblocks:flag[color=white,orientation=xp_yn]
openblocks:flag[color=white,orientation=xp_yp]
openblocks:flag[color=white,orientation=xp_zn]
openblocks:flag[color=white,orientation=xn_zp]
openblocks:flag[color=white,orientation=zn_xn]
openblocks:flag[color=white,orientation=zp_xp]
openblocks:tank[orientation=xp_yp]
openblocks:trophy[orientation=xp_yp]
openblocks:trophy[orientation=zn_yp]
openblocks:trophy[orientation=xn_yp]
openblocks:trophy[orientation=zp_yp]
openblocks:beartrap[orientation=zn_yp]
openblocks:beartrap[orientation=xp_yp]
openblocks:sprinkler[level=0,orientation=zn_yp,static=true]
openblocks:sprinkler[level=0,orientation=zn_yp,static=false]
openblocks:sprinkler[level=0,orientation=xp_yp,static=true]
openblocks:sprinkler[level=0,orientation=xp_yp,static=false]
openblocks:sprinkler[level=1,orientation=zn_yp,static=true]
openblocks:sprinkler[level=1,orientation=zn_yp,static=false]
openblocks:sprinkler[level=1,orientation=xp_yp,static=true]
openblocks:sprinkler[level=1,orientation=xp_yp,static=false]
openblocks:sprinkler[level=2,orientation=zn_yp,static=true]
openblocks:sprinkler[level=2,orientation=zn_yp,static=false]
openblocks:sprinkler[level=2,orientation=xp_yp,static=true]
openblocks:sprinkler[level=2,orientation=xp_yp,static=false]
openblocks:sprinkler[level=3,orientation=zn_yp,static=true]
openblocks:sprinkler[level=3,orientation=zn_yp,static=false]
openblocks:sprinkler[level=3,orientation=xp_yp,static=true]
openblocks:sprinkler[level=3,orientation=xp_yp,static=false]
openblocks:sprinkler[level=4,orientation=zn_yp,static=true]
openblocks:sprinkler[level=4,orientation=zn_yp,static=false]
openblocks:sprinkler[level=4,orientation=xp_yp,static=true]
openblocks:sprinkler[level=4,orientation=xp_yp,static=false]
openblocks:sprinkler[level=5,orientation=zn_yp,static=true]
openblocks:sprinkler[level=5,orientation=zn_yp,static=false]
openblocks:sprinkler[level=5,orientation=xp_yp,static=true]
openblocks:sprinkler[level=5,orientation=xp_yp,static=false]
openblocks:sprinkler[level=6,orientation=zn_yp,static=true]
openblocks:sprinkler[level=6,orientation=zn_yp,static=false]
openblocks:sprinkler[level=6,orientation=xp_yp,static=true]
openblocks:sprinkler[level=6,orientation=xp_yp,static=false]
openblocks:sprinkler[level=7,orientation=zn_yp,static=true]
openblocks:sprinkler[level=7,orientation=zn_yp,static=false]
openblocks:sprinkler[level=7,orientation=xp_yp,static=true]
openblocks:sprinkler[level=7,orientation=xp_yp,static=false]
openblocks:sprinkler[level=8,orientation=zn_yp,static=true]
openblocks:sprinkler[level=8,orientation=zn_yp,static=false]
openblocks:sprinkler[level=8,orientation=xp_yp,static=true]
openblocks:sprinkler[level=8,orientation=xp_yp,static=false]
openblocks:sprinkler[level=9,orientation=zn_yp,static=true]
openblocks:sprinkler[level=9,orientation=zn_yp,static=false]
openblocks:sprinkler[level=9,orientation=xp_yp,static=true]
openblocks:sprinkler[level=9,orientation=xp_yp,static=false]
openblocks:sprinkler[level=10,orientation=zn_yp,static=true]
openblocks:sprinkler[level=10,orientation=zn_yp,static=false]
openblocks:sprinkler[level=10,orientation=xp_yp,static=true]
openblocks:sprinkler[level=10,orientation=xp_yp,static=false]
openblocks:sprinkler[level=11,orientation=zn_yp,static=true]
openblocks:sprinkler[level=11,orientation=zn_yp,static=false]
openblocks:sprinkler[level=11,orientation=xp_yp,static=true]
openblocks:sprinkler[level=11,orientation=xp_yp,static=false]
openblocks:sprinkler[level=12,orientation=zn_yp,static=true]
openblocks:sprinkler[level=12,orientation=zn_yp,static=false]
openblocks:sprinkler[level=12,orientation=xp_yp,static=true]
openblocks:sprinkler[level=12,orientation=xp_yp,static=false]
openblocks:sprinkler[level=13,orientation=zn_yp,static=true]
openblocks:sprinkler[level=13,orientation=zn_yp,static=false]
openblocks:sprinkler[level=13,orientation=xp_yp,static=true]
openblocks:sprinkler[level=13,orientation=xp_yp,static=false]
openblocks:sprinkler[level=14,orientation=zn_yp,static=true]
openblocks:sprinkler[level=14,orientation=zn_yp,static=false]
openblocks:sprinkler[level=14,orientation=xp_yp,static=true]
openblocks:sprinkler[level=14,orientation=xp_yp,static=false]
openblocks:sprinkler[level=15,orientation=zn_yp,static=true]
openblocks:sprinkler[level=15,orientation=zn_yp,static=false]
openblocks:sprinkler[level=15,orientation=xp_yp,static=true]
openblocks:sprinkler[level=15,orientation=xp_yp,static=false]
openblocks:cannon[orientation=xp_yp]
openblocks:vacuum_hopper[orientation=xp_yp]
openblocks:sponge[orientation=xp_yp]
openblocks:big_button[orientation=xp_yn,powered=true]
openblocks:big_button[orientation=xp_yn,powered=false]
openblocks:big_button[orientation=xp_yp,powered=true]
openblocks:big_button[orientation=xp_yp,powered=false]
openblocks:big_button[orientation=xp_zn,powered=true]
openblocks:big_button[orientation=xp_zn,powered=false]
openblocks:big_button[orientation=xn_zp,powered=true]
openblocks:big_button[orientation=xn_zp,powered=false]
openblocks:big_button[orientation=zn_xn,powered=true]
openblocks:big_button[orientation=zn_xn,powered=false]
openblocks:big_button[orientation=zp_xp,powered=true]
openblocks:big_button[orientation=zp_xp,powered=false]
openblocks:big_button_wood[orientation=xp_yn,powered=true]
openblocks:big_button_wood[orientation=xp_yn,powered=false]
openblocks:big_button_wood[orientation=xp_yp,powered=true]
openblocks:big_button_wood[orientation=xp_yp,powered=false]
openblocks:big_button_wood[orientation=xp_zn,powered=true]
openblocks:big_button_wood[orientation=xp_zn,powered=false]
openblocks:big_button_wood[orientation=xn_zp,powered=true]
openblocks:big_button_wood[orientation=xn_zp,powered=false]
openblocks:big_button_wood[orientation=zn_xn,powered=true]
openblocks:big_button_wood[orientation=zn_xn,powered=false]
openblocks:big_button_wood[orientation=zp_xp,powered=true]
openblocks:big_button_wood[orientation=zp_xp,powered=false]
openblocks:imaginary[orientation=xp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=crayon]
openblocks:fan[orientation=xp_yp,static=true]
openblocks:fan[orientation=xp_yp,static=false]
openblocks:xp_bottler[orientation=xp_yp]
openblocks:xp_bottler[orientation=zn_yp]
openblocks:xp_bottler[orientation=xn_yp]
openblocks:xp_bottler[orientation=zp_yp]
openblocks:village_highlighter[orientation=xp_yp,powered=true]
openblocks:village_highlighter[orientation=xp_yp,powered=false]
openblocks:village_highlighter[orientation=zn_yp,powered=true]
openblocks:village_highlighter[orientation=zn_yp,powered=false]
openblocks:village_highlighter[orientation=xn_yp,powered=true]
openblocks:village_highlighter[orientation=xn_yp,powered=false]
openblocks:village_highlighter[orientation=zp_yp,powered=true]
openblocks:village_highlighter[orientation=zp_yp,powered=false]
openblocks:path[orientation=xp_yp]
openblocks:auto_anvil[orientation=zn_yp]
openblocks:auto_anvil[orientation=xp_yp]
openblocks:auto_enchantment_table[orientation=xp_yp]
openblocks:xp_drain[orientation=xp_yp]
openblocks:xp_drain[orientation=zn_yp]
openblocks:xp_drain[orientation=xn_yp]
openblocks:xp_drain[orientation=zp_yp]
openblocks:block_breaker[orientation=xp_yn,powered=true]
openblocks:block_breaker[orientation=xp_yn,powered=false]
openblocks:block_breaker[orientation=xp_yp,powered=true]
openblocks:block_breaker[orientation=xp_yp,powered=false]
openblocks:block_breaker[orientation=xp_zn,powered=true]
openblocks:block_breaker[orientation=xp_zn,powered=false]
openblocks:block_breaker[orientation=xn_zp,powered=true]
openblocks:block_breaker[orientation=xn_zp,powered=false]
openblocks:block_breaker[orientation=zn_xn,powered=true]
openblocks:block_breaker[orientation=zn_xn,powered=false]
openblocks:block_breaker[orientation=zp_xp,powered=true]
openblocks:block_breaker[orientation=zp_xp,powered=false]
openblocks:block_placer[orientation=xp_yn,powered=true]
openblocks:block_placer[orientation=xp_yn,powered=false]
openblocks:block_placer[orientation=xp_yp,powered=true]
openblocks:block_placer[orientation=xp_yp,powered=false]
openblocks:block_placer[orientation=xp_zn,powered=true]
openblocks:block_placer[orientation=xp_zn,powered=false]
openblocks:block_placer[orientation=xn_zp,powered=true]
openblocks:block_placer[orientation=xn_zp,powered=false]
openblocks:block_placer[orientation=zn_xn,powered=true]
openblocks:block_placer[orientation=zn_xn,powered=false]
openblocks:block_placer[orientation=zp_xp,powered=true]
openblocks:block_placer[orientation=zp_xp,powered=false]
openblocks:item_dropper[orientation=xp_yn]
openblocks:item_dropper[orientation=xp_yp]
openblocks:item_dropper[orientation=xp_zn]
openblocks:item_dropper[orientation=xn_zp]
openblocks:item_dropper[orientation=zn_xn]
openblocks:item_dropper[orientation=zp_xp]
openblocks:rope_ladder[orientation=xp_yp]
openblocks:rope_ladder[orientation=zn_yp]
openblocks:rope_ladder[orientation=xn_yp]
openblocks:rope_ladder[orientation=zp_yp]
openblocks:donation_station[orientation=xp_yp]
openblocks:donation_station[orientation=zn_yp]
openblocks:donation_station[orientation=xn_yp]
openblocks:donation_station[orientation=zp_yp]
openblocks:paint_mixer[orientation=xp_yp,static=true]
openblocks:paint_mixer[orientation=xp_yp,static=false]
openblocks:paint_mixer[orientation=zn_yp,static=true]
openblocks:paint_mixer[orientation=zn_yp,static=false]
openblocks:paint_mixer[orientation=xn_yp,static=true]
openblocks:paint_mixer[orientation=xn_yp,static=false]
openblocks:paint_mixer[orientation=zp_yp,static=true]
openblocks:paint_mixer[orientation=zp_yp,static=false]
openblocks:canvas[material=sponge,orientation=xp_yp]
openblocks:canvas[material=grass,orientation=xp_yp]
openblocks:canvas[material=ground,orientation=xp_yp]
openblocks:canvas[material=wood,orientation=xp_yp]
openblocks:canvas[material=rock,orientation=xp_yp]
openblocks:canvas[material=iron,orientation=xp_yp]
openblocks:canvas[material=leaves,orientation=xp_yp]
openblocks:canvas[material=plants,orientation=xp_yp]
openblocks:canvas[material=cloth,orientation=xp_yp]
openblocks:canvas[material=sand,orientation=xp_yp]
openblocks:canvas[material=circuits,orientation=xp_yp]
openblocks:canvas[material=glass,orientation=xp_yp]
openblocks:canvas[material=ice,orientation=xp_yp]
openblocks:canvas[material=snow,orientation=xp_yp]
openblocks:canvas[material=clay,orientation=xp_yp]
openblocks:canvas[material=carpet,orientation=xp_yp]
openblocks:paint_can[orientation=xp_yp]
openblocks:paint_can[orientation=zn_yp]
openblocks:paint_can[orientation=xn_yp]
openblocks:paint_can[orientation=zp_yp]
openblocks:canvas_glass[material=sponge,orientation=xp_yp]
openblocks:canvas_glass[material=grass,orientation=xp_yp]
openblocks:canvas_glass[material=ground,orientation=xp_yp]
openblocks:canvas_glass[material=wood,orientation=xp_yp]
openblocks:canvas_glass[material=rock,orientation=xp_yp]
openblocks:canvas_glass[material=iron,orientation=xp_yp]
openblocks:canvas_glass[material=leaves,orientation=xp_yp]
openblocks:canvas_glass[material=plants,orientation=xp_yp]
openblocks:canvas_glass[material=cloth,orientation=xp_yp]
openblocks:canvas_glass[material=sand,orientation=xp_yp]
openblocks:canvas_glass[material=circuits,orientation=xp_yp]
openblocks:canvas_glass[material=glass,orientation=xp_yp]
openblocks:canvas_glass[material=ice,orientation=xp_yp]
openblocks:canvas_glass[material=snow,orientation=xp_yp]
openblocks:canvas_glass[material=clay,orientation=xp_yp]
openblocks:canvas_glass[material=carpet,orientation=xp_yp]
openblocks:projector[active=true,orientation=xp_yp]
openblocks:projector[active=false,orientation=xp_yp]
openblocks:drawing_table[orientation=xp_yp]
openblocks:drawing_table[orientation=zn_yp]
openblocks:drawing_table[orientation=xn_yp]
openblocks:drawing_table[orientation=zp_yp]
openblocks:sky[inverted=true,orientation=xp_yp,powered=true]
openblocks:sky[inverted=true,orientation=xp_yp,powered=false]
openblocks:sky[inverted=false,orientation=xp_yp,powered=true]
openblocks:sky[inverted=false,orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=xp_yp,powered=true]
openblocks:xp_shower[orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=zn_yp,powered=true]
openblocks:xp_shower[orientation=zn_yp,powered=false]
openblocks:xp_shower[orientation=xn_yp,powered=true]
openblocks:xp_shower[orientation=xn_yp,powered=false]
openblocks:xp_shower[orientation=zp_yp,powered=true]
openblocks:xp_shower[orientation=zp_yp,powered=false]
openblocks:golden_egg[orientation=xp_yp]
openblocks:scaffolding[orientation=xp_yp]
quantumstorage:quantum_tank[active=true,facing=north]
quantumstorage:quantum_tank[active=true,facing=south]
quantumstorage:quantum_tank[active=true,facing=west]
quantumstorage:quantum_tank[active=true,facing=east]
quantumstorage:quantum_tank[active=false,facing=north]
quantumstorage:quantum_tank[active=false,facing=south]
quantumstorage:quantum_tank[active=false,facing=west]
quantumstorage:quantum_tank[active=false,facing=east]
quantumstorage:crater[active=true,facing=north]
quantumstorage:crater[active=true,facing=south]
quantumstorage:crater[active=true,facing=west]
quantumstorage:crater[active=true,facing=east]
quantumstorage:crater[active=false,facing=north]
quantumstorage:crater[active=false,facing=south]
quantumstorage:crater[active=false,facing=west]
quantumstorage:crater[active=false,facing=east]
quantumstorage:chest_iron[active=true,facing=north]
quantumstorage:chest_iron[active=true,facing=south]
quantumstorage:chest_iron[active=true,facing=west]
quantumstorage:chest_iron[active=true,facing=east]
quantumstorage:chest_iron[active=false,facing=north]
quantumstorage:chest_iron[active=false,facing=south]
quantumstorage:chest_iron[active=false,facing=west]
quantumstorage:chest_iron[active=false,facing=east]
quantumstorage:chest_gold[active=true,facing=north]
quantumstorage:chest_gold[active=true,facing=south]
quantumstorage:chest_gold[active=true,facing=west]
quantumstorage:chest_gold[active=true,facing=east]
quantumstorage:chest_gold[active=false,facing=north]
quantumstorage:chest_gold[active=false,facing=south]
quantumstorage:chest_gold[active=false,facing=west]
quantumstorage:chest_gold[active=false,facing=east]
quantumstorage:chest_diamond[active=true,facing=north]
quantumstorage:chest_diamond[active=true,facing=south]
quantumstorage:chest_diamond[active=true,facing=west]
quantumstorage:chest_diamond[active=true,facing=east]
quantumstorage:chest_diamond[active=false,facing=north]
quantumstorage:chest_diamond[active=false,facing=south]
quantumstorage:chest_diamond[active=false,facing=west]
quantumstorage:chest_diamond[active=false,facing=east]
quantumstorage:quantum_storage_unit[active=true,facing=north]
quantumstorage:quantum_storage_unit[active=true,facing=south]
quantumstorage:quantum_storage_unit[active=true,facing=west]
quantumstorage:quantum_storage_unit[active=true,facing=east]
quantumstorage:quantum_storage_unit[active=false,facing=north]
quantumstorage:quantum_storage_unit[active=false,facing=south]
quantumstorage:quantum_storage_unit[active=false,facing=west]
quantumstorage:quantum_storage_unit[active=false,facing=east]
quantumstorage:quantumcrafter[active=true,facing=north]
quantumstorage:quantumcrafter[active=true,facing=south]
quantumstorage:quantumcrafter[active=true,facing=west]
quantumstorage:quantumcrafter[active=true,facing=east]
quantumstorage:quantumcrafter[active=false,facing=north]
quantumstorage:quantumcrafter[active=false,facing=south]
quantumstorage:quantumcrafter[active=false,facing=west]
quantumstorage:quantumcrafter[active=false,facing=east]
quantumstorage:trashcan[active=true,facing=north]
quantumstorage:trashcan[active=true,facing=south]
quantumstorage:trashcan[active=true,facing=west]
quantumstorage:trashcan[active=true,facing=east]
quantumstorage:trashcan[active=false,facing=north]
quantumstorage:trashcan[active=false,facing=south]
quantumstorage:trashcan[active=false,facing=west]
quantumstorage:trashcan[active=false,facing=east]
quantumstorage:trashcanfluid[active=true,facing=north]
quantumstorage:trashcanfluid[active=true,facing=south]
quantumstorage:trashcanfluid[active=true,facing=west]
quantumstorage:trashcanfluid[active=true,facing=east]
quantumstorage:trashcanfluid[active=false,facing=north]
quantumstorage:trashcanfluid[active=false,facing=south]
quantumstorage:trashcanfluid[active=false,facing=west]
quantumstorage:trashcanfluid[active=false,facing=east]
quantumstorage:chest_quantum[active=true,facing=north]
quantumstorage:chest_quantum[active=true,facing=south]
quantumstorage:chest_quantum[active=true,facing=west]
quantumstorage:chest_quantum[active=true,facing=east]
quantumstorage:chest_quantum[active=false,facing=north]
quantumstorage:chest_quantum[active=false,facing=south]
quantumstorage:chest_quantum[active=false,facing=west]
quantumstorage:chest_quantum[active=false,facing=east]
quantumstorage:multistorage[type=frame]
quantumstorage:multistorage[type=heat]
quantumstorage:multistorage[type=storage]
quantumstorage:multistorage[type=io]
randomthings:fertilizeddirt
randomthings:fertilizeddirttilled
randomthings:playerinterface
randomthings:creativeplayerinterface
randomthings:lapisglass
randomthings:lapislamp
randomthings:dyeingmachine
randomthings:onlinedetector[powered=true]
randomthings:onlinedetector[powered=false]
randomthings:chatdetector[powered=true]
randomthings:chatdetector[powered=false]
randomthings:enderbridge[active=true,facing=down]
randomthings:enderbridge[active=true,facing=up]
randomthings:enderbridge[active=true,facing=north]
randomthings:enderbridge[active=true,facing=south]
randomthings:enderbridge[active=true,facing=west]
randomthings:enderbridge[active=true,facing=east]
randomthings:enderbridge[active=false,facing=down]
randomthings:enderbridge[active=false,facing=up]
randomthings:enderbridge[active=false,facing=north]
randomthings:enderbridge[active=false,facing=south]
randomthings:enderbridge[active=false,facing=west]
randomthings:enderbridge[active=false,facing=east]
randomthings:prismarineenderbridge[active=true,facing=down]
randomthings:prismarineenderbridge[active=true,facing=up]
randomthings:prismarineenderbridge[active=true,facing=north]
randomthings:prismarineenderbridge[active=true,facing=south]
randomthings:prismarineenderbridge[active=true,facing=west]
randomthings:prismarineenderbridge[active=true,facing=east]
randomthings:prismarineenderbridge[active=false,facing=down]
randomthings:prismarineenderbridge[active=false,facing=up]
randomthings:prismarineenderbridge[active=false,facing=north]
randomthings:prismarineenderbridge[active=false,facing=south]
randomthings:prismarineenderbridge[active=false,facing=west]
randomthings:prismarineenderbridge[active=false,facing=east]
randomthings:enderanchor
randomthings:beanstalk
randomthings:lesserbeanstalk
randomthings:beanpod
randomthings:beansprout[age=0]
randomthings:beansprout[age=1]
randomthings:beansprout[age=2]
randomthings:beansprout[age=3]
randomthings:beansprout[age=4]
randomthings:beansprout[age=5]
randomthings:beansprout[age=6]
randomthings:beansprout[age=7]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=false]
randomthings:imbuingstation
randomthings:spectreblock
randomthings:specialchest[facing=north]
randomthings:specialchest[facing=south]
randomthings:specialchest[facing=west]
randomthings:specialchest[facing=east]
randomthings:analogemitter[facing=down]
randomthings:analogemitter[facing=up]
randomthings:analogemitter[facing=north]
randomthings:analogemitter[facing=south]
randomthings:analogemitter[facing=west]
randomthings:analogemitter[facing=east]
randomthings:fluiddisplay
randomthings:customworkbench
randomthings:endermailbox[active=true,facing=north]
randomthings:endermailbox[active=true,facing=south]
randomthings:endermailbox[active=true,facing=west]
randomthings:endermailbox[active=true,facing=east]
randomthings:endermailbox[active=false,facing=north]
randomthings:endermailbox[active=false,facing=south]
randomthings:endermailbox[active=false,facing=west]
randomthings:endermailbox[active=false,facing=east]
randomthings:pitcherplant
randomthings:platform[variant=oak]
randomthings:platform[variant=spruce]
randomthings:platform[variant=birch]
randomthings:platform[variant=jungle]
randomthings:platform[variant=acacia]
randomthings:platform[variant=darkoak]
randomthings:entitydetector
randomthings:quartzlamp
randomthings:quartzglass
randomthings:potionvaporizer[facing=down]
randomthings:potionvaporizer[facing=up]
randomthings:potionvaporizer[facing=north]
randomthings:potionvaporizer[facing=south]
randomthings:potionvaporizer[facing=west]
randomthings:potionvaporizer[facing=east]
randomthings:voxelprojector
randomthings:contactbutton[facing=down,powered=true]
randomthings:contactbutton[facing=down,powered=false]
randomthings:contactbutton[facing=up,powered=true]
randomthings:contactbutton[facing=up,powered=false]
randomthings:contactbutton[facing=north,powered=true]
randomthings:contactbutton[facing=north,powered=false]
randomthings:contactbutton[facing=south,powered=true]
randomthings:contactbutton[facing=south,powered=false]
randomthings:contactbutton[facing=west,powered=true]
randomthings:contactbutton[facing=west,powered=false]
randomthings:contactbutton[facing=east,powered=true]
randomthings:contactbutton[facing=east,powered=false]
randomthings:contactlever[facing=down,powered=true]
randomthings:contactlever[facing=down,powered=false]
randomthings:contactlever[facing=up,powered=true]
randomthings:contactlever[facing=up,powered=false]
randomthings:contactlever[facing=north,powered=true]
randomthings:contactlever[facing=north,powered=false]
randomthings:contactlever[facing=south,powered=true]
randomthings:contactlever[facing=south,powered=false]
randomthings:contactlever[facing=west,powered=true]
randomthings:contactlever[facing=west,powered=false]
randomthings:contactlever[facing=east,powered=true]
randomthings:contactlever[facing=east,powered=false]
randomthings:sakanade
randomthings:rainshield
randomthings:blockbreaker[facing=down]
randomthings:blockbreaker[facing=up]
randomthings:blockbreaker[facing=north]
randomthings:blockbreaker[facing=south]
randomthings:blockbreaker[facing=west]
randomthings:blockbreaker[facing=east]
randomthings:superlubricentice
randomthings:compressedslimeblock[compression=0]
randomthings:compressedslimeblock[compression=1]
randomthings:compressedslimeblock[compression=2]
randomthings:superlubricentplatform
randomthings:filteredsuperlubricentplatform
randomthings:redstoneobserver
randomthings:biomeradar
randomthings:irondropper[facing=down]
randomthings:irondropper[facing=up]
randomthings:irondropper[facing=north]
randomthings:irondropper[facing=south]
randomthings:irondropper[facing=west]
randomthings:irondropper[facing=east]
randomthings:igniter[facing=down]
randomthings:igniter[facing=up]
randomthings:igniter[facing=north]
randomthings:igniter[facing=south]
randomthings:igniter[facing=west]
randomthings:igniter[facing=east]
randomthings:blockofsticks[returning=true]
randomthings:blockofsticks[returning=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=false]
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randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=false]
randomthings:luminousblock[color=white]
randomthings:luminousblock[color=orange]
randomthings:luminousblock[color=magenta]
randomthings:luminousblock[color=light_blue]
randomthings:luminousblock[color=yellow]
randomthings:luminousblock[color=lime]
randomthings:luminousblock[color=pink]
randomthings:luminousblock[color=gray]
randomthings:luminousblock[color=silver]
randomthings:luminousblock[color=cyan]
randomthings:luminousblock[color=purple]
randomthings:luminousblock[color=blue]
randomthings:luminousblock[color=brown]
randomthings:luminousblock[color=green]
randomthings:luminousblock[color=red]
randomthings:luminousblock[color=black]
randomthings:translucentluminousblock[color=white]
randomthings:translucentluminousblock[color=orange]
randomthings:translucentluminousblock[color=magenta]
randomthings:translucentluminousblock[color=light_blue]
randomthings:translucentluminousblock[color=yellow]
randomthings:translucentluminousblock[color=lime]
randomthings:translucentluminousblock[color=pink]
randomthings:translucentluminousblock[color=gray]
randomthings:translucentluminousblock[color=silver]
randomthings:translucentluminousblock[color=cyan]
randomthings:translucentluminousblock[color=purple]
randomthings:translucentluminousblock[color=blue]
randomthings:translucentluminousblock[color=brown]
randomthings:translucentluminousblock[color=green]
randomthings:translucentluminousblock[color=red]
randomthings:translucentluminousblock[color=black]
randomthings:inventoryrerouter[facing=down]
randomthings:inventoryrerouter[facing=up]
randomthings:inventoryrerouter[facing=north]
randomthings:inventoryrerouter[facing=south]
randomthings:inventoryrerouter[facing=west]
randomthings:inventoryrerouter[facing=east]
randomthings:runebase
randomthings:slimecube[powered=true]
randomthings:slimecube[powered=false]
randomthings:peacecandle
randomthings:notificationinterface
randomthings:glowingmushroom
randomthings:inventorytester[facing=down]
randomthings:inventorytester[facing=up]
randomthings:inventorytester[facing=north]
randomthings:inventorytester[facing=south]
randomthings:inventorytester[facing=west]
randomthings:inventorytester[facing=east]
randomthings:superlubricentstone
randomthings:globalchatdetector[powered=true]
randomthings:globalchatdetector[powered=false]
randomthings:triggerglass[triggered=true]
randomthings:triggerglass[triggered=false]
randomthings:blockdestabilizer[facing=down]
randomthings:blockdestabilizer[facing=up]
randomthings:blockdestabilizer[facing=north]
randomthings:blockdestabilizer[facing=south]
randomthings:blockdestabilizer[facing=west]
randomthings:blockdestabilizer[facing=east]
randomthings:lotus[age=0]
randomthings:lotus[age=1]
randomthings:lotus[age=2]
randomthings:lotus[age=3]
randomthings:ancientfurnace
randomthings:ancientbrick[variant=runes]
randomthings:ancientbrick[variant=default]
randomthings:ancientbrick[variant=empty]
randomthings:ancientbrick[variant=full]
randomthings:ancientbrick[variant=output]
randomthings:soundbox[has_pattern=true]
randomthings:soundbox[has_pattern=false]
randomthings:sounddampener
randomthings:diaphanousblock
randomthings:sidedredstone[facing=down]
randomthings:sidedredstone[facing=up]
randomthings:sidedredstone[facing=north]
randomthings:sidedredstone[facing=south]
randomthings:sidedredstone[facing=west]
randomthings:sidedredstone[facing=east]
randomthings:spectrelens
randomthings:spectreenergyinjector
randomthings:plate_processing[inputfacing=north,outputfacing=north]
randomthings:plate_processing[inputfacing=north,outputfacing=south]
randomthings:plate_processing[inputfacing=north,outputfacing=west]
randomthings:plate_processing[inputfacing=north,outputfacing=east]
randomthings:plate_processing[inputfacing=south,outputfacing=north]
randomthings:plate_processing[inputfacing=south,outputfacing=south]
randomthings:plate_processing[inputfacing=south,outputfacing=west]
randomthings:plate_processing[inputfacing=south,outputfacing=east]
randomthings:plate_processing[inputfacing=west,outputfacing=north]
randomthings:plate_processing[inputfacing=west,outputfacing=south]
randomthings:plate_processing[inputfacing=west,outputfacing=west]
randomthings:plate_processing[inputfacing=west,outputfacing=east]
randomthings:plate_processing[inputfacing=east,outputfacing=north]
randomthings:plate_processing[inputfacing=east,outputfacing=south]
randomthings:plate_processing[inputfacing=east,outputfacing=west]
randomthings:plate_processing[inputfacing=east,outputfacing=east]
randomthings:spectrecoil_normal[facing=down]
randomthings:spectrecoil_normal[facing=up]
randomthings:spectrecoil_normal[facing=north]
randomthings:spectrecoil_normal[facing=south]
randomthings:spectrecoil_normal[facing=west]
randomthings:spectrecoil_normal[facing=east]
randomthings:spectrecoil_redstone[facing=down]
randomthings:spectrecoil_redstone[facing=up]
randomthings:spectrecoil_redstone[facing=north]
randomthings:spectrecoil_redstone[facing=south]
randomthings:spectrecoil_redstone[facing=west]
randomthings:spectrecoil_redstone[facing=east]
randomthings:spectrecoil_ender[facing=down]
randomthings:spectrecoil_ender[facing=up]
randomthings:spectrecoil_ender[facing=north]
randomthings:spectrecoil_ender[facing=south]
randomthings:spectrecoil_ender[facing=west]
randomthings:spectrecoil_ender[facing=east]
randomthings:spectrecoil_number[facing=down]
randomthings:spectrecoil_number[facing=up]
randomthings:spectrecoil_number[facing=north]
randomthings:spectrecoil_number[facing=south]
randomthings:spectrecoil_number[facing=west]
randomthings:spectrecoil_number[facing=east]
randomthings:spectrecoil_genesis[facing=down]
randomthings:spectrecoil_genesis[facing=up]
randomthings:spectrecoil_genesis[facing=north]
randomthings:spectrecoil_genesis[facing=south]
randomthings:spectrecoil_genesis[facing=west]
randomthings:spectrecoil_genesis[facing=east]
randomthings:advancedredstonerepeater[facing=north,locked=true]
randomthings:advancedredstonerepeater[facing=north,locked=false]
randomthings:advancedredstonerepeater[facing=south,locked=true]
randomthings:advancedredstonerepeater[facing=south,locked=false]
randomthings:advancedredstonerepeater[facing=west,locked=true]
randomthings:advancedredstonerepeater[facing=west,locked=false]
randomthings:advancedredstonerepeater[facing=east,locked=true]
randomthings:advancedredstonerepeater[facing=east,locked=false]
randomthings:advancedredstonerepeater_powered[facing=north,locked=true]
randomthings:advancedredstonerepeater_powered[facing=north,locked=false]
randomthings:advancedredstonerepeater_powered[facing=south,locked=true]
randomthings:advancedredstonerepeater_powered[facing=south,locked=false]
randomthings:advancedredstonerepeater_powered[facing=west,locked=true]
randomthings:advancedredstonerepeater_powered[facing=west,locked=false]
randomthings:advancedredstonerepeater_powered[facing=east,locked=true]
randomthings:advancedredstonerepeater_powered[facing=east,locked=false]
randomthings:advancedredstonetorch[facing=up]
randomthings:advancedredstonetorch[facing=north]
randomthings:advancedredstonetorch[facing=south]
randomthings:advancedredstonetorch[facing=west]
randomthings:advancedredstonetorch[facing=east]
randomthings:advancedredstonetorch_on[facing=up]
randomthings:advancedredstonetorch_on[facing=north]
randomthings:advancedredstonetorch_on[facing=south]
randomthings:advancedredstonetorch_on[facing=west]
randomthings:advancedredstonetorch_on[facing=east]
randomthings:floobrick
randomthings:spectreplank
randomthings:spectresapling[stage=0]
randomthings:spectresapling[stage=1]
randomthings:spectrelog[axis=x]
randomthings:spectrelog[axis=y]
randomthings:spectrelog[axis=z]
randomthings:spectrelog[axis=none]
randomthings:spectreleaf[check_decay=true,decayable=true]
randomthings:spectreleaf[check_decay=true,decayable=false]
randomthings:spectreleaf[check_decay=false,decayable=true]
randomthings:spectreleaf[check_decay=false,decayable=false]
randomthings:itemcollector[facing=down]
randomthings:itemcollector[facing=up]
randomthings:itemcollector[facing=north]
randomthings:itemcollector[facing=south]
randomthings:itemcollector[facing=west]
randomthings:itemcollector[facing=east]
randomthings:advanceditemcollector[facing=down]
randomthings:advanceditemcollector[facing=up]
randomthings:advanceditemcollector[facing=north]
randomthings:advanceditemcollector[facing=south]
randomthings:advanceditemcollector[facing=west]
randomthings:advanceditemcollector[facing=east]
randomthings:naturecore
randomthings:biomestone[variant=cobble]
randomthings:biomestone[variant=smooth]
randomthings:biomestone[variant=brick]
randomthings:biomestone[variant=cracked]
randomthings:biomestone[variant=chiseled]
randomthings:biomeglass
randomthings:coloredgrass[color=white]
randomthings:coloredgrass[color=orange]
randomthings:coloredgrass[color=magenta]
randomthings:coloredgrass[color=light_blue]
randomthings:coloredgrass[color=yellow]
randomthings:coloredgrass[color=lime]
randomthings:coloredgrass[color=pink]
randomthings:coloredgrass[color=gray]
randomthings:coloredgrass[color=silver]
randomthings:coloredgrass[color=cyan]
randomthings:coloredgrass[color=purple]
randomthings:coloredgrass[color=blue]
randomthings:coloredgrass[color=brown]
randomthings:coloredgrass[color=green]
randomthings:coloredgrass[color=red]
randomthings:coloredgrass[color=black]
randomthings:spectrecore[orientation=nw]
randomthings:spectrecore[orientation=ne]
randomthings:spectrecore[orientation=es]
randomthings:spectrecore[orientation=sw]
randomthings:rainbowlamp[color=white]
randomthings:rainbowlamp[color=orange]
randomthings:rainbowlamp[color=magenta]
randomthings:rainbowlamp[color=light_blue]
randomthings:rainbowlamp[color=yellow]
randomthings:rainbowlamp[color=lime]
randomthings:rainbowlamp[color=pink]
randomthings:rainbowlamp[color=gray]
randomthings:rainbowlamp[color=silver]
randomthings:rainbowlamp[color=cyan]
randomthings:rainbowlamp[color=purple]
randomthings:rainbowlamp[color=blue]
randomthings:rainbowlamp[color=brown]
randomthings:rainbowlamp[color=green]
randomthings:rainbowlamp[color=red]
randomthings:rainbowlamp[color=black]
randomthings:basicredstoneinterface
randomthings:advancedredstoneinterface
randomthings:stainedbrick[color=white]
randomthings:stainedbrick[color=orange]
randomthings:stainedbrick[color=magenta]
randomthings:stainedbrick[color=light_blue]
randomthings:stainedbrick[color=yellow]
randomthings:stainedbrick[color=lime]
randomthings:stainedbrick[color=pink]
randomthings:stainedbrick[color=gray]
randomthings:stainedbrick[color=silver]
randomthings:stainedbrick[color=cyan]
randomthings:stainedbrick[color=purple]
randomthings:stainedbrick[color=blue]
randomthings:stainedbrick[color=brown]
randomthings:stainedbrick[color=green]
randomthings:stainedbrick[color=red]
randomthings:stainedbrick[color=black]
randomthings:luminousstainedbrick[color=white]
randomthings:luminousstainedbrick[color=orange]
randomthings:luminousstainedbrick[color=magenta]
randomthings:luminousstainedbrick[color=light_blue]
randomthings:luminousstainedbrick[color=yellow]
randomthings:luminousstainedbrick[color=lime]
randomthings:luminousstainedbrick[color=pink]
randomthings:luminousstainedbrick[color=gray]
randomthings:luminousstainedbrick[color=silver]
randomthings:luminousstainedbrick[color=cyan]
randomthings:luminousstainedbrick[color=purple]
randomthings:luminousstainedbrick[color=blue]
randomthings:luminousstainedbrick[color=brown]
randomthings:luminousstainedbrick[color=green]
randomthings:luminousstainedbrick[color=red]
randomthings:luminousstainedbrick[color=black]
randomthings:plate_redirector[inputfacing=north,outputfacing=north]
randomthings:plate_redirector[inputfacing=north,outputfacing=south]
randomthings:plate_redirector[inputfacing=north,outputfacing=west]
randomthings:plate_redirector[inputfacing=north,outputfacing=east]
randomthings:plate_redirector[inputfacing=south,outputfacing=north]
randomthings:plate_redirector[inputfacing=south,outputfacing=south]
randomthings:plate_redirector[inputfacing=south,outputfacing=west]
randomthings:plate_redirector[inputfacing=south,outputfacing=east]
randomthings:plate_redirector[inputfacing=west,outputfacing=north]
randomthings:plate_redirector[inputfacing=west,outputfacing=south]
randomthings:plate_redirector[inputfacing=west,outputfacing=west]
randomthings:plate_redirector[inputfacing=west,outputfacing=east]
randomthings:plate_redirector[inputfacing=east,outputfacing=north]
randomthings:plate_redirector[inputfacing=east,outputfacing=south]
randomthings:plate_redirector[inputfacing=east,outputfacing=west]
randomthings:plate_redirector[inputfacing=east,outputfacing=east]
randomthings:plate_filteredredirector[inputfacing=north]
randomthings:plate_filteredredirector[inputfacing=south]
randomthings:plate_filteredredirector[inputfacing=west]
randomthings:plate_filteredredirector[inputfacing=east]
randomthings:plate_redstone[inputfacing=north,outputfacing=north]
randomthings:plate_redstone[inputfacing=north,outputfacing=south]
randomthings:plate_redstone[inputfacing=north,outputfacing=west]
randomthings:plate_redstone[inputfacing=north,outputfacing=east]
randomthings:plate_redstone[inputfacing=south,outputfacing=north]
randomthings:plate_redstone[inputfacing=south,outputfacing=south]
randomthings:plate_redstone[inputfacing=south,outputfacing=west]
randomthings:plate_redstone[inputfacing=south,outputfacing=east]
randomthings:plate_redstone[inputfacing=west,outputfacing=north]
randomthings:plate_redstone[inputfacing=west,outputfacing=south]
randomthings:plate_redstone[inputfacing=west,outputfacing=west]
randomthings:plate_redstone[inputfacing=west,outputfacing=east]
randomthings:plate_redstone[inputfacing=east,outputfacing=north]
randomthings:plate_redstone[inputfacing=east,outputfacing=south]
randomthings:plate_redstone[inputfacing=east,outputfacing=west]
randomthings:plate_redstone[inputfacing=east,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=east]
randomthings:plate_corrector
randomthings:plate_itemsealer
randomthings:plate_itemrejuvenator
randomthings:plate_accelerator
randomthings:plate_accelerator_directional[facing=north]
randomthings:plate_accelerator_directional[facing=south]
randomthings:plate_accelerator_directional[facing=west]
randomthings:plate_accelerator_directional[facing=east]
randomthings:plate_bouncy
randomthings:plate_collection
randomthings:plate_extraction[outputfacing=north]
randomthings:plate_extraction[outputfacing=south]
randomthings:plate_extraction[outputfacing=west]
randomthings:plate_extraction[outputfacing=east]
rebornstorage:multicrafter[type=frame]
rebornstorage:multicrafter[type=heat]
rebornstorage:multicrafter[type=cpu]
rebornstorage:multicrafter[type=storage]
rebornstorage:multicrafter[type=io]
rustic:olive_oil[level=0]
rustic:olive_oil[level=1]
rustic:olive_oil[level=2]
rustic:olive_oil[level=3]
rustic:olive_oil[level=4]
rustic:olive_oil[level=5]
rustic:olive_oil[level=6]
rustic:olive_oil[level=7]
rustic:olive_oil[level=8]
rustic:olive_oil[level=9]
rustic:olive_oil[level=10]
rustic:olive_oil[level=11]
rustic:olive_oil[level=12]
rustic:olive_oil[level=13]
rustic:olive_oil[level=14]
rustic:olive_oil[level=15]
rustic:ironberry_juice[level=0]
rustic:ironberry_juice[level=1]
rustic:ironberry_juice[level=2]
rustic:ironberry_juice[level=3]
rustic:ironberry_juice[level=4]
rustic:ironberry_juice[level=5]
rustic:ironberry_juice[level=6]
rustic:ironberry_juice[level=7]
rustic:ironberry_juice[level=8]
rustic:ironberry_juice[level=9]
rustic:ironberry_juice[level=10]
rustic:ironberry_juice[level=11]
rustic:ironberry_juice[level=12]
rustic:ironberry_juice[level=13]
rustic:ironberry_juice[level=14]
rustic:ironberry_juice[level=15]
rustic:wildberry_juice[level=0]
rustic:wildberry_juice[level=1]
rustic:wildberry_juice[level=2]
rustic:wildberry_juice[level=3]
rustic:wildberry_juice[level=4]
rustic:wildberry_juice[level=5]
rustic:wildberry_juice[level=6]
rustic:wildberry_juice[level=7]
rustic:wildberry_juice[level=8]
rustic:wildberry_juice[level=9]
rustic:wildberry_juice[level=10]
rustic:wildberry_juice[level=11]
rustic:wildberry_juice[level=12]
rustic:wildberry_juice[level=13]
rustic:wildberry_juice[level=14]
rustic:wildberry_juice[level=15]
rustic:grape_juice[level=0]
rustic:grape_juice[level=1]
rustic:grape_juice[level=2]
rustic:grape_juice[level=3]
rustic:grape_juice[level=4]
rustic:grape_juice[level=5]
rustic:grape_juice[level=6]
rustic:grape_juice[level=7]
rustic:grape_juice[level=8]
rustic:grape_juice[level=9]
rustic:grape_juice[level=10]
rustic:grape_juice[level=11]
rustic:grape_juice[level=12]
rustic:grape_juice[level=13]
rustic:grape_juice[level=14]
rustic:grape_juice[level=15]
rustic:apple_juice[level=0]
rustic:apple_juice[level=1]
rustic:apple_juice[level=2]
rustic:apple_juice[level=3]
rustic:apple_juice[level=4]
rustic:apple_juice[level=5]
rustic:apple_juice[level=6]
rustic:apple_juice[level=7]
rustic:apple_juice[level=8]
rustic:apple_juice[level=9]
rustic:apple_juice[level=10]
rustic:apple_juice[level=11]
rustic:apple_juice[level=12]
rustic:apple_juice[level=13]
rustic:apple_juice[level=14]
rustic:apple_juice[level=15]
rustic:ale_wort[level=0]
rustic:ale_wort[level=1]
rustic:ale_wort[level=2]
rustic:ale_wort[level=3]
rustic:ale_wort[level=4]
rustic:ale_wort[level=5]
rustic:ale_wort[level=6]
rustic:ale_wort[level=7]
rustic:ale_wort[level=8]
rustic:ale_wort[level=9]
rustic:ale_wort[level=10]
rustic:ale_wort[level=11]
rustic:ale_wort[level=12]
rustic:ale_wort[level=13]
rustic:ale_wort[level=14]
rustic:ale_wort[level=15]
rustic:honey[level=0]
rustic:honey[level=1]
rustic:honey[level=2]
rustic:honey[level=3]
rustic:honey[level=4]
rustic:honey[level=5]
rustic:honey[level=6]
rustic:honey[level=7]
rustic:honey[level=8]
rustic:honey[level=9]
rustic:honey[level=10]
rustic:honey[level=11]
rustic:honey[level=12]
rustic:honey[level=13]
rustic:honey[level=14]
rustic:honey[level=15]
rustic:stone_pillar[axis=x]
rustic:stone_pillar[axis=y]
rustic:stone_pillar[axis=z]
rustic:andesite_pillar[axis=x]
rustic:andesite_pillar[axis=y]
rustic:andesite_pillar[axis=z]
rustic:diorite_pillar[axis=x]
rustic:diorite_pillar[axis=y]
rustic:diorite_pillar[axis=z]
rustic:granite_pillar[axis=x]
rustic:granite_pillar[axis=y]
rustic:granite_pillar[axis=z]
rustic:slate_pillar[axis=x]
rustic:slate_pillar[axis=y]
rustic:slate_pillar[axis=z]
rustic:chain[axis=x,dangle=true]
rustic:chain[axis=x,dangle=false]
rustic:chain[axis=y,dangle=true]
rustic:chain[axis=y,dangle=false]
rustic:chain[axis=z,dangle=true]
rustic:chain[axis=z,dangle=false]
rustic:candle[facing=up]
rustic:candle[facing=north]
rustic:candle[facing=south]
rustic:candle[facing=west]
rustic:candle[facing=east]
rustic:chandelier
rustic:chain_gold[axis=x,dangle=true]
rustic:chain_gold[axis=x,dangle=false]
rustic:chain_gold[axis=y,dangle=true]
rustic:chain_gold[axis=y,dangle=false]
rustic:chain_gold[axis=z,dangle=true]
rustic:chain_gold[axis=z,dangle=false]
rustic:candle_gold[facing=up]
rustic:candle_gold[facing=north]
rustic:candle_gold[facing=south]
rustic:candle_gold[facing=west]
rustic:candle_gold[facing=east]
rustic:chandelier_gold
rustic:beehive[facing=north]
rustic:beehive[facing=south]
rustic:beehive[facing=west]
rustic:beehive[facing=east]
rustic:apiary[facing=north]
rustic:apiary[facing=south]
rustic:apiary[facing=west]
rustic:apiary[facing=east]
rustic:slate
rustic:slate_roof
rustic:slate_tile
rustic:slate_brick
rustic:slate_chiseled
rustic:stairs_slate_roof[facing=north,half=top,shape=straight]
rustic:stairs_slate_roof[facing=north,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=north,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=north,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=north,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=south,half=top,shape=straight]
rustic:stairs_slate_roof[facing=south,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=south,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=south,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=south,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=west,half=top,shape=straight]
rustic:stairs_slate_roof[facing=west,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=west,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=west,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=west,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=east,half=top,shape=straight]
rustic:stairs_slate_roof[facing=east,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=east,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=east,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=east,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=outer_right]
rustic:slate_roof_doubleslab[half=top]
rustic:slate_roof_doubleslab[half=bottom]
rustic:slate_roof_slab[half=top]
rustic:slate_roof_slab[half=bottom]
rustic:stairs_slate_brick[facing=north,half=top,shape=straight]
rustic:stairs_slate_brick[facing=north,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=north,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=north,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=north,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=south,half=top,shape=straight]
rustic:stairs_slate_brick[facing=south,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=south,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=south,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=south,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=west,half=top,shape=straight]
rustic:stairs_slate_brick[facing=west,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=west,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=west,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=west,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=east,half=top,shape=straight]
rustic:stairs_slate_brick[facing=east,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=east,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=east,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=east,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=outer_right]
rustic:slate_brick_doubleslab[half=top]
rustic:slate_brick_doubleslab[half=bottom]
rustic:slate_brick_slab[half=top]
rustic:slate_brick_slab[half=bottom]
rustic:clay_wall
rustic:clay_wall_cross
rustic:clay_wall_diag[facing=north]
rustic:clay_wall_diag[facing=south]
rustic:clay_wall_diag[facing=west]
rustic:clay_wall_diag[facing=east]
rustic:chair_oak[facing=north]
rustic:chair_oak[facing=south]
rustic:chair_oak[facing=west]
rustic:chair_oak[facing=east]
rustic:chair_big_oak[facing=north]
rustic:chair_big_oak[facing=south]
rustic:chair_big_oak[facing=west]
rustic:chair_big_oak[facing=east]
rustic:chair_birch[facing=north]
rustic:chair_birch[facing=south]
rustic:chair_birch[facing=west]
rustic:chair_birch[facing=east]
rustic:chair_spruce[facing=north]
rustic:chair_spruce[facing=south]
rustic:chair_spruce[facing=west]
rustic:chair_spruce[facing=east]
rustic:chair_acacia[facing=north]
rustic:chair_acacia[facing=south]
rustic:chair_acacia[facing=west]
rustic:chair_acacia[facing=east]
rustic:chair_jungle[facing=north]
rustic:chair_jungle[facing=south]
rustic:chair_jungle[facing=west]
rustic:chair_jungle[facing=east]
rustic:chair_olive[facing=north]
rustic:chair_olive[facing=south]
rustic:chair_olive[facing=west]
rustic:chair_olive[facing=east]
rustic:chair_ironwood[facing=north]
rustic:chair_ironwood[facing=south]
rustic:chair_ironwood[facing=west]
rustic:chair_ironwood[facing=east]
rustic:table_oak[ne=true,nw=true,se=true,sw=true]
rustic:table_oak[ne=true,nw=true,se=true,sw=false]
rustic:table_oak[ne=true,nw=true,se=false,sw=true]
rustic:table_oak[ne=true,nw=true,se=false,sw=false]
rustic:table_oak[ne=true,nw=false,se=true,sw=true]
rustic:table_oak[ne=true,nw=false,se=true,sw=false]
rustic:table_oak[ne=true,nw=false,se=false,sw=true]
rustic:table_oak[ne=true,nw=false,se=false,sw=false]
rustic:table_oak[ne=false,nw=true,se=true,sw=true]
rustic:table_oak[ne=false,nw=true,se=true,sw=false]
rustic:table_oak[ne=false,nw=true,se=false,sw=true]
rustic:table_oak[ne=false,nw=true,se=false,sw=false]
rustic:table_oak[ne=false,nw=false,se=true,sw=true]
rustic:table_oak[ne=false,nw=false,se=true,sw=false]
rustic:table_oak[ne=false,nw=false,se=false,sw=true]
rustic:table_oak[ne=false,nw=false,se=false,sw=false]
rustic:table_big_oak[ne=true,nw=true,se=true,sw=true]
rustic:table_big_oak[ne=true,nw=true,se=true,sw=false]
rustic:table_big_oak[ne=true,nw=true,se=false,sw=true]
rustic:table_big_oak[ne=true,nw=true,se=false,sw=false]
rustic:table_big_oak[ne=true,nw=false,se=true,sw=true]
rustic:table_big_oak[ne=true,nw=false,se=true,sw=false]
rustic:table_big_oak[ne=true,nw=false,se=false,sw=true]
rustic:table_big_oak[ne=true,nw=false,se=false,sw=false]
rustic:table_big_oak[ne=false,nw=true,se=true,sw=true]
rustic:table_big_oak[ne=false,nw=true,se=true,sw=false]
rustic:table_big_oak[ne=false,nw=true,se=false,sw=true]
rustic:table_big_oak[ne=false,nw=true,se=false,sw=false]
rustic:table_big_oak[ne=false,nw=false,se=true,sw=true]
rustic:table_big_oak[ne=false,nw=false,se=true,sw=false]
rustic:table_big_oak[ne=false,nw=false,se=false,sw=true]
rustic:table_big_oak[ne=false,nw=false,se=false,sw=false]
rustic:table_birch[ne=true,nw=true,se=true,sw=true]
rustic:table_birch[ne=true,nw=true,se=true,sw=false]
rustic:table_birch[ne=true,nw=true,se=false,sw=true]
rustic:table_birch[ne=true,nw=true,se=false,sw=false]
rustic:table_birch[ne=true,nw=false,se=true,sw=true]
rustic:table_birch[ne=true,nw=false,se=true,sw=false]
rustic:table_birch[ne=true,nw=false,se=false,sw=true]
rustic:table_birch[ne=true,nw=false,se=false,sw=false]
rustic:table_birch[ne=false,nw=true,se=true,sw=true]
rustic:table_birch[ne=false,nw=true,se=true,sw=false]
rustic:table_birch[ne=false,nw=true,se=false,sw=true]
rustic:table_birch[ne=false,nw=true,se=false,sw=false]
rustic:table_birch[ne=false,nw=false,se=true,sw=true]
rustic:table_birch[ne=false,nw=false,se=true,sw=false]
rustic:table_birch[ne=false,nw=false,se=false,sw=true]
rustic:table_birch[ne=false,nw=false,se=false,sw=false]
rustic:table_spruce[ne=true,nw=true,se=true,sw=true]
rustic:table_spruce[ne=true,nw=true,se=true,sw=false]
rustic:table_spruce[ne=true,nw=true,se=false,sw=true]
rustic:table_spruce[ne=true,nw=true,se=false,sw=false]
rustic:table_spruce[ne=true,nw=false,se=true,sw=true]
rustic:table_spruce[ne=true,nw=false,se=true,sw=false]
rustic:table_spruce[ne=true,nw=false,se=false,sw=true]
rustic:table_spruce[ne=true,nw=false,se=false,sw=false]
rustic:table_spruce[ne=false,nw=true,se=true,sw=true]
rustic:table_spruce[ne=false,nw=true,se=true,sw=false]
rustic:table_spruce[ne=false,nw=true,se=false,sw=true]
rustic:table_spruce[ne=false,nw=true,se=false,sw=false]
rustic:table_spruce[ne=false,nw=false,se=true,sw=true]
rustic:table_spruce[ne=false,nw=false,se=true,sw=false]
rustic:table_spruce[ne=false,nw=false,se=false,sw=true]
rustic:table_spruce[ne=false,nw=false,se=false,sw=false]
rustic:table_acacia[ne=true,nw=true,se=true,sw=true]
rustic:table_acacia[ne=true,nw=true,se=true,sw=false]
rustic:table_acacia[ne=true,nw=true,se=false,sw=true]
rustic:table_acacia[ne=true,nw=true,se=false,sw=false]
rustic:table_acacia[ne=true,nw=false,se=true,sw=true]
rustic:table_acacia[ne=true,nw=false,se=true,sw=false]
rustic:table_acacia[ne=true,nw=false,se=false,sw=true]
rustic:table_acacia[ne=true,nw=false,se=false,sw=false]
rustic:table_acacia[ne=false,nw=true,se=true,sw=true]
rustic:table_acacia[ne=false,nw=true,se=true,sw=false]
rustic:table_acacia[ne=false,nw=true,se=false,sw=true]
rustic:table_acacia[ne=false,nw=true,se=false,sw=false]
rustic:table_acacia[ne=false,nw=false,se=true,sw=true]
rustic:table_acacia[ne=false,nw=false,se=true,sw=false]
rustic:table_acacia[ne=false,nw=false,se=false,sw=true]
rustic:table_acacia[ne=false,nw=false,se=false,sw=false]
rustic:table_jungle[ne=true,nw=true,se=true,sw=true]
rustic:table_jungle[ne=true,nw=true,se=true,sw=false]
rustic:table_jungle[ne=true,nw=true,se=false,sw=true]
rustic:table_jungle[ne=true,nw=true,se=false,sw=false]
rustic:table_jungle[ne=true,nw=false,se=true,sw=true]
rustic:table_jungle[ne=true,nw=false,se=true,sw=false]
rustic:table_jungle[ne=true,nw=false,se=false,sw=true]
rustic:table_jungle[ne=true,nw=false,se=false,sw=false]
rustic:table_jungle[ne=false,nw=true,se=true,sw=true]
rustic:table_jungle[ne=false,nw=true,se=true,sw=false]
rustic:table_jungle[ne=false,nw=true,se=false,sw=true]
rustic:table_jungle[ne=false,nw=true,se=false,sw=false]
rustic:table_jungle[ne=false,nw=false,se=true,sw=true]
rustic:table_jungle[ne=false,nw=false,se=true,sw=false]
rustic:table_jungle[ne=false,nw=false,se=false,sw=true]
rustic:table_jungle[ne=false,nw=false,se=false,sw=false]
rustic:table_olive[ne=true,nw=true,se=true,sw=true]
rustic:table_olive[ne=true,nw=true,se=true,sw=false]
rustic:table_olive[ne=true,nw=true,se=false,sw=true]
rustic:table_olive[ne=true,nw=true,se=false,sw=false]
rustic:table_olive[ne=true,nw=false,se=true,sw=true]
rustic:table_olive[ne=true,nw=false,se=true,sw=false]
rustic:table_olive[ne=true,nw=false,se=false,sw=true]
rustic:table_olive[ne=true,nw=false,se=false,sw=false]
rustic:table_olive[ne=false,nw=true,se=true,sw=true]
rustic:table_olive[ne=false,nw=true,se=true,sw=false]
rustic:table_olive[ne=false,nw=true,se=false,sw=true]
rustic:table_olive[ne=false,nw=true,se=false,sw=false]
rustic:table_olive[ne=false,nw=false,se=true,sw=true]
rustic:table_olive[ne=false,nw=false,se=true,sw=false]
rustic:table_olive[ne=false,nw=false,se=false,sw=true]
rustic:table_olive[ne=false,nw=false,se=false,sw=false]
rustic:table_ironwood[ne=true,nw=true,se=true,sw=true]
rustic:table_ironwood[ne=true,nw=true,se=true,sw=false]
rustic:table_ironwood[ne=true,nw=true,se=false,sw=true]
rustic:table_ironwood[ne=true,nw=true,se=false,sw=false]
rustic:table_ironwood[ne=true,nw=false,se=true,sw=true]
rustic:table_ironwood[ne=true,nw=false,se=true,sw=false]
rustic:table_ironwood[ne=true,nw=false,se=false,sw=true]
rustic:table_ironwood[ne=true,nw=false,se=false,sw=false]
rustic:table_ironwood[ne=false,nw=true,se=true,sw=true]
rustic:table_ironwood[ne=false,nw=true,se=true,sw=false]
rustic:table_ironwood[ne=false,nw=true,se=false,sw=true]
rustic:table_ironwood[ne=false,nw=true,se=false,sw=false]
rustic:table_ironwood[ne=false,nw=false,se=true,sw=true]
rustic:table_ironwood[ne=false,nw=false,se=true,sw=false]
rustic:table_ironwood[ne=false,nw=false,se=false,sw=true]
rustic:table_ironwood[ne=false,nw=false,se=false,sw=false]
rustic:vase[variant=0]
rustic:vase[variant=1]
rustic:vase[variant=2]
rustic:vase[variant=3]
rustic:vase[variant=4]
rustic:vase[variant=5]
rustic:barrel
rustic:iron_lattice[leaves=true]
rustic:iron_lattice[leaves=false]
rustic:iron_lantern[facing=down]
rustic:iron_lantern[facing=up]
rustic:iron_lantern[facing=north]
rustic:iron_lantern[facing=south]
rustic:iron_lantern[facing=west]
rustic:iron_lantern[facing=east]
rustic:golden_lantern[facing=down]
rustic:golden_lantern[facing=up]
rustic:golden_lantern[facing=north]
rustic:golden_lantern[facing=south]
rustic:golden_lantern[facing=west]
rustic:golden_lantern[facing=east]
rustic:painted_wood_white
rustic:painted_wood_orange
rustic:painted_wood_magenta
rustic:painted_wood_light_blue
rustic:painted_wood_yellow
rustic:painted_wood_lime
rustic:painted_wood_pink
rustic:painted_wood_gray
rustic:painted_wood_silver
rustic:painted_wood_cyan
rustic:painted_wood_purple
rustic:painted_wood_blue
rustic:painted_wood_brown
rustic:painted_wood_green
rustic:painted_wood_red
rustic:painted_wood_black
rustic:gargoyle[facing=north]
rustic:gargoyle[facing=south]
rustic:gargoyle[facing=west]
rustic:gargoyle[facing=east]
rustic:cabinet[bottom=true,facing=north,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=north,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=north,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=north,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=south,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=south,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=south,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=south,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=west,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=west,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=west,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=west,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=east,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=east,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=east,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=east,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=north,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=north,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=north,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=north,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=south,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=south,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=south,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=south,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=west,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=west,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=west,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=west,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=east,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=east,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=east,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=east,mirror=false,top=false]
rustic:liquid_barrel
rustic:fertile_soil
rustic:planks[variant=olive]
rustic:planks[variant=ironwood]
rustic:log[axis=x,variant=olive]
rustic:log[axis=x,variant=ironwood]
rustic:log[axis=y,variant=olive]
rustic:log[axis=y,variant=ironwood]
rustic:log[axis=z,variant=olive]
rustic:log[axis=z,variant=ironwood]
rustic:log[axis=none,variant=olive]
rustic:log[axis=none,variant=ironwood]
rustic:leaves[check_decay=true,decayable=true,variant=olive]
rustic:leaves[check_decay=true,decayable=true,variant=ironwood]
rustic:leaves[check_decay=true,decayable=false,variant=olive]
rustic:leaves[check_decay=true,decayable=false,variant=ironwood]
rustic:leaves[check_decay=false,decayable=true,variant=olive]
rustic:leaves[check_decay=false,decayable=true,variant=ironwood]
rustic:leaves[check_decay=false,decayable=false,variant=olive]
rustic:leaves[check_decay=false,decayable=false,variant=ironwood]
rustic:sapling[stage=0,variant=olive]
rustic:sapling[stage=0,variant=ironwood]
rustic:sapling[stage=1,variant=olive]
rustic:sapling[stage=1,variant=ironwood]
rustic:crushing_tub
rustic:evaporating_basin
rustic:fence_olive[east=true,north=true,south=true,west=true]
rustic:fence_olive[east=true,north=true,south=true,west=false]
rustic:fence_olive[east=true,north=true,south=false,west=true]
rustic:fence_olive[east=true,north=true,south=false,west=false]
rustic:fence_olive[east=true,north=false,south=true,west=true]
rustic:fence_olive[east=true,north=false,south=true,west=false]
rustic:fence_olive[east=true,north=false,south=false,west=true]
rustic:fence_olive[east=true,north=false,south=false,west=false]
rustic:fence_olive[east=false,north=true,south=true,west=true]
rustic:fence_olive[east=false,north=true,south=true,west=false]
rustic:fence_olive[east=false,north=true,south=false,west=true]
rustic:fence_olive[east=false,north=true,south=false,west=false]
rustic:fence_olive[east=false,north=false,south=true,west=true]
rustic:fence_olive[east=false,north=false,south=true,west=false]
rustic:fence_olive[east=false,north=false,south=false,west=true]
rustic:fence_olive[east=false,north=false,south=false,west=false]
rustic:fence_ironwood[east=true,north=true,south=true,west=true]
rustic:fence_ironwood[east=true,north=true,south=true,west=false]
rustic:fence_ironwood[east=true,north=true,south=false,west=true]
rustic:fence_ironwood[east=true,north=true,south=false,west=false]
rustic:fence_ironwood[east=true,north=false,south=true,west=true]
rustic:fence_ironwood[east=true,north=false,south=true,west=false]
rustic:fence_ironwood[east=true,north=false,south=false,west=true]
rustic:fence_ironwood[east=true,north=false,south=false,west=false]
rustic:fence_ironwood[east=false,north=true,south=true,west=true]
rustic:fence_ironwood[east=false,north=true,south=true,west=false]
rustic:fence_ironwood[east=false,north=true,south=false,west=true]
rustic:fence_ironwood[east=false,north=true,south=false,west=false]
rustic:fence_ironwood[east=false,north=false,south=true,west=true]
rustic:fence_ironwood[east=false,north=false,south=true,west=false]
rustic:fence_ironwood[east=false,north=false,south=false,west=true]
rustic:fence_ironwood[east=false,north=false,south=false,west=false]
rustic:fence_gate_olive[facing=north,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=false,powered=false]
rustic:olive_doubleslab[half=top]
rustic:olive_doubleslab[half=bottom]
rustic:olive_slab[half=top]
rustic:olive_slab[half=bottom]
rustic:ironwood_doubleslab[half=top]
rustic:ironwood_doubleslab[half=bottom]
rustic:ironwood_slab[half=top]
rustic:ironwood_slab[half=bottom]
rustic:stairs_olive[facing=north,half=top,shape=straight]
rustic:stairs_olive[facing=north,half=top,shape=inner_left]
rustic:stairs_olive[facing=north,half=top,shape=inner_right]
rustic:stairs_olive[facing=north,half=top,shape=outer_left]
rustic:stairs_olive[facing=north,half=top,shape=outer_right]
rustic:stairs_olive[facing=north,half=bottom,shape=straight]
rustic:stairs_olive[facing=north,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=north,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=north,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=north,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=south,half=top,shape=straight]
rustic:stairs_olive[facing=south,half=top,shape=inner_left]
rustic:stairs_olive[facing=south,half=top,shape=inner_right]
rustic:stairs_olive[facing=south,half=top,shape=outer_left]
rustic:stairs_olive[facing=south,half=top,shape=outer_right]
rustic:stairs_olive[facing=south,half=bottom,shape=straight]
rustic:stairs_olive[facing=south,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=south,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=south,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=south,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=west,half=top,shape=straight]
rustic:stairs_olive[facing=west,half=top,shape=inner_left]
rustic:stairs_olive[facing=west,half=top,shape=inner_right]
rustic:stairs_olive[facing=west,half=top,shape=outer_left]
rustic:stairs_olive[facing=west,half=top,shape=outer_right]
rustic:stairs_olive[facing=west,half=bottom,shape=straight]
rustic:stairs_olive[facing=west,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=west,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=west,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=west,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=east,half=top,shape=straight]
rustic:stairs_olive[facing=east,half=top,shape=inner_left]
rustic:stairs_olive[facing=east,half=top,shape=inner_right]
rustic:stairs_olive[facing=east,half=top,shape=outer_left]
rustic:stairs_olive[facing=east,half=top,shape=outer_right]
rustic:stairs_olive[facing=east,half=bottom,shape=straight]
rustic:stairs_olive[facing=east,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=east,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=east,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=east,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=north,half=top,shape=straight]
rustic:stairs_ironwood[facing=north,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=north,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=north,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=north,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=north,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=north,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=north,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=north,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=north,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=south,half=top,shape=straight]
rustic:stairs_ironwood[facing=south,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=south,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=south,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=south,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=south,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=south,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=south,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=south,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=south,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=west,half=top,shape=straight]
rustic:stairs_ironwood[facing=west,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=west,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=west,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=west,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=west,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=west,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=west,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=west,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=west,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=east,half=top,shape=straight]
rustic:stairs_ironwood[facing=east,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=east,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=east,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=east,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=east,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=east,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=east,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=east,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=east,half=bottom,shape=outer_right]
rustic:condenser[bottom=true,facing=north]
rustic:condenser[bottom=true,facing=south]
rustic:condenser[bottom=true,facing=west]
rustic:condenser[bottom=true,facing=east]
rustic:condenser[bottom=false,facing=north]
rustic:condenser[bottom=false,facing=south]
rustic:condenser[bottom=false,facing=west]
rustic:condenser[bottom=false,facing=east]
rustic:retort[facing=north]
rustic:retort[facing=south]
rustic:retort[facing=west]
rustic:retort[facing=east]
rustic:condenser_advanced[bottom=true,facing=north]
rustic:condenser_advanced[bottom=true,facing=south]
rustic:condenser_advanced[bottom=true,facing=west]
rustic:condenser_advanced[bottom=true,facing=east]
rustic:condenser_advanced[bottom=false,facing=north]
rustic:condenser_advanced[bottom=false,facing=south]
rustic:condenser_advanced[bottom=false,facing=west]
rustic:condenser_advanced[bottom=false,facing=east]
rustic:retort_advanced[facing=north]
rustic:retort_advanced[facing=south]
rustic:retort_advanced[facing=west]
rustic:retort_advanced[facing=east]
rustic:crop_stake
rustic:tomato_crop[age=0]
rustic:tomato_crop[age=1]
rustic:tomato_crop[age=2]
rustic:tomato_crop[age=3]
rustic:chili_crop[age=0]
rustic:chili_crop[age=1]
rustic:chili_crop[age=2]
rustic:chili_crop[age=3]
rustic:wildberry_bush[berries=true]
rustic:wildberry_bush[berries=false]
rustic:rope[axis=x,dangle=true]
rustic:rope[axis=x,dangle=false]
rustic:rope[axis=y,dangle=true]
rustic:rope[axis=y,dangle=false]
rustic:rope[axis=z,dangle=true]
rustic:rope[axis=z,dangle=false]
rustic:stake_tied[east=true,north=true,south=true,west=true]
rustic:stake_tied[east=true,north=true,south=true,west=false]
rustic:stake_tied[east=true,north=true,south=false,west=true]
rustic:stake_tied[east=true,north=true,south=false,west=false]
rustic:stake_tied[east=true,north=false,south=true,west=true]
rustic:stake_tied[east=true,north=false,south=true,west=false]
rustic:stake_tied[east=true,north=false,south=false,west=true]
rustic:stake_tied[east=true,north=false,south=false,west=false]
rustic:stake_tied[east=false,north=true,south=true,west=true]
rustic:stake_tied[east=false,north=true,south=true,west=false]
rustic:stake_tied[east=false,north=true,south=false,west=true]
rustic:stake_tied[east=false,north=true,south=false,west=false]
rustic:stake_tied[east=false,north=false,south=true,west=true]
rustic:stake_tied[east=false,north=false,south=true,west=false]
rustic:stake_tied[east=false,north=false,south=false,west=true]
rustic:stake_tied[east=false,north=false,south=false,west=false]
rustic:grape_stem[age=0]
rustic:grape_stem[age=1]
rustic:grape_stem[age=2]
rustic:grape_stem[age=3]
rustic:grape_leaves[axis=x,dangle=true,distance=0,grapes=true]
rustic:grape_leaves[axis=x,dangle=true,distance=0,grapes=false]
rustic:grape_leaves[axis=x,dangle=true,distance=1,grapes=true]
rustic:grape_leaves[axis=x,dangle=true,distance=1,grapes=false]
rustic:grape_leaves[axis=x,dangle=false,distance=0,grapes=true]
rustic:grape_leaves[axis=x,dangle=false,distance=0,grapes=false]
rustic:grape_leaves[axis=x,dangle=false,distance=1,grapes=true]
rustic:grape_leaves[axis=x,dangle=false,distance=1,grapes=false]
rustic:grape_leaves[axis=z,dangle=true,distance=0,grapes=true]
rustic:grape_leaves[axis=z,dangle=true,distance=0,grapes=false]
rustic:grape_leaves[axis=z,dangle=true,distance=1,grapes=true]
rustic:grape_leaves[axis=z,dangle=true,distance=1,grapes=false]
rustic:grape_leaves[axis=z,dangle=false,distance=0,grapes=true]
rustic:grape_leaves[axis=z,dangle=false,distance=0,grapes=false]
rustic:grape_leaves[axis=z,dangle=false,distance=1,grapes=true]
rustic:grape_leaves[axis=z,dangle=false,distance=1,grapes=false]
rustic:brewing_barrel[facing=north]
rustic:brewing_barrel[facing=south]
rustic:brewing_barrel[facing=west]
rustic:brewing_barrel[facing=east]
rustic:apple_seeds[age=0]
rustic:apple_seeds[age=1]
rustic:sapling_apple[stage=0]
rustic:sapling_apple[stage=1]
rustic:leaves_apple[apple_age=0,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=0,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=0,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=0,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=1,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=1,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=1,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=1,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=2,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=2,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=2,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=2,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=3,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=3,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=3,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=3,check_decay=false,decayable=false]
rustic:olive_door[facing=north,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
rustic:aloe_vera[age=0]
rustic:aloe_vera[age=1]
rustic:aloe_vera[age=2]
rustic:aloe_vera[age=3]
rustic:blood_orchid[age=0]
rustic:blood_orchid[age=1]
rustic:blood_orchid[age=2]
rustic:blood_orchid[age=3]
rustic:chamomile[age=0]
rustic:chamomile[age=1]
rustic:chamomile[age=2]
rustic:chamomile[age=3]
rustic:cloudsbluff[age=0]
rustic:cloudsbluff[age=1]
rustic:cloudsbluff[age=2]
rustic:cloudsbluff[age=3]
rustic:cohosh[age=0]
rustic:cohosh[age=1]
rustic:cohosh[age=2]
rustic:cohosh[age=3]
rustic:core_root[age=0]
rustic:core_root[age=1]
rustic:core_root[age=2]
rustic:core_root[age=3]
rustic:deathstalk_mushroom[age=0]
rustic:deathstalk_mushroom[age=1]
rustic:deathstalk_mushroom[age=2]
rustic:deathstalk_mushroom[age=3]
rustic:ginseng[age=0]
rustic:ginseng[age=1]
rustic:ginseng[age=2]
rustic:ginseng[age=3]
rustic:horsetail[age=0]
rustic:horsetail[age=1]
rustic:horsetail[age=2]
rustic:horsetail[age=3]
rustic:marsh_mallow[age=0]
rustic:marsh_mallow[age=1]
rustic:marsh_mallow[age=2]
rustic:marsh_mallow[age=3]
rustic:mooncap_mushroom[age=0]
rustic:mooncap_mushroom[age=1]
rustic:mooncap_mushroom[age=2]
rustic:mooncap_mushroom[age=3]
rustic:wind_thistle[age=0]
rustic:wind_thistle[age=1]
rustic:wind_thistle[age=2]
rustic:wind_thistle[age=3]
tconstruct:molten_crystalized[level=0]
tconstruct:molten_crystalized[level=1]
tconstruct:molten_crystalized[level=2]
tconstruct:molten_crystalized[level=3]
tconstruct:molten_crystalized[level=4]
tconstruct:molten_crystalized[level=5]
tconstruct:molten_crystalized[level=6]
tconstruct:molten_crystalized[level=7]
tconstruct:molten_crystalized[level=8]
tconstruct:molten_crystalized[level=9]
tconstruct:molten_crystalized[level=10]
tconstruct:molten_crystalized[level=11]
tconstruct:molten_crystalized[level=12]
tconstruct:molten_crystalized[level=13]
tconstruct:molten_crystalized[level=14]
tconstruct:molten_crystalized[level=15]
libvulpes:blockphantom
libvulpes:hatch[varient=0]
libvulpes:hatch[varient=1]
libvulpes:hatch[varient=2]
libvulpes:hatch[varient=3]
libvulpes:hatch[varient=4]
libvulpes:hatch[varient=5]
libvulpes:hatch[varient=6]
libvulpes:hatch[varient=7]
libvulpes:hatch[varient=8]
libvulpes:hatch[varient=9]
libvulpes:hatch[varient=10]
libvulpes:hatch[varient=11]
libvulpes:hatch[varient=12]
libvulpes:hatch[varient=13]
libvulpes:hatch[varient=14]
libvulpes:hatch[varient=15]
libvulpes:placeholder
libvulpes:structuremachine
libvulpes:creativepowerbattery[varient=0]
libvulpes:creativepowerbattery[varient=1]
libvulpes:creativepowerbattery[varient=2]
libvulpes:creativepowerbattery[varient=3]
libvulpes:creativepowerbattery[varient=4]
libvulpes:creativepowerbattery[varient=5]
libvulpes:creativepowerbattery[varient=6]
libvulpes:creativepowerbattery[varient=7]
libvulpes:creativepowerbattery[varient=8]
libvulpes:creativepowerbattery[varient=9]
libvulpes:creativepowerbattery[varient=10]
libvulpes:creativepowerbattery[varient=11]
libvulpes:creativepowerbattery[varient=12]
libvulpes:creativepowerbattery[varient=13]
libvulpes:creativepowerbattery[varient=14]
libvulpes:creativepowerbattery[varient=15]
libvulpes:forgepowerinput[varient=0]
libvulpes:forgepowerinput[varient=1]
libvulpes:forgepowerinput[varient=2]
libvulpes:forgepowerinput[varient=3]
libvulpes:forgepowerinput[varient=4]
libvulpes:forgepowerinput[varient=5]
libvulpes:forgepowerinput[varient=6]
libvulpes:forgepowerinput[varient=7]
libvulpes:forgepowerinput[varient=8]
libvulpes:forgepowerinput[varient=9]
libvulpes:forgepowerinput[varient=10]
libvulpes:forgepowerinput[varient=11]
libvulpes:forgepowerinput[varient=12]
libvulpes:forgepowerinput[varient=13]
libvulpes:forgepowerinput[varient=14]
libvulpes:forgepowerinput[varient=15]
libvulpes:forgepoweroutput[varient=0]
libvulpes:forgepoweroutput[varient=1]
libvulpes:forgepoweroutput[varient=2]
libvulpes:forgepoweroutput[varient=3]
libvulpes:forgepoweroutput[varient=4]
libvulpes:forgepoweroutput[varient=5]
libvulpes:forgepoweroutput[varient=6]
libvulpes:forgepoweroutput[varient=7]
libvulpes:forgepoweroutput[varient=8]
libvulpes:forgepoweroutput[varient=9]
libvulpes:forgepoweroutput[varient=10]
libvulpes:forgepoweroutput[varient=11]
libvulpes:forgepoweroutput[varient=12]
libvulpes:forgepoweroutput[varient=13]
libvulpes:forgepoweroutput[varient=14]
libvulpes:forgepoweroutput[varient=15]
libvulpes:coalgenerator[facing=north,state=true]
libvulpes:coalgenerator[facing=north,state=false]
libvulpes:coalgenerator[facing=south,state=true]
libvulpes:coalgenerator[facing=south,state=false]
libvulpes:coalgenerator[facing=west,state=true]
libvulpes:coalgenerator[facing=west,state=false]
libvulpes:coalgenerator[facing=east,state=true]
libvulpes:coalgenerator[facing=east,state=false]
libvulpes:motor[facing=north]
libvulpes:motor[facing=south]
libvulpes:motor[facing=west]
libvulpes:motor[facing=east]
libvulpes:advancedmotor[facing=north]
libvulpes:advancedmotor[facing=south]
libvulpes:advancedmotor[facing=west]
libvulpes:advancedmotor[facing=east]
libvulpes:enhancedmotor[facing=north]
libvulpes:enhancedmotor[facing=south]
libvulpes:enhancedmotor[facing=west]
libvulpes:enhancedmotor[facing=east]
libvulpes:elitemotor[facing=north]
libvulpes:elitemotor[facing=south]
libvulpes:elitemotor[facing=west]
libvulpes:elitemotor[facing=east]
libvulpes:advstructuremachine
libvulpes:ore0[varient=0]
libvulpes:ore0[varient=1]
libvulpes:ore0[varient=2]
libvulpes:ore0[varient=3]
libvulpes:ore0[varient=4]
libvulpes:ore0[varient=5]
libvulpes:ore0[varient=6]
libvulpes:ore0[varient=7]
libvulpes:ore0[varient=8]
libvulpes:ore0[varient=9]
libvulpes:ore0[varient=10]
libvulpes:ore0[varient=11]
libvulpes:ore0[varient=12]
libvulpes:ore0[varient=13]
libvulpes:ore0[varient=14]
libvulpes:ore0[varient=15]
libvulpes:metal0[varient=0]
libvulpes:metal0[varient=1]
libvulpes:metal0[varient=2]
libvulpes:metal0[varient=3]
libvulpes:metal0[varient=4]
libvulpes:metal0[varient=5]
libvulpes:metal0[varient=6]
libvulpes:metal0[varient=7]
libvulpes:metal0[varient=8]
libvulpes:metal0[varient=9]
libvulpes:metal0[varient=10]
libvulpes:metal0[varient=11]
libvulpes:metal0[varient=12]
libvulpes:metal0[varient=13]
libvulpes:metal0[varient=14]
libvulpes:metal0[varient=15]
libvulpes:coil0[varient=0]
libvulpes:coil0[varient=1]
libvulpes:coil0[varient=2]
libvulpes:coil0[varient=3]
libvulpes:coil0[varient=4]
libvulpes:coil0[varient=5]
libvulpes:coil0[varient=6]
libvulpes:coil0[varient=7]
libvulpes:coil0[varient=8]
libvulpes:coil0[varient=9]
libvulpes:coil0[varient=10]
libvulpes:coil0[varient=11]
libvulpes:coil0[varient=12]
libvulpes:coil0[varient=13]
libvulpes:coil0[varient=14]
libvulpes:coil0[varient=15]
advancedrocketry:datapipe
advancedrocketry:energypipe
advancedrocketry:liquidpipe
advancedrocketry:launchpad[type=all]
advancedrocketry:launchpad[type=nredge]
advancedrocketry:launchpad[type=ntedge]
advancedrocketry:launchpad[type=trcorner]
advancedrocketry:launchpad[type=nledge]
advancedrocketry:launchpad[type=xcross]
advancedrocketry:launchpad[type=tlcorner]
advancedrocketry:launchpad[type=bottomedge]
advancedrocketry:launchpad[type=nbedge]
advancedrocketry:launchpad[type=brcorner]
advancedrocketry:launchpad[type=ycross]
advancedrocketry:launchpad[type=leftedge]
advancedrocketry:launchpad[type=blcorner]
advancedrocketry:launchpad[type=topedge]
advancedrocketry:launchpad[type=rightedge]
advancedrocketry:launchpad[type=noedge]
advancedrocketry:rocketbuilder[facing=north,state=true]
advancedrocketry:rocketbuilder[facing=north,state=false]
advancedrocketry:rocketbuilder[facing=south,state=true]
advancedrocketry:rocketbuilder[facing=south,state=false]
advancedrocketry:rocketbuilder[facing=west,state=true]
advancedrocketry:rocketbuilder[facing=west,state=false]
advancedrocketry:rocketbuilder[facing=east,state=true]
advancedrocketry:rocketbuilder[facing=east,state=false]
advancedrocketry:structuretower
advancedrocketry:seat
advancedrocketry:rocketmotor[facing=down]
advancedrocketry:rocketmotor[facing=up]
advancedrocketry:rocketmotor[facing=north]
advancedrocketry:rocketmotor[facing=south]
advancedrocketry:rocketmotor[facing=west]
advancedrocketry:rocketmotor[facing=east]
advancedrocketry:advrocketmotor[facing=down]
advancedrocketry:advrocketmotor[facing=up]
advancedrocketry:advrocketmotor[facing=north]
advancedrocketry:advrocketmotor[facing=south]
advancedrocketry:advrocketmotor[facing=west]
advancedrocketry:advrocketmotor[facing=east]
advancedrocketry:fueltank[tankstates=top]
advancedrocketry:fueltank[tankstates=bottom]
advancedrocketry:fueltank[tankstates=middle]
advancedrocketry:fuelingstation[facing=north,state=true]
advancedrocketry:fuelingstation[facing=north,state=false]
advancedrocketry:fuelingstation[facing=south,state=true]
advancedrocketry:fuelingstation[facing=south,state=false]
advancedrocketry:fuelingstation[facing=west,state=true]
advancedrocketry:fuelingstation[facing=west,state=false]
advancedrocketry:fuelingstation[facing=east,state=true]
advancedrocketry:fuelingstation[facing=east,state=false]
advancedrocketry:monitoringstation[facing=north,state=true]
advancedrocketry:monitoringstation[facing=north,state=false]
advancedrocketry:monitoringstation[facing=south,state=true]
advancedrocketry:monitoringstation[facing=south,state=false]
advancedrocketry:monitoringstation[facing=west,state=true]
advancedrocketry:monitoringstation[facing=west,state=false]
advancedrocketry:monitoringstation[facing=east,state=true]
advancedrocketry:monitoringstation[facing=east,state=false]
advancedrocketry:satellitebuilder[facing=north,state=true]
advancedrocketry:satellitebuilder[facing=north,state=false]
advancedrocketry:satellitebuilder[facing=south,state=true]
advancedrocketry:satellitebuilder[facing=south,state=false]
advancedrocketry:satellitebuilder[facing=west,state=true]
advancedrocketry:satellitebuilder[facing=west,state=false]
advancedrocketry:satellitebuilder[facing=east,state=true]
advancedrocketry:satellitebuilder[facing=east,state=false]
advancedrocketry:moonturf
advancedrocketry:moonturf_dark
advancedrocketry:hotturf
advancedrocketry:loader[varient=0]
advancedrocketry:loader[varient=1]
advancedrocketry:loader[varient=2]
advancedrocketry:loader[varient=3]
advancedrocketry:loader[varient=4]
advancedrocketry:loader[varient=5]
advancedrocketry:loader[varient=6]
advancedrocketry:loader[varient=7]
advancedrocketry:loader[varient=8]
advancedrocketry:loader[varient=9]
advancedrocketry:loader[varient=10]
advancedrocketry:loader[varient=11]
advancedrocketry:loader[varient=12]
advancedrocketry:loader[varient=13]
advancedrocketry:loader[varient=14]
advancedrocketry:loader[varient=15]
advancedrocketry:precisionassemblingmachine[facing=north,state=true]
advancedrocketry:precisionassemblingmachine[facing=north,state=false]
advancedrocketry:precisionassemblingmachine[facing=south,state=true]
advancedrocketry:precisionassemblingmachine[facing=south,state=false]
advancedrocketry:precisionassemblingmachine[facing=west,state=true]
advancedrocketry:precisionassemblingmachine[facing=west,state=false]
advancedrocketry:precisionassemblingmachine[facing=east,state=true]
advancedrocketry:precisionassemblingmachine[facing=east,state=false]
advancedrocketry:blastbrick[varient=0]
advancedrocketry:blastbrick[varient=1]
advancedrocketry:blastbrick[varient=2]
advancedrocketry:blastbrick[varient=3]
advancedrocketry:blastbrick[varient=4]
advancedrocketry:blastbrick[varient=5]
advancedrocketry:blastbrick[varient=6]
advancedrocketry:blastbrick[varient=7]
advancedrocketry:blastbrick[varient=8]
advancedrocketry:blastbrick[varient=9]
advancedrocketry:blastbrick[varient=10]
advancedrocketry:blastbrick[varient=11]
advancedrocketry:blastbrick[varient=12]
advancedrocketry:blastbrick[varient=13]
advancedrocketry:blastbrick[varient=14]
advancedrocketry:blastbrick[varient=15]
advancedrocketry:quartzcrucible[level=0]
advancedrocketry:quartzcrucible[level=1]
advancedrocketry:quartzcrucible[level=2]
advancedrocketry:quartzcrucible[level=3]
advancedrocketry:crystallizer[facing=north,state=true]
advancedrocketry:crystallizer[facing=north,state=false]
advancedrocketry:crystallizer[facing=south,state=true]
advancedrocketry:crystallizer[facing=south,state=false]
advancedrocketry:crystallizer[facing=west,state=true]
advancedrocketry:crystallizer[facing=west,state=false]
advancedrocketry:crystallizer[facing=east,state=true]
advancedrocketry:crystallizer[facing=east,state=false]
advancedrocketry:cuttingmachine[facing=north,state=true]
advancedrocketry:cuttingmachine[facing=north,state=false]
advancedrocketry:cuttingmachine[facing=south,state=true]
advancedrocketry:cuttingmachine[facing=south,state=false]
advancedrocketry:cuttingmachine[facing=west,state=true]
advancedrocketry:cuttingmachine[facing=west,state=false]
advancedrocketry:cuttingmachine[facing=east,state=true]
advancedrocketry:cuttingmachine[facing=east,state=false]
advancedrocketry:alienwood[axis=x]
advancedrocketry:alienwood[axis=y]
advancedrocketry:alienwood[axis=z]
advancedrocketry:alienwood[axis=none]
advancedrocketry:alienleaves[check_decay=true,decayable=true]
advancedrocketry:alienleaves[check_decay=true,decayable=false]
advancedrocketry:alienleaves[check_decay=false,decayable=true]
advancedrocketry:alienleaves[check_decay=false,decayable=false]
advancedrocketry:aliensapling[stage=0]
advancedrocketry:aliensapling[stage=1]
advancedrocketry:observatory[facing=north,state=true]
advancedrocketry:observatory[facing=north,state=false]
advancedrocketry:observatory[facing=south,state=true]
advancedrocketry:observatory[facing=south,state=false]
advancedrocketry:observatory[facing=west,state=true]
advancedrocketry:observatory[facing=west,state=false]
advancedrocketry:observatory[facing=east,state=true]
advancedrocketry:observatory[facing=east,state=false]
advancedrocketry:blackholegenerator[facing=north,state=true]
advancedrocketry:blackholegenerator[facing=north,state=false]
advancedrocketry:blackholegenerator[facing=south,state=true]
advancedrocketry:blackholegenerator[facing=south,state=false]
advancedrocketry:blackholegenerator[facing=west,state=true]
advancedrocketry:blackholegenerator[facing=west,state=false]
advancedrocketry:blackholegenerator[facing=east,state=true]
advancedrocketry:blackholegenerator[facing=east,state=false]
advancedrocketry:concrete
advancedrocketry:planetselector[facing=north,state=true]
advancedrocketry:planetselector[facing=north,state=false]
advancedrocketry:planetselector[facing=south,state=true]
advancedrocketry:planetselector[facing=south,state=false]
advancedrocketry:planetselector[facing=west,state=true]
advancedrocketry:planetselector[facing=west,state=false]
advancedrocketry:planetselector[facing=east,state=true]
advancedrocketry:planetselector[facing=east,state=false]
advancedrocketry:satellitecontrolcenter[facing=north,state=true]
advancedrocketry:satellitecontrolcenter[facing=north,state=false]
advancedrocketry:satellitecontrolcenter[facing=south,state=true]
advancedrocketry:satellitecontrolcenter[facing=south,state=false]
advancedrocketry:satellitecontrolcenter[facing=west,state=true]
advancedrocketry:satellitecontrolcenter[facing=west,state=false]
advancedrocketry:satellitecontrolcenter[facing=east,state=true]
advancedrocketry:satellitecontrolcenter[facing=east,state=false]
advancedrocketry:planetanalyser[facing=north,state=true]
advancedrocketry:planetanalyser[facing=north,state=false]
advancedrocketry:planetanalyser[facing=south,state=true]
advancedrocketry:planetanalyser[facing=south,state=false]
advancedrocketry:planetanalyser[facing=west,state=true]
advancedrocketry:planetanalyser[facing=west,state=false]
advancedrocketry:planetanalyser[facing=east,state=true]
advancedrocketry:planetanalyser[facing=east,state=false]
advancedrocketry:guidancecomputer[facing=north,state=true]
advancedrocketry:guidancecomputer[facing=north,state=false]
advancedrocketry:guidancecomputer[facing=south,state=true]
advancedrocketry:guidancecomputer[facing=south,state=false]
advancedrocketry:guidancecomputer[facing=west,state=true]
advancedrocketry:guidancecomputer[facing=west,state=false]
advancedrocketry:guidancecomputer[facing=east,state=true]
advancedrocketry:guidancecomputer[facing=east,state=false]
advancedrocketry:arcfurnace[facing=north,state=true]
advancedrocketry:arcfurnace[facing=north,state=false]
advancedrocketry:arcfurnace[facing=south,state=true]
advancedrocketry:arcfurnace[facing=south,state=false]
advancedrocketry:arcfurnace[facing=west,state=true]
advancedrocketry:arcfurnace[facing=west,state=false]
advancedrocketry:arcfurnace[facing=east,state=true]
advancedrocketry:arcfurnace[facing=east,state=false]
advancedrocketry:sawblade[facing=north]
advancedrocketry:sawblade[facing=south]
advancedrocketry:sawblade[facing=west]
advancedrocketry:sawblade[facing=east]
advancedrocketry:lathe[facing=north,state=true]
advancedrocketry:lathe[facing=north,state=false]
advancedrocketry:lathe[facing=south,state=true]
advancedrocketry:lathe[facing=south,state=false]
advancedrocketry:lathe[facing=west,state=true]
advancedrocketry:lathe[facing=west,state=false]
advancedrocketry:lathe[facing=east,state=true]
advancedrocketry:lathe[facing=east,state=false]
advancedrocketry:rollingmachine[facing=north,state=true]
advancedrocketry:rollingmachine[facing=north,state=false]
advancedrocketry:rollingmachine[facing=south,state=true]
advancedrocketry:rollingmachine[facing=south,state=false]
advancedrocketry:rollingmachine[facing=west,state=true]
advancedrocketry:rollingmachine[facing=west,state=false]
advancedrocketry:rollingmachine[facing=east,state=true]
advancedrocketry:rollingmachine[facing=east,state=false]
advancedrocketry:platepress[extended=true,facing=down]
advancedrocketry:platepress[extended=true,facing=up]
advancedrocketry:platepress[extended=true,facing=north]
advancedrocketry:platepress[extended=true,facing=south]
advancedrocketry:platepress[extended=true,facing=west]
advancedrocketry:platepress[extended=true,facing=east]
advancedrocketry:platepress[extended=false,facing=down]
advancedrocketry:platepress[extended=false,facing=up]
advancedrocketry:platepress[extended=false,facing=north]
advancedrocketry:platepress[extended=false,facing=south]
advancedrocketry:platepress[extended=false,facing=west]
advancedrocketry:platepress[extended=false,facing=east]
advancedrocketry:stationbuilder[facing=north,state=true]
advancedrocketry:stationbuilder[facing=north,state=false]
advancedrocketry:stationbuilder[facing=south,state=true]
advancedrocketry:stationbuilder[facing=south,state=false]
advancedrocketry:stationbuilder[facing=west,state=true]
advancedrocketry:stationbuilder[facing=west,state=false]
advancedrocketry:stationbuilder[facing=east,state=true]
advancedrocketry:stationbuilder[facing=east,state=false]
advancedrocketry:electrolyser[facing=north,state=true]
advancedrocketry:electrolyser[facing=north,state=false]
advancedrocketry:electrolyser[facing=south,state=true]
advancedrocketry:electrolyser[facing=south,state=false]
advancedrocketry:electrolyser[facing=west,state=true]
advancedrocketry:electrolyser[facing=west,state=false]
advancedrocketry:electrolyser[facing=east,state=true]
advancedrocketry:electrolyser[facing=east,state=false]
advancedrocketry:chemicalreactor[facing=north,state=true]
advancedrocketry:chemicalreactor[facing=north,state=false]
advancedrocketry:chemicalreactor[facing=south,state=true]
advancedrocketry:chemicalreactor[facing=south,state=false]
advancedrocketry:chemicalreactor[facing=west,state=true]
advancedrocketry:chemicalreactor[facing=west,state=false]
advancedrocketry:chemicalreactor[facing=east,state=true]
advancedrocketry:chemicalreactor[facing=east,state=false]
advancedrocketry:oxygenscrubber[facing=north,state=true]
advancedrocketry:oxygenscrubber[facing=north,state=false]
advancedrocketry:oxygenscrubber[facing=south,state=true]
advancedrocketry:oxygenscrubber[facing=south,state=false]
advancedrocketry:oxygenscrubber[facing=west,state=true]
advancedrocketry:oxygenscrubber[facing=west,state=false]
advancedrocketry:oxygenscrubber[facing=east,state=true]
advancedrocketry:oxygenscrubber[facing=east,state=false]
advancedrocketry:oxygenvent[facing=north,state=true]
advancedrocketry:oxygenvent[facing=north,state=false]
advancedrocketry:oxygenvent[facing=south,state=true]
advancedrocketry:oxygenvent[facing=south,state=false]
advancedrocketry:oxygenvent[facing=west,state=true]
advancedrocketry:oxygenvent[facing=west,state=false]
advancedrocketry:oxygenvent[facing=east,state=true]
advancedrocketry:oxygenvent[facing=east,state=false]
advancedrocketry:oxygencharger[facing=north,state=true]
advancedrocketry:oxygencharger[facing=north,state=false]
advancedrocketry:oxygencharger[facing=south,state=true]
advancedrocketry:oxygencharger[facing=south,state=false]
advancedrocketry:oxygencharger[facing=west,state=true]
advancedrocketry:oxygencharger[facing=west,state=false]
advancedrocketry:oxygencharger[facing=east,state=true]
advancedrocketry:oxygencharger[facing=east,state=false]
advancedrocketry:airlock_door[facing=north,half=upper,hinge=left,open=true,powered=true]
advancedrocketry:airlock_door[facing=north,half=upper,hinge=left,open=true,powered=false]
advancedrocketry:airlock_door[facing=north,half=upper,hinge=left,open=false,powered=true]
advancedrocketry:airlock_door[facing=north,half=upper,hinge=left,open=false,powered=false]
advancedrocketry:airlock_door[facing=north,half=upper,hinge=right,open=true,powered=true]
advancedrocketry:airlock_door[facing=north,half=upper,hinge=right,open=true,powered=false]
advancedrocketry:airlock_door[facing=north,half=upper,hinge=right,open=false,powered=true]
advancedrocketry:airlock_door[facing=north,half=upper,hinge=right,open=false,powered=false]
advancedrocketry:airlock_door[facing=north,half=lower,hinge=left,open=true,powered=true]
advancedrocketry:airlock_door[facing=north,half=lower,hinge=left,open=true,powered=false]
advancedrocketry:airlock_door[facing=north,half=lower,hinge=left,open=false,powered=true]
advancedrocketry:airlock_door[facing=north,half=lower,hinge=left,open=false,powered=false]
advancedrocketry:airlock_door[facing=north,half=lower,hinge=right,open=true,powered=true]
advancedrocketry:airlock_door[facing=north,half=lower,hinge=right,open=true,powered=false]
advancedrocketry:airlock_door[facing=north,half=lower,hinge=right,open=false,powered=true]
advancedrocketry:airlock_door[facing=north,half=lower,hinge=right,open=false,powered=false]
advancedrocketry:airlock_door[facing=south,half=upper,hinge=left,open=true,powered=true]
advancedrocketry:airlock_door[facing=south,half=upper,hinge=left,open=true,powered=false]
advancedrocketry:airlock_door[facing=south,half=upper,hinge=left,open=false,powered=true]
advancedrocketry:airlock_door[facing=south,half=upper,hinge=left,open=false,powered=false]
advancedrocketry:airlock_door[facing=south,half=upper,hinge=right,open=true,powered=true]
advancedrocketry:airlock_door[facing=south,half=upper,hinge=right,open=true,powered=false]
advancedrocketry:airlock_door[facing=south,half=upper,hinge=right,open=false,powered=true]
advancedrocketry:airlock_door[facing=south,half=upper,hinge=right,open=false,powered=false]
advancedrocketry:airlock_door[facing=south,half=lower,hinge=left,open=true,powered=true]
advancedrocketry:airlock_door[facing=south,half=lower,hinge=left,open=true,powered=false]
advancedrocketry:airlock_door[facing=south,half=lower,hinge=left,open=false,powered=true]
advancedrocketry:airlock_door[facing=south,half=lower,hinge=left,open=false,powered=false]
advancedrocketry:airlock_door[facing=south,half=lower,hinge=right,open=true,powered=true]
advancedrocketry:airlock_door[facing=south,half=lower,hinge=right,open=true,powered=false]
advancedrocketry:airlock_door[facing=south,half=lower,hinge=right,open=false,powered=true]
advancedrocketry:airlock_door[facing=south,half=lower,hinge=right,open=false,powered=false]
advancedrocketry:airlock_door[facing=west,half=upper,hinge=left,open=true,powered=true]
advancedrocketry:airlock_door[facing=west,half=upper,hinge=left,open=true,powered=false]
advancedrocketry:airlock_door[facing=west,half=upper,hinge=left,open=false,powered=true]
advancedrocketry:airlock_door[facing=west,half=upper,hinge=left,open=false,powered=false]
advancedrocketry:airlock_door[facing=west,half=upper,hinge=right,open=true,powered=true]
advancedrocketry:airlock_door[facing=west,half=upper,hinge=right,open=true,powered=false]
advancedrocketry:airlock_door[facing=west,half=upper,hinge=right,open=false,powered=true]
advancedrocketry:airlock_door[facing=west,half=upper,hinge=right,open=false,powered=false]
advancedrocketry:airlock_door[facing=west,half=lower,hinge=left,open=true,powered=true]
advancedrocketry:airlock_door[facing=west,half=lower,hinge=left,open=true,powered=false]
advancedrocketry:airlock_door[facing=west,half=lower,hinge=left,open=false,powered=true]
advancedrocketry:airlock_door[facing=west,half=lower,hinge=left,open=false,powered=false]
advancedrocketry:airlock_door[facing=west,half=lower,hinge=right,open=true,powered=true]
advancedrocketry:airlock_door[facing=west,half=lower,hinge=right,open=true,powered=false]
advancedrocketry:airlock_door[facing=west,half=lower,hinge=right,open=false,powered=true]
advancedrocketry:airlock_door[facing=west,half=lower,hinge=right,open=false,powered=false]
advancedrocketry:airlock_door[facing=east,half=upper,hinge=left,open=true,powered=true]
advancedrocketry:airlock_door[facing=east,half=upper,hinge=left,open=true,powered=false]
advancedrocketry:airlock_door[facing=east,half=upper,hinge=left,open=false,powered=true]
advancedrocketry:airlock_door[facing=east,half=upper,hinge=left,open=false,powered=false]
advancedrocketry:airlock_door[facing=east,half=upper,hinge=right,open=true,powered=true]
advancedrocketry:airlock_door[facing=east,half=upper,hinge=right,open=true,powered=false]
advancedrocketry:airlock_door[facing=east,half=upper,hinge=right,open=false,powered=true]
advancedrocketry:airlock_door[facing=east,half=upper,hinge=right,open=false,powered=false]
advancedrocketry:airlock_door[facing=east,half=lower,hinge=left,open=true,powered=true]
advancedrocketry:airlock_door[facing=east,half=lower,hinge=left,open=true,powered=false]
advancedrocketry:airlock_door[facing=east,half=lower,hinge=left,open=false,powered=true]
advancedrocketry:airlock_door[facing=east,half=lower,hinge=left,open=false,powered=false]
advancedrocketry:airlock_door[facing=east,half=lower,hinge=right,open=true,powered=true]
advancedrocketry:airlock_door[facing=east,half=lower,hinge=right,open=true,powered=false]
advancedrocketry:airlock_door[facing=east,half=lower,hinge=right,open=false,powered=true]
advancedrocketry:airlock_door[facing=east,half=lower,hinge=right,open=false,powered=false]
advancedrocketry:landingpad
advancedrocketry:warpcore[facing=north,state=true]
advancedrocketry:warpcore[facing=north,state=false]
advancedrocketry:warpcore[facing=south,state=true]
advancedrocketry:warpcore[facing=south,state=false]
advancedrocketry:warpcore[facing=west,state=true]
advancedrocketry:warpcore[facing=west,state=false]
advancedrocketry:warpcore[facing=east,state=true]
advancedrocketry:warpcore[facing=east,state=false]
advancedrocketry:warpmonitor[facing=north,state=true]
advancedrocketry:warpmonitor[facing=north,state=false]
advancedrocketry:warpmonitor[facing=south,state=true]
advancedrocketry:warpmonitor[facing=south,state=false]
advancedrocketry:warpmonitor[facing=west,state=true]
advancedrocketry:warpmonitor[facing=west,state=false]
advancedrocketry:warpmonitor[facing=east,state=true]
advancedrocketry:warpmonitor[facing=east,state=false]
advancedrocketry:oxygendetection[powered=true]
advancedrocketry:oxygendetection[powered=false]
advancedrocketry:unlittorch[facing=up]
advancedrocketry:unlittorch[facing=north]
advancedrocketry:unlittorch[facing=south]
advancedrocketry:unlittorch[facing=west]
advancedrocketry:unlittorch[facing=east]
advancedrocketry:geode
advancedrocketry:oxygenfluid[level=0]
advancedrocketry:oxygenfluid[level=1]
advancedrocketry:oxygenfluid[level=2]
advancedrocketry:oxygenfluid[level=3]
advancedrocketry:oxygenfluid[level=4]
advancedrocketry:oxygenfluid[level=5]
advancedrocketry:oxygenfluid[level=6]
advancedrocketry:oxygenfluid[level=7]
advancedrocketry:oxygenfluid[level=8]
advancedrocketry:oxygenfluid[level=9]
advancedrocketry:oxygenfluid[level=10]
advancedrocketry:oxygenfluid[level=11]
advancedrocketry:oxygenfluid[level=12]
advancedrocketry:oxygenfluid[level=13]
advancedrocketry:oxygenfluid[level=14]
advancedrocketry:oxygenfluid[level=15]
advancedrocketry:hydrogenfluid[level=0]
advancedrocketry:hydrogenfluid[level=1]
advancedrocketry:hydrogenfluid[level=2]
advancedrocketry:hydrogenfluid[level=3]
advancedrocketry:hydrogenfluid[level=4]
advancedrocketry:hydrogenfluid[level=5]
advancedrocketry:hydrogenfluid[level=6]
advancedrocketry:hydrogenfluid[level=7]
advancedrocketry:hydrogenfluid[level=8]
advancedrocketry:hydrogenfluid[level=9]
advancedrocketry:hydrogenfluid[level=10]
advancedrocketry:hydrogenfluid[level=11]
advancedrocketry:hydrogenfluid[level=12]
advancedrocketry:hydrogenfluid[level=13]
advancedrocketry:hydrogenfluid[level=14]
advancedrocketry:hydrogenfluid[level=15]
advancedrocketry:rocketfuel[level=0]
advancedrocketry:rocketfuel[level=1]
advancedrocketry:rocketfuel[level=2]
advancedrocketry:rocketfuel[level=3]
advancedrocketry:rocketfuel[level=4]
advancedrocketry:rocketfuel[level=5]
advancedrocketry:rocketfuel[level=6]
advancedrocketry:rocketfuel[level=7]
advancedrocketry:rocketfuel[level=8]
advancedrocketry:rocketfuel[level=9]
advancedrocketry:rocketfuel[level=10]
advancedrocketry:rocketfuel[level=11]
advancedrocketry:rocketfuel[level=12]
advancedrocketry:rocketfuel[level=13]
advancedrocketry:rocketfuel[level=14]
advancedrocketry:rocketfuel[level=15]
advancedrocketry:nitrogenfluid[level=0]
advancedrocketry:nitrogenfluid[level=1]
advancedrocketry:nitrogenfluid[level=2]
advancedrocketry:nitrogenfluid[level=3]
advancedrocketry:nitrogenfluid[level=4]
advancedrocketry:nitrogenfluid[level=5]
advancedrocketry:nitrogenfluid[level=6]
advancedrocketry:nitrogenfluid[level=7]
advancedrocketry:nitrogenfluid[level=8]
advancedrocketry:nitrogenfluid[level=9]
advancedrocketry:nitrogenfluid[level=10]
advancedrocketry:nitrogenfluid[level=11]
advancedrocketry:nitrogenfluid[level=12]
advancedrocketry:nitrogenfluid[level=13]
advancedrocketry:nitrogenfluid[level=14]
advancedrocketry:nitrogenfluid[level=15]
advancedrocketry:enrichedlavafluid[level=0]
advancedrocketry:enrichedlavafluid[level=1]
advancedrocketry:enrichedlavafluid[level=2]
advancedrocketry:enrichedlavafluid[level=3]
advancedrocketry:enrichedlavafluid[level=4]
advancedrocketry:enrichedlavafluid[level=5]
advancedrocketry:enrichedlavafluid[level=6]
advancedrocketry:enrichedlavafluid[level=7]
advancedrocketry:enrichedlavafluid[level=8]
advancedrocketry:enrichedlavafluid[level=9]
advancedrocketry:enrichedlavafluid[level=10]
advancedrocketry:enrichedlavafluid[level=11]
advancedrocketry:enrichedlavafluid[level=12]
advancedrocketry:enrichedlavafluid[level=13]
advancedrocketry:enrichedlavafluid[level=14]
advancedrocketry:enrichedlavafluid[level=15]
advancedrocketry:vitrifiedsand
advancedrocketry:charcoallog[axis=x]
advancedrocketry:charcoallog[axis=y]
advancedrocketry:charcoallog[axis=z]
advancedrocketry:charcoallog[axis=none]
advancedrocketry:electricmushroom
advancedrocketry:crystal[type=amethyst]
advancedrocketry:crystal[type=sapphire]
advancedrocketry:crystal[type=emerald]
advancedrocketry:crystal[type=ruby]
advancedrocketry:crystal[type=citrine]
advancedrocketry:crystal[type=wulfentite]
advancedrocketry:orientationcontroller[facing=north,state=true]
advancedrocketry:orientationcontroller[facing=north,state=false]
advancedrocketry:orientationcontroller[facing=south,state=true]
advancedrocketry:orientationcontroller[facing=south,state=false]
advancedrocketry:orientationcontroller[facing=west,state=true]
advancedrocketry:orientationcontroller[facing=west,state=false]
advancedrocketry:orientationcontroller[facing=east,state=true]
advancedrocketry:orientationcontroller[facing=east,state=false]
advancedrocketry:gravitycontroller[facing=north,state=true]
advancedrocketry:gravitycontroller[facing=north,state=false]
advancedrocketry:gravitycontroller[facing=south,state=true]
advancedrocketry:gravitycontroller[facing=south,state=false]
advancedrocketry:gravitycontroller[facing=west,state=true]
advancedrocketry:gravitycontroller[facing=west,state=false]
advancedrocketry:gravitycontroller[facing=east,state=true]
advancedrocketry:gravitycontroller[facing=east,state=false]
advancedrocketry:drill[facing=down]
advancedrocketry:drill[facing=up]
advancedrocketry:drill[facing=north]
advancedrocketry:drill[facing=south]
advancedrocketry:drill[facing=west]
advancedrocketry:drill[facing=east]
advancedrocketry:microwavereciever[facing=north,state=true]
advancedrocketry:microwavereciever[facing=north,state=false]
advancedrocketry:microwavereciever[facing=south,state=true]
advancedrocketry:microwavereciever[facing=south,state=false]
advancedrocketry:microwavereciever[facing=west,state=true]
advancedrocketry:microwavereciever[facing=west,state=false]
advancedrocketry:microwavereciever[facing=east,state=true]
advancedrocketry:microwavereciever[facing=east,state=false]
advancedrocketry:lightsource
advancedrocketry:solarpanel
advancedrocketry:suitworkstation[facing=north,state=true]
advancedrocketry:suitworkstation[facing=north,state=false]
advancedrocketry:suitworkstation[facing=south,state=true]
advancedrocketry:suitworkstation[facing=south,state=false]
advancedrocketry:suitworkstation[facing=west,state=true]
advancedrocketry:suitworkstation[facing=west,state=false]
advancedrocketry:suitworkstation[facing=east,state=true]
advancedrocketry:suitworkstation[facing=east,state=false]
advancedrocketry:biomescanner[facing=north,state=true]
advancedrocketry:biomescanner[facing=north,state=false]
advancedrocketry:biomescanner[facing=south,state=true]
advancedrocketry:biomescanner[facing=south,state=false]
advancedrocketry:biomescanner[facing=west,state=true]
advancedrocketry:biomescanner[facing=west,state=false]
advancedrocketry:biomescanner[facing=east,state=true]
advancedrocketry:biomescanner[facing=east,state=false]
advancedrocketry:terraformer[facing=north,state=true]
advancedrocketry:terraformer[facing=north,state=false]
advancedrocketry:terraformer[facing=south,state=true]
advancedrocketry:terraformer[facing=south,state=false]
advancedrocketry:terraformer[facing=west,state=true]
advancedrocketry:terraformer[facing=west,state=false]
advancedrocketry:terraformer[facing=east,state=true]
advancedrocketry:terraformer[facing=east,state=false]
advancedrocketry:deployablerocketbuilder[facing=north,state=true]
advancedrocketry:deployablerocketbuilder[facing=north,state=false]
advancedrocketry:deployablerocketbuilder[facing=south,state=true]
advancedrocketry:deployablerocketbuilder[facing=south,state=false]
advancedrocketry:deployablerocketbuilder[facing=west,state=true]
advancedrocketry:deployablerocketbuilder[facing=west,state=false]
advancedrocketry:deployablerocketbuilder[facing=east,state=true]
advancedrocketry:deployablerocketbuilder[facing=east,state=false]
advancedrocketry:liquidtank
advancedrocketry:intake
advancedrocketry:circlelight
advancedrocketry:solargenerator[facing=north,state=true]
advancedrocketry:solargenerator[facing=north,state=false]
advancedrocketry:solargenerator[facing=south,state=true]
advancedrocketry:solargenerator[facing=south,state=false]
advancedrocketry:solargenerator[facing=west,state=true]
advancedrocketry:solargenerator[facing=west,state=false]
advancedrocketry:solargenerator[facing=east,state=true]
advancedrocketry:solargenerator[facing=east,state=false]
advancedrocketry:stationmarker[facing=down]
advancedrocketry:stationmarker[facing=up]
advancedrocketry:stationmarker[facing=north]
advancedrocketry:stationmarker[facing=south]
advancedrocketry:stationmarker[facing=west]
advancedrocketry:stationmarker[facing=east]
advancedrocketry:altitudecontroller[facing=north,state=true]
advancedrocketry:altitudecontroller[facing=north,state=false]
advancedrocketry:altitudecontroller[facing=south,state=true]
advancedrocketry:altitudecontroller[facing=south,state=false]
advancedrocketry:altitudecontroller[facing=west,state=true]
advancedrocketry:altitudecontroller[facing=west,state=false]
advancedrocketry:altitudecontroller[facing=east,state=true]
advancedrocketry:altitudecontroller[facing=east,state=false]
advancedrocketry:railgun[facing=north,state=true]
advancedrocketry:railgun[facing=north,state=false]
advancedrocketry:railgun[facing=south,state=true]
advancedrocketry:railgun[facing=south,state=false]
advancedrocketry:railgun[facing=west,state=true]
advancedrocketry:railgun[facing=west,state=false]
advancedrocketry:railgun[facing=east,state=true]
advancedrocketry:railgun[facing=east,state=false]
advancedrocketry:astrobed[facing=north,occupied=true,part=head]
advancedrocketry:astrobed[facing=north,occupied=true,part=foot]
advancedrocketry:astrobed[facing=north,occupied=false,part=head]
advancedrocketry:astrobed[facing=north,occupied=false,part=foot]
advancedrocketry:astrobed[facing=south,occupied=true,part=head]
advancedrocketry:astrobed[facing=south,occupied=true,part=foot]
advancedrocketry:astrobed[facing=south,occupied=false,part=head]
advancedrocketry:astrobed[facing=south,occupied=false,part=foot]
advancedrocketry:astrobed[facing=west,occupied=true,part=head]
advancedrocketry:astrobed[facing=west,occupied=true,part=foot]
advancedrocketry:astrobed[facing=west,occupied=false,part=head]
advancedrocketry:astrobed[facing=west,occupied=false,part=foot]
advancedrocketry:astrobed[facing=east,occupied=true,part=head]
advancedrocketry:astrobed[facing=east,occupied=true,part=foot]
advancedrocketry:astrobed[facing=east,occupied=false,part=head]
advancedrocketry:astrobed[facing=east,occupied=false,part=foot]
advancedrocketry:planetholoselector[facing=north,state=true]
advancedrocketry:planetholoselector[facing=north,state=false]
advancedrocketry:planetholoselector[facing=south,state=true]
advancedrocketry:planetholoselector[facing=south,state=false]
advancedrocketry:planetholoselector[facing=west,state=true]
advancedrocketry:planetholoselector[facing=west,state=false]
advancedrocketry:planetholoselector[facing=east,state=true]
advancedrocketry:planetholoselector[facing=east,state=false]
advancedrocketry:blocklens
advancedrocketry:forcefield
advancedrocketry:forcefieldprojector[facing=down]
advancedrocketry:forcefieldprojector[facing=up]
advancedrocketry:forcefieldprojector[facing=north]
advancedrocketry:forcefieldprojector[facing=south]
advancedrocketry:forcefieldprojector[facing=west]
advancedrocketry:forcefieldprojector[facing=east]
advancedrocketry:pipesealer
advancedrocketry:spaceelevatorcontroller[facing=north,state=true]
advancedrocketry:spaceelevatorcontroller[facing=north,state=false]
advancedrocketry:spaceelevatorcontroller[facing=south,state=true]
advancedrocketry:spaceelevatorcontroller[facing=south,state=false]
advancedrocketry:spaceelevatorcontroller[facing=west,state=true]
advancedrocketry:spaceelevatorcontroller[facing=west,state=false]
advancedrocketry:spaceelevatorcontroller[facing=east,state=true]
advancedrocketry:spaceelevatorcontroller[facing=east,state=false]
advancedrocketry:beacon[facing=north,state=true]
advancedrocketry:beacon[facing=north,state=false]
advancedrocketry:beacon[facing=south,state=true]
advancedrocketry:beacon[facing=south,state=false]
advancedrocketry:beacon[facing=west,state=true]
advancedrocketry:beacon[facing=west,state=false]
advancedrocketry:beacon[facing=east,state=true]
advancedrocketry:beacon[facing=east,state=false]
advancedrocketry:planks[variant=alien]
advancedrocketry:thermitetorch[facing=up]
advancedrocketry:thermitetorch[facing=north]
advancedrocketry:thermitetorch[facing=south]
advancedrocketry:thermitetorch[facing=west]
advancedrocketry:thermitetorch[facing=east]
advancedrocketry:wirelesstransciever[facing=north,state=true]
advancedrocketry:wirelesstransciever[facing=north,state=false]
advancedrocketry:wirelesstransciever[facing=south,state=true]
advancedrocketry:wirelesstransciever[facing=south,state=false]
advancedrocketry:wirelesstransciever[facing=west,state=true]
advancedrocketry:wirelesstransciever[facing=west,state=false]
advancedrocketry:wirelesstransciever[facing=east,state=true]
advancedrocketry:wirelesstransciever[facing=east,state=false]
advancedrocketry:blockpump[facing=north,state=true]
advancedrocketry:blockpump[facing=north,state=false]
advancedrocketry:blockpump[facing=south,state=true]
advancedrocketry:blockpump[facing=south,state=false]
advancedrocketry:blockpump[facing=west,state=true]
advancedrocketry:blockpump[facing=west,state=false]
advancedrocketry:blockpump[facing=east,state=true]
advancedrocketry:blockpump[facing=east,state=false]
advancedrocketry:centrifuge[facing=north,state=true]
advancedrocketry:centrifuge[facing=north,state=false]
advancedrocketry:centrifuge[facing=south,state=true]
advancedrocketry:centrifuge[facing=south,state=false]
advancedrocketry:centrifuge[facing=west,state=true]
advancedrocketry:centrifuge[facing=west,state=false]
advancedrocketry:centrifuge[facing=east,state=true]
advancedrocketry:centrifuge[facing=east,state=false]
advancedrocketry:basalt
advancedrocketry:landingfloat
advancedrocketry:gravitymachine[facing=north,state=true]
advancedrocketry:gravitymachine[facing=north,state=false]
advancedrocketry:gravitymachine[facing=south,state=true]
advancedrocketry:gravitymachine[facing=south,state=false]
advancedrocketry:gravitymachine[facing=west,state=true]
advancedrocketry:gravitymachine[facing=west,state=false]
advancedrocketry:gravitymachine[facing=east,state=true]
advancedrocketry:gravitymachine[facing=east,state=false]
advancedrocketry:spacelaser[facing=north,state=true]
advancedrocketry:spacelaser[facing=north,state=false]
advancedrocketry:spacelaser[facing=south,state=true]
advancedrocketry:spacelaser[facing=south,state=false]
advancedrocketry:spacelaser[facing=west,state=true]
advancedrocketry:spacelaser[facing=west,state=false]
advancedrocketry:spacelaser[facing=east,state=true]
advancedrocketry:spacelaser[facing=east,state=false]
advancedrocketry:metal0[varient=0]
advancedrocketry:metal0[varient=1]
advancedrocketry:metal0[varient=2]
advancedrocketry:metal0[varient=3]
advancedrocketry:metal0[varient=4]
advancedrocketry:metal0[varient=5]
advancedrocketry:metal0[varient=6]
advancedrocketry:metal0[varient=7]
advancedrocketry:metal0[varient=8]
advancedrocketry:metal0[varient=9]
advancedrocketry:metal0[varient=10]
advancedrocketry:metal0[varient=11]
advancedrocketry:metal0[varient=12]
advancedrocketry:metal0[varient=13]
advancedrocketry:metal0[varient=14]
advancedrocketry:metal0[varient=15]
thaumcraft:ore_amber
thaumcraft:ore_cinnabar
thaumcraft:ore_quartz
thaumcraft:crystal_aer[gen=1,size=0]
thaumcraft:crystal_aer[gen=1,size=1]
thaumcraft:crystal_aer[gen=1,size=2]
thaumcraft:crystal_aer[gen=1,size=3]
thaumcraft:crystal_aer[gen=2,size=0]
thaumcraft:crystal_aer[gen=2,size=1]
thaumcraft:crystal_aer[gen=2,size=2]
thaumcraft:crystal_aer[gen=2,size=3]
thaumcraft:crystal_aer[gen=3,size=0]
thaumcraft:crystal_aer[gen=3,size=1]
thaumcraft:crystal_aer[gen=3,size=2]
thaumcraft:crystal_aer[gen=3,size=3]
thaumcraft:crystal_aer[gen=4,size=0]
thaumcraft:crystal_aer[gen=4,size=1]
thaumcraft:crystal_aer[gen=4,size=2]
thaumcraft:crystal_aer[gen=4,size=3]
thaumcraft:crystal_ignis[gen=1,size=0]
thaumcraft:crystal_ignis[gen=1,size=1]
thaumcraft:crystal_ignis[gen=1,size=2]
thaumcraft:crystal_ignis[gen=1,size=3]
thaumcraft:crystal_ignis[gen=2,size=0]
thaumcraft:crystal_ignis[gen=2,size=1]
thaumcraft:crystal_ignis[gen=2,size=2]
thaumcraft:crystal_ignis[gen=2,size=3]
thaumcraft:crystal_ignis[gen=3,size=0]
thaumcraft:crystal_ignis[gen=3,size=1]
thaumcraft:crystal_ignis[gen=3,size=2]
thaumcraft:crystal_ignis[gen=3,size=3]
thaumcraft:crystal_ignis[gen=4,size=0]
thaumcraft:crystal_ignis[gen=4,size=1]
thaumcraft:crystal_ignis[gen=4,size=2]
thaumcraft:crystal_ignis[gen=4,size=3]
thaumcraft:crystal_aqua[gen=1,size=0]
thaumcraft:crystal_aqua[gen=1,size=1]
thaumcraft:crystal_aqua[gen=1,size=2]
thaumcraft:crystal_aqua[gen=1,size=3]
thaumcraft:crystal_aqua[gen=2,size=0]
thaumcraft:crystal_aqua[gen=2,size=1]
thaumcraft:crystal_aqua[gen=2,size=2]
thaumcraft:crystal_aqua[gen=2,size=3]
thaumcraft:crystal_aqua[gen=3,size=0]
thaumcraft:crystal_aqua[gen=3,size=1]
thaumcraft:crystal_aqua[gen=3,size=2]
thaumcraft:crystal_aqua[gen=3,size=3]
thaumcraft:crystal_aqua[gen=4,size=0]
thaumcraft:crystal_aqua[gen=4,size=1]
thaumcraft:crystal_aqua[gen=4,size=2]
thaumcraft:crystal_aqua[gen=4,size=3]
thaumcraft:crystal_terra[gen=1,size=0]
thaumcraft:crystal_terra[gen=1,size=1]
thaumcraft:crystal_terra[gen=1,size=2]
thaumcraft:crystal_terra[gen=1,size=3]
thaumcraft:crystal_terra[gen=2,size=0]
thaumcraft:crystal_terra[gen=2,size=1]
thaumcraft:crystal_terra[gen=2,size=2]
thaumcraft:crystal_terra[gen=2,size=3]
thaumcraft:crystal_terra[gen=3,size=0]
thaumcraft:crystal_terra[gen=3,size=1]
thaumcraft:crystal_terra[gen=3,size=2]
thaumcraft:crystal_terra[gen=3,size=3]
thaumcraft:crystal_terra[gen=4,size=0]
thaumcraft:crystal_terra[gen=4,size=1]
thaumcraft:crystal_terra[gen=4,size=2]
thaumcraft:crystal_terra[gen=4,size=3]
thaumcraft:crystal_ordo[gen=1,size=0]
thaumcraft:crystal_ordo[gen=1,size=1]
thaumcraft:crystal_ordo[gen=1,size=2]
thaumcraft:crystal_ordo[gen=1,size=3]
thaumcraft:crystal_ordo[gen=2,size=0]
thaumcraft:crystal_ordo[gen=2,size=1]
thaumcraft:crystal_ordo[gen=2,size=2]
thaumcraft:crystal_ordo[gen=2,size=3]
thaumcraft:crystal_ordo[gen=3,size=0]
thaumcraft:crystal_ordo[gen=3,size=1]
thaumcraft:crystal_ordo[gen=3,size=2]
thaumcraft:crystal_ordo[gen=3,size=3]
thaumcraft:crystal_ordo[gen=4,size=0]
thaumcraft:crystal_ordo[gen=4,size=1]
thaumcraft:crystal_ordo[gen=4,size=2]
thaumcraft:crystal_ordo[gen=4,size=3]
thaumcraft:crystal_perditio[gen=1,size=0]
thaumcraft:crystal_perditio[gen=1,size=1]
thaumcraft:crystal_perditio[gen=1,size=2]
thaumcraft:crystal_perditio[gen=1,size=3]
thaumcraft:crystal_perditio[gen=2,size=0]
thaumcraft:crystal_perditio[gen=2,size=1]
thaumcraft:crystal_perditio[gen=2,size=2]
thaumcraft:crystal_perditio[gen=2,size=3]
thaumcraft:crystal_perditio[gen=3,size=0]
thaumcraft:crystal_perditio[gen=3,size=1]
thaumcraft:crystal_perditio[gen=3,size=2]
thaumcraft:crystal_perditio[gen=3,size=3]
thaumcraft:crystal_perditio[gen=4,size=0]
thaumcraft:crystal_perditio[gen=4,size=1]
thaumcraft:crystal_perditio[gen=4,size=2]
thaumcraft:crystal_perditio[gen=4,size=3]
thaumcraft:crystal_vitium[gen=1,size=0]
thaumcraft:crystal_vitium[gen=1,size=1]
thaumcraft:crystal_vitium[gen=1,size=2]
thaumcraft:crystal_vitium[gen=1,size=3]
thaumcraft:crystal_vitium[gen=2,size=0]
thaumcraft:crystal_vitium[gen=2,size=1]
thaumcraft:crystal_vitium[gen=2,size=2]
thaumcraft:crystal_vitium[gen=2,size=3]
thaumcraft:crystal_vitium[gen=3,size=0]
thaumcraft:crystal_vitium[gen=3,size=1]
thaumcraft:crystal_vitium[gen=3,size=2]
thaumcraft:crystal_vitium[gen=3,size=3]
thaumcraft:crystal_vitium[gen=4,size=0]
thaumcraft:crystal_vitium[gen=4,size=1]
thaumcraft:crystal_vitium[gen=4,size=2]
thaumcraft:crystal_vitium[gen=4,size=3]
thaumcraft:stone_arcane
thaumcraft:stone_arcane_brick
thaumcraft:stone_ancient
thaumcraft:stone_ancient_tile
thaumcraft:stone_ancient_rock
thaumcraft:stone_ancient_glyphed
thaumcraft:stone_ancient_doorway
thaumcraft:stone_eldritch_tile
thaumcraft:stone_porous
thaumcraft:stairs_arcane[facing=north,half=top,shape=straight]
thaumcraft:stairs_arcane[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_arcane[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_arcane[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_arcane[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane[facing=south,half=top,shape=straight]
thaumcraft:stairs_arcane[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_arcane[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_arcane[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_arcane[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane[facing=west,half=top,shape=straight]
thaumcraft:stairs_arcane[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_arcane[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_arcane[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_arcane[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane[facing=east,half=top,shape=straight]
thaumcraft:stairs_arcane[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_arcane[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_arcane[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_arcane[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=straight]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=straight]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=straight]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=straight]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=outer_right]
thaumcraft:stairs_ancient[facing=north,half=top,shape=straight]
thaumcraft:stairs_ancient[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_ancient[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_ancient[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_ancient[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_ancient[facing=south,half=top,shape=straight]
thaumcraft:stairs_ancient[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_ancient[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_ancient[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_ancient[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_ancient[facing=west,half=top,shape=straight]
thaumcraft:stairs_ancient[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_ancient[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_ancient[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_ancient[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_ancient[facing=east,half=top,shape=straight]
thaumcraft:stairs_ancient[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_ancient[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_ancient[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_ancient[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=outer_right]
thaumcraft:slab_arcane_stone[half=top,variant=default]
thaumcraft:slab_arcane_stone[half=bottom,variant=default]
thaumcraft:slab_double_arcane_stone[variant=default]
thaumcraft:slab_arcane_brick[half=top,variant=default]
thaumcraft:slab_arcane_brick[half=bottom,variant=default]
thaumcraft:slab_double_arcane_brick[variant=default]
thaumcraft:slab_ancient[half=top,variant=default]
thaumcraft:slab_ancient[half=bottom,variant=default]
thaumcraft:slab_double_ancient[variant=default]
thaumcraft:slab_eldritch[half=top,variant=default]
thaumcraft:slab_eldritch[half=bottom,variant=default]
thaumcraft:slab_double_eldritch[variant=default]
thaumcraft:sapling_greatwood[stage=0]
thaumcraft:sapling_greatwood[stage=1]
thaumcraft:sapling_silverwood[stage=0]
thaumcraft:sapling_silverwood[stage=1]
thaumcraft:log_greatwood[axis=x]
thaumcraft:log_greatwood[axis=y]
thaumcraft:log_greatwood[axis=z]
thaumcraft:log_silverwood[axis=x]
thaumcraft:log_silverwood[axis=y]
thaumcraft:log_silverwood[axis=z]
thaumcraft:leaves_greatwood[check_decay=true,decayable=true]
thaumcraft:leaves_greatwood[check_decay=true,decayable=false]
thaumcraft:leaves_greatwood[check_decay=false,decayable=true]
thaumcraft:leaves_greatwood[check_decay=false,decayable=false]
thaumcraft:leaves_silverwood[check_decay=true,decayable=true]
thaumcraft:leaves_silverwood[check_decay=true,decayable=false]
thaumcraft:leaves_silverwood[check_decay=false,decayable=true]
thaumcraft:leaves_silverwood[check_decay=false,decayable=false]
thaumcraft:shimmerleaf
thaumcraft:cinderpearl
thaumcraft:vishroom
thaumcraft:plank_greatwood
thaumcraft:plank_silverwood
thaumcraft:stairs_greatwood[facing=north,half=top,shape=straight]
thaumcraft:stairs_greatwood[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_greatwood[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_greatwood[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_greatwood[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=straight]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=straight]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=straight]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=outer_right]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=straight]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=straight]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=straight]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=straight]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=outer_right]
thaumcraft:slab_greatwood[half=top,variant=default]
thaumcraft:slab_greatwood[half=bottom,variant=default]
thaumcraft:slab_double_greatwood[variant=default]
thaumcraft:slab_silverwood[half=top,variant=default]
thaumcraft:slab_silverwood[half=bottom,variant=default]
thaumcraft:slab_double_silverwood[variant=default]
thaumcraft:amber_block
thaumcraft:amber_brick
thaumcraft:flesh_block
thaumcraft:loot_crate_common
thaumcraft:loot_crate_uncommon
thaumcraft:loot_crate_rare
thaumcraft:loot_urn_common
thaumcraft:loot_urn_uncommon
thaumcraft:loot_urn_rare
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
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thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
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thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
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thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
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thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_crust
thaumcraft:taint_soil
thaumcraft:taint_rock
thaumcraft:taint_geyser
thaumcraft:taint_feature[facing=down]
thaumcraft:taint_feature[facing=up]
thaumcraft:taint_feature[facing=north]
thaumcraft:taint_feature[facing=south]
thaumcraft:taint_feature[facing=west]
thaumcraft:taint_feature[facing=east]
thaumcraft:taint_log[axis=x]
thaumcraft:taint_log[axis=y]
thaumcraft:taint_log[axis=z]
thaumcraft:grass_ambient[snowy=true]
thaumcraft:grass_ambient[snowy=false]
thaumcraft:table_wood
thaumcraft:table_stone
thaumcraft:pedestal_arcane[charge=0]
thaumcraft:pedestal_arcane[charge=1]
thaumcraft:pedestal_arcane[charge=2]
thaumcraft:pedestal_arcane[charge=3]
thaumcraft:pedestal_arcane[charge=4]
thaumcraft:pedestal_arcane[charge=5]
thaumcraft:pedestal_arcane[charge=6]
thaumcraft:pedestal_arcane[charge=7]
thaumcraft:pedestal_arcane[charge=8]
thaumcraft:pedestal_arcane[charge=9]
thaumcraft:pedestal_arcane[charge=10]
thaumcraft:pedestal_arcane[charge=11]
thaumcraft:pedestal_arcane[charge=12]
thaumcraft:pedestal_arcane[charge=13]
thaumcraft:pedestal_arcane[charge=14]
thaumcraft:pedestal_arcane[charge=15]
thaumcraft:pedestal_ancient[charge=0]
thaumcraft:pedestal_ancient[charge=1]
thaumcraft:pedestal_ancient[charge=2]
thaumcraft:pedestal_ancient[charge=3]
thaumcraft:pedestal_ancient[charge=4]
thaumcraft:pedestal_ancient[charge=5]
thaumcraft:pedestal_ancient[charge=6]
thaumcraft:pedestal_ancient[charge=7]
thaumcraft:pedestal_ancient[charge=8]
thaumcraft:pedestal_ancient[charge=9]
thaumcraft:pedestal_ancient[charge=10]
thaumcraft:pedestal_ancient[charge=11]
thaumcraft:pedestal_ancient[charge=12]
thaumcraft:pedestal_ancient[charge=13]
thaumcraft:pedestal_ancient[charge=14]
thaumcraft:pedestal_ancient[charge=15]
thaumcraft:pedestal_eldritch[charge=0]
thaumcraft:pedestal_eldritch[charge=1]
thaumcraft:pedestal_eldritch[charge=2]
thaumcraft:pedestal_eldritch[charge=3]
thaumcraft:pedestal_eldritch[charge=4]
thaumcraft:pedestal_eldritch[charge=5]
thaumcraft:pedestal_eldritch[charge=6]
thaumcraft:pedestal_eldritch[charge=7]
thaumcraft:pedestal_eldritch[charge=8]
thaumcraft:pedestal_eldritch[charge=9]
thaumcraft:pedestal_eldritch[charge=10]
thaumcraft:pedestal_eldritch[charge=11]
thaumcraft:pedestal_eldritch[charge=12]
thaumcraft:pedestal_eldritch[charge=13]
thaumcraft:pedestal_eldritch[charge=14]
thaumcraft:pedestal_eldritch[charge=15]
thaumcraft:metal_brass
thaumcraft:metal_thaumium
thaumcraft:metal_void
thaumcraft:metal_alchemical
thaumcraft:metal_alchemical_advanced
thaumcraft:paving_stone_travel
thaumcraft:paving_stone_barrier
thaumcraft:pillar_arcane[facing=north]
thaumcraft:pillar_arcane[facing=south]
thaumcraft:pillar_arcane[facing=west]
thaumcraft:pillar_arcane[facing=east]
thaumcraft:pillar_ancient[facing=north]
thaumcraft:pillar_ancient[facing=south]
thaumcraft:pillar_ancient[facing=west]
thaumcraft:pillar_ancient[facing=east]
thaumcraft:pillar_eldritch[facing=north]
thaumcraft:pillar_eldritch[facing=south]
thaumcraft:pillar_eldritch[facing=west]
thaumcraft:pillar_eldritch[facing=east]
thaumcraft:matrix_speed
thaumcraft:matrix_cost
thaumcraft:candle_white
thaumcraft:candle_orange
thaumcraft:candle_magenta
thaumcraft:candle_lightblue
thaumcraft:candle_yellow
thaumcraft:candle_lime
thaumcraft:candle_pink
thaumcraft:candle_gray
thaumcraft:candle_silver
thaumcraft:candle_cyan
thaumcraft:candle_purple
thaumcraft:candle_blue
thaumcraft:candle_brown
thaumcraft:candle_green
thaumcraft:candle_red
thaumcraft:candle_black
thaumcraft:banner_white
thaumcraft:banner_orange
thaumcraft:banner_magenta
thaumcraft:banner_lightblue
thaumcraft:banner_yellow
thaumcraft:banner_lime
thaumcraft:banner_pink
thaumcraft:banner_gray
thaumcraft:banner_silver
thaumcraft:banner_cyan
thaumcraft:banner_purple
thaumcraft:banner_blue
thaumcraft:banner_brown
thaumcraft:banner_green
thaumcraft:banner_red
thaumcraft:banner_black
thaumcraft:banner_crimson_cult
thaumcraft:nitor_white
thaumcraft:nitor_orange
thaumcraft:nitor_magenta
thaumcraft:nitor_lightblue
thaumcraft:nitor_yellow
thaumcraft:nitor_lime
thaumcraft:nitor_pink
thaumcraft:nitor_gray
thaumcraft:nitor_silver
thaumcraft:nitor_cyan
thaumcraft:nitor_purple
thaumcraft:nitor_blue
thaumcraft:nitor_brown
thaumcraft:nitor_green
thaumcraft:nitor_red
thaumcraft:nitor_black
thaumcraft:vis_battery[charge=0]
thaumcraft:vis_battery[charge=1]
thaumcraft:vis_battery[charge=2]
thaumcraft:vis_battery[charge=3]
thaumcraft:vis_battery[charge=4]
thaumcraft:vis_battery[charge=5]
thaumcraft:vis_battery[charge=6]
thaumcraft:vis_battery[charge=7]
thaumcraft:vis_battery[charge=8]
thaumcraft:vis_battery[charge=9]
thaumcraft:vis_battery[charge=10]
thaumcraft:inlay[charge=0,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=0,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=0,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=0,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=0,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=0,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=0,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=0,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=0,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=0,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=0,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=0,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=0,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=0,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=0,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=0,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=0,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=0,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=0,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=0,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=0,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=0,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=0,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=0,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=0,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=0,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=0,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=0,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=0,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=0,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=0,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=0,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=0,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=0,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=0,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=0,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=0,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=0,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=0,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=0,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=0,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=0,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=0,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=0,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=0,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=0,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=0,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=0,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=0,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=0,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=0,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=0,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=0,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=0,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=0,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=0,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=0,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=0,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=0,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=0,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=0,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=1,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=1,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=1,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=1,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=1,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=1,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=1,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=1,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=1,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=1,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=1,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=1,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=1,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=1,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=1,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=1,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=1,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=1,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=1,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=1,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=1,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=1,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=1,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=1,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=1,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=1,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=1,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=1,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=1,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=1,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=1,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=1,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=1,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=1,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=1,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=1,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=1,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=1,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=1,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=1,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=1,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=1,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=1,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=1,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=1,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=1,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=1,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=1,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=1,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=1,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=1,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=1,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=1,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=1,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=1,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=1,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=1,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=1,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=1,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=1,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=2,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=2,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=2,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=2,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=2,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=2,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=2,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=2,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=2,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=2,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=2,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=2,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=2,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=2,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=2,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=2,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=2,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=2,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=2,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=2,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=2,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=2,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=2,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=2,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=2,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=2,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=2,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=2,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=2,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=2,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=2,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=2,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=2,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=2,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=2,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=2,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=2,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=2,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=2,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=2,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=2,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=2,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=2,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=2,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=2,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=2,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=2,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=2,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=2,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=2,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=2,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=2,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=2,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=2,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=2,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=2,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=2,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=2,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=2,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=2,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=3,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=3,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=3,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=3,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=3,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=3,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=3,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=3,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=3,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=3,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=3,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=3,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=3,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=3,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=3,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=3,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=3,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=3,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=3,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=3,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=3,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=3,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=3,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=3,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=3,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=3,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=3,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=3,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=3,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=3,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=3,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=3,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=3,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=3,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=3,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=3,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=3,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=3,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=3,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=3,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=3,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=3,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=3,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=3,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=3,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=3,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=3,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=3,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=3,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=3,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=3,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=3,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=3,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=3,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=3,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=3,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=3,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=3,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=3,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=3,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=4,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=4,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=4,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=4,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=4,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=4,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=4,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=4,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=4,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=4,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=4,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=4,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=4,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=4,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=4,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=4,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=4,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=4,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=4,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=4,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=4,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=4,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=4,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=4,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=4,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=4,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=4,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=4,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=4,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=4,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=4,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=4,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=4,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=4,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=4,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=4,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=4,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=4,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=4,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=4,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=4,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=4,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=4,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=4,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=4,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=4,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=4,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=4,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=4,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=4,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=4,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=4,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=4,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=4,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=4,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=4,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=4,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=4,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=4,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=4,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=5,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=5,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=5,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=5,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=5,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=5,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=5,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=5,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=5,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=5,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=5,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=5,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=5,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=5,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=5,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=5,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=5,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=5,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=5,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=5,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=5,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=5,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=5,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=5,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=5,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=5,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=5,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=5,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=5,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=5,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=5,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=5,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=5,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=5,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=5,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=5,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=5,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=5,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=5,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=5,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=5,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=5,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=5,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=5,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=5,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=5,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=5,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=5,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=5,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=5,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=5,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=5,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=5,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=5,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=5,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=5,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=5,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=5,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=5,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=5,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=6,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=6,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=6,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=6,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=6,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=6,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=6,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=6,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=6,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=6,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=6,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=6,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=6,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=6,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=6,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=6,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=6,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=6,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=6,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=6,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=6,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=6,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=6,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=6,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=6,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=6,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=6,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=6,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=6,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=6,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=6,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=6,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=6,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=6,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=6,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=6,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=6,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=6,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=6,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=6,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=6,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=6,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=6,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=6,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=6,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=6,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=6,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=6,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=6,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=6,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=6,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=6,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=6,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=6,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=6,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=6,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=6,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=6,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=6,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=6,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=7,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=7,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=7,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=7,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=7,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=7,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=7,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=7,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=7,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=7,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=7,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=7,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=7,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=7,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=7,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=7,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=7,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=7,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=7,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=7,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=7,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=7,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=7,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=7,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=7,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=7,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=7,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=7,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=7,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=7,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=7,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=7,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=7,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=7,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=7,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=7,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=7,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=7,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=7,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=7,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=7,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=7,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=7,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=7,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=7,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=7,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=7,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=7,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=7,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=7,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=7,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=7,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=7,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=7,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=7,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=7,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=7,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=7,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=7,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=7,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=8,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=8,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=8,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=8,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=8,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=8,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=8,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=8,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=8,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=8,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=8,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=8,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=8,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=8,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=8,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=8,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=8,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=8,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=8,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=8,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=8,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=8,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=8,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=8,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=8,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=8,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=8,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=8,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=8,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=8,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=8,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=8,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=8,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=8,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=8,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=8,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=8,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=8,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=8,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=8,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=8,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=8,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=8,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=8,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=8,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=8,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=8,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=8,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=8,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=8,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=8,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=8,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=8,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=8,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=8,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=8,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=8,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=8,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=8,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=8,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=9,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=9,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=9,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=9,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=9,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=9,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=9,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=9,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=9,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=9,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=9,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=9,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=9,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=9,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=9,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=9,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=9,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=9,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=9,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=9,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=9,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=9,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=9,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=9,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=9,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=9,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=9,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=9,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=9,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=9,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=9,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=9,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=9,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=9,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=9,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=9,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=9,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=9,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=9,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=9,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=9,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=9,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=9,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=9,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=9,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=9,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=9,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=9,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=9,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=9,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=9,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=9,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=9,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=9,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=9,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=9,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=9,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=9,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=9,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=9,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=10,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=10,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=10,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=10,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=10,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=10,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=10,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=10,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=10,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=10,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=10,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=10,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=10,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=10,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=10,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=10,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=10,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=10,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=10,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=10,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=10,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=10,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=10,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=10,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=10,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=10,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=10,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=10,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=10,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=10,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=10,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=10,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=10,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=10,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=10,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=10,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=10,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=10,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=10,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=10,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=10,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=10,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=10,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=10,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=10,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=10,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=10,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=10,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=10,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=10,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=10,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=10,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=10,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=10,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=10,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=10,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=10,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=10,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=10,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=10,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=11,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=11,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=11,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=11,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=11,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=11,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=11,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=11,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=11,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=11,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=11,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=11,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=11,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=11,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=11,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=11,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=11,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=11,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=11,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=11,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=11,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=11,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=11,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=11,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=11,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=11,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=11,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=11,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=11,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=11,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=11,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=11,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=11,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=11,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=11,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=11,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=11,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=11,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=11,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=11,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=11,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=11,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=11,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=11,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=11,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=11,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=11,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=11,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=11,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=11,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=11,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=11,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=11,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=11,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=11,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=11,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=11,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=11,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=11,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=11,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=12,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=12,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=12,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=12,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=12,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=12,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=12,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=12,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=12,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=12,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=12,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=12,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=12,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=12,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=12,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=12,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=12,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=12,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=12,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=12,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=12,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=12,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=12,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=12,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=12,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=12,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=12,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=12,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=12,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=12,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=12,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=12,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=12,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=12,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=12,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=12,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=12,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=12,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=12,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=12,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=12,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=12,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=12,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=12,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=12,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=12,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=12,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=12,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=12,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=12,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=12,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=12,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=12,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=12,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=12,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=12,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=12,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=12,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=12,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=12,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=13,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=13,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=13,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=13,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=13,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=13,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=13,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=13,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=13,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=13,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=13,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=13,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=13,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=13,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=13,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=13,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=13,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=13,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=13,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=13,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=13,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=13,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=13,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=13,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=13,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=13,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=13,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=13,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=13,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=13,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=13,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=13,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=13,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=13,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=13,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=13,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=13,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=13,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=13,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=13,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=13,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=13,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=13,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=13,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=13,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=13,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=13,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=13,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=13,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=13,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=13,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=13,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=13,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=13,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=13,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=13,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=13,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=13,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=13,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=13,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=14,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=14,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=14,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=14,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=14,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=14,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=14,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=14,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=14,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=14,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=14,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=14,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=14,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=14,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=14,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=14,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=14,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=14,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=14,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=14,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=14,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=14,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=14,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=14,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=14,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=14,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=14,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=14,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=14,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=14,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=14,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=14,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=14,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=14,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=14,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=14,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=14,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=14,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=14,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=14,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=14,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=14,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=14,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=14,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=14,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=14,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=14,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=14,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=14,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=14,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=14,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=14,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=14,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=14,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=14,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=14,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=14,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=14,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=14,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=14,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=15,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=15,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=15,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=15,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=15,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=15,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=15,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=15,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=15,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=15,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=15,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=15,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=15,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=15,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=15,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=15,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=15,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=15,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=15,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=15,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=15,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=15,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=15,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=15,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=15,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=15,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=15,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=15,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=15,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=15,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=15,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=15,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=15,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=15,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=15,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=15,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=15,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=15,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=15,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=15,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=15,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=15,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=15,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=15,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=15,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=15,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=15,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=15,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=15,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=15,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=15,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=15,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=15,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=15,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=15,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=15,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=15,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=15,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=15,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=15,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=ext,west=ext]
thaumcraft:arcane_workbench
thaumcraft:arcane_workbench_charger
thaumcraft:dioptra[enabled=true]
thaumcraft:dioptra[enabled=false]
thaumcraft:research_table[facing=north]
thaumcraft:research_table[facing=south]
thaumcraft:research_table[facing=west]
thaumcraft:research_table[facing=east]
thaumcraft:crucible
thaumcraft:arcane_ear[enabled=true,facing=down]
thaumcraft:arcane_ear[enabled=true,facing=up]
thaumcraft:arcane_ear[enabled=true,facing=north]
thaumcraft:arcane_ear[enabled=true,facing=south]
thaumcraft:arcane_ear[enabled=true,facing=west]
thaumcraft:arcane_ear[enabled=true,facing=east]
thaumcraft:arcane_ear[enabled=false,facing=down]
thaumcraft:arcane_ear[enabled=false,facing=up]
thaumcraft:arcane_ear[enabled=false,facing=north]
thaumcraft:arcane_ear[enabled=false,facing=south]
thaumcraft:arcane_ear[enabled=false,facing=west]
thaumcraft:arcane_ear[enabled=false,facing=east]
thaumcraft:arcane_ear_toggle[enabled=true,facing=down]
thaumcraft:arcane_ear_toggle[enabled=true,facing=up]
thaumcraft:arcane_ear_toggle[enabled=true,facing=north]
thaumcraft:arcane_ear_toggle[enabled=true,facing=south]
thaumcraft:arcane_ear_toggle[enabled=true,facing=west]
thaumcraft:arcane_ear_toggle[enabled=true,facing=east]
thaumcraft:arcane_ear_toggle[enabled=false,facing=down]
thaumcraft:arcane_ear_toggle[enabled=false,facing=up]
thaumcraft:arcane_ear_toggle[enabled=false,facing=north]
thaumcraft:arcane_ear_toggle[enabled=false,facing=south]
thaumcraft:arcane_ear_toggle[enabled=false,facing=west]
thaumcraft:arcane_ear_toggle[enabled=false,facing=east]
thaumcraft:lamp_arcane[enabled=true,facing=down]
thaumcraft:lamp_arcane[enabled=true,facing=up]
thaumcraft:lamp_arcane[enabled=true,facing=north]
thaumcraft:lamp_arcane[enabled=true,facing=south]
thaumcraft:lamp_arcane[enabled=true,facing=west]
thaumcraft:lamp_arcane[enabled=true,facing=east]
thaumcraft:lamp_arcane[enabled=false,facing=down]
thaumcraft:lamp_arcane[enabled=false,facing=up]
thaumcraft:lamp_arcane[enabled=false,facing=north]
thaumcraft:lamp_arcane[enabled=false,facing=south]
thaumcraft:lamp_arcane[enabled=false,facing=west]
thaumcraft:lamp_arcane[enabled=false,facing=east]
thaumcraft:lamp_fertility[enabled=true,facing=down]
thaumcraft:lamp_fertility[enabled=true,facing=up]
thaumcraft:lamp_fertility[enabled=true,facing=north]
thaumcraft:lamp_fertility[enabled=true,facing=south]
thaumcraft:lamp_fertility[enabled=true,facing=west]
thaumcraft:lamp_fertility[enabled=true,facing=east]
thaumcraft:lamp_fertility[enabled=false,facing=down]
thaumcraft:lamp_fertility[enabled=false,facing=up]
thaumcraft:lamp_fertility[enabled=false,facing=north]
thaumcraft:lamp_fertility[enabled=false,facing=south]
thaumcraft:lamp_fertility[enabled=false,facing=west]
thaumcraft:lamp_fertility[enabled=false,facing=east]
thaumcraft:lamp_growth[enabled=true,facing=down]
thaumcraft:lamp_growth[enabled=true,facing=up]
thaumcraft:lamp_growth[enabled=true,facing=north]
thaumcraft:lamp_growth[enabled=true,facing=south]
thaumcraft:lamp_growth[enabled=true,facing=west]
thaumcraft:lamp_growth[enabled=true,facing=east]
thaumcraft:lamp_growth[enabled=false,facing=down]
thaumcraft:lamp_growth[enabled=false,facing=up]
thaumcraft:lamp_growth[enabled=false,facing=north]
thaumcraft:lamp_growth[enabled=false,facing=south]
thaumcraft:lamp_growth[enabled=false,facing=west]
thaumcraft:lamp_growth[enabled=false,facing=east]
thaumcraft:levitator[enabled=true,facing=down]
thaumcraft:levitator[enabled=true,facing=up]
thaumcraft:levitator[enabled=true,facing=north]
thaumcraft:levitator[enabled=true,facing=south]
thaumcraft:levitator[enabled=true,facing=west]
thaumcraft:levitator[enabled=true,facing=east]
thaumcraft:levitator[enabled=false,facing=down]
thaumcraft:levitator[enabled=false,facing=up]
thaumcraft:levitator[enabled=false,facing=north]
thaumcraft:levitator[enabled=false,facing=south]
thaumcraft:levitator[enabled=false,facing=west]
thaumcraft:levitator[enabled=false,facing=east]
thaumcraft:centrifuge
thaumcraft:bellows[enabled=true,facing=down]
thaumcraft:bellows[enabled=true,facing=up]
thaumcraft:bellows[enabled=true,facing=north]
thaumcraft:bellows[enabled=true,facing=south]
thaumcraft:bellows[enabled=true,facing=west]
thaumcraft:bellows[enabled=true,facing=east]
thaumcraft:bellows[enabled=false,facing=down]
thaumcraft:bellows[enabled=false,facing=up]
thaumcraft:bellows[enabled=false,facing=north]
thaumcraft:bellows[enabled=false,facing=south]
thaumcraft:bellows[enabled=false,facing=west]
thaumcraft:bellows[enabled=false,facing=east]
thaumcraft:smelter_basic[enabled=true,facing=north]
thaumcraft:smelter_basic[enabled=true,facing=south]
thaumcraft:smelter_basic[enabled=true,facing=west]
thaumcraft:smelter_basic[enabled=true,facing=east]
thaumcraft:smelter_basic[enabled=false,facing=north]
thaumcraft:smelter_basic[enabled=false,facing=south]
thaumcraft:smelter_basic[enabled=false,facing=west]
thaumcraft:smelter_basic[enabled=false,facing=east]
thaumcraft:smelter_thaumium[enabled=true,facing=north]
thaumcraft:smelter_thaumium[enabled=true,facing=south]
thaumcraft:smelter_thaumium[enabled=true,facing=west]
thaumcraft:smelter_thaumium[enabled=true,facing=east]
thaumcraft:smelter_thaumium[enabled=false,facing=north]
thaumcraft:smelter_thaumium[enabled=false,facing=south]
thaumcraft:smelter_thaumium[enabled=false,facing=west]
thaumcraft:smelter_thaumium[enabled=false,facing=east]
thaumcraft:smelter_void[enabled=true,facing=north]
thaumcraft:smelter_void[enabled=true,facing=south]
thaumcraft:smelter_void[enabled=true,facing=west]
thaumcraft:smelter_void[enabled=true,facing=east]
thaumcraft:smelter_void[enabled=false,facing=north]
thaumcraft:smelter_void[enabled=false,facing=south]
thaumcraft:smelter_void[enabled=false,facing=west]
thaumcraft:smelter_void[enabled=false,facing=east]
thaumcraft:smelter_aux[facing=north]
thaumcraft:smelter_aux[facing=south]
thaumcraft:smelter_aux[facing=west]
thaumcraft:smelter_aux[facing=east]
thaumcraft:smelter_vent[facing=north]
thaumcraft:smelter_vent[facing=south]
thaumcraft:smelter_vent[facing=west]
thaumcraft:smelter_vent[facing=east]
thaumcraft:alembic
thaumcraft:recharge_pedestal
thaumcraft:wand_workbench
thaumcraft:hungry_chest[facing=north]
thaumcraft:hungry_chest[facing=south]
thaumcraft:hungry_chest[facing=west]
thaumcraft:hungry_chest[facing=east]
thaumcraft:tube[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_valve[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_valve[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_valve[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_valve[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_valve[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_valve[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_valve[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_valve[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_valve[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_valve[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_valve[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_valve[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_valve[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_valve[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_valve[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_valve[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_valve[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_valve[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_valve[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_valve[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_valve[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_valve[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_valve[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_valve[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_valve[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_valve[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_valve[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_valve[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_valve[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_valve[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_valve[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_valve[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_valve[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_valve[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_valve[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_valve[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_valve[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_valve[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_valve[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_valve[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_valve[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_valve[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_valve[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_valve[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_valve[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_valve[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_valve[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_valve[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_valve[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_valve[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_valve[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_valve[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_valve[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_valve[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_valve[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_valve[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_valve[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_valve[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_valve[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_valve[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_valve[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_valve[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_valve[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_valve[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_filter[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_filter[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_filter[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_filter[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_filter[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_filter[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_filter[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_filter[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_filter[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_filter[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_filter[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_filter[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_filter[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_filter[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_filter[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_filter[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_filter[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_filter[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_filter[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_filter[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_filter[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_filter[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_filter[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_filter[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_filter[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_filter[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_filter[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_filter[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_filter[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_filter[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_filter[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_filter[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_filter[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_filter[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_filter[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_filter[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_filter[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_filter[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_filter[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_filter[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_filter[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_filter[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_filter[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_filter[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_filter[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_filter[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_filter[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_filter[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_filter[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_filter[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_filter[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_filter[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_filter[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_filter[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_filter[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_filter[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_filter[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_filter[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_filter[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_filter[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_filter[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_filter[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_filter[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_filter[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:jar_normal
thaumcraft:jar_void
thaumcraft:jar_brain
thaumcraft:infusion_matrix
thaumcraft:infernal_furnace[facing=north]
thaumcraft:infernal_furnace[facing=south]
thaumcraft:infernal_furnace[facing=west]
thaumcraft:infernal_furnace[facing=east]
thaumcraft:everfull_urn
thaumcraft:thaumatorium[facing=north]
thaumcraft:thaumatorium[facing=south]
thaumcraft:thaumatorium[facing=west]
thaumcraft:thaumatorium[facing=east]
thaumcraft:thaumatorium_top[facing=north]
thaumcraft:thaumatorium_top[facing=south]
thaumcraft:thaumatorium_top[facing=west]
thaumcraft:thaumatorium_top[facing=east]
thaumcraft:brain_box[facing=down]
thaumcraft:brain_box[facing=up]
thaumcraft:brain_box[facing=north]
thaumcraft:brain_box[facing=south]
thaumcraft:brain_box[facing=west]
thaumcraft:brain_box[facing=east]
thaumcraft:spa
thaumcraft:golem_builder[facing=north]
thaumcraft:golem_builder[facing=south]
thaumcraft:golem_builder[facing=west]
thaumcraft:golem_builder[facing=east]
thaumcraft:mirror[facing=down]
thaumcraft:mirror[facing=up]
thaumcraft:mirror[facing=north]
thaumcraft:mirror[facing=south]
thaumcraft:mirror[facing=west]
thaumcraft:mirror[facing=east]
thaumcraft:mirror_essentia[facing=down]
thaumcraft:mirror_essentia[facing=up]
thaumcraft:mirror_essentia[facing=north]
thaumcraft:mirror_essentia[facing=south]
thaumcraft:mirror_essentia[facing=west]
thaumcraft:mirror_essentia[facing=east]
thaumcraft:essentia_input[facing=down]
thaumcraft:essentia_input[facing=up]
thaumcraft:essentia_input[facing=north]
thaumcraft:essentia_input[facing=south]
thaumcraft:essentia_input[facing=west]
thaumcraft:essentia_input[facing=east]
thaumcraft:essentia_output[facing=down]
thaumcraft:essentia_output[facing=up]
thaumcraft:essentia_output[facing=north]
thaumcraft:essentia_output[facing=south]
thaumcraft:essentia_output[facing=west]
thaumcraft:essentia_output[facing=east]
thaumcraft:redstone_relay[enabled=true,facing=north]
thaumcraft:redstone_relay[enabled=true,facing=south]
thaumcraft:redstone_relay[enabled=true,facing=west]
thaumcraft:redstone_relay[enabled=true,facing=east]
thaumcraft:redstone_relay[enabled=false,facing=north]
thaumcraft:redstone_relay[enabled=false,facing=south]
thaumcraft:redstone_relay[enabled=false,facing=west]
thaumcraft:redstone_relay[enabled=false,facing=east]
thaumcraft:pattern_crafter[enabled=true,facing=north]
thaumcraft:pattern_crafter[enabled=true,facing=south]
thaumcraft:pattern_crafter[enabled=true,facing=west]
thaumcraft:pattern_crafter[enabled=true,facing=east]
thaumcraft:pattern_crafter[enabled=false,facing=north]
thaumcraft:pattern_crafter[enabled=false,facing=south]
thaumcraft:pattern_crafter[enabled=false,facing=west]
thaumcraft:pattern_crafter[enabled=false,facing=east]
thaumcraft:potion_sprayer[enabled=true,facing=down]
thaumcraft:potion_sprayer[enabled=true,facing=up]
thaumcraft:potion_sprayer[enabled=true,facing=north]
thaumcraft:potion_sprayer[enabled=true,facing=south]
thaumcraft:potion_sprayer[enabled=true,facing=west]
thaumcraft:potion_sprayer[enabled=true,facing=east]
thaumcraft:potion_sprayer[enabled=false,facing=down]
thaumcraft:potion_sprayer[enabled=false,facing=up]
thaumcraft:potion_sprayer[enabled=false,facing=north]
thaumcraft:potion_sprayer[enabled=false,facing=south]
thaumcraft:potion_sprayer[enabled=false,facing=west]
thaumcraft:potion_sprayer[enabled=false,facing=east]
thaumcraft:activator_rail[powered=true,shape=north_south]
thaumcraft:activator_rail[powered=true,shape=east_west]
thaumcraft:activator_rail[powered=true,shape=ascending_east]
thaumcraft:activator_rail[powered=true,shape=ascending_west]
thaumcraft:activator_rail[powered=true,shape=ascending_north]
thaumcraft:activator_rail[powered=true,shape=ascending_south]
thaumcraft:activator_rail[powered=false,shape=north_south]
thaumcraft:activator_rail[powered=false,shape=east_west]
thaumcraft:activator_rail[powered=false,shape=ascending_east]
thaumcraft:activator_rail[powered=false,shape=ascending_west]
thaumcraft:activator_rail[powered=false,shape=ascending_north]
thaumcraft:activator_rail[powered=false,shape=ascending_south]
thaumcraft:stabilizer
thaumcraft:vis_generator[enabled=true,facing=down]
thaumcraft:vis_generator[enabled=true,facing=up]
thaumcraft:vis_generator[enabled=true,facing=north]
thaumcraft:vis_generator[enabled=true,facing=south]
thaumcraft:vis_generator[enabled=true,facing=west]
thaumcraft:vis_generator[enabled=true,facing=east]
thaumcraft:vis_generator[enabled=false,facing=down]
thaumcraft:vis_generator[enabled=false,facing=up]
thaumcraft:vis_generator[enabled=false,facing=north]
thaumcraft:vis_generator[enabled=false,facing=south]
thaumcraft:vis_generator[enabled=false,facing=west]
thaumcraft:vis_generator[enabled=false,facing=east]
thaumcraft:condenser[enabled=true]
thaumcraft:condenser[enabled=false]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:void_siphon[enabled=true]
thaumcraft:void_siphon[enabled=false]
thaumcraft:flux_goo[level=0]
thaumcraft:flux_goo[level=1]
thaumcraft:flux_goo[level=2]
thaumcraft:flux_goo[level=3]
thaumcraft:flux_goo[level=4]
thaumcraft:flux_goo[level=5]
thaumcraft:flux_goo[level=6]
thaumcraft:flux_goo[level=7]
thaumcraft:flux_goo[level=8]
thaumcraft:flux_goo[level=9]
thaumcraft:flux_goo[level=10]
thaumcraft:flux_goo[level=11]
thaumcraft:flux_goo[level=12]
thaumcraft:flux_goo[level=13]
thaumcraft:flux_goo[level=14]
thaumcraft:flux_goo[level=15]
thaumcraft:liquid_death[level=0]
thaumcraft:liquid_death[level=1]
thaumcraft:liquid_death[level=2]
thaumcraft:liquid_death[level=3]
thaumcraft:liquid_death[level=4]
thaumcraft:liquid_death[level=5]
thaumcraft:liquid_death[level=6]
thaumcraft:liquid_death[level=7]
thaumcraft:liquid_death[level=8]
thaumcraft:liquid_death[level=9]
thaumcraft:liquid_death[level=10]
thaumcraft:liquid_death[level=11]
thaumcraft:liquid_death[level=12]
thaumcraft:liquid_death[level=13]
thaumcraft:liquid_death[level=14]
thaumcraft:liquid_death[level=15]
thaumcraft:purifying_fluid[level=0]
thaumcraft:purifying_fluid[level=1]
thaumcraft:purifying_fluid[level=2]
thaumcraft:purifying_fluid[level=3]
thaumcraft:purifying_fluid[level=4]
thaumcraft:purifying_fluid[level=5]
thaumcraft:purifying_fluid[level=6]
thaumcraft:purifying_fluid[level=7]
thaumcraft:purifying_fluid[level=8]
thaumcraft:purifying_fluid[level=9]
thaumcraft:purifying_fluid[level=10]
thaumcraft:purifying_fluid[level=11]
thaumcraft:purifying_fluid[level=12]
thaumcraft:purifying_fluid[level=13]
thaumcraft:purifying_fluid[level=14]
thaumcraft:purifying_fluid[level=15]
thaumcraft:hole
thaumcraft:effect_shock
thaumcraft:effect_sap
thaumcraft:effect_glimmer
thaumcraft:placeholder_brick
thaumcraft:placeholder_obsidian
thaumcraft:placeholder_bars
thaumcraft:placeholder_anvil
thaumcraft:placeholder_cauldron
thaumcraft:placeholder_table
thaumcraft:empty
thaumcraft:barrier
enderio:block_machine_io[iomode=down_none]
enderio:block_machine_io[iomode=down_disabled]
enderio:block_machine_io[iomode=down_disablednocenter]
enderio:block_machine_io[iomode=down_disabledsides]
enderio:block_machine_io[iomode=down_pull]
enderio:block_machine_io[iomode=down_pullsides]
enderio:block_machine_io[iomode=down_pulltopbottom]
enderio:block_machine_io[iomode=down_push]
enderio:block_machine_io[iomode=down_pushpull]
enderio:block_machine_io[iomode=down_pushpullsides]
enderio:block_machine_io[iomode=down_pushpulltopbottom]
enderio:block_machine_io[iomode=down_pushsides]
enderio:block_machine_io[iomode=down_pushtopbottom]
enderio:block_machine_io[iomode=down_selectedface]
enderio:block_machine_io[iomode=down_transcieverdisabled]
enderio:block_machine_io[iomode=down_transcieverpull]
enderio:block_machine_io[iomode=down_transcieverpush]
enderio:block_machine_io[iomode=down_transcieverpushpull]
enderio:block_machine_io[iomode=down_capacitorbank]
enderio:block_machine_io[iomode=down_capacitorbankinput]
enderio:block_machine_io[iomode=down_capacitorbanklocked]
enderio:block_machine_io[iomode=down_capacitorbankoutput]
enderio:block_machine_io[iomode=down_capacitorbankinputsmall]
enderio:block_machine_io[iomode=down_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=down_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=down_reservoir]
enderio:block_machine_io[iomode=up_none]
enderio:block_machine_io[iomode=up_disabled]
enderio:block_machine_io[iomode=up_disablednocenter]
enderio:block_machine_io[iomode=up_disabledsides]
enderio:block_machine_io[iomode=up_pull]
enderio:block_machine_io[iomode=up_pullsides]
enderio:block_machine_io[iomode=up_pulltopbottom]
enderio:block_machine_io[iomode=up_push]
enderio:block_machine_io[iomode=up_pushpull]
enderio:block_machine_io[iomode=up_pushpullsides]
enderio:block_machine_io[iomode=up_pushpulltopbottom]
enderio:block_machine_io[iomode=up_pushsides]
enderio:block_machine_io[iomode=up_pushtopbottom]
enderio:block_machine_io[iomode=up_selectedface]
enderio:block_machine_io[iomode=up_transcieverdisabled]
enderio:block_machine_io[iomode=up_transcieverpull]
enderio:block_machine_io[iomode=up_transcieverpush]
enderio:block_machine_io[iomode=up_transcieverpushpull]
enderio:block_machine_io[iomode=up_capacitorbank]
enderio:block_machine_io[iomode=up_capacitorbankinput]
enderio:block_machine_io[iomode=up_capacitorbanklocked]
enderio:block_machine_io[iomode=up_capacitorbankoutput]
enderio:block_machine_io[iomode=up_capacitorbankinputsmall]
enderio:block_machine_io[iomode=up_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=up_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=up_reservoir]
enderio:block_machine_io[iomode=north_none]
enderio:block_machine_io[iomode=north_disabled]
enderio:block_machine_io[iomode=north_disablednocenter]
enderio:block_machine_io[iomode=north_disabledsides]
enderio:block_machine_io[iomode=north_pull]
enderio:block_machine_io[iomode=north_pullsides]
enderio:block_machine_io[iomode=north_pulltopbottom]
enderio:block_machine_io[iomode=north_push]
enderio:block_machine_io[iomode=north_pushpull]
enderio:block_machine_io[iomode=north_pushpullsides]
enderio:block_machine_io[iomode=north_pushpulltopbottom]
enderio:block_machine_io[iomode=north_pushsides]
enderio:block_machine_io[iomode=north_pushtopbottom]
enderio:block_machine_io[iomode=north_selectedface]
enderio:block_machine_io[iomode=north_transcieverdisabled]
enderio:block_machine_io[iomode=north_transcieverpull]
enderio:block_machine_io[iomode=north_transcieverpush]
enderio:block_machine_io[iomode=north_transcieverpushpull]
enderio:block_machine_io[iomode=north_capacitorbank]
enderio:block_machine_io[iomode=north_capacitorbankinput]
enderio:block_machine_io[iomode=north_capacitorbanklocked]
enderio:block_machine_io[iomode=north_capacitorbankoutput]
enderio:block_machine_io[iomode=north_capacitorbankinputsmall]
enderio:block_machine_io[iomode=north_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=north_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=north_reservoir]
enderio:block_machine_io[iomode=south_none]
enderio:block_machine_io[iomode=south_disabled]
enderio:block_machine_io[iomode=south_disablednocenter]
enderio:block_machine_io[iomode=south_disabledsides]
enderio:block_machine_io[iomode=south_pull]
enderio:block_machine_io[iomode=south_pullsides]
enderio:block_machine_io[iomode=south_pulltopbottom]
enderio:block_machine_io[iomode=south_push]
enderio:block_machine_io[iomode=south_pushpull]
enderio:block_machine_io[iomode=south_pushpullsides]
enderio:block_machine_io[iomode=south_pushpulltopbottom]
enderio:block_machine_io[iomode=south_pushsides]
enderio:block_machine_io[iomode=south_pushtopbottom]
enderio:block_machine_io[iomode=south_selectedface]
enderio:block_machine_io[iomode=south_transcieverdisabled]
enderio:block_machine_io[iomode=south_transcieverpull]
enderio:block_machine_io[iomode=south_transcieverpush]
enderio:block_machine_io[iomode=south_transcieverpushpull]
enderio:block_machine_io[iomode=south_capacitorbank]
enderio:block_machine_io[iomode=south_capacitorbankinput]
enderio:block_machine_io[iomode=south_capacitorbanklocked]
enderio:block_machine_io[iomode=south_capacitorbankoutput]
enderio:block_machine_io[iomode=south_capacitorbankinputsmall]
enderio:block_machine_io[iomode=south_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=south_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=south_reservoir]
enderio:block_machine_io[iomode=west_none]
enderio:block_machine_io[iomode=west_disabled]
enderio:block_machine_io[iomode=west_disablednocenter]
enderio:block_machine_io[iomode=west_disabledsides]
enderio:block_machine_io[iomode=west_pull]
enderio:block_machine_io[iomode=west_pullsides]
enderio:block_machine_io[iomode=west_pulltopbottom]
enderio:block_machine_io[iomode=west_push]
enderio:block_machine_io[iomode=west_pushpull]
enderio:block_machine_io[iomode=west_pushpullsides]
enderio:block_machine_io[iomode=west_pushpulltopbottom]
enderio:block_machine_io[iomode=west_pushsides]
enderio:block_machine_io[iomode=west_pushtopbottom]
enderio:block_machine_io[iomode=west_selectedface]
enderio:block_machine_io[iomode=west_transcieverdisabled]
enderio:block_machine_io[iomode=west_transcieverpull]
enderio:block_machine_io[iomode=west_transcieverpush]
enderio:block_machine_io[iomode=west_transcieverpushpull]
enderio:block_machine_io[iomode=west_capacitorbank]
enderio:block_machine_io[iomode=west_capacitorbankinput]
enderio:block_machine_io[iomode=west_capacitorbanklocked]
enderio:block_machine_io[iomode=west_capacitorbankoutput]
enderio:block_machine_io[iomode=west_capacitorbankinputsmall]
enderio:block_machine_io[iomode=west_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=west_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=west_reservoir]
enderio:block_machine_io[iomode=east_none]
enderio:block_machine_io[iomode=east_disabled]
enderio:block_machine_io[iomode=east_disablednocenter]
enderio:block_machine_io[iomode=east_disabledsides]
enderio:block_machine_io[iomode=east_pull]
enderio:block_machine_io[iomode=east_pullsides]
enderio:block_machine_io[iomode=east_pulltopbottom]
enderio:block_machine_io[iomode=east_push]
enderio:block_machine_io[iomode=east_pushpull]
enderio:block_machine_io[iomode=east_pushpullsides]
enderio:block_machine_io[iomode=east_pushpulltopbottom]
enderio:block_machine_io[iomode=east_pushsides]
enderio:block_machine_io[iomode=east_pushtopbottom]
enderio:block_machine_io[iomode=east_selectedface]
enderio:block_machine_io[iomode=east_transcieverdisabled]
enderio:block_machine_io[iomode=east_transcieverpull]
enderio:block_machine_io[iomode=east_transcieverpush]
enderio:block_machine_io[iomode=east_transcieverpushpull]
enderio:block_machine_io[iomode=east_capacitorbank]
enderio:block_machine_io[iomode=east_capacitorbankinput]
enderio:block_machine_io[iomode=east_capacitorbanklocked]
enderio:block_machine_io[iomode=east_capacitorbankoutput]
enderio:block_machine_io[iomode=east_capacitorbankinputsmall]
enderio:block_machine_io[iomode=east_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=east_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=east_reservoir]
enderio:block_machine_base[sub=defaults]
enderio:block_machine_base[sub=body]
enderio:block_machine_base[sub=body_south]
enderio:block_machine_base[sub=body_west]
enderio:block_machine_base[sub=body_east]
enderio:block_machine_base[sub=soul]
enderio:block_machine_base[sub=soul_south]
enderio:block_machine_base[sub=soul_west]
enderio:block_machine_base[sub=soul_east]
enderio:block_machine_base[sub=paint_overlay]
enderio:block_machine_base[sub=soul_frame]
enderio:block_machine_base[sub=soul_frame_south]
enderio:block_machine_base[sub=soul_frame_west]
enderio:block_machine_base[sub=soul_frame_east]
enderio:block_machine_base[sub=simple_body]
enderio:block_machine_base[sub=simple_body_south]
enderio:block_machine_base[sub=simple_body_west]
enderio:block_machine_base[sub=simple_body_east]
enderio:block_machine_base[sub=enhanced_body]
enderio:block_machine_base[sub=enhanced_body_south]
enderio:block_machine_base[sub=enhanced_body_west]
enderio:block_machine_base[sub=enhanced_body_east]
enderio:block_alloy[variant=electrical_steel]
enderio:block_alloy[variant=energetic_alloy]
enderio:block_alloy[variant=vibrant_alloy]
enderio:block_alloy[variant=redstone_alloy]
enderio:block_alloy[variant=conductive_iron]
enderio:block_alloy[variant=pulsating_iron]
enderio:block_alloy[variant=dark_steel]
enderio:block_alloy[variant=soularium]
enderio:block_alloy[variant=end_steel]
enderio:block_alloy[variant=construction_alloy]
enderio:block_infinity_fog[age=0,harmless=true]
enderio:block_infinity_fog[age=0,harmless=false]
enderio:block_infinity_fog[age=1,harmless=true]
enderio:block_infinity_fog[age=1,harmless=false]
enderio:block_infinity_fog[age=2,harmless=true]
enderio:block_infinity_fog[age=2,harmless=false]
enderio:block_infinity_fog[age=3,harmless=true]
enderio:block_infinity_fog[age=3,harmless=false]
enderio:block_infinity_fog[age=4,harmless=true]
enderio:block_infinity_fog[age=4,harmless=false]
enderio:block_infinity_fog[age=5,harmless=true]
enderio:block_infinity_fog[age=5,harmless=false]
enderio:block_infinity_fog[age=6,harmless=true]
enderio:block_infinity_fog[age=6,harmless=false]
enderio:block_infinity_fog[age=7,harmless=true]
enderio:block_infinity_fog[age=7,harmless=false]
enderio:block_infinity[level=0]
enderio:block_infinity[level=1]
enderio:block_infinity[level=2]
enderio:block_holy_fog[amount=0]
enderio:block_holy_fog[amount=1]
enderio:block_holy_fog[amount=2]
enderio:block_holy_fog[amount=3]
enderio:block_holy_fog[amount=4]
enderio:block_holy_fog[amount=5]
enderio:block_holy_fog[amount=6]
enderio:block_holy_fog[amount=7]
enderio:block_holy_fog[amount=8]
enderio:block_holy_fog[amount=9]
enderio:block_holy_fog[amount=10]
enderio:block_holy_fog[amount=11]
enderio:block_holy_fog[amount=12]
enderio:block_holy_fog[amount=13]
enderio:block_holy_fog[amount=14]
enderio:block_holy_fog[amount=15]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=false]
enderio:block_dark_steel_anvil[damage=0,facing=north]
enderio:block_dark_steel_anvil[damage=0,facing=south]
enderio:block_dark_steel_anvil[damage=0,facing=west]
enderio:block_dark_steel_anvil[damage=0,facing=east]
enderio:block_dark_steel_anvil[damage=1,facing=north]
enderio:block_dark_steel_anvil[damage=1,facing=south]
enderio:block_dark_steel_anvil[damage=1,facing=west]
enderio:block_dark_steel_anvil[damage=1,facing=east]
enderio:block_dark_steel_anvil[damage=2,facing=north]
enderio:block_dark_steel_anvil[damage=2,facing=south]
enderio:block_dark_steel_anvil[damage=2,facing=west]
enderio:block_dark_steel_anvil[damage=2,facing=east]
enderio:block_broken_anvil[facing=north]
enderio:block_broken_anvil[facing=south]
enderio:block_broken_anvil[facing=west]
enderio:block_broken_anvil[facing=east]
enderio:block_dark_paper_anvil[damage=0,facing=north]
enderio:block_dark_paper_anvil[damage=0,facing=south]
enderio:block_dark_paper_anvil[damage=0,facing=west]
enderio:block_dark_paper_anvil[damage=0,facing=east]
enderio:block_dark_paper_anvil[damage=1,facing=north]
enderio:block_dark_paper_anvil[damage=1,facing=south]
enderio:block_dark_paper_anvil[damage=1,facing=west]
enderio:block_dark_paper_anvil[damage=1,facing=east]
enderio:block_dark_paper_anvil[damage=2,facing=north]
enderio:block_dark_paper_anvil[damage=2,facing=south]
enderio:block_dark_paper_anvil[damage=2,facing=west]
enderio:block_dark_paper_anvil[damage=2,facing=east]
enderio:block_dark_steel_ladder[facing=north]
enderio:block_dark_steel_ladder[facing=south]
enderio:block_dark_steel_ladder[facing=west]
enderio:block_dark_steel_ladder[facing=east]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_reinforced_obsidian
enderio:block_self_resetting_lever5[facing=down_x,powered=true]
enderio:block_self_resetting_lever5[facing=down_x,powered=false]
enderio:block_self_resetting_lever5[facing=east,powered=true]
enderio:block_self_resetting_lever5[facing=east,powered=false]
enderio:block_self_resetting_lever5[facing=west,powered=true]
enderio:block_self_resetting_lever5[facing=west,powered=false]
enderio:block_self_resetting_lever5[facing=south,powered=true]
enderio:block_self_resetting_lever5[facing=south,powered=false]
enderio:block_self_resetting_lever5[facing=north,powered=true]
enderio:block_self_resetting_lever5[facing=north,powered=false]
enderio:block_self_resetting_lever5[facing=up_z,powered=true]
enderio:block_self_resetting_lever5[facing=up_z,powered=false]
enderio:block_self_resetting_lever5[facing=up_x,powered=true]
enderio:block_self_resetting_lever5[facing=up_x,powered=false]
enderio:block_self_resetting_lever5[facing=down_z,powered=true]
enderio:block_self_resetting_lever5[facing=down_z,powered=false]
enderio:block_self_resetting_lever10[facing=down_x,powered=true]
enderio:block_self_resetting_lever10[facing=down_x,powered=false]
enderio:block_self_resetting_lever10[facing=east,powered=true]
enderio:block_self_resetting_lever10[facing=east,powered=false]
enderio:block_self_resetting_lever10[facing=west,powered=true]
enderio:block_self_resetting_lever10[facing=west,powered=false]
enderio:block_self_resetting_lever10[facing=south,powered=true]
enderio:block_self_resetting_lever10[facing=south,powered=false]
enderio:block_self_resetting_lever10[facing=north,powered=true]
enderio:block_self_resetting_lever10[facing=north,powered=false]
enderio:block_self_resetting_lever10[facing=up_z,powered=true]
enderio:block_self_resetting_lever10[facing=up_z,powered=false]
enderio:block_self_resetting_lever10[facing=up_x,powered=true]
enderio:block_self_resetting_lever10[facing=up_x,powered=false]
enderio:block_self_resetting_lever10[facing=down_z,powered=true]
enderio:block_self_resetting_lever10[facing=down_z,powered=false]
enderio:block_self_resetting_lever30[facing=down_x,powered=true]
enderio:block_self_resetting_lever30[facing=down_x,powered=false]
enderio:block_self_resetting_lever30[facing=east,powered=true]
enderio:block_self_resetting_lever30[facing=east,powered=false]
enderio:block_self_resetting_lever30[facing=west,powered=true]
enderio:block_self_resetting_lever30[facing=west,powered=false]
enderio:block_self_resetting_lever30[facing=south,powered=true]
enderio:block_self_resetting_lever30[facing=south,powered=false]
enderio:block_self_resetting_lever30[facing=north,powered=true]
enderio:block_self_resetting_lever30[facing=north,powered=false]
enderio:block_self_resetting_lever30[facing=up_z,powered=true]
enderio:block_self_resetting_lever30[facing=up_z,powered=false]
enderio:block_self_resetting_lever30[facing=up_x,powered=true]
enderio:block_self_resetting_lever30[facing=up_x,powered=false]
enderio:block_self_resetting_lever30[facing=down_z,powered=true]
enderio:block_self_resetting_lever30[facing=down_z,powered=false]
enderio:block_self_resetting_lever60[facing=down_x,powered=true]
enderio:block_self_resetting_lever60[facing=down_x,powered=false]
enderio:block_self_resetting_lever60[facing=east,powered=true]
enderio:block_self_resetting_lever60[facing=east,powered=false]
enderio:block_self_resetting_lever60[facing=west,powered=true]
enderio:block_self_resetting_lever60[facing=west,powered=false]
enderio:block_self_resetting_lever60[facing=south,powered=true]
enderio:block_self_resetting_lever60[facing=south,powered=false]
enderio:block_self_resetting_lever60[facing=north,powered=true]
enderio:block_self_resetting_lever60[facing=north,powered=false]
enderio:block_self_resetting_lever60[facing=up_z,powered=true]
enderio:block_self_resetting_lever60[facing=up_z,powered=false]
enderio:block_self_resetting_lever60[facing=up_x,powered=true]
enderio:block_self_resetting_lever60[facing=up_x,powered=false]
enderio:block_self_resetting_lever60[facing=down_z,powered=true]
enderio:block_self_resetting_lever60[facing=down_z,powered=false]
enderio:block_self_resetting_lever300[facing=down_x,powered=true]
enderio:block_self_resetting_lever300[facing=down_x,powered=false]
enderio:block_self_resetting_lever300[facing=east,powered=true]
enderio:block_self_resetting_lever300[facing=east,powered=false]
enderio:block_self_resetting_lever300[facing=west,powered=true]
enderio:block_self_resetting_lever300[facing=west,powered=false]
enderio:block_self_resetting_lever300[facing=south,powered=true]
enderio:block_self_resetting_lever300[facing=south,powered=false]
enderio:block_self_resetting_lever300[facing=north,powered=true]
enderio:block_self_resetting_lever300[facing=north,powered=false]
enderio:block_self_resetting_lever300[facing=up_z,powered=true]
enderio:block_self_resetting_lever300[facing=up_z,powered=false]
enderio:block_self_resetting_lever300[facing=up_x,powered=true]
enderio:block_self_resetting_lever300[facing=up_x,powered=false]
enderio:block_self_resetting_lever300[facing=down_z,powered=true]
enderio:block_self_resetting_lever300[facing=down_z,powered=false]
enderio:block_self_resetting_lever5i[facing=down_x,powered=true]
enderio:block_self_resetting_lever5i[facing=down_x,powered=false]
enderio:block_self_resetting_lever5i[facing=east,powered=true]
enderio:block_self_resetting_lever5i[facing=east,powered=false]
enderio:block_self_resetting_lever5i[facing=west,powered=true]
enderio:block_self_resetting_lever5i[facing=west,powered=false]
enderio:block_self_resetting_lever5i[facing=south,powered=true]
enderio:block_self_resetting_lever5i[facing=south,powered=false]
enderio:block_self_resetting_lever5i[facing=north,powered=true]
enderio:block_self_resetting_lever5i[facing=north,powered=false]
enderio:block_self_resetting_lever5i[facing=up_z,powered=true]
enderio:block_self_resetting_lever5i[facing=up_z,powered=false]
enderio:block_self_resetting_lever5i[facing=up_x,powered=true]
enderio:block_self_resetting_lever5i[facing=up_x,powered=false]
enderio:block_self_resetting_lever5i[facing=down_z,powered=true]
enderio:block_self_resetting_lever5i[facing=down_z,powered=false]
enderio:block_self_resetting_lever10i[facing=down_x,powered=true]
enderio:block_self_resetting_lever10i[facing=down_x,powered=false]
enderio:block_self_resetting_lever10i[facing=east,powered=true]
enderio:block_self_resetting_lever10i[facing=east,powered=false]
enderio:block_self_resetting_lever10i[facing=west,powered=true]
enderio:block_self_resetting_lever10i[facing=west,powered=false]
enderio:block_self_resetting_lever10i[facing=south,powered=true]
enderio:block_self_resetting_lever10i[facing=south,powered=false]
enderio:block_self_resetting_lever10i[facing=north,powered=true]
enderio:block_self_resetting_lever10i[facing=north,powered=false]
enderio:block_self_resetting_lever10i[facing=up_z,powered=true]
enderio:block_self_resetting_lever10i[facing=up_z,powered=false]
enderio:block_self_resetting_lever10i[facing=up_x,powered=true]
enderio:block_self_resetting_lever10i[facing=up_x,powered=false]
enderio:block_self_resetting_lever10i[facing=down_z,powered=true]
enderio:block_self_resetting_lever10i[facing=down_z,powered=false]
enderio:block_self_resetting_lever30i[facing=down_x,powered=true]
enderio:block_self_resetting_lever30i[facing=down_x,powered=false]
enderio:block_self_resetting_lever30i[facing=east,powered=true]
enderio:block_self_resetting_lever30i[facing=east,powered=false]
enderio:block_self_resetting_lever30i[facing=west,powered=true]
enderio:block_self_resetting_lever30i[facing=west,powered=false]
enderio:block_self_resetting_lever30i[facing=south,powered=true]
enderio:block_self_resetting_lever30i[facing=south,powered=false]
enderio:block_self_resetting_lever30i[facing=north,powered=true]
enderio:block_self_resetting_lever30i[facing=north,powered=false]
enderio:block_self_resetting_lever30i[facing=up_z,powered=true]
enderio:block_self_resetting_lever30i[facing=up_z,powered=false]
enderio:block_self_resetting_lever30i[facing=up_x,powered=true]
enderio:block_self_resetting_lever30i[facing=up_x,powered=false]
enderio:block_self_resetting_lever30i[facing=down_z,powered=true]
enderio:block_self_resetting_lever30i[facing=down_z,powered=false]
enderio:block_self_resetting_lever60i[facing=down_x,powered=true]
enderio:block_self_resetting_lever60i[facing=down_x,powered=false]
enderio:block_self_resetting_lever60i[facing=east,powered=true]
enderio:block_self_resetting_lever60i[facing=east,powered=false]
enderio:block_self_resetting_lever60i[facing=west,powered=true]
enderio:block_self_resetting_lever60i[facing=west,powered=false]
enderio:block_self_resetting_lever60i[facing=south,powered=true]
enderio:block_self_resetting_lever60i[facing=south,powered=false]
enderio:block_self_resetting_lever60i[facing=north,powered=true]
enderio:block_self_resetting_lever60i[facing=north,powered=false]
enderio:block_self_resetting_lever60i[facing=up_z,powered=true]
enderio:block_self_resetting_lever60i[facing=up_z,powered=false]
enderio:block_self_resetting_lever60i[facing=up_x,powered=true]
enderio:block_self_resetting_lever60i[facing=up_x,powered=false]
enderio:block_self_resetting_lever60i[facing=down_z,powered=true]
enderio:block_self_resetting_lever60i[facing=down_z,powered=false]
enderio:block_self_resetting_lever300i[facing=down_x,powered=true]
enderio:block_self_resetting_lever300i[facing=down_x,powered=false]
enderio:block_self_resetting_lever300i[facing=east,powered=true]
enderio:block_self_resetting_lever300i[facing=east,powered=false]
enderio:block_self_resetting_lever300i[facing=west,powered=true]
enderio:block_self_resetting_lever300i[facing=west,powered=false]
enderio:block_self_resetting_lever300i[facing=south,powered=true]
enderio:block_self_resetting_lever300i[facing=south,powered=false]
enderio:block_self_resetting_lever300i[facing=north,powered=true]
enderio:block_self_resetting_lever300i[facing=north,powered=false]
enderio:block_self_resetting_lever300i[facing=up_z,powered=true]
enderio:block_self_resetting_lever300i[facing=up_z,powered=false]
enderio:block_self_resetting_lever300i[facing=up_x,powered=true]
enderio:block_self_resetting_lever300i[facing=up_x,powered=false]
enderio:block_self_resetting_lever300i[facing=down_z,powered=true]
enderio:block_self_resetting_lever300i[facing=down_z,powered=false]
enderio:block_decoration1[type=type00]
enderio:block_decoration1[type=type01]
enderio:block_decoration1[type=type02]
enderio:block_decoration1[type=type03]
enderio:block_decoration1[type=type04]
enderio:block_decoration1[type=type05]
enderio:block_decoration1[type=type06]
enderio:block_decoration1[type=type07]
enderio:block_decoration1[type=type08]
enderio:block_decoration1[type=type09]
enderio:block_decoration1[type=type10]
enderio:block_decoration1[type=type11]
enderio:block_decoration1[type=type12]
enderio:block_decoration1[type=type13]
enderio:block_decoration1[type=type14]
enderio:block_decoration1[type=type15]
enderio:block_decoration2[active=true,facing=south,type=type00]
enderio:block_decoration2[active=true,facing=south,type=type01]
enderio:block_decoration2[active=true,facing=south,type=type02]
enderio:block_decoration2[active=true,facing=south,type=type03]
enderio:block_decoration2[active=true,facing=south,type=type04]
enderio:block_decoration2[active=true,facing=south,type=type05]
enderio:block_decoration2[active=true,facing=south,type=type06]
enderio:block_decoration2[active=true,facing=south,type=type07]
enderio:block_decoration2[active=true,facing=south,type=type08]
enderio:block_decoration2[active=true,facing=south,type=type09]
enderio:block_decoration2[active=true,facing=south,type=type10]
enderio:block_decoration2[active=true,facing=south,type=type11]
enderio:block_decoration2[active=true,facing=south,type=type12]
enderio:block_decoration2[active=true,facing=south,type=type13]
enderio:block_decoration2[active=true,facing=south,type=type14]
enderio:block_decoration2[active=true,facing=south,type=type15]
enderio:block_decoration2[active=true,facing=west,type=type00]
enderio:block_decoration2[active=true,facing=west,type=type01]
enderio:block_decoration2[active=true,facing=west,type=type02]
enderio:block_decoration2[active=true,facing=west,type=type03]
enderio:block_decoration2[active=true,facing=west,type=type04]
enderio:block_decoration2[active=true,facing=west,type=type05]
enderio:block_decoration2[active=true,facing=west,type=type06]
enderio:block_decoration2[active=true,facing=west,type=type07]
enderio:block_decoration2[active=true,facing=west,type=type08]
enderio:block_decoration2[active=true,facing=west,type=type09]
enderio:block_decoration2[active=true,facing=west,type=type10]
enderio:block_decoration2[active=true,facing=west,type=type11]
enderio:block_decoration2[active=true,facing=west,type=type12]
enderio:block_decoration2[active=true,facing=west,type=type13]
enderio:block_decoration2[active=true,facing=west,type=type14]
enderio:block_decoration2[active=true,facing=west,type=type15]
enderio:block_decoration2[active=true,facing=north,type=type00]
enderio:block_decoration2[active=true,facing=north,type=type01]
enderio:block_decoration2[active=true,facing=north,type=type02]
enderio:block_decoration2[active=true,facing=north,type=type03]
enderio:block_decoration2[active=true,facing=north,type=type04]
enderio:block_decoration2[active=true,facing=north,type=type05]
enderio:block_decoration2[active=true,facing=north,type=type06]
enderio:block_decoration2[active=true,facing=north,type=type07]
enderio:block_decoration2[active=true,facing=north,type=type08]
enderio:block_decoration2[active=true,facing=north,type=type09]
enderio:block_decoration2[active=true,facing=north,type=type10]
enderio:block_decoration2[active=true,facing=north,type=type11]
enderio:block_decoration2[active=true,facing=north,type=type12]
enderio:block_decoration2[active=true,facing=north,type=type13]
enderio:block_decoration2[active=true,facing=north,type=type14]
enderio:block_decoration2[active=true,facing=north,type=type15]
enderio:block_decoration2[active=true,facing=east,type=type00]
enderio:block_decoration2[active=true,facing=east,type=type01]
enderio:block_decoration2[active=true,facing=east,type=type02]
enderio:block_decoration2[active=true,facing=east,type=type03]
enderio:block_decoration2[active=true,facing=east,type=type04]
enderio:block_decoration2[active=true,facing=east,type=type05]
enderio:block_decoration2[active=true,facing=east,type=type06]
enderio:block_decoration2[active=true,facing=east,type=type07]
enderio:block_decoration2[active=true,facing=east,type=type08]
enderio:block_decoration2[active=true,facing=east,type=type09]
enderio:block_decoration2[active=true,facing=east,type=type10]
enderio:block_decoration2[active=true,facing=east,type=type11]
enderio:block_decoration2[active=true,facing=east,type=type12]
enderio:block_decoration2[active=true,facing=east,type=type13]
enderio:block_decoration2[active=true,facing=east,type=type14]
enderio:block_decoration2[active=true,facing=east,type=type15]
enderio:block_decoration2[active=false,facing=south,type=type00]
enderio:block_decoration2[active=false,facing=south,type=type01]
enderio:block_decoration2[active=false,facing=south,type=type02]
enderio:block_decoration2[active=false,facing=south,type=type03]
enderio:block_decoration2[active=false,facing=south,type=type04]
enderio:block_decoration2[active=false,facing=south,type=type05]
enderio:block_decoration2[active=false,facing=south,type=type06]
enderio:block_decoration2[active=false,facing=south,type=type07]
enderio:block_decoration2[active=false,facing=south,type=type08]
enderio:block_decoration2[active=false,facing=south,type=type09]
enderio:block_decoration2[active=false,facing=south,type=type10]
enderio:block_decoration2[active=false,facing=south,type=type11]
enderio:block_decoration2[active=false,facing=south,type=type12]
enderio:block_decoration2[active=false,facing=south,type=type13]
enderio:block_decoration2[active=false,facing=south,type=type14]
enderio:block_decoration2[active=false,facing=south,type=type15]
enderio:block_decoration2[active=false,facing=west,type=type00]
enderio:block_decoration2[active=false,facing=west,type=type01]
enderio:block_decoration2[active=false,facing=west,type=type02]
enderio:block_decoration2[active=false,facing=west,type=type03]
enderio:block_decoration2[active=false,facing=west,type=type04]
enderio:block_decoration2[active=false,facing=west,type=type05]
enderio:block_decoration2[active=false,facing=west,type=type06]
enderio:block_decoration2[active=false,facing=west,type=type07]
enderio:block_decoration2[active=false,facing=west,type=type08]
enderio:block_decoration2[active=false,facing=west,type=type09]
enderio:block_decoration2[active=false,facing=west,type=type10]
enderio:block_decoration2[active=false,facing=west,type=type11]
enderio:block_decoration2[active=false,facing=west,type=type12]
enderio:block_decoration2[active=false,facing=west,type=type13]
enderio:block_decoration2[active=false,facing=west,type=type14]
enderio:block_decoration2[active=false,facing=west,type=type15]
enderio:block_decoration2[active=false,facing=north,type=type00]
enderio:block_decoration2[active=false,facing=north,type=type01]
enderio:block_decoration2[active=false,facing=north,type=type02]
enderio:block_decoration2[active=false,facing=north,type=type03]
enderio:block_decoration2[active=false,facing=north,type=type04]
enderio:block_decoration2[active=false,facing=north,type=type05]
enderio:block_decoration2[active=false,facing=north,type=type06]
enderio:block_decoration2[active=false,facing=north,type=type07]
enderio:block_decoration2[active=false,facing=north,type=type08]
enderio:block_decoration2[active=false,facing=north,type=type09]
enderio:block_decoration2[active=false,facing=north,type=type10]
enderio:block_decoration2[active=false,facing=north,type=type11]
enderio:block_decoration2[active=false,facing=north,type=type12]
enderio:block_decoration2[active=false,facing=north,type=type13]
enderio:block_decoration2[active=false,facing=north,type=type14]
enderio:block_decoration2[active=false,facing=north,type=type15]
enderio:block_decoration2[active=false,facing=east,type=type00]
enderio:block_decoration2[active=false,facing=east,type=type01]
enderio:block_decoration2[active=false,facing=east,type=type02]
enderio:block_decoration2[active=false,facing=east,type=type03]
enderio:block_decoration2[active=false,facing=east,type=type04]
enderio:block_decoration2[active=false,facing=east,type=type05]
enderio:block_decoration2[active=false,facing=east,type=type06]
enderio:block_decoration2[active=false,facing=east,type=type07]
enderio:block_decoration2[active=false,facing=east,type=type08]
enderio:block_decoration2[active=false,facing=east,type=type09]
enderio:block_decoration2[active=false,facing=east,type=type10]
enderio:block_decoration2[active=false,facing=east,type=type11]
enderio:block_decoration2[active=false,facing=east,type=type12]
enderio:block_decoration2[active=false,facing=east,type=type13]
enderio:block_decoration2[active=false,facing=east,type=type14]
enderio:block_decoration2[active=false,facing=east,type=type15]
enderio:block_decoration3[active=true,facing=south,type=type00]
enderio:block_decoration3[active=true,facing=south,type=type01]
enderio:block_decoration3[active=true,facing=south,type=type02]
enderio:block_decoration3[active=true,facing=south,type=type03]
enderio:block_decoration3[active=true,facing=south,type=type04]
enderio:block_decoration3[active=true,facing=south,type=type05]
enderio:block_decoration3[active=true,facing=south,type=type06]
enderio:block_decoration3[active=true,facing=south,type=type07]
enderio:block_decoration3[active=true,facing=south,type=type08]
enderio:block_decoration3[active=true,facing=south,type=type09]
enderio:block_decoration3[active=true,facing=south,type=type10]
enderio:block_decoration3[active=true,facing=south,type=type11]
enderio:block_decoration3[active=true,facing=south,type=type12]
enderio:block_decoration3[active=true,facing=south,type=type13]
enderio:block_decoration3[active=true,facing=south,type=type14]
enderio:block_decoration3[active=true,facing=south,type=type15]
enderio:block_decoration3[active=true,facing=west,type=type00]
enderio:block_decoration3[active=true,facing=west,type=type01]
enderio:block_decoration3[active=true,facing=west,type=type02]
enderio:block_decoration3[active=true,facing=west,type=type03]
enderio:block_decoration3[active=true,facing=west,type=type04]
enderio:block_decoration3[active=true,facing=west,type=type05]
enderio:block_decoration3[active=true,facing=west,type=type06]
enderio:block_decoration3[active=true,facing=west,type=type07]
enderio:block_decoration3[active=true,facing=west,type=type08]
enderio:block_decoration3[active=true,facing=west,type=type09]
enderio:block_decoration3[active=true,facing=west,type=type10]
enderio:block_decoration3[active=true,facing=west,type=type11]
enderio:block_decoration3[active=true,facing=west,type=type12]
enderio:block_decoration3[active=true,facing=west,type=type13]
enderio:block_decoration3[active=true,facing=west,type=type14]
enderio:block_decoration3[active=true,facing=west,type=type15]
enderio:block_decoration3[active=true,facing=north,type=type00]
enderio:block_decoration3[active=true,facing=north,type=type01]
enderio:block_decoration3[active=true,facing=north,type=type02]
enderio:block_decoration3[active=true,facing=north,type=type03]
enderio:block_decoration3[active=true,facing=north,type=type04]
enderio:block_decoration3[active=true,facing=north,type=type05]
enderio:block_decoration3[active=true,facing=north,type=type06]
enderio:block_decoration3[active=true,facing=north,type=type07]
enderio:block_decoration3[active=true,facing=north,type=type08]
enderio:block_decoration3[active=true,facing=north,type=type09]
enderio:block_decoration3[active=true,facing=north,type=type10]
enderio:block_decoration3[active=true,facing=north,type=type11]
enderio:block_decoration3[active=true,facing=north,type=type12]
enderio:block_decoration3[active=true,facing=north,type=type13]
enderio:block_decoration3[active=true,facing=north,type=type14]
enderio:block_decoration3[active=true,facing=north,type=type15]
enderio:block_decoration3[active=true,facing=east,type=type00]
enderio:block_decoration3[active=true,facing=east,type=type01]
enderio:block_decoration3[active=true,facing=east,type=type02]
enderio:block_decoration3[active=true,facing=east,type=type03]
enderio:block_decoration3[active=true,facing=east,type=type04]
enderio:block_decoration3[active=true,facing=east,type=type05]
enderio:block_decoration3[active=true,facing=east,type=type06]
enderio:block_decoration3[active=true,facing=east,type=type07]
enderio:block_decoration3[active=true,facing=east,type=type08]
enderio:block_decoration3[active=true,facing=east,type=type09]
enderio:block_decoration3[active=true,facing=east,type=type10]
enderio:block_decoration3[active=true,facing=east,type=type11]
enderio:block_decoration3[active=true,facing=east,type=type12]
enderio:block_decoration3[active=true,facing=east,type=type13]
enderio:block_decoration3[active=true,facing=east,type=type14]
enderio:block_decoration3[active=true,facing=east,type=type15]
enderio:block_decoration3[active=false,facing=south,type=type00]
enderio:block_decoration3[active=false,facing=south,type=type01]
enderio:block_decoration3[active=false,facing=south,type=type02]
enderio:block_decoration3[active=false,facing=south,type=type03]
enderio:block_decoration3[active=false,facing=south,type=type04]
enderio:block_decoration3[active=false,facing=south,type=type05]
enderio:block_decoration3[active=false,facing=south,type=type06]
enderio:block_decoration3[active=false,facing=south,type=type07]
enderio:block_decoration3[active=false,facing=south,type=type08]
enderio:block_decoration3[active=false,facing=south,type=type09]
enderio:block_decoration3[active=false,facing=south,type=type10]
enderio:block_decoration3[active=false,facing=south,type=type11]
enderio:block_decoration3[active=false,facing=south,type=type12]
enderio:block_decoration3[active=false,facing=south,type=type13]
enderio:block_decoration3[active=false,facing=south,type=type14]
enderio:block_decoration3[active=false,facing=south,type=type15]
enderio:block_decoration3[active=false,facing=west,type=type00]
enderio:block_decoration3[active=false,facing=west,type=type01]
enderio:block_decoration3[active=false,facing=west,type=type02]
enderio:block_decoration3[active=false,facing=west,type=type03]
enderio:block_decoration3[active=false,facing=west,type=type04]
enderio:block_decoration3[active=false,facing=west,type=type05]
enderio:block_decoration3[active=false,facing=west,type=type06]
enderio:block_decoration3[active=false,facing=west,type=type07]
enderio:block_decoration3[active=false,facing=west,type=type08]
enderio:block_decoration3[active=false,facing=west,type=type09]
enderio:block_decoration3[active=false,facing=west,type=type10]
enderio:block_decoration3[active=false,facing=west,type=type11]
enderio:block_decoration3[active=false,facing=west,type=type12]
enderio:block_decoration3[active=false,facing=west,type=type13]
enderio:block_decoration3[active=false,facing=west,type=type14]
enderio:block_decoration3[active=false,facing=west,type=type15]
enderio:block_decoration3[active=false,facing=north,type=type00]
enderio:block_decoration3[active=false,facing=north,type=type01]
enderio:block_decoration3[active=false,facing=north,type=type02]
enderio:block_decoration3[active=false,facing=north,type=type03]
enderio:block_decoration3[active=false,facing=north,type=type04]
enderio:block_decoration3[active=false,facing=north,type=type05]
enderio:block_decoration3[active=false,facing=north,type=type06]
enderio:block_decoration3[active=false,facing=north,type=type07]
enderio:block_decoration3[active=false,facing=north,type=type08]
enderio:block_decoration3[active=false,facing=north,type=type09]
enderio:block_decoration3[active=false,facing=north,type=type10]
enderio:block_decoration3[active=false,facing=north,type=type11]
enderio:block_decoration3[active=false,facing=north,type=type12]
enderio:block_decoration3[active=false,facing=north,type=type13]
enderio:block_decoration3[active=false,facing=north,type=type14]
enderio:block_decoration3[active=false,facing=north,type=type15]
enderio:block_decoration3[active=false,facing=east,type=type00]
enderio:block_decoration3[active=false,facing=east,type=type01]
enderio:block_decoration3[active=false,facing=east,type=type02]
enderio:block_decoration3[active=false,facing=east,type=type03]
enderio:block_decoration3[active=false,facing=east,type=type04]
enderio:block_decoration3[active=false,facing=east,type=type05]
enderio:block_decoration3[active=false,facing=east,type=type06]
enderio:block_decoration3[active=false,facing=east,type=type07]
enderio:block_decoration3[active=false,facing=east,type=type08]
enderio:block_decoration3[active=false,facing=east,type=type09]
enderio:block_decoration3[active=false,facing=east,type=type10]
enderio:block_decoration3[active=false,facing=east,type=type11]
enderio:block_decoration3[active=false,facing=east,type=type12]
enderio:block_decoration3[active=false,facing=east,type=type13]
enderio:block_decoration3[active=false,facing=east,type=type14]
enderio:block_decoration3[active=false,facing=east,type=type15]
enderio:block_industrial_insulation
enderio:block_end_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_confusion_charge[explode=true]
enderio:block_confusion_charge[explode=false]
enderio:block_concussion_charge[explode=true]
enderio:block_concussion_charge[explode=false]
enderio:block_ender_charge[explode=true]
enderio:block_ender_charge[explode=false]
enderio:block_painted_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_slab[half=top]
enderio:block_painted_slab[half=bottom]
enderio:block_painted_double_slab
enderio:block_painted_stone_slab[half=top]
enderio:block_painted_stone_slab[half=bottom]
enderio:block_painted_stone_double_slab
enderio:block_painted_glowstone
enderio:block_painted_glowstone_solid
enderio:block_painted_carpet[color=white]
enderio:block_painted_carpet[color=orange]
enderio:block_painted_carpet[color=magenta]
enderio:block_painted_carpet[color=light_blue]
enderio:block_painted_carpet[color=yellow]
enderio:block_painted_carpet[color=lime]
enderio:block_painted_carpet[color=pink]
enderio:block_painted_carpet[color=gray]
enderio:block_painted_carpet[color=silver]
enderio:block_painted_carpet[color=cyan]
enderio:block_painted_carpet[color=purple]
enderio:block_painted_carpet[color=blue]
enderio:block_painted_carpet[color=brown]
enderio:block_painted_carpet[color=green]
enderio:block_painted_carpet[color=red]
enderio:block_painted_carpet[color=black]
enderio:block_painted_pressure_plate[power=0]
enderio:block_painted_pressure_plate[power=1]
enderio:block_painted_pressure_plate[power=2]
enderio:block_painted_pressure_plate[power=3]
enderio:block_painted_pressure_plate[power=4]
enderio:block_painted_pressure_plate[power=5]
enderio:block_painted_pressure_plate[power=6]
enderio:block_painted_pressure_plate[power=7]
enderio:block_painted_pressure_plate[power=8]
enderio:block_painted_pressure_plate[power=9]
enderio:block_painted_pressure_plate[power=10]
enderio:block_painted_pressure_plate[power=11]
enderio:block_painted_pressure_plate[power=12]
enderio:block_painted_pressure_plate[power=13]
enderio:block_painted_pressure_plate[power=14]
enderio:block_painted_pressure_plate[power=15]
enderio:block_painted_redstone
enderio:block_painted_redstone_solid
enderio:block_painted_stone
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_workbench
enderio:block_painted_reinforced_obsidian
enderio:block_painted_packed_ice
enderio:block_painted_packed_ice_solid
enderio:block_exit_rail[shape=north_south]
enderio:block_exit_rail[shape=east_west]
enderio:block_exit_rail[shape=ascending_east]
enderio:block_exit_rail[shape=ascending_west]
enderio:block_exit_rail[shape=ascending_north]
enderio:block_exit_rail[shape=ascending_south]
enderio:block_enderman_skull[variant=base]
enderio:block_enderman_skull[variant=reanimated]
enderio:block_enderman_skull[variant=tormented]
enderio:block_enderman_skull[variant=reanimated_tormented]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_west]
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enderio:block_enlightened_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west]
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enderio:block_enlightened_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
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enderio:block_enlightened_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
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enderio:block_enlightened_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_up]
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enderio:block_enlightened_fused_quartz[color=magenta,kind=dark_fused_quartz,render=auto]
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enderio:block_enlightened_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_up]
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enderio:block_enlightened_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west]
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enderio:block_enlightened_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east]
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enderio:block_enlightened_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_up]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
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enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
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enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
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enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
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enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
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enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
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enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
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enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
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enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_up]
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enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_down]
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enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=auto]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
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enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_painted_fused_quartz[kind=fused_quartz]
enderio:block_painted_fused_quartz[kind=fused_glass]
enderio:block_painted_fused_quartz[kind=enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=dark_fused_glass]
enderio:block_detector_block[facing=down,on=true]
enderio:block_detector_block[facing=down,on=false]
enderio:block_detector_block[facing=up,on=true]
enderio:block_detector_block[facing=up,on=false]
enderio:block_detector_block[facing=north,on=true]
enderio:block_detector_block[facing=north,on=false]
enderio:block_detector_block[facing=south,on=true]
enderio:block_detector_block[facing=south,on=false]
enderio:block_detector_block[facing=west,on=true]
enderio:block_detector_block[facing=west,on=false]
enderio:block_detector_block[facing=east,on=true]
enderio:block_detector_block[facing=east,on=false]
enderio:block_detector_block_silent[facing=down,on=true]
enderio:block_detector_block_silent[facing=down,on=false]
enderio:block_detector_block_silent[facing=up,on=true]
enderio:block_detector_block_silent[facing=up,on=false]
enderio:block_detector_block_silent[facing=north,on=true]
enderio:block_detector_block_silent[facing=north,on=false]
enderio:block_detector_block_silent[facing=south,on=true]
enderio:block_detector_block_silent[facing=south,on=false]
enderio:block_detector_block_silent[facing=west,on=true]
enderio:block_detector_block_silent[facing=west,on=false]
enderio:block_detector_block_silent[facing=east,on=true]
enderio:block_detector_block_silent[facing=east,on=false]
enderio:block_alloy_endergy[variant=crude_steel]
enderio:block_alloy_endergy[variant=crystalline_alloy]
enderio:block_alloy_endergy[variant=melodic_alloy]
enderio:block_alloy_endergy[variant=stellar_alloy]
enderio:block_alloy_endergy[variant=crystalline_pink_slime]
enderio:block_alloy_endergy[variant=energetic_silver]
enderio:block_alloy_endergy[variant=vivid_alloy]
enderio:block_conduit_bundle[opaque=true]
enderio:block_conduit_bundle[opaque=false]
enderio:block_simple_furnace[render=defaults]
enderio:block_simple_furnace[render=auto]
enderio:block_simple_furnace[render=front]
enderio:block_simple_furnace[render=front_south]
enderio:block_simple_furnace[render=front_west]
enderio:block_simple_furnace[render=front_east]
enderio:block_simple_furnace[render=front_on]
enderio:block_simple_furnace[render=front_on_south]
enderio:block_simple_furnace[render=front_on_west]
enderio:block_simple_furnace[render=front_on_east]
enderio:block_simple_alloy_smelter[render=defaults]
enderio:block_simple_alloy_smelter[render=auto]
enderio:block_simple_alloy_smelter[render=front]
enderio:block_simple_alloy_smelter[render=front_south]
enderio:block_simple_alloy_smelter[render=front_west]
enderio:block_simple_alloy_smelter[render=front_east]
enderio:block_simple_alloy_smelter[render=front_on]
enderio:block_simple_alloy_smelter[render=front_on_south]
enderio:block_simple_alloy_smelter[render=front_on_west]
enderio:block_simple_alloy_smelter[render=front_on_east]
enderio:block_alloy_smelter[render=defaults]
enderio:block_alloy_smelter[render=auto]
enderio:block_alloy_smelter[render=front]
enderio:block_alloy_smelter[render=front_south]
enderio:block_alloy_smelter[render=front_west]
enderio:block_alloy_smelter[render=front_east]
enderio:block_alloy_smelter[render=front_on]
enderio:block_alloy_smelter[render=front_on_south]
enderio:block_alloy_smelter[render=front_on_west]
enderio:block_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter[render=defaults]
enderio:block_enhanced_alloy_smelter[render=auto]
enderio:block_enhanced_alloy_smelter[render=front]
enderio:block_enhanced_alloy_smelter[render=front_south]
enderio:block_enhanced_alloy_smelter[render=front_west]
enderio:block_enhanced_alloy_smelter[render=front_east]
enderio:block_enhanced_alloy_smelter[render=front_on]
enderio:block_enhanced_alloy_smelter[render=front_on_south]
enderio:block_enhanced_alloy_smelter[render=front_on_west]
enderio:block_enhanced_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter_top
enderio:block_buffer[render=defaults,type=item]
enderio:block_buffer[render=defaults,type=power]
enderio:block_buffer[render=defaults,type=omni]
enderio:block_buffer[render=defaults,type=creative]
enderio:block_buffer[render=auto,type=item]
enderio:block_buffer[render=auto,type=power]
enderio:block_buffer[render=auto,type=omni]
enderio:block_buffer[render=auto,type=creative]
enderio:block_buffer[render=front,type=item]
enderio:block_buffer[render=front,type=power]
enderio:block_buffer[render=front,type=omni]
enderio:block_buffer[render=front,type=creative]
enderio:block_buffer[render=front_south,type=item]
enderio:block_buffer[render=front_south,type=power]
enderio:block_buffer[render=front_south,type=omni]
enderio:block_buffer[render=front_south,type=creative]
enderio:block_buffer[render=front_west,type=item]
enderio:block_buffer[render=front_west,type=power]
enderio:block_buffer[render=front_west,type=omni]
enderio:block_buffer[render=front_west,type=creative]
enderio:block_buffer[render=front_east,type=item]
enderio:block_buffer[render=front_east,type=power]
enderio:block_buffer[render=front_east,type=omni]
enderio:block_buffer[render=front_east,type=creative]
enderio:block_buffer[render=front_on,type=item]
enderio:block_buffer[render=front_on,type=power]
enderio:block_buffer[render=front_on,type=omni]
enderio:block_buffer[render=front_on,type=creative]
enderio:block_buffer[render=front_on_south,type=item]
enderio:block_buffer[render=front_on_south,type=power]
enderio:block_buffer[render=front_on_south,type=omni]
enderio:block_buffer[render=front_on_south,type=creative]
enderio:block_buffer[render=front_on_west,type=item]
enderio:block_buffer[render=front_on_west,type=power]
enderio:block_buffer[render=front_on_west,type=omni]
enderio:block_buffer[render=front_on_west,type=creative]
enderio:block_buffer[render=front_on_east,type=item]
enderio:block_buffer[render=front_on_east,type=power]
enderio:block_buffer[render=front_on_east,type=omni]
enderio:block_buffer[render=front_on_east,type=creative]
enderio:block_enchanter[render=defaults]
enderio:block_enchanter[render=auto]
enderio:block_enchanter[render=front]
enderio:block_enchanter[render=front_south]
enderio:block_enchanter[render=front_west]
enderio:block_enchanter[render=front_east]
enderio:block_enchanter[render=front_on]
enderio:block_enchanter[render=front_on_south]
enderio:block_enchanter[render=front_on_west]
enderio:block_enchanter[render=front_on_east]
enderio:block_farm_station[render=defaults]
enderio:block_farm_station[render=auto]
enderio:block_farm_station[render=front]
enderio:block_farm_station[render=front_south]
enderio:block_farm_station[render=front_west]
enderio:block_farm_station[render=front_east]
enderio:block_farm_station[render=front_on]
enderio:block_farm_station[render=front_on_south]
enderio:block_farm_station[render=front_on_west]
enderio:block_farm_station[render=front_on_east]
enderio:block_combustion_generator[render=defaults]
enderio:block_combustion_generator[render=auto]
enderio:block_combustion_generator[render=front]
enderio:block_combustion_generator[render=front_south]
enderio:block_combustion_generator[render=front_west]
enderio:block_combustion_generator[render=front_east]
enderio:block_combustion_generator[render=front_on]
enderio:block_combustion_generator[render=front_on_south]
enderio:block_combustion_generator[render=front_on_west]
enderio:block_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator[render=defaults]
enderio:block_enhanced_combustion_generator[render=auto]
enderio:block_enhanced_combustion_generator[render=front]
enderio:block_enhanced_combustion_generator[render=front_south]
enderio:block_enhanced_combustion_generator[render=front_west]
enderio:block_enhanced_combustion_generator[render=front_east]
enderio:block_enhanced_combustion_generator[render=front_on]
enderio:block_enhanced_combustion_generator[render=front_on_south]
enderio:block_enhanced_combustion_generator[render=front_on_west]
enderio:block_enhanced_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator_top
enderio:block_simple_stirling_generator[render=defaults]
enderio:block_simple_stirling_generator[render=auto]
enderio:block_simple_stirling_generator[render=front]
enderio:block_simple_stirling_generator[render=front_south]
enderio:block_simple_stirling_generator[render=front_west]
enderio:block_simple_stirling_generator[render=front_east]
enderio:block_simple_stirling_generator[render=front_on]
enderio:block_simple_stirling_generator[render=front_on_south]
enderio:block_simple_stirling_generator[render=front_on_west]
enderio:block_simple_stirling_generator[render=front_on_east]
enderio:block_stirling_generator[render=defaults]
enderio:block_stirling_generator[render=auto]
enderio:block_stirling_generator[render=front]
enderio:block_stirling_generator[render=front_south]
enderio:block_stirling_generator[render=front_west]
enderio:block_stirling_generator[render=front_east]
enderio:block_stirling_generator[render=front_on]
enderio:block_stirling_generator[render=front_on_south]
enderio:block_stirling_generator[render=front_on_west]
enderio:block_stirling_generator[render=front_on_east]
enderio:block_zombie_generator[render=defaults]
enderio:block_zombie_generator[render=auto]
enderio:block_zombie_generator[render=front]
enderio:block_zombie_generator[render=front_south]
enderio:block_zombie_generator[render=front_west]
enderio:block_zombie_generator[render=front_east]
enderio:block_zombie_generator[render=front_on]
enderio:block_zombie_generator[render=front_on_south]
enderio:block_zombie_generator[render=front_on_west]
enderio:block_zombie_generator[render=front_on_east]
enderio:block_franken_zombie_generator[render=defaults]
enderio:block_franken_zombie_generator[render=auto]
enderio:block_franken_zombie_generator[render=front]
enderio:block_franken_zombie_generator[render=front_south]
enderio:block_franken_zombie_generator[render=front_west]
enderio:block_franken_zombie_generator[render=front_east]
enderio:block_franken_zombie_generator[render=front_on]
enderio:block_franken_zombie_generator[render=front_on_south]
enderio:block_franken_zombie_generator[render=front_on_west]
enderio:block_franken_zombie_generator[render=front_on_east]
enderio:block_ender_generator[render=defaults]
enderio:block_ender_generator[render=auto]
enderio:block_ender_generator[render=front]
enderio:block_ender_generator[render=front_south]
enderio:block_ender_generator[render=front_west]
enderio:block_ender_generator[render=front_east]
enderio:block_ender_generator[render=front_on]
enderio:block_ender_generator[render=front_on_south]
enderio:block_ender_generator[render=front_on_west]
enderio:block_ender_generator[render=front_on_east]
enderio:block_lava_generator[render=defaults]
enderio:block_lava_generator[render=auto]
enderio:block_lava_generator[render=front]
enderio:block_lava_generator[render=front_south]
enderio:block_lava_generator[render=front_west]
enderio:block_lava_generator[render=front_east]
enderio:block_lava_generator[render=front_on]
enderio:block_lava_generator[render=front_on_south]
enderio:block_lava_generator[render=front_on_west]
enderio:block_lava_generator[render=front_on_east]
enderio:block_killer_joe[render=defaults]
enderio:block_killer_joe[render=auto]
enderio:block_killer_joe[render=front]
enderio:block_killer_joe[render=front_south]
enderio:block_killer_joe[render=front_west]
enderio:block_killer_joe[render=front_east]
enderio:block_killer_joe[render=front_on]
enderio:block_killer_joe[render=front_on_south]
enderio:block_killer_joe[render=front_on_west]
enderio:block_killer_joe[render=front_on_east]
enderio:block_electric_light[active=true,face=down,type=electric]
enderio:block_electric_light[active=true,face=down,type=electric_inv]
enderio:block_electric_light[active=true,face=down,type=basic]
enderio:block_electric_light[active=true,face=down,type=basic_inv]
enderio:block_electric_light[active=true,face=down,type=wireless]
enderio:block_electric_light[active=true,face=down,type=wireless_inv]
enderio:block_electric_light[active=true,face=up,type=electric]
enderio:block_electric_light[active=true,face=up,type=electric_inv]
enderio:block_electric_light[active=true,face=up,type=basic]
enderio:block_electric_light[active=true,face=up,type=basic_inv]
enderio:block_electric_light[active=true,face=up,type=wireless]
enderio:block_electric_light[active=true,face=up,type=wireless_inv]
enderio:block_electric_light[active=true,face=north,type=electric]
enderio:block_electric_light[active=true,face=north,type=electric_inv]
enderio:block_electric_light[active=true,face=north,type=basic]
enderio:block_electric_light[active=true,face=north,type=basic_inv]
enderio:block_electric_light[active=true,face=north,type=wireless]
enderio:block_electric_light[active=true,face=north,type=wireless_inv]
enderio:block_electric_light[active=true,face=south,type=electric]
enderio:block_electric_light[active=true,face=south,type=electric_inv]
enderio:block_electric_light[active=true,face=south,type=basic]
enderio:block_electric_light[active=true,face=south,type=basic_inv]
enderio:block_electric_light[active=true,face=south,type=wireless]
enderio:block_electric_light[active=true,face=south,type=wireless_inv]
enderio:block_electric_light[active=true,face=west,type=electric]
enderio:block_electric_light[active=true,face=west,type=electric_inv]
enderio:block_electric_light[active=true,face=west,type=basic]
enderio:block_electric_light[active=true,face=west,type=basic_inv]
enderio:block_electric_light[active=true,face=west,type=wireless]
enderio:block_electric_light[active=true,face=west,type=wireless_inv]
enderio:block_electric_light[active=true,face=east,type=electric]
enderio:block_electric_light[active=true,face=east,type=electric_inv]
enderio:block_electric_light[active=true,face=east,type=basic]
enderio:block_electric_light[active=true,face=east,type=basic_inv]
enderio:block_electric_light[active=true,face=east,type=wireless]
enderio:block_electric_light[active=true,face=east,type=wireless_inv]
enderio:block_electric_light[active=false,face=down,type=electric]
enderio:block_electric_light[active=false,face=down,type=electric_inv]
enderio:block_electric_light[active=false,face=down,type=basic]
enderio:block_electric_light[active=false,face=down,type=basic_inv]
enderio:block_electric_light[active=false,face=down,type=wireless]
enderio:block_electric_light[active=false,face=down,type=wireless_inv]
enderio:block_electric_light[active=false,face=up,type=electric]
enderio:block_electric_light[active=false,face=up,type=electric_inv]
enderio:block_electric_light[active=false,face=up,type=basic]
enderio:block_electric_light[active=false,face=up,type=basic_inv]
enderio:block_electric_light[active=false,face=up,type=wireless]
enderio:block_electric_light[active=false,face=up,type=wireless_inv]
enderio:block_electric_light[active=false,face=north,type=electric]
enderio:block_electric_light[active=false,face=north,type=electric_inv]
enderio:block_electric_light[active=false,face=north,type=basic]
enderio:block_electric_light[active=false,face=north,type=basic_inv]
enderio:block_electric_light[active=false,face=north,type=wireless]
enderio:block_electric_light[active=false,face=north,type=wireless_inv]
enderio:block_electric_light[active=false,face=south,type=electric]
enderio:block_electric_light[active=false,face=south,type=electric_inv]
enderio:block_electric_light[active=false,face=south,type=basic]
enderio:block_electric_light[active=false,face=south,type=basic_inv]
enderio:block_electric_light[active=false,face=south,type=wireless]
enderio:block_electric_light[active=false,face=south,type=wireless_inv]
enderio:block_electric_light[active=false,face=west,type=electric]
enderio:block_electric_light[active=false,face=west,type=electric_inv]
enderio:block_electric_light[active=false,face=west,type=basic]
enderio:block_electric_light[active=false,face=west,type=basic_inv]
enderio:block_electric_light[active=false,face=west,type=wireless]
enderio:block_electric_light[active=false,face=west,type=wireless_inv]
enderio:block_electric_light[active=false,face=east,type=electric]
enderio:block_electric_light[active=false,face=east,type=electric_inv]
enderio:block_electric_light[active=false,face=east,type=basic]
enderio:block_electric_light[active=false,face=east,type=basic_inv]
enderio:block_electric_light[active=false,face=east,type=wireless]
enderio:block_electric_light[active=false,face=east,type=wireless_inv]
enderio:block_light_node[active=true]
enderio:block_light_node[active=false]
enderio:block_attractor_obelisk[render=defaults]
enderio:block_attractor_obelisk[render=auto]
enderio:block_attractor_obelisk[render=front]
enderio:block_attractor_obelisk[render=front_south]
enderio:block_attractor_obelisk[render=front_west]
enderio:block_attractor_obelisk[render=front_east]
enderio:block_attractor_obelisk[render=front_on]
enderio:block_attractor_obelisk[render=front_on_south]
enderio:block_attractor_obelisk[render=front_on_west]
enderio:block_attractor_obelisk[render=front_on_east]
enderio:block_aversion_obelisk[render=defaults]
enderio:block_aversion_obelisk[render=auto]
enderio:block_aversion_obelisk[render=front]
enderio:block_aversion_obelisk[render=front_south]
enderio:block_aversion_obelisk[render=front_west]
enderio:block_aversion_obelisk[render=front_east]
enderio:block_aversion_obelisk[render=front_on]
enderio:block_aversion_obelisk[render=front_on_south]
enderio:block_aversion_obelisk[render=front_on_west]
enderio:block_aversion_obelisk[render=front_on_east]
enderio:block_inhibitor_obelisk[render=defaults]
enderio:block_inhibitor_obelisk[render=auto]
enderio:block_inhibitor_obelisk[render=front]
enderio:block_inhibitor_obelisk[render=front_south]
enderio:block_inhibitor_obelisk[render=front_west]
enderio:block_inhibitor_obelisk[render=front_east]
enderio:block_inhibitor_obelisk[render=front_on]
enderio:block_inhibitor_obelisk[render=front_on_south]
enderio:block_inhibitor_obelisk[render=front_on_west]
enderio:block_inhibitor_obelisk[render=front_on_east]
enderio:block_relocator_obelisk[render=defaults]
enderio:block_relocator_obelisk[render=auto]
enderio:block_relocator_obelisk[render=front]
enderio:block_relocator_obelisk[render=front_south]
enderio:block_relocator_obelisk[render=front_west]
enderio:block_relocator_obelisk[render=front_east]
enderio:block_relocator_obelisk[render=front_on]
enderio:block_relocator_obelisk[render=front_on_south]
enderio:block_relocator_obelisk[render=front_on_west]
enderio:block_relocator_obelisk[render=front_on_east]
enderio:block_weather_obelisk[render=defaults]
enderio:block_weather_obelisk[render=auto]
enderio:block_weather_obelisk[render=front]
enderio:block_weather_obelisk[render=front_south]
enderio:block_weather_obelisk[render=front_west]
enderio:block_weather_obelisk[render=front_east]
enderio:block_weather_obelisk[render=front_on]
enderio:block_weather_obelisk[render=front_on_south]
enderio:block_weather_obelisk[render=front_on_west]
enderio:block_weather_obelisk[render=front_on_east]
enderio:block_experience_obelisk[render=defaults]
enderio:block_experience_obelisk[render=auto]
enderio:block_experience_obelisk[render=front]
enderio:block_experience_obelisk[render=front_south]
enderio:block_experience_obelisk[render=front_west]
enderio:block_experience_obelisk[render=front_east]
enderio:block_experience_obelisk[render=front_on]
enderio:block_experience_obelisk[render=front_on_south]
enderio:block_experience_obelisk[render=front_on_west]
enderio:block_experience_obelisk[render=front_on_east]
enderio:block_painter[render=defaults]
enderio:block_painter[render=auto]
enderio:block_painter[render=front]
enderio:block_painter[render=front_south]
enderio:block_painter[render=front_west]
enderio:block_painter[render=front_east]
enderio:block_painter[render=front_on]
enderio:block_painter[render=front_on_south]
enderio:block_painter[render=front_on_west]
enderio:block_painter[render=front_on_east]
enderio:block_reservoir[render=defaults]
enderio:block_reservoir[render=auto]
enderio:block_reservoir[render=sides]
enderio:block_reservoir[render=north_west_up]
enderio:block_reservoir[render=north_east_up]
enderio:block_reservoir[render=south_east_up]
enderio:block_reservoir[render=south_west_up]
enderio:block_reservoir[render=north_west_down]
enderio:block_reservoir[render=north_east_down]
enderio:block_reservoir[render=south_east_down]
enderio:block_reservoir[render=south_west_down]
enderio:block_reservoir[render=north_west]
enderio:block_reservoir[render=north_east]
enderio:block_reservoir[render=south_east]
enderio:block_reservoir[render=south_west]
enderio:block_reservoir[render=north_up]
enderio:block_reservoir[render=east_up]
enderio:block_reservoir[render=west_up]
enderio:block_reservoir[render=south_up]
enderio:block_reservoir[render=north_down]
enderio:block_reservoir[render=east_down]
enderio:block_reservoir[render=west_down]
enderio:block_reservoir[render=south_down]
enderio:block_omni_reservoir[render=defaults]
enderio:block_omni_reservoir[render=auto]
enderio:block_omni_reservoir[render=sides]
enderio:block_omni_reservoir[render=north_west_up]
enderio:block_omni_reservoir[render=north_east_up]
enderio:block_omni_reservoir[render=south_east_up]
enderio:block_omni_reservoir[render=south_west_up]
enderio:block_omni_reservoir[render=north_west_down]
enderio:block_omni_reservoir[render=north_east_down]
enderio:block_omni_reservoir[render=south_east_down]
enderio:block_omni_reservoir[render=south_west_down]
enderio:block_omni_reservoir[render=north_west]
enderio:block_omni_reservoir[render=north_east]
enderio:block_omni_reservoir[render=south_east]
enderio:block_omni_reservoir[render=south_west]
enderio:block_omni_reservoir[render=north_up]
enderio:block_omni_reservoir[render=east_up]
enderio:block_omni_reservoir[render=west_up]
enderio:block_omni_reservoir[render=south_up]
enderio:block_omni_reservoir[render=north_down]
enderio:block_omni_reservoir[render=east_down]
enderio:block_omni_reservoir[render=west_down]
enderio:block_omni_reservoir[render=south_down]
enderio:block_simple_sag_mill[render=defaults]
enderio:block_simple_sag_mill[render=auto]
enderio:block_simple_sag_mill[render=front]
enderio:block_simple_sag_mill[render=front_south]
enderio:block_simple_sag_mill[render=front_west]
enderio:block_simple_sag_mill[render=front_east]
enderio:block_simple_sag_mill[render=front_on]
enderio:block_simple_sag_mill[render=front_on_south]
enderio:block_simple_sag_mill[render=front_on_west]
enderio:block_simple_sag_mill[render=front_on_east]
enderio:block_sag_mill[render=defaults]
enderio:block_sag_mill[render=auto]
enderio:block_sag_mill[render=front]
enderio:block_sag_mill[render=front_south]
enderio:block_sag_mill[render=front_west]
enderio:block_sag_mill[render=front_east]
enderio:block_sag_mill[render=front_on]
enderio:block_sag_mill[render=front_on_south]
enderio:block_sag_mill[render=front_on_west]
enderio:block_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill[render=defaults]
enderio:block_enhanced_sag_mill[render=auto]
enderio:block_enhanced_sag_mill[render=front]
enderio:block_enhanced_sag_mill[render=front_south]
enderio:block_enhanced_sag_mill[render=front_west]
enderio:block_enhanced_sag_mill[render=front_east]
enderio:block_enhanced_sag_mill[render=front_on]
enderio:block_enhanced_sag_mill[render=front_on_south]
enderio:block_enhanced_sag_mill[render=front_on_west]
enderio:block_enhanced_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill_top
enderio:block_slice_and_splice[render=defaults]
enderio:block_slice_and_splice[render=auto]
enderio:block_slice_and_splice[render=front]
enderio:block_slice_and_splice[render=front_south]
enderio:block_slice_and_splice[render=front_west]
enderio:block_slice_and_splice[render=front_east]
enderio:block_slice_and_splice[render=front_on]
enderio:block_slice_and_splice[render=front_on_south]
enderio:block_slice_and_splice[render=front_on_west]
enderio:block_slice_and_splice[render=front_on_east]
enderio:block_solar_panel[kind=simple,render=defaults]
enderio:block_solar_panel[kind=simple,render=auto]
enderio:block_solar_panel[kind=simple,render=sides]
enderio:block_solar_panel[kind=simple,render=north_west_up]
enderio:block_solar_panel[kind=simple,render=north_east_up]
enderio:block_solar_panel[kind=simple,render=south_east_up]
enderio:block_solar_panel[kind=simple,render=south_west_up]
enderio:block_solar_panel[kind=simple,render=north_west_down]
enderio:block_solar_panel[kind=simple,render=north_east_down]
enderio:block_solar_panel[kind=simple,render=south_east_down]
enderio:block_solar_panel[kind=simple,render=south_west_down]
enderio:block_solar_panel[kind=simple,render=north_west]
enderio:block_solar_panel[kind=simple,render=north_east]
enderio:block_solar_panel[kind=simple,render=south_east]
enderio:block_solar_panel[kind=simple,render=south_west]
enderio:block_solar_panel[kind=simple,render=north_up]
enderio:block_solar_panel[kind=simple,render=east_up]
enderio:block_solar_panel[kind=simple,render=west_up]
enderio:block_solar_panel[kind=simple,render=south_up]
enderio:block_solar_panel[kind=simple,render=north_down]
enderio:block_solar_panel[kind=simple,render=east_down]
enderio:block_solar_panel[kind=simple,render=west_down]
enderio:block_solar_panel[kind=simple,render=south_down]
enderio:block_solar_panel[kind=normal,render=defaults]
enderio:block_solar_panel[kind=normal,render=auto]
enderio:block_solar_panel[kind=normal,render=sides]
enderio:block_solar_panel[kind=normal,render=north_west_up]
enderio:block_solar_panel[kind=normal,render=north_east_up]
enderio:block_solar_panel[kind=normal,render=south_east_up]
enderio:block_solar_panel[kind=normal,render=south_west_up]
enderio:block_solar_panel[kind=normal,render=north_west_down]
enderio:block_solar_panel[kind=normal,render=north_east_down]
enderio:block_solar_panel[kind=normal,render=south_east_down]
enderio:block_solar_panel[kind=normal,render=south_west_down]
enderio:block_solar_panel[kind=normal,render=north_west]
enderio:block_solar_panel[kind=normal,render=north_east]
enderio:block_solar_panel[kind=normal,render=south_east]
enderio:block_solar_panel[kind=normal,render=south_west]
enderio:block_solar_panel[kind=normal,render=north_up]
enderio:block_solar_panel[kind=normal,render=east_up]
enderio:block_solar_panel[kind=normal,render=west_up]
enderio:block_solar_panel[kind=normal,render=south_up]
enderio:block_solar_panel[kind=normal,render=north_down]
enderio:block_solar_panel[kind=normal,render=east_down]
enderio:block_solar_panel[kind=normal,render=west_down]
enderio:block_solar_panel[kind=normal,render=south_down]
enderio:block_solar_panel[kind=advanced,render=defaults]
enderio:block_solar_panel[kind=advanced,render=auto]
enderio:block_solar_panel[kind=advanced,render=sides]
enderio:block_solar_panel[kind=advanced,render=north_west_up]
enderio:block_solar_panel[kind=advanced,render=north_east_up]
enderio:block_solar_panel[kind=advanced,render=south_east_up]
enderio:block_solar_panel[kind=advanced,render=south_west_up]
enderio:block_solar_panel[kind=advanced,render=north_west_down]
enderio:block_solar_panel[kind=advanced,render=north_east_down]
enderio:block_solar_panel[kind=advanced,render=south_east_down]
enderio:block_solar_panel[kind=advanced,render=south_west_down]
enderio:block_solar_panel[kind=advanced,render=north_west]
enderio:block_solar_panel[kind=advanced,render=north_east]
enderio:block_solar_panel[kind=advanced,render=south_east]
enderio:block_solar_panel[kind=advanced,render=south_west]
enderio:block_solar_panel[kind=advanced,render=north_up]
enderio:block_solar_panel[kind=advanced,render=east_up]
enderio:block_solar_panel[kind=advanced,render=west_up]
enderio:block_solar_panel[kind=advanced,render=south_up]
enderio:block_solar_panel[kind=advanced,render=north_down]
enderio:block_solar_panel[kind=advanced,render=east_down]
enderio:block_solar_panel[kind=advanced,render=west_down]
enderio:block_solar_panel[kind=advanced,render=south_down]
enderio:block_solar_panel[kind=vibrant,render=defaults]
enderio:block_solar_panel[kind=vibrant,render=auto]
enderio:block_solar_panel[kind=vibrant,render=sides]
enderio:block_solar_panel[kind=vibrant,render=north_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_west]
enderio:block_solar_panel[kind=vibrant,render=north_east]
enderio:block_solar_panel[kind=vibrant,render=south_east]
enderio:block_solar_panel[kind=vibrant,render=south_west]
enderio:block_solar_panel[kind=vibrant,render=north_up]
enderio:block_solar_panel[kind=vibrant,render=east_up]
enderio:block_solar_panel[kind=vibrant,render=west_up]
enderio:block_solar_panel[kind=vibrant,render=south_up]
enderio:block_solar_panel[kind=vibrant,render=north_down]
enderio:block_solar_panel[kind=vibrant,render=east_down]
enderio:block_solar_panel[kind=vibrant,render=west_down]
enderio:block_solar_panel[kind=vibrant,render=south_down]
enderio:block_soul_binder[render=defaults]
enderio:block_soul_binder[render=auto]
enderio:block_soul_binder[render=front]
enderio:block_soul_binder[render=front_south]
enderio:block_soul_binder[render=front_west]
enderio:block_soul_binder[render=front_east]
enderio:block_soul_binder[render=front_on]
enderio:block_soul_binder[render=front_on_south]
enderio:block_soul_binder[render=front_on_west]
enderio:block_soul_binder[render=front_on_east]
enderio:block_powered_spawner[render=defaults]
enderio:block_powered_spawner[render=auto]
enderio:block_powered_spawner[render=front]
enderio:block_powered_spawner[render=front_south]
enderio:block_powered_spawner[render=front_west]
enderio:block_powered_spawner[render=front_east]
enderio:block_powered_spawner[render=front_on]
enderio:block_powered_spawner[render=front_on_south]
enderio:block_powered_spawner[render=front_on_west]
enderio:block_powered_spawner[render=front_on_east]
enderio:block_vat[render=defaults]
enderio:block_vat[render=auto]
enderio:block_vat[render=front]
enderio:block_vat[render=front_south]
enderio:block_vat[render=front_west]
enderio:block_vat[render=front_east]
enderio:block_vat[render=front_on]
enderio:block_vat[render=front_on_south]
enderio:block_vat[render=front_on_west]
enderio:block_vat[render=front_on_east]
enderio:block_enhanced_vat[render=defaults]
enderio:block_enhanced_vat[render=auto]
enderio:block_enhanced_vat[render=front]
enderio:block_enhanced_vat[render=front_south]
enderio:block_enhanced_vat[render=front_west]
enderio:block_enhanced_vat[render=front_east]
enderio:block_enhanced_vat[render=front_on]
enderio:block_enhanced_vat[render=front_on_south]
enderio:block_enhanced_vat[render=front_on_west]
enderio:block_enhanced_vat[render=front_on_east]
enderio:block_enhanced_vat_top
enderio:block_simple_wired_charger[render=defaults]
enderio:block_simple_wired_charger[render=auto]
enderio:block_simple_wired_charger[render=front]
enderio:block_simple_wired_charger[render=front_south]
enderio:block_simple_wired_charger[render=front_west]
enderio:block_simple_wired_charger[render=front_east]
enderio:block_simple_wired_charger[render=front_on]
enderio:block_simple_wired_charger[render=front_on_south]
enderio:block_simple_wired_charger[render=front_on_west]
enderio:block_simple_wired_charger[render=front_on_east]
enderio:block_wired_charger[render=defaults]
enderio:block_wired_charger[render=auto]
enderio:block_wired_charger[render=front]
enderio:block_wired_charger[render=front_south]
enderio:block_wired_charger[render=front_west]
enderio:block_wired_charger[render=front_east]
enderio:block_wired_charger[render=front_on]
enderio:block_wired_charger[render=front_on_south]
enderio:block_wired_charger[render=front_on_west]
enderio:block_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger[render=defaults]
enderio:block_enhanced_wired_charger[render=auto]
enderio:block_enhanced_wired_charger[render=front]
enderio:block_enhanced_wired_charger[render=front_south]
enderio:block_enhanced_wired_charger[render=front_west]
enderio:block_enhanced_wired_charger[render=front_east]
enderio:block_enhanced_wired_charger[render=front_on]
enderio:block_enhanced_wired_charger[render=front_on_south]
enderio:block_enhanced_wired_charger[render=front_on_west]
enderio:block_enhanced_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger_top
enderio:block_wireless_charger[render=defaults]
enderio:block_wireless_charger[render=auto]
enderio:block_wireless_charger[render=front]
enderio:block_wireless_charger[render=front_south]
enderio:block_wireless_charger[render=front_west]
enderio:block_wireless_charger[render=front_east]
enderio:block_wireless_charger[render=front_on]
enderio:block_wireless_charger[render=front_on_south]
enderio:block_wireless_charger[render=front_on_west]
enderio:block_wireless_charger[render=front_on_east]
enderio:block_normal_wireless_charger
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=connector]
enderio:block_wireless_charger_extension[base=east]
enderio:block_wireless_charger_extension[base=west]
enderio:block_wireless_charger_extension[base=down]
enderio:block_wireless_charger_extension[base=north]
enderio:block_wireless_charger_extension[base=south]
enderio:block_tank[kind=normal,render=defaults]
enderio:block_tank[kind=normal,render=auto]
enderio:block_tank[kind=normal,render=front]
enderio:block_tank[kind=normal,render=front_south]
enderio:block_tank[kind=normal,render=front_west]
enderio:block_tank[kind=normal,render=front_east]
enderio:block_tank[kind=normal,render=front_on]
enderio:block_tank[kind=normal,render=front_on_south]
enderio:block_tank[kind=normal,render=front_on_west]
enderio:block_tank[kind=normal,render=front_on_east]
enderio:block_tank[kind=advanced,render=defaults]
enderio:block_tank[kind=advanced,render=auto]
enderio:block_tank[kind=advanced,render=front]
enderio:block_tank[kind=advanced,render=front_south]
enderio:block_tank[kind=advanced,render=front_west]
enderio:block_tank[kind=advanced,render=front_east]
enderio:block_tank[kind=advanced,render=front_on]
enderio:block_tank[kind=advanced,render=front_on_south]
enderio:block_tank[kind=advanced,render=front_on_west]
enderio:block_tank[kind=advanced,render=front_on_east]
enderio:block_transceiver[render=defaults]
enderio:block_transceiver[render=auto]
enderio:block_transceiver[render=front]
enderio:block_transceiver[render=front_south]
enderio:block_transceiver[render=front_west]
enderio:block_transceiver[render=front_east]
enderio:block_transceiver[render=front_on]
enderio:block_transceiver[render=front_on_south]
enderio:block_transceiver[render=front_on_west]
enderio:block_transceiver[render=front_on_east]
enderio:block_vacuum_chest[render=defaults]
enderio:block_vacuum_chest[render=auto]
enderio:block_vacuum_chest[render=front]
enderio:block_vacuum_chest[render=front_south]
enderio:block_vacuum_chest[render=front_west]
enderio:block_vacuum_chest[render=front_east]
enderio:block_vacuum_chest[render=front_on]
enderio:block_vacuum_chest[render=front_on_south]
enderio:block_vacuum_chest[render=front_on_west]
enderio:block_vacuum_chest[render=front_on_east]
enderio:block_xp_vacuum[render=defaults]
enderio:block_xp_vacuum[render=auto]
enderio:block_xp_vacuum[render=front]
enderio:block_xp_vacuum[render=front_south]
enderio:block_xp_vacuum[render=front_west]
enderio:block_xp_vacuum[render=front_east]
enderio:block_xp_vacuum[render=front_on]
enderio:block_xp_vacuum[render=front_on_south]
enderio:block_xp_vacuum[render=front_on_west]
enderio:block_xp_vacuum[render=front_on_east]
enderio:block_niard[render=defaults]
enderio:block_niard[render=auto]
enderio:block_niard[render=front]
enderio:block_niard[render=front_south]
enderio:block_niard[render=front_west]
enderio:block_niard[render=front_east]
enderio:block_niard[render=front_on]
enderio:block_niard[render=front_on_south]
enderio:block_niard[render=front_on_west]
enderio:block_niard[render=front_on_east]
enderio:block_travel_anchor[render=defaults]
enderio:block_travel_anchor[render=auto]
enderio:block_travel_anchor[render=front]
enderio:block_travel_anchor[render=front_south]
enderio:block_travel_anchor[render=front_west]
enderio:block_travel_anchor[render=front_east]
enderio:block_travel_anchor[render=front_on]
enderio:block_travel_anchor[render=front_on_south]
enderio:block_travel_anchor[render=front_on_west]
enderio:block_travel_anchor[render=front_on_east]
enderio:block_tele_pad[blocktype=single,render=defaults]
enderio:block_tele_pad[blocktype=single,render=auto]
enderio:block_tele_pad[blocktype=single,render=front]
enderio:block_tele_pad[blocktype=single,render=front_south]
enderio:block_tele_pad[blocktype=single,render=front_west]
enderio:block_tele_pad[blocktype=single,render=front_east]
enderio:block_tele_pad[blocktype=single,render=front_on]
enderio:block_tele_pad[blocktype=single,render=front_on_south]
enderio:block_tele_pad[blocktype=single,render=front_on_west]
enderio:block_tele_pad[blocktype=single,render=front_on_east]
enderio:block_tele_pad[blocktype=master,render=defaults]
enderio:block_tele_pad[blocktype=master,render=auto]
enderio:block_tele_pad[blocktype=master,render=front]
enderio:block_tele_pad[blocktype=master,render=front_south]
enderio:block_tele_pad[blocktype=master,render=front_west]
enderio:block_tele_pad[blocktype=master,render=front_east]
enderio:block_tele_pad[blocktype=master,render=front_on]
enderio:block_tele_pad[blocktype=master,render=front_on_south]
enderio:block_tele_pad[blocktype=master,render=front_on_west]
enderio:block_tele_pad[blocktype=master,render=front_on_east]
enderio:block_tele_pad[blocktype=n,render=defaults]
enderio:block_tele_pad[blocktype=n,render=auto]
enderio:block_tele_pad[blocktype=n,render=front]
enderio:block_tele_pad[blocktype=n,render=front_south]
enderio:block_tele_pad[blocktype=n,render=front_west]
enderio:block_tele_pad[blocktype=n,render=front_east]
enderio:block_tele_pad[blocktype=n,render=front_on]
enderio:block_tele_pad[blocktype=n,render=front_on_south]
enderio:block_tele_pad[blocktype=n,render=front_on_west]
enderio:block_tele_pad[blocktype=n,render=front_on_east]
enderio:block_tele_pad[blocktype=ne,render=defaults]
enderio:block_tele_pad[blocktype=ne,render=auto]
enderio:block_tele_pad[blocktype=ne,render=front]
enderio:block_tele_pad[blocktype=ne,render=front_south]
enderio:block_tele_pad[blocktype=ne,render=front_west]
enderio:block_tele_pad[blocktype=ne,render=front_east]
enderio:block_tele_pad[blocktype=ne,render=front_on]
enderio:block_tele_pad[blocktype=ne,render=front_on_south]
enderio:block_tele_pad[blocktype=ne,render=front_on_west]
enderio:block_tele_pad[blocktype=ne,render=front_on_east]
enderio:block_tele_pad[blocktype=e,render=defaults]
enderio:block_tele_pad[blocktype=e,render=auto]
enderio:block_tele_pad[blocktype=e,render=front]
enderio:block_tele_pad[blocktype=e,render=front_south]
enderio:block_tele_pad[blocktype=e,render=front_west]
enderio:block_tele_pad[blocktype=e,render=front_east]
enderio:block_tele_pad[blocktype=e,render=front_on]
enderio:block_tele_pad[blocktype=e,render=front_on_south]
enderio:block_tele_pad[blocktype=e,render=front_on_west]
enderio:block_tele_pad[blocktype=e,render=front_on_east]
enderio:block_tele_pad[blocktype=se,render=defaults]
enderio:block_tele_pad[blocktype=se,render=auto]
enderio:block_tele_pad[blocktype=se,render=front]
enderio:block_tele_pad[blocktype=se,render=front_south]
enderio:block_tele_pad[blocktype=se,render=front_west]
enderio:block_tele_pad[blocktype=se,render=front_east]
enderio:block_tele_pad[blocktype=se,render=front_on]
enderio:block_tele_pad[blocktype=se,render=front_on_south]
enderio:block_tele_pad[blocktype=se,render=front_on_west]
enderio:block_tele_pad[blocktype=se,render=front_on_east]
enderio:block_tele_pad[blocktype=s,render=defaults]
enderio:block_tele_pad[blocktype=s,render=auto]
enderio:block_tele_pad[blocktype=s,render=front]
enderio:block_tele_pad[blocktype=s,render=front_south]
enderio:block_tele_pad[blocktype=s,render=front_west]
enderio:block_tele_pad[blocktype=s,render=front_east]
enderio:block_tele_pad[blocktype=s,render=front_on]
enderio:block_tele_pad[blocktype=s,render=front_on_south]
enderio:block_tele_pad[blocktype=s,render=front_on_west]
enderio:block_tele_pad[blocktype=s,render=front_on_east]
enderio:block_tele_pad[blocktype=sw,render=defaults]
enderio:block_tele_pad[blocktype=sw,render=auto]
enderio:block_tele_pad[blocktype=sw,render=front]
enderio:block_tele_pad[blocktype=sw,render=front_south]
enderio:block_tele_pad[blocktype=sw,render=front_west]
enderio:block_tele_pad[blocktype=sw,render=front_east]
enderio:block_tele_pad[blocktype=sw,render=front_on]
enderio:block_tele_pad[blocktype=sw,render=front_on_south]
enderio:block_tele_pad[blocktype=sw,render=front_on_west]
enderio:block_tele_pad[blocktype=sw,render=front_on_east]
enderio:block_tele_pad[blocktype=w,render=defaults]
enderio:block_tele_pad[blocktype=w,render=auto]
enderio:block_tele_pad[blocktype=w,render=front]
enderio:block_tele_pad[blocktype=w,render=front_south]
enderio:block_tele_pad[blocktype=w,render=front_west]
enderio:block_tele_pad[blocktype=w,render=front_east]
enderio:block_tele_pad[blocktype=w,render=front_on]
enderio:block_tele_pad[blocktype=w,render=front_on_south]
enderio:block_tele_pad[blocktype=w,render=front_on_west]
enderio:block_tele_pad[blocktype=w,render=front_on_east]
enderio:block_tele_pad[blocktype=nw,render=defaults]
enderio:block_tele_pad[blocktype=nw,render=auto]
enderio:block_tele_pad[blocktype=nw,render=front]
enderio:block_tele_pad[blocktype=nw,render=front_south]
enderio:block_tele_pad[blocktype=nw,render=front_west]
enderio:block_tele_pad[blocktype=nw,render=front_east]
enderio:block_tele_pad[blocktype=nw,render=front_on]
enderio:block_tele_pad[blocktype=nw,render=front_on_south]
enderio:block_tele_pad[blocktype=nw,render=front_on_west]
enderio:block_tele_pad[blocktype=nw,render=front_on_east]
enderio:block_dialing_device[facing=down_tonorth]
enderio:block_dialing_device[facing=down_tosouth]
enderio:block_dialing_device[facing=down_towest]
enderio:block_dialing_device[facing=down_toeast]
enderio:block_dialing_device[facing=up_tonorth]
enderio:block_dialing_device[facing=up_tosouth]
enderio:block_dialing_device[facing=up_towest]
enderio:block_dialing_device[facing=up_toeast]
enderio:block_dialing_device[facing=north_towest]
enderio:block_dialing_device[facing=north_toeast]
enderio:block_dialing_device[facing=north_toup]
enderio:block_dialing_device[facing=north_todown]
enderio:block_dialing_device[facing=south_towest]
enderio:block_dialing_device[facing=south_toeast]
enderio:block_dialing_device[facing=south_toup]
enderio:block_dialing_device[facing=south_todown]
enderio:block_dialing_device[facing=west_tonorth]
enderio:block_dialing_device[facing=west_tosouth]
enderio:block_dialing_device[facing=west_toup]
enderio:block_dialing_device[facing=west_todown]
enderio:block_dialing_device[facing=east_tonorth]
enderio:block_dialing_device[facing=east_tosouth]
enderio:block_dialing_device[facing=east_toup]
enderio:block_dialing_device[facing=east_todown]
enderio:block_impulse_hopper[render=defaults]
enderio:block_impulse_hopper[render=auto]
enderio:block_impulse_hopper[render=front]
enderio:block_impulse_hopper[render=front_south]
enderio:block_impulse_hopper[render=front_west]
enderio:block_impulse_hopper[render=front_east]
enderio:block_impulse_hopper[render=front_on]
enderio:block_impulse_hopper[render=front_on_south]
enderio:block_impulse_hopper[render=front_on_west]
enderio:block_impulse_hopper[render=front_on_east]
enderio:block_simple_crafter[render=defaults]
enderio:block_simple_crafter[render=auto]
enderio:block_simple_crafter[render=front]
enderio:block_simple_crafter[render=front_south]
enderio:block_simple_crafter[render=front_west]
enderio:block_simple_crafter[render=front_east]
enderio:block_simple_crafter[render=front_on]
enderio:block_simple_crafter[render=front_on_south]
enderio:block_simple_crafter[render=front_on_west]
enderio:block_simple_crafter[render=front_on_east]
enderio:block_crafter[render=defaults]
enderio:block_crafter[render=auto]
enderio:block_crafter[render=front]
enderio:block_crafter[render=front_south]
enderio:block_crafter[render=front_west]
enderio:block_crafter[render=front_east]
enderio:block_crafter[render=front_on]
enderio:block_crafter[render=front_on_south]
enderio:block_crafter[render=front_on_west]
enderio:block_crafter[render=front_on_east]
enderio:block_creative_spawner[render=defaults]
enderio:block_creative_spawner[render=auto]
enderio:block_creative_spawner[render=front]
enderio:block_creative_spawner[render=front_south]
enderio:block_creative_spawner[render=front_west]
enderio:block_creative_spawner[render=front_east]
enderio:block_creative_spawner[render=front_on]
enderio:block_creative_spawner[render=front_on_south]
enderio:block_creative_spawner[render=front_on_west]
enderio:block_creative_spawner[render=front_on_east]
enderio:block_cap_bank[kind=creative,render=defaults]
enderio:block_cap_bank[kind=creative,render=auto]
enderio:block_cap_bank[kind=creative,render=sides]
enderio:block_cap_bank[kind=creative,render=north_west_up]
enderio:block_cap_bank[kind=creative,render=north_east_up]
enderio:block_cap_bank[kind=creative,render=south_east_up]
enderio:block_cap_bank[kind=creative,render=south_west_up]
enderio:block_cap_bank[kind=creative,render=north_west_down]
enderio:block_cap_bank[kind=creative,render=north_east_down]
enderio:block_cap_bank[kind=creative,render=south_east_down]
enderio:block_cap_bank[kind=creative,render=south_west_down]
enderio:block_cap_bank[kind=creative,render=north_west]
enderio:block_cap_bank[kind=creative,render=north_east]
enderio:block_cap_bank[kind=creative,render=south_east]
enderio:block_cap_bank[kind=creative,render=south_west]
enderio:block_cap_bank[kind=creative,render=north_up]
enderio:block_cap_bank[kind=creative,render=east_up]
enderio:block_cap_bank[kind=creative,render=west_up]
enderio:block_cap_bank[kind=creative,render=south_up]
enderio:block_cap_bank[kind=creative,render=north_down]
enderio:block_cap_bank[kind=creative,render=east_down]
enderio:block_cap_bank[kind=creative,render=west_down]
enderio:block_cap_bank[kind=creative,render=south_down]
enderio:block_cap_bank[kind=simple,render=defaults]
enderio:block_cap_bank[kind=simple,render=auto]
enderio:block_cap_bank[kind=simple,render=sides]
enderio:block_cap_bank[kind=simple,render=north_west_up]
enderio:block_cap_bank[kind=simple,render=north_east_up]
enderio:block_cap_bank[kind=simple,render=south_east_up]
enderio:block_cap_bank[kind=simple,render=south_west_up]
enderio:block_cap_bank[kind=simple,render=north_west_down]
enderio:block_cap_bank[kind=simple,render=north_east_down]
enderio:block_cap_bank[kind=simple,render=south_east_down]
enderio:block_cap_bank[kind=simple,render=south_west_down]
enderio:block_cap_bank[kind=simple,render=north_west]
enderio:block_cap_bank[kind=simple,render=north_east]
enderio:block_cap_bank[kind=simple,render=south_east]
enderio:block_cap_bank[kind=simple,render=south_west]
enderio:block_cap_bank[kind=simple,render=north_up]
enderio:block_cap_bank[kind=simple,render=east_up]
enderio:block_cap_bank[kind=simple,render=west_up]
enderio:block_cap_bank[kind=simple,render=south_up]
enderio:block_cap_bank[kind=simple,render=north_down]
enderio:block_cap_bank[kind=simple,render=east_down]
enderio:block_cap_bank[kind=simple,render=west_down]
enderio:block_cap_bank[kind=simple,render=south_down]
enderio:block_cap_bank[kind=activated,render=defaults]
enderio:block_cap_bank[kind=activated,render=auto]
enderio:block_cap_bank[kind=activated,render=sides]
enderio:block_cap_bank[kind=activated,render=north_west_up]
enderio:block_cap_bank[kind=activated,render=north_east_up]
enderio:block_cap_bank[kind=activated,render=south_east_up]
enderio:block_cap_bank[kind=activated,render=south_west_up]
enderio:block_cap_bank[kind=activated,render=north_west_down]
enderio:block_cap_bank[kind=activated,render=north_east_down]
enderio:block_cap_bank[kind=activated,render=south_east_down]
enderio:block_cap_bank[kind=activated,render=south_west_down]
enderio:block_cap_bank[kind=activated,render=north_west]
enderio:block_cap_bank[kind=activated,render=north_east]
enderio:block_cap_bank[kind=activated,render=south_east]
enderio:block_cap_bank[kind=activated,render=south_west]
enderio:block_cap_bank[kind=activated,render=north_up]
enderio:block_cap_bank[kind=activated,render=east_up]
enderio:block_cap_bank[kind=activated,render=west_up]
enderio:block_cap_bank[kind=activated,render=south_up]
enderio:block_cap_bank[kind=activated,render=north_down]
enderio:block_cap_bank[kind=activated,render=east_down]
enderio:block_cap_bank[kind=activated,render=west_down]
enderio:block_cap_bank[kind=activated,render=south_down]
enderio:block_cap_bank[kind=vibrant,render=defaults]
enderio:block_cap_bank[kind=vibrant,render=auto]
enderio:block_cap_bank[kind=vibrant,render=sides]
enderio:block_cap_bank[kind=vibrant,render=north_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_west]
enderio:block_cap_bank[kind=vibrant,render=north_east]
enderio:block_cap_bank[kind=vibrant,render=south_east]
enderio:block_cap_bank[kind=vibrant,render=south_west]
enderio:block_cap_bank[kind=vibrant,render=north_up]
enderio:block_cap_bank[kind=vibrant,render=east_up]
enderio:block_cap_bank[kind=vibrant,render=west_up]
enderio:block_cap_bank[kind=vibrant,render=south_up]
enderio:block_cap_bank[kind=vibrant,render=north_down]
enderio:block_cap_bank[kind=vibrant,render=east_down]
enderio:block_cap_bank[kind=vibrant,render=west_down]
enderio:block_cap_bank[kind=vibrant,render=south_down]
enderio:block_cap_bank[kind=none,render=defaults]
enderio:block_cap_bank[kind=none,render=auto]
enderio:block_cap_bank[kind=none,render=sides]
enderio:block_cap_bank[kind=none,render=north_west_up]
enderio:block_cap_bank[kind=none,render=north_east_up]
enderio:block_cap_bank[kind=none,render=south_east_up]
enderio:block_cap_bank[kind=none,render=south_west_up]
enderio:block_cap_bank[kind=none,render=north_west_down]
enderio:block_cap_bank[kind=none,render=north_east_down]
enderio:block_cap_bank[kind=none,render=south_east_down]
enderio:block_cap_bank[kind=none,render=south_west_down]
enderio:block_cap_bank[kind=none,render=north_west]
enderio:block_cap_bank[kind=none,render=north_east]
enderio:block_cap_bank[kind=none,render=south_east]
enderio:block_cap_bank[kind=none,render=south_west]
enderio:block_cap_bank[kind=none,render=north_up]
enderio:block_cap_bank[kind=none,render=east_up]
enderio:block_cap_bank[kind=none,render=west_up]
enderio:block_cap_bank[kind=none,render=south_up]
enderio:block_cap_bank[kind=none,render=north_down]
enderio:block_cap_bank[kind=none,render=east_down]
enderio:block_cap_bank[kind=none,render=west_down]
enderio:block_cap_bank[kind=none,render=south_down]
enderio:block_gauge
enderio:block_power_monitor[render=defaults]
enderio:block_power_monitor[render=auto]
enderio:block_power_monitor[render=front]
enderio:block_power_monitor[render=front_south]
enderio:block_power_monitor[render=front_west]
enderio:block_power_monitor[render=front_east]
enderio:block_power_monitor[render=front_on]
enderio:block_power_monitor[render=front_on_south]
enderio:block_power_monitor[render=front_on_west]
enderio:block_power_monitor[render=front_on_east]
enderio:block_advanced_power_monitor[render=defaults]
enderio:block_advanced_power_monitor[render=auto]
enderio:block_advanced_power_monitor[render=front]
enderio:block_advanced_power_monitor[render=front_south]
enderio:block_advanced_power_monitor[render=front_west]
enderio:block_advanced_power_monitor[render=front_east]
enderio:block_advanced_power_monitor[render=front_on]
enderio:block_advanced_power_monitor[render=front_on_south]
enderio:block_advanced_power_monitor[render=front_on_west]
enderio:block_advanced_power_monitor[render=front_on_east]
enderio:block_fluid_nutrient_distillation[level=0]
enderio:block_fluid_nutrient_distillation[level=1]
enderio:block_fluid_nutrient_distillation[level=2]
enderio:block_fluid_nutrient_distillation[level=3]
enderio:block_fluid_nutrient_distillation[level=4]
enderio:block_fluid_nutrient_distillation[level=5]
enderio:block_fluid_nutrient_distillation[level=6]
enderio:block_fluid_nutrient_distillation[level=7]
enderio:block_fluid_nutrient_distillation[level=8]
enderio:block_fluid_nutrient_distillation[level=9]
enderio:block_fluid_nutrient_distillation[level=10]
enderio:block_fluid_nutrient_distillation[level=11]
enderio:block_fluid_nutrient_distillation[level=12]
enderio:block_fluid_nutrient_distillation[level=13]
enderio:block_fluid_nutrient_distillation[level=14]
enderio:block_fluid_nutrient_distillation[level=15]
enderio:block_fluid_ender_distillation[level=0]
enderio:block_fluid_ender_distillation[level=1]
enderio:block_fluid_ender_distillation[level=2]
enderio:block_fluid_ender_distillation[level=3]
enderio:block_fluid_ender_distillation[level=4]
enderio:block_fluid_ender_distillation[level=5]
enderio:block_fluid_ender_distillation[level=6]
enderio:block_fluid_ender_distillation[level=7]
enderio:block_fluid_ender_distillation[level=8]
enderio:block_fluid_ender_distillation[level=9]
enderio:block_fluid_ender_distillation[level=10]
enderio:block_fluid_ender_distillation[level=11]
enderio:block_fluid_ender_distillation[level=12]
enderio:block_fluid_ender_distillation[level=13]
enderio:block_fluid_ender_distillation[level=14]
enderio:block_fluid_ender_distillation[level=15]
enderio:block_fluid_vapor_of_levity[level=0]
enderio:block_fluid_vapor_of_levity[level=1]
enderio:block_fluid_vapor_of_levity[level=2]
enderio:block_fluid_vapor_of_levity[level=3]
enderio:block_fluid_vapor_of_levity[level=4]
enderio:block_fluid_vapor_of_levity[level=5]
enderio:block_fluid_vapor_of_levity[level=6]
enderio:block_fluid_vapor_of_levity[level=7]
enderio:block_fluid_vapor_of_levity[level=8]
enderio:block_fluid_vapor_of_levity[level=9]
enderio:block_fluid_vapor_of_levity[level=10]
enderio:block_fluid_vapor_of_levity[level=11]
enderio:block_fluid_vapor_of_levity[level=12]
enderio:block_fluid_vapor_of_levity[level=13]
enderio:block_fluid_vapor_of_levity[level=14]
enderio:block_fluid_vapor_of_levity[level=15]
enderio:block_fluid_hootch[level=0]
enderio:block_fluid_hootch[level=1]
enderio:block_fluid_hootch[level=2]
enderio:block_fluid_hootch[level=3]
enderio:block_fluid_hootch[level=4]
enderio:block_fluid_hootch[level=5]
enderio:block_fluid_hootch[level=6]
enderio:block_fluid_hootch[level=7]
enderio:block_fluid_hootch[level=8]
enderio:block_fluid_hootch[level=9]
enderio:block_fluid_hootch[level=10]
enderio:block_fluid_hootch[level=11]
enderio:block_fluid_hootch[level=12]
enderio:block_fluid_hootch[level=13]
enderio:block_fluid_hootch[level=14]
enderio:block_fluid_hootch[level=15]
enderio:block_fluid_rocket_fuel[level=0]
enderio:block_fluid_rocket_fuel[level=1]
enderio:block_fluid_rocket_fuel[level=2]
enderio:block_fluid_rocket_fuel[level=3]
enderio:block_fluid_rocket_fuel[level=4]
enderio:block_fluid_rocket_fuel[level=5]
enderio:block_fluid_rocket_fuel[level=6]
enderio:block_fluid_rocket_fuel[level=7]
enderio:block_fluid_rocket_fuel[level=8]
enderio:block_fluid_rocket_fuel[level=9]
enderio:block_fluid_rocket_fuel[level=10]
enderio:block_fluid_rocket_fuel[level=11]
enderio:block_fluid_rocket_fuel[level=12]
enderio:block_fluid_rocket_fuel[level=13]
enderio:block_fluid_rocket_fuel[level=14]
enderio:block_fluid_rocket_fuel[level=15]
enderio:block_fluid_fire_water[level=0]
enderio:block_fluid_fire_water[level=1]
enderio:block_fluid_fire_water[level=2]
enderio:block_fluid_fire_water[level=3]
enderio:block_fluid_fire_water[level=4]
enderio:block_fluid_fire_water[level=5]
enderio:block_fluid_fire_water[level=6]
enderio:block_fluid_fire_water[level=7]
enderio:block_fluid_fire_water[level=8]
enderio:block_fluid_fire_water[level=9]
enderio:block_fluid_fire_water[level=10]
enderio:block_fluid_fire_water[level=11]
enderio:block_fluid_fire_water[level=12]
enderio:block_fluid_fire_water[level=13]
enderio:block_fluid_fire_water[level=14]
enderio:block_fluid_fire_water[level=15]
enderio:block_fluid_liquid_sunshine[level=0]
enderio:block_fluid_liquid_sunshine[level=1]
enderio:block_fluid_liquid_sunshine[level=2]
enderio:block_fluid_liquid_sunshine[level=3]
enderio:block_fluid_liquid_sunshine[level=4]
enderio:block_fluid_liquid_sunshine[level=5]
enderio:block_fluid_liquid_sunshine[level=6]
enderio:block_fluid_liquid_sunshine[level=7]
enderio:block_fluid_liquid_sunshine[level=8]
enderio:block_fluid_liquid_sunshine[level=9]
enderio:block_fluid_liquid_sunshine[level=10]
enderio:block_fluid_liquid_sunshine[level=11]
enderio:block_fluid_liquid_sunshine[level=12]
enderio:block_fluid_liquid_sunshine[level=13]
enderio:block_fluid_liquid_sunshine[level=14]
enderio:block_fluid_liquid_sunshine[level=15]
enderio:block_fluid_cloud_seed[level=0]
enderio:block_fluid_cloud_seed[level=1]
enderio:block_fluid_cloud_seed[level=2]
enderio:block_fluid_cloud_seed[level=3]
enderio:block_fluid_cloud_seed[level=4]
enderio:block_fluid_cloud_seed[level=5]
enderio:block_fluid_cloud_seed[level=6]
enderio:block_fluid_cloud_seed[level=7]
enderio:block_fluid_cloud_seed[level=8]
enderio:block_fluid_cloud_seed[level=9]
enderio:block_fluid_cloud_seed[level=10]
enderio:block_fluid_cloud_seed[level=11]
enderio:block_fluid_cloud_seed[level=12]
enderio:block_fluid_cloud_seed[level=13]
enderio:block_fluid_cloud_seed[level=14]
enderio:block_fluid_cloud_seed[level=15]
enderio:block_fluid_cloud_seed_concentrated[level=0]
enderio:block_fluid_cloud_seed_concentrated[level=1]
enderio:block_fluid_cloud_seed_concentrated[level=2]
enderio:block_fluid_cloud_seed_concentrated[level=3]
enderio:block_fluid_cloud_seed_concentrated[level=4]
enderio:block_fluid_cloud_seed_concentrated[level=5]
enderio:block_fluid_cloud_seed_concentrated[level=6]
enderio:block_fluid_cloud_seed_concentrated[level=7]
enderio:block_fluid_cloud_seed_concentrated[level=8]
enderio:block_fluid_cloud_seed_concentrated[level=9]
enderio:block_fluid_cloud_seed_concentrated[level=10]
enderio:block_fluid_cloud_seed_concentrated[level=11]
enderio:block_fluid_cloud_seed_concentrated[level=12]
enderio:block_fluid_cloud_seed_concentrated[level=13]
enderio:block_fluid_cloud_seed_concentrated[level=14]
enderio:block_fluid_cloud_seed_concentrated[level=15]
tconstruct:soil[type=grout]
tconstruct:soil[type=slimy_mud_green]
tconstruct:soil[type=slimy_mud_blue]
tconstruct:soil[type=graveyard]
tconstruct:soil[type=consecrated]
tconstruct:soil[type=slimy_mud_magma]
tconstruct:slime[type=green]
tconstruct:slime[type=blue]
tconstruct:slime[type=purple]
tconstruct:slime[type=blood]
tconstruct:slime[type=magma]
tconstruct:slime_congealed[type=green]
tconstruct:slime_congealed[type=blue]
tconstruct:slime_congealed[type=purple]
tconstruct:slime_congealed[type=blood]
tconstruct:slime_congealed[type=magma]
tconstruct:ore[type=cobalt]
tconstruct:ore[type=ardite]
tconstruct:firewood[type=lavawood]
tconstruct:firewood[type=firewood]
tconstruct:deco_ground[type=mudbrick]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:deco_ground_slab[half=top,type=mudbrick]
tconstruct:deco_ground_slab[half=bottom,type=mudbrick]
tconstruct:firewood_slab[half=top,type=lavawood]
tconstruct:firewood_slab[half=top,type=firewood]
tconstruct:firewood_slab[half=bottom,type=lavawood]
tconstruct:firewood_slab[half=bottom,type=firewood]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=straight]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=straight]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=straight]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=straight]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:metal[type=cobalt]
tconstruct:metal[type=ardite]
tconstruct:metal[type=manyullyn]
tconstruct:metal[type=knightslime]
tconstruct:metal[type=pigiron]
tconstruct:metal[type=alubrass]
tconstruct:metal[type=silky_jewel]
tconstruct:glow[facing=down]
tconstruct:glow[facing=up]
tconstruct:glow[facing=north]
tconstruct:glow[facing=south]
tconstruct:glow[facing=west]
tconstruct:glow[facing=east]
tconstruct:slime_dirt[type=green]
tconstruct:slime_dirt[type=blue]
tconstruct:slime_dirt[type=purple]
tconstruct:slime_dirt[type=magma]
tconstruct:slime_grass[foliage=blue,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=true,type=green]
tconstruct:slime_grass[foliage=blue,snowy=true,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=true,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=true,type=magma]
tconstruct:slime_grass[foliage=blue,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=false,type=green]
tconstruct:slime_grass[foliage=blue,snowy=false,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=false,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=false,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=true,type=green]
tconstruct:slime_grass[foliage=purple,snowy=true,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=true,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=true,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=false,type=green]
tconstruct:slime_grass[foliage=purple,snowy=false,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=false,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=false,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=true,type=green]
tconstruct:slime_grass[foliage=orange,snowy=true,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=true,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=true,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=false,type=green]
tconstruct:slime_grass[foliage=orange,snowy=false,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=false,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=false,type=magma]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=orange]
tconstruct:slime_grass_tall[foliage=blue,type=tall_grass]
tconstruct:slime_grass_tall[foliage=blue,type=fern]
tconstruct:slime_grass_tall[foliage=purple,type=tall_grass]
tconstruct:slime_grass_tall[foliage=purple,type=fern]
tconstruct:slime_grass_tall[foliage=orange,type=tall_grass]
tconstruct:slime_grass_tall[foliage=orange,type=fern]
tconstruct:slime_sapling[foliage=blue,stage=0,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=0,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=1,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=0,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=1,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=0,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=1,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=1,type=dark_oak]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=false]
tconstruct:tooltables[type=craftingstation]
tconstruct:tooltables[type=stenciltable]
tconstruct:tooltables[type=partbuilder]
tconstruct:tooltables[type=toolstation]
tconstruct:tooltables[type=patternchest]
tconstruct:tooltables[type=partchest]
tconstruct:toolforge
tconstruct:seared[type=stone]
tconstruct:seared[type=cobble]
tconstruct:seared[type=paver]
tconstruct:seared[type=brick]
tconstruct:seared[type=brick_cracked]
tconstruct:seared[type=brick_fancy]
tconstruct:seared[type=brick_square]
tconstruct:seared[type=road]
tconstruct:seared[type=creeper]
tconstruct:seared[type=brick_triangle]
tconstruct:seared[type=brick_small]
tconstruct:seared[type=tile]
tconstruct:smeltery_controller[active=true,facing=north]
tconstruct:smeltery_controller[active=true,facing=south]
tconstruct:smeltery_controller[active=true,facing=west]
tconstruct:smeltery_controller[active=true,facing=east]
tconstruct:smeltery_controller[active=false,facing=north]
tconstruct:smeltery_controller[active=false,facing=south]
tconstruct:smeltery_controller[active=false,facing=west]
tconstruct:smeltery_controller[active=false,facing=east]
tconstruct:seared_tank[has_knob=true,type=tank]
tconstruct:seared_tank[has_knob=true,type=gauge]
tconstruct:seared_tank[has_knob=true,type=window]
tconstruct:seared_tank[has_knob=false,type=tank]
tconstruct:seared_tank[has_knob=false,type=gauge]
tconstruct:seared_tank[has_knob=false,type=window]
tconstruct:faucet[facing=up]
tconstruct:faucet[facing=north]
tconstruct:faucet[facing=south]
tconstruct:faucet[facing=west]
tconstruct:faucet[facing=east]
tconstruct:channel[down=true,east=none,north=none,south=none,west=none]
tconstruct:channel[down=true,east=none,north=none,south=none,west=in]
tconstruct:channel[down=true,east=none,north=none,south=none,west=out]
tconstruct:channel[down=true,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=in,west=none]
tconstruct:channel[down=true,east=none,north=none,south=in,west=in]
tconstruct:channel[down=true,east=none,north=none,south=in,west=out]
tconstruct:channel[down=true,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=out,west=none]
tconstruct:channel[down=true,east=none,north=none,south=out,west=in]
tconstruct:channel[down=true,east=none,north=none,south=out,west=out]
tconstruct:channel[down=true,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=none,west=none]
tconstruct:channel[down=true,east=none,north=in,south=none,west=in]
tconstruct:channel[down=true,east=none,north=in,south=none,west=out]
tconstruct:channel[down=true,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=in,west=none]
tconstruct:channel[down=true,east=none,north=in,south=in,west=in]
tconstruct:channel[down=true,east=none,north=in,south=in,west=out]
tconstruct:channel[down=true,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=out,west=none]
tconstruct:channel[down=true,east=none,north=in,south=out,west=in]
tconstruct:channel[down=true,east=none,north=in,south=out,west=out]
tconstruct:channel[down=true,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=none,west=none]
tconstruct:channel[down=true,east=none,north=out,south=none,west=in]
tconstruct:channel[down=true,east=none,north=out,south=none,west=out]
tconstruct:channel[down=true,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=in,west=none]
tconstruct:channel[down=true,east=none,north=out,south=in,west=in]
tconstruct:channel[down=true,east=none,north=out,south=in,west=out]
tconstruct:channel[down=true,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=out,west=none]
tconstruct:channel[down=true,east=none,north=out,south=out,west=in]
tconstruct:channel[down=true,east=none,north=out,south=out,west=out]
tconstruct:channel[down=true,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=none,west=none]
tconstruct:channel[down=true,east=in,north=none,south=none,west=in]
tconstruct:channel[down=true,east=in,north=none,south=none,west=out]
tconstruct:channel[down=true,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=in,west=none]
tconstruct:channel[down=true,east=in,north=none,south=in,west=in]
tconstruct:channel[down=true,east=in,north=none,south=in,west=out]
tconstruct:channel[down=true,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=out,west=none]
tconstruct:channel[down=true,east=in,north=none,south=out,west=in]
tconstruct:channel[down=true,east=in,north=none,south=out,west=out]
tconstruct:channel[down=true,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=none,west=none]
tconstruct:channel[down=true,east=in,north=in,south=none,west=in]
tconstruct:channel[down=true,east=in,north=in,south=none,west=out]
tconstruct:channel[down=true,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=in,west=none]
tconstruct:channel[down=true,east=in,north=in,south=in,west=in]
tconstruct:channel[down=true,east=in,north=in,south=in,west=out]
tconstruct:channel[down=true,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=out,west=none]
tconstruct:channel[down=true,east=in,north=in,south=out,west=in]
tconstruct:channel[down=true,east=in,north=in,south=out,west=out]
tconstruct:channel[down=true,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=none,west=none]
tconstruct:channel[down=true,east=in,north=out,south=none,west=in]
tconstruct:channel[down=true,east=in,north=out,south=none,west=out]
tconstruct:channel[down=true,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=in,west=none]
tconstruct:channel[down=true,east=in,north=out,south=in,west=in]
tconstruct:channel[down=true,east=in,north=out,south=in,west=out]
tconstruct:channel[down=true,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=out,west=none]
tconstruct:channel[down=true,east=in,north=out,south=out,west=in]
tconstruct:channel[down=true,east=in,north=out,south=out,west=out]
tconstruct:channel[down=true,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=none,west=none]
tconstruct:channel[down=true,east=out,north=none,south=none,west=in]
tconstruct:channel[down=true,east=out,north=none,south=none,west=out]
tconstruct:channel[down=true,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=in,west=none]
tconstruct:channel[down=true,east=out,north=none,south=in,west=in]
tconstruct:channel[down=true,east=out,north=none,south=in,west=out]
tconstruct:channel[down=true,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=out,west=none]
tconstruct:channel[down=true,east=out,north=none,south=out,west=in]
tconstruct:channel[down=true,east=out,north=none,south=out,west=out]
tconstruct:channel[down=true,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=none,west=none]
tconstruct:channel[down=true,east=out,north=in,south=none,west=in]
tconstruct:channel[down=true,east=out,north=in,south=none,west=out]
tconstruct:channel[down=true,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=in,west=none]
tconstruct:channel[down=true,east=out,north=in,south=in,west=in]
tconstruct:channel[down=true,east=out,north=in,south=in,west=out]
tconstruct:channel[down=true,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=out,west=none]
tconstruct:channel[down=true,east=out,north=in,south=out,west=in]
tconstruct:channel[down=true,east=out,north=in,south=out,west=out]
tconstruct:channel[down=true,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=none,west=none]
tconstruct:channel[down=true,east=out,north=out,south=none,west=in]
tconstruct:channel[down=true,east=out,north=out,south=none,west=out]
tconstruct:channel[down=true,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=in,west=none]
tconstruct:channel[down=true,east=out,north=out,south=in,west=in]
tconstruct:channel[down=true,east=out,north=out,south=in,west=out]
tconstruct:channel[down=true,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=out,west=none]
tconstruct:channel[down=true,east=out,north=out,south=out,west=in]
tconstruct:channel[down=true,east=out,north=out,south=out,west=out]
tconstruct:channel[down=true,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=none,west=none]
tconstruct:channel[down=false,east=none,north=none,south=none,west=in]
tconstruct:channel[down=false,east=none,north=none,south=none,west=out]
tconstruct:channel[down=false,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=in,west=none]
tconstruct:channel[down=false,east=none,north=none,south=in,west=in]
tconstruct:channel[down=false,east=none,north=none,south=in,west=out]
tconstruct:channel[down=false,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=out,west=none]
tconstruct:channel[down=false,east=none,north=none,south=out,west=in]
tconstruct:channel[down=false,east=none,north=none,south=out,west=out]
tconstruct:channel[down=false,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=none,west=none]
tconstruct:channel[down=false,east=none,north=in,south=none,west=in]
tconstruct:channel[down=false,east=none,north=in,south=none,west=out]
tconstruct:channel[down=false,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=in,west=none]
tconstruct:channel[down=false,east=none,north=in,south=in,west=in]
tconstruct:channel[down=false,east=none,north=in,south=in,west=out]
tconstruct:channel[down=false,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=out,west=none]
tconstruct:channel[down=false,east=none,north=in,south=out,west=in]
tconstruct:channel[down=false,east=none,north=in,south=out,west=out]
tconstruct:channel[down=false,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=none,west=none]
tconstruct:channel[down=false,east=none,north=out,south=none,west=in]
tconstruct:channel[down=false,east=none,north=out,south=none,west=out]
tconstruct:channel[down=false,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=in,west=none]
tconstruct:channel[down=false,east=none,north=out,south=in,west=in]
tconstruct:channel[down=false,east=none,north=out,south=in,west=out]
tconstruct:channel[down=false,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=out,west=none]
tconstruct:channel[down=false,east=none,north=out,south=out,west=in]
tconstruct:channel[down=false,east=none,north=out,south=out,west=out]
tconstruct:channel[down=false,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=none,west=none]
tconstruct:channel[down=false,east=in,north=none,south=none,west=in]
tconstruct:channel[down=false,east=in,north=none,south=none,west=out]
tconstruct:channel[down=false,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=in,west=none]
tconstruct:channel[down=false,east=in,north=none,south=in,west=in]
tconstruct:channel[down=false,east=in,north=none,south=in,west=out]
tconstruct:channel[down=false,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=out,west=none]
tconstruct:channel[down=false,east=in,north=none,south=out,west=in]
tconstruct:channel[down=false,east=in,north=none,south=out,west=out]
tconstruct:channel[down=false,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=none,west=none]
tconstruct:channel[down=false,east=in,north=in,south=none,west=in]
tconstruct:channel[down=false,east=in,north=in,south=none,west=out]
tconstruct:channel[down=false,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=in,west=none]
tconstruct:channel[down=false,east=in,north=in,south=in,west=in]
tconstruct:channel[down=false,east=in,north=in,south=in,west=out]
tconstruct:channel[down=false,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=out,west=none]
tconstruct:channel[down=false,east=in,north=in,south=out,west=in]
tconstruct:channel[down=false,east=in,north=in,south=out,west=out]
tconstruct:channel[down=false,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=none,west=none]
tconstruct:channel[down=false,east=in,north=out,south=none,west=in]
tconstruct:channel[down=false,east=in,north=out,south=none,west=out]
tconstruct:channel[down=false,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=in,west=none]
tconstruct:channel[down=false,east=in,north=out,south=in,west=in]
tconstruct:channel[down=false,east=in,north=out,south=in,west=out]
tconstruct:channel[down=false,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=out,west=none]
tconstruct:channel[down=false,east=in,north=out,south=out,west=in]
tconstruct:channel[down=false,east=in,north=out,south=out,west=out]
tconstruct:channel[down=false,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=none,west=none]
tconstruct:channel[down=false,east=out,north=none,south=none,west=in]
tconstruct:channel[down=false,east=out,north=none,south=none,west=out]
tconstruct:channel[down=false,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=in,west=none]
tconstruct:channel[down=false,east=out,north=none,south=in,west=in]
tconstruct:channel[down=false,east=out,north=none,south=in,west=out]
tconstruct:channel[down=false,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=out,west=none]
tconstruct:channel[down=false,east=out,north=none,south=out,west=in]
tconstruct:channel[down=false,east=out,north=none,south=out,west=out]
tconstruct:channel[down=false,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=none,west=none]
tconstruct:channel[down=false,east=out,north=in,south=none,west=in]
tconstruct:channel[down=false,east=out,north=in,south=none,west=out]
tconstruct:channel[down=false,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=in,west=none]
tconstruct:channel[down=false,east=out,north=in,south=in,west=in]
tconstruct:channel[down=false,east=out,north=in,south=in,west=out]
tconstruct:channel[down=false,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=out,west=none]
tconstruct:channel[down=false,east=out,north=in,south=out,west=in]
tconstruct:channel[down=false,east=out,north=in,south=out,west=out]
tconstruct:channel[down=false,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=none,west=none]
tconstruct:channel[down=false,east=out,north=out,south=none,west=in]
tconstruct:channel[down=false,east=out,north=out,south=none,west=out]
tconstruct:channel[down=false,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=in,west=none]
tconstruct:channel[down=false,east=out,north=out,south=in,west=in]
tconstruct:channel[down=false,east=out,north=out,south=in,west=out]
tconstruct:channel[down=false,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=out,west=none]
tconstruct:channel[down=false,east=out,north=out,south=out,west=in]
tconstruct:channel[down=false,east=out,north=out,south=out,west=out]
tconstruct:channel[down=false,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=lever]
tconstruct:casting[type=table]
tconstruct:casting[type=basin]
tconstruct:smeltery_io[facing=north,type=drain]
tconstruct:smeltery_io[facing=south,type=drain]
tconstruct:smeltery_io[facing=west,type=drain]
tconstruct:smeltery_io[facing=east,type=drain]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_furnace_controller[active=true,facing=north]
tconstruct:seared_furnace_controller[active=true,facing=south]
tconstruct:seared_furnace_controller[active=true,facing=west]
tconstruct:seared_furnace_controller[active=true,facing=east]
tconstruct:seared_furnace_controller[active=false,facing=north]
tconstruct:seared_furnace_controller[active=false,facing=south]
tconstruct:seared_furnace_controller[active=false,facing=west]
tconstruct:seared_furnace_controller[active=false,facing=east]
tconstruct:tinker_tank_controller[active=true,facing=north]
tconstruct:tinker_tank_controller[active=true,facing=south]
tconstruct:tinker_tank_controller[active=true,facing=west]
tconstruct:tinker_tank_controller[active=true,facing=east]
tconstruct:tinker_tank_controller[active=false,facing=north]
tconstruct:tinker_tank_controller[active=false,facing=south]
tconstruct:tinker_tank_controller[active=false,facing=west]
tconstruct:tinker_tank_controller[active=false,facing=east]
tconstruct:seared_slab[half=top,type=stone]
tconstruct:seared_slab[half=top,type=cobble]
tconstruct:seared_slab[half=top,type=paver]
tconstruct:seared_slab[half=top,type=brick]
tconstruct:seared_slab[half=top,type=brick_cracked]
tconstruct:seared_slab[half=top,type=brick_fancy]
tconstruct:seared_slab[half=top,type=brick_square]
tconstruct:seared_slab[half=top,type=road]
tconstruct:seared_slab[half=bottom,type=stone]
tconstruct:seared_slab[half=bottom,type=cobble]
tconstruct:seared_slab[half=bottom,type=paver]
tconstruct:seared_slab[half=bottom,type=brick]
tconstruct:seared_slab[half=bottom,type=brick_cracked]
tconstruct:seared_slab[half=bottom,type=brick_fancy]
tconstruct:seared_slab[half=bottom,type=brick_square]
tconstruct:seared_slab[half=bottom,type=road]
tconstruct:seared_slab2[half=top,type=creeper]
tconstruct:seared_slab2[half=top,type=brick_triangle]
tconstruct:seared_slab2[half=top,type=brick_small]
tconstruct:seared_slab2[half=top,type=tile]
tconstruct:seared_slab2[half=bottom,type=creeper]
tconstruct:seared_slab2[half=bottom,type=brick_triangle]
tconstruct:seared_slab2[half=bottom,type=brick_small]
tconstruct:seared_slab2[half=bottom,type=tile]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:stone_torch[facing=up]
tconstruct:stone_torch[facing=north]
tconstruct:stone_torch[facing=south]
tconstruct:stone_torch[facing=west]
tconstruct:stone_torch[facing=east]
tconstruct:stone_ladder[facing=north]
tconstruct:stone_ladder[facing=south]
tconstruct:stone_ladder[facing=west]
tconstruct:stone_ladder[facing=east]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=false]
tconstruct:rack[drying=true,facing=down_x]
tconstruct:rack[drying=true,facing=east]
tconstruct:rack[drying=true,facing=west]
tconstruct:rack[drying=true,facing=south]
tconstruct:rack[drying=true,facing=north]
tconstruct:rack[drying=true,facing=up_z]
tconstruct:rack[drying=true,facing=up_x]
tconstruct:rack[drying=true,facing=down_z]
tconstruct:rack[drying=false,facing=down_x]
tconstruct:rack[drying=false,facing=east]
tconstruct:rack[drying=false,facing=west]
tconstruct:rack[drying=false,facing=south]
tconstruct:rack[drying=false,facing=north]
tconstruct:rack[drying=false,facing=up_z]
tconstruct:rack[drying=false,facing=up_x]
tconstruct:rack[drying=false,facing=down_z]
tconstruct:wood_rail[shape=north_south]
tconstruct:wood_rail[shape=east_west]
tconstruct:wood_rail[shape=ascending_east]
tconstruct:wood_rail[shape=ascending_west]
tconstruct:wood_rail[shape=ascending_north]
tconstruct:wood_rail[shape=ascending_south]
tconstruct:wood_rail[shape=south_east]
tconstruct:wood_rail[shape=south_west]
tconstruct:wood_rail[shape=north_west]
tconstruct:wood_rail[shape=north_east]
tconstruct:wood_rail_trapdoor[shape=north_south]
tconstruct:wood_rail_trapdoor[shape=east_west]
tconstruct:wood_rail_trapdoor[shape=ascending_east]
tconstruct:wood_rail_trapdoor[shape=ascending_west]
tconstruct:wood_rail_trapdoor[shape=ascending_north]
tconstruct:wood_rail_trapdoor[shape=ascending_south]
tconstruct:wood_rail_trapdoor[shape=south_east]
tconstruct:wood_rail_trapdoor[shape=south_west]
tconstruct:wood_rail_trapdoor[shape=north_west]
tconstruct:wood_rail_trapdoor[shape=north_east]
tconstruct:wooden_hopper[facing=down]
tconstruct:wooden_hopper[facing=north]
tconstruct:wooden_hopper[facing=south]
tconstruct:wooden_hopper[facing=west]
tconstruct:wooden_hopper[facing=east]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=magma]
tconstruct:dried_clay[type=clay]
tconstruct:dried_clay[type=brick]
tconstruct:dried_clay_slab[half=top,type=clay]
tconstruct:dried_clay_slab[half=top,type=brick]
tconstruct:dried_clay_slab[half=bottom,type=clay]
tconstruct:dried_clay_slab[half=bottom,type=brick]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone[type=smooth]
tconstruct:brownstone[type=rough]
tconstruct:brownstone[type=paver]
tconstruct:brownstone[type=brick]
tconstruct:brownstone[type=brick_cracked]
tconstruct:brownstone[type=brick_fancy]
tconstruct:brownstone[type=brick_square]
tconstruct:brownstone[type=road]
tconstruct:brownstone[type=creeper]
tconstruct:brownstone[type=brick_triangle]
tconstruct:brownstone[type=brick_small]
tconstruct:brownstone[type=tile]
tconstruct:brownstone_slab[half=top,type=smooth]
tconstruct:brownstone_slab[half=top,type=rough]
tconstruct:brownstone_slab[half=top,type=paver]
tconstruct:brownstone_slab[half=top,type=brick]
tconstruct:brownstone_slab[half=top,type=brick_cracked]
tconstruct:brownstone_slab[half=top,type=brick_fancy]
tconstruct:brownstone_slab[half=top,type=brick_square]
tconstruct:brownstone_slab[half=top,type=road]
tconstruct:brownstone_slab[half=bottom,type=smooth]
tconstruct:brownstone_slab[half=bottom,type=rough]
tconstruct:brownstone_slab[half=bottom,type=paver]
tconstruct:brownstone_slab[half=bottom,type=brick]
tconstruct:brownstone_slab[half=bottom,type=brick_cracked]
tconstruct:brownstone_slab[half=bottom,type=brick_fancy]
tconstruct:brownstone_slab[half=bottom,type=brick_square]
tconstruct:brownstone_slab[half=bottom,type=road]
tconstruct:brownstone_slab2[half=top,type=creeper]
tconstruct:brownstone_slab2[half=top,type=brick_triangle]
tconstruct:brownstone_slab2[half=top,type=brick_small]
tconstruct:brownstone_slab2[half=top,type=tile]
tconstruct:brownstone_slab2[half=bottom,type=creeper]
tconstruct:brownstone_slab2[half=bottom,type=brick_triangle]
tconstruct:brownstone_slab2[half=bottom,type=brick_small]
tconstruct:brownstone_slab2[half=bottom,type=tile]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:molten_iron[level=0]
tconstruct:molten_iron[level=1]
tconstruct:molten_iron[level=2]
tconstruct:molten_iron[level=3]
tconstruct:molten_iron[level=4]
tconstruct:molten_iron[level=5]
tconstruct:molten_iron[level=6]
tconstruct:molten_iron[level=7]
tconstruct:molten_iron[level=8]
tconstruct:molten_iron[level=9]
tconstruct:molten_iron[level=10]
tconstruct:molten_iron[level=11]
tconstruct:molten_iron[level=12]
tconstruct:molten_iron[level=13]
tconstruct:molten_iron[level=14]
tconstruct:molten_iron[level=15]
tconstruct:molten_pigiron[level=0]
tconstruct:molten_pigiron[level=1]
tconstruct:molten_pigiron[level=2]
tconstruct:molten_pigiron[level=3]
tconstruct:molten_pigiron[level=4]
tconstruct:molten_pigiron[level=5]
tconstruct:molten_pigiron[level=6]
tconstruct:molten_pigiron[level=7]
tconstruct:molten_pigiron[level=8]
tconstruct:molten_pigiron[level=9]
tconstruct:molten_pigiron[level=10]
tconstruct:molten_pigiron[level=11]
tconstruct:molten_pigiron[level=12]
tconstruct:molten_pigiron[level=13]
tconstruct:molten_pigiron[level=14]
tconstruct:molten_pigiron[level=15]
tconstruct:molten_knightslime[level=0]
tconstruct:molten_knightslime[level=1]
tconstruct:molten_knightslime[level=2]
tconstruct:molten_knightslime[level=3]
tconstruct:molten_knightslime[level=4]
tconstruct:molten_knightslime[level=5]
tconstruct:molten_knightslime[level=6]
tconstruct:molten_knightslime[level=7]
tconstruct:molten_knightslime[level=8]
tconstruct:molten_knightslime[level=9]
tconstruct:molten_knightslime[level=10]
tconstruct:molten_knightslime[level=11]
tconstruct:molten_knightslime[level=12]
tconstruct:molten_knightslime[level=13]
tconstruct:molten_knightslime[level=14]
tconstruct:molten_knightslime[level=15]
tconstruct:molten_alubrass[level=0]
tconstruct:molten_alubrass[level=1]
tconstruct:molten_alubrass[level=2]
tconstruct:molten_alubrass[level=3]
tconstruct:molten_alubrass[level=4]
tconstruct:molten_alubrass[level=5]
tconstruct:molten_alubrass[level=6]
tconstruct:molten_alubrass[level=7]
tconstruct:molten_alubrass[level=8]
tconstruct:molten_alubrass[level=9]
tconstruct:molten_alubrass[level=10]
tconstruct:molten_alubrass[level=11]
tconstruct:molten_alubrass[level=12]
tconstruct:molten_alubrass[level=13]
tconstruct:molten_alubrass[level=14]
tconstruct:molten_alubrass[level=15]
tconstruct:molten_cobalt[level=0]
tconstruct:molten_cobalt[level=1]
tconstruct:molten_cobalt[level=2]
tconstruct:molten_cobalt[level=3]
tconstruct:molten_cobalt[level=4]
tconstruct:molten_cobalt[level=5]
tconstruct:molten_cobalt[level=6]
tconstruct:molten_cobalt[level=7]
tconstruct:molten_cobalt[level=8]
tconstruct:molten_cobalt[level=9]
tconstruct:molten_cobalt[level=10]
tconstruct:molten_cobalt[level=11]
tconstruct:molten_cobalt[level=12]
tconstruct:molten_cobalt[level=13]
tconstruct:molten_cobalt[level=14]
tconstruct:molten_cobalt[level=15]
tconstruct:molten_ardite[level=0]
tconstruct:molten_ardite[level=1]
tconstruct:molten_ardite[level=2]
tconstruct:molten_ardite[level=3]
tconstruct:molten_ardite[level=4]
tconstruct:molten_ardite[level=5]
tconstruct:molten_ardite[level=6]
tconstruct:molten_ardite[level=7]
tconstruct:molten_ardite[level=8]
tconstruct:molten_ardite[level=9]
tconstruct:molten_ardite[level=10]
tconstruct:molten_ardite[level=11]
tconstruct:molten_ardite[level=12]
tconstruct:molten_ardite[level=13]
tconstruct:molten_ardite[level=14]
tconstruct:molten_ardite[level=15]
tconstruct:molten_manyullyn[level=0]
tconstruct:molten_manyullyn[level=1]
tconstruct:molten_manyullyn[level=2]
tconstruct:molten_manyullyn[level=3]
tconstruct:molten_manyullyn[level=4]
tconstruct:molten_manyullyn[level=5]
tconstruct:molten_manyullyn[level=6]
tconstruct:molten_manyullyn[level=7]
tconstruct:molten_manyullyn[level=8]
tconstruct:molten_manyullyn[level=9]
tconstruct:molten_manyullyn[level=10]
tconstruct:molten_manyullyn[level=11]
tconstruct:molten_manyullyn[level=12]
tconstruct:molten_manyullyn[level=13]
tconstruct:molten_manyullyn[level=14]
tconstruct:molten_manyullyn[level=15]
tconstruct:molten_copper[level=0]
tconstruct:molten_copper[level=1]
tconstruct:molten_copper[level=2]
tconstruct:molten_copper[level=3]
tconstruct:molten_copper[level=4]
tconstruct:molten_copper[level=5]
tconstruct:molten_copper[level=6]
tconstruct:molten_copper[level=7]
tconstruct:molten_copper[level=8]
tconstruct:molten_copper[level=9]
tconstruct:molten_copper[level=10]
tconstruct:molten_copper[level=11]
tconstruct:molten_copper[level=12]
tconstruct:molten_copper[level=13]
tconstruct:molten_copper[level=14]
tconstruct:molten_copper[level=15]
tconstruct:molten_bronze[level=0]
tconstruct:molten_bronze[level=1]
tconstruct:molten_bronze[level=2]
tconstruct:molten_bronze[level=3]
tconstruct:molten_bronze[level=4]
tconstruct:molten_bronze[level=5]
tconstruct:molten_bronze[level=6]
tconstruct:molten_bronze[level=7]
tconstruct:molten_bronze[level=8]
tconstruct:molten_bronze[level=9]
tconstruct:molten_bronze[level=10]
tconstruct:molten_bronze[level=11]
tconstruct:molten_bronze[level=12]
tconstruct:molten_bronze[level=13]
tconstruct:molten_bronze[level=14]
tconstruct:molten_bronze[level=15]
tconstruct:molten_lead[level=0]
tconstruct:molten_lead[level=1]
tconstruct:molten_lead[level=2]
tconstruct:molten_lead[level=3]
tconstruct:molten_lead[level=4]
tconstruct:molten_lead[level=5]
tconstruct:molten_lead[level=6]
tconstruct:molten_lead[level=7]
tconstruct:molten_lead[level=8]
tconstruct:molten_lead[level=9]
tconstruct:molten_lead[level=10]
tconstruct:molten_lead[level=11]
tconstruct:molten_lead[level=12]
tconstruct:molten_lead[level=13]
tconstruct:molten_lead[level=14]
tconstruct:molten_lead[level=15]
tconstruct:molten_silver[level=0]
tconstruct:molten_silver[level=1]
tconstruct:molten_silver[level=2]
tconstruct:molten_silver[level=3]
tconstruct:molten_silver[level=4]
tconstruct:molten_silver[level=5]
tconstruct:molten_silver[level=6]
tconstruct:molten_silver[level=7]
tconstruct:molten_silver[level=8]
tconstruct:molten_silver[level=9]
tconstruct:molten_silver[level=10]
tconstruct:molten_silver[level=11]
tconstruct:molten_silver[level=12]
tconstruct:molten_silver[level=13]
tconstruct:molten_silver[level=14]
tconstruct:molten_silver[level=15]
tconstruct:molten_electrum[level=0]
tconstruct:molten_electrum[level=1]
tconstruct:molten_electrum[level=2]
tconstruct:molten_electrum[level=3]
tconstruct:molten_electrum[level=4]
tconstruct:molten_electrum[level=5]
tconstruct:molten_electrum[level=6]
tconstruct:molten_electrum[level=7]
tconstruct:molten_electrum[level=8]
tconstruct:molten_electrum[level=9]
tconstruct:molten_electrum[level=10]
tconstruct:molten_electrum[level=11]
tconstruct:molten_electrum[level=12]
tconstruct:molten_electrum[level=13]
tconstruct:molten_electrum[level=14]
tconstruct:molten_electrum[level=15]
tconstruct:molten_steel[level=0]
tconstruct:molten_steel[level=1]
tconstruct:molten_steel[level=2]
tconstruct:molten_steel[level=3]
tconstruct:molten_steel[level=4]
tconstruct:molten_steel[level=5]
tconstruct:molten_steel[level=6]
tconstruct:molten_steel[level=7]
tconstruct:molten_steel[level=8]
tconstruct:molten_steel[level=9]
tconstruct:molten_steel[level=10]
tconstruct:molten_steel[level=11]
tconstruct:molten_steel[level=12]
tconstruct:molten_steel[level=13]
tconstruct:molten_steel[level=14]
tconstruct:molten_steel[level=15]
tconstruct:molten_gold[level=0]
tconstruct:molten_gold[level=1]
tconstruct:molten_gold[level=2]
tconstruct:molten_gold[level=3]
tconstruct:molten_gold[level=4]
tconstruct:molten_gold[level=5]
tconstruct:molten_gold[level=6]
tconstruct:molten_gold[level=7]
tconstruct:molten_gold[level=8]
tconstruct:molten_gold[level=9]
tconstruct:molten_gold[level=10]
tconstruct:molten_gold[level=11]
tconstruct:molten_gold[level=12]
tconstruct:molten_gold[level=13]
tconstruct:molten_gold[level=14]
tconstruct:molten_gold[level=15]
tconstruct:molten_brass[level=0]
tconstruct:molten_brass[level=1]
tconstruct:molten_brass[level=2]
tconstruct:molten_brass[level=3]
tconstruct:molten_brass[level=4]
tconstruct:molten_brass[level=5]
tconstruct:molten_brass[level=6]
tconstruct:molten_brass[level=7]
tconstruct:molten_brass[level=8]
tconstruct:molten_brass[level=9]
tconstruct:molten_brass[level=10]
tconstruct:molten_brass[level=11]
tconstruct:molten_brass[level=12]
tconstruct:molten_brass[level=13]
tconstruct:molten_brass[level=14]
tconstruct:molten_brass[level=15]
tconstruct:molten_tin[level=0]
tconstruct:molten_tin[level=1]
tconstruct:molten_tin[level=2]
tconstruct:molten_tin[level=3]
tconstruct:molten_tin[level=4]
tconstruct:molten_tin[level=5]
tconstruct:molten_tin[level=6]
tconstruct:molten_tin[level=7]
tconstruct:molten_tin[level=8]
tconstruct:molten_tin[level=9]
tconstruct:molten_tin[level=10]
tconstruct:molten_tin[level=11]
tconstruct:molten_tin[level=12]
tconstruct:molten_tin[level=13]
tconstruct:molten_tin[level=14]
tconstruct:molten_tin[level=15]
tconstruct:molten_nickel[level=0]
tconstruct:molten_nickel[level=1]
tconstruct:molten_nickel[level=2]
tconstruct:molten_nickel[level=3]
tconstruct:molten_nickel[level=4]
tconstruct:molten_nickel[level=5]
tconstruct:molten_nickel[level=6]
tconstruct:molten_nickel[level=7]
tconstruct:molten_nickel[level=8]
tconstruct:molten_nickel[level=9]
tconstruct:molten_nickel[level=10]
tconstruct:molten_nickel[level=11]
tconstruct:molten_nickel[level=12]
tconstruct:molten_nickel[level=13]
tconstruct:molten_nickel[level=14]
tconstruct:molten_nickel[level=15]
tconstruct:molten_zinc[level=0]
tconstruct:molten_zinc[level=1]
tconstruct:molten_zinc[level=2]
tconstruct:molten_zinc[level=3]
tconstruct:molten_zinc[level=4]
tconstruct:molten_zinc[level=5]
tconstruct:molten_zinc[level=6]
tconstruct:molten_zinc[level=7]
tconstruct:molten_zinc[level=8]
tconstruct:molten_zinc[level=9]
tconstruct:molten_zinc[level=10]
tconstruct:molten_zinc[level=11]
tconstruct:molten_zinc[level=12]
tconstruct:molten_zinc[level=13]
tconstruct:molten_zinc[level=14]
tconstruct:molten_zinc[level=15]
tconstruct:molten_aluminum[level=0]
tconstruct:molten_aluminum[level=1]
tconstruct:molten_aluminum[level=2]
tconstruct:molten_aluminum[level=3]
tconstruct:molten_aluminum[level=4]
tconstruct:molten_aluminum[level=5]
tconstruct:molten_aluminum[level=6]
tconstruct:molten_aluminum[level=7]
tconstruct:molten_aluminum[level=8]
tconstruct:molten_aluminum[level=9]
tconstruct:molten_aluminum[level=10]
tconstruct:molten_aluminum[level=11]
tconstruct:molten_aluminum[level=12]
tconstruct:molten_aluminum[level=13]
tconstruct:molten_aluminum[level=14]
tconstruct:molten_aluminum[level=15]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=0]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=1]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=2]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=3]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=4]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=5]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=6]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=7]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=8]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=9]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=10]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=11]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=12]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=13]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=14]
tconstruct:molten_bloodarsenal.molten_blood_infused_iron[level=15]
tconstruct:molten_dragonsteel_fire[level=0]
tconstruct:molten_dragonsteel_fire[level=1]
tconstruct:molten_dragonsteel_fire[level=2]
tconstruct:molten_dragonsteel_fire[level=3]
tconstruct:molten_dragonsteel_fire[level=4]
tconstruct:molten_dragonsteel_fire[level=5]
tconstruct:molten_dragonsteel_fire[level=6]
tconstruct:molten_dragonsteel_fire[level=7]
tconstruct:molten_dragonsteel_fire[level=8]
tconstruct:molten_dragonsteel_fire[level=9]
tconstruct:molten_dragonsteel_fire[level=10]
tconstruct:molten_dragonsteel_fire[level=11]
tconstruct:molten_dragonsteel_fire[level=12]
tconstruct:molten_dragonsteel_fire[level=13]
tconstruct:molten_dragonsteel_fire[level=14]
tconstruct:molten_dragonsteel_fire[level=15]
tconstruct:molten_dragonsteel_ice[level=0]
tconstruct:molten_dragonsteel_ice[level=1]
tconstruct:molten_dragonsteel_ice[level=2]
tconstruct:molten_dragonsteel_ice[level=3]
tconstruct:molten_dragonsteel_ice[level=4]
tconstruct:molten_dragonsteel_ice[level=5]
tconstruct:molten_dragonsteel_ice[level=6]
tconstruct:molten_dragonsteel_ice[level=7]
tconstruct:molten_dragonsteel_ice[level=8]
tconstruct:molten_dragonsteel_ice[level=9]
tconstruct:molten_dragonsteel_ice[level=10]
tconstruct:molten_dragonsteel_ice[level=11]
tconstruct:molten_dragonsteel_ice[level=12]
tconstruct:molten_dragonsteel_ice[level=13]
tconstruct:molten_dragonsteel_ice[level=14]
tconstruct:molten_dragonsteel_ice[level=15]
tconstruct:molten_stone[level=0]
tconstruct:molten_stone[level=1]
tconstruct:molten_stone[level=2]
tconstruct:molten_stone[level=3]
tconstruct:molten_stone[level=4]
tconstruct:molten_stone[level=5]
tconstruct:molten_stone[level=6]
tconstruct:molten_stone[level=7]
tconstruct:molten_stone[level=8]
tconstruct:molten_stone[level=9]
tconstruct:molten_stone[level=10]
tconstruct:molten_stone[level=11]
tconstruct:molten_stone[level=12]
tconstruct:molten_stone[level=13]
tconstruct:molten_stone[level=14]
tconstruct:molten_stone[level=15]
tconstruct:molten_obsidian[level=0]
tconstruct:molten_obsidian[level=1]
tconstruct:molten_obsidian[level=2]
tconstruct:molten_obsidian[level=3]
tconstruct:molten_obsidian[level=4]
tconstruct:molten_obsidian[level=5]
tconstruct:molten_obsidian[level=6]
tconstruct:molten_obsidian[level=7]
tconstruct:molten_obsidian[level=8]
tconstruct:molten_obsidian[level=9]
tconstruct:molten_obsidian[level=10]
tconstruct:molten_obsidian[level=11]
tconstruct:molten_obsidian[level=12]
tconstruct:molten_obsidian[level=13]
tconstruct:molten_obsidian[level=14]
tconstruct:molten_obsidian[level=15]
tconstruct:molten_clay[level=0]
tconstruct:molten_clay[level=1]
tconstruct:molten_clay[level=2]
tconstruct:molten_clay[level=3]
tconstruct:molten_clay[level=4]
tconstruct:molten_clay[level=5]
tconstruct:molten_clay[level=6]
tconstruct:molten_clay[level=7]
tconstruct:molten_clay[level=8]
tconstruct:molten_clay[level=9]
tconstruct:molten_clay[level=10]
tconstruct:molten_clay[level=11]
tconstruct:molten_clay[level=12]
tconstruct:molten_clay[level=13]
tconstruct:molten_clay[level=14]
tconstruct:molten_clay[level=15]
tconstruct:molten_dirt[level=0]
tconstruct:molten_dirt[level=1]
tconstruct:molten_dirt[level=2]
tconstruct:molten_dirt[level=3]
tconstruct:molten_dirt[level=4]
tconstruct:molten_dirt[level=5]
tconstruct:molten_dirt[level=6]
tconstruct:molten_dirt[level=7]
tconstruct:molten_dirt[level=8]
tconstruct:molten_dirt[level=9]
tconstruct:molten_dirt[level=10]
tconstruct:molten_dirt[level=11]
tconstruct:molten_dirt[level=12]
tconstruct:molten_dirt[level=13]
tconstruct:molten_dirt[level=14]
tconstruct:molten_dirt[level=15]
tconstruct:molten_emerald[level=0]
tconstruct:molten_emerald[level=1]
tconstruct:molten_emerald[level=2]
tconstruct:molten_emerald[level=3]
tconstruct:molten_emerald[level=4]
tconstruct:molten_emerald[level=5]
tconstruct:molten_emerald[level=6]
tconstruct:molten_emerald[level=7]
tconstruct:molten_emerald[level=8]
tconstruct:molten_emerald[level=9]
tconstruct:molten_emerald[level=10]
tconstruct:molten_emerald[level=11]
tconstruct:molten_emerald[level=12]
tconstruct:molten_emerald[level=13]
tconstruct:molten_emerald[level=14]
tconstruct:molten_emerald[level=15]
tconstruct:molten_glass[level=0]
tconstruct:molten_glass[level=1]
tconstruct:molten_glass[level=2]
tconstruct:molten_glass[level=3]
tconstruct:molten_glass[level=4]
tconstruct:molten_glass[level=5]
tconstruct:molten_glass[level=6]
tconstruct:molten_glass[level=7]
tconstruct:molten_glass[level=8]
tconstruct:molten_glass[level=9]
tconstruct:molten_glass[level=10]
tconstruct:molten_glass[level=11]
tconstruct:molten_glass[level=12]
tconstruct:molten_glass[level=13]
tconstruct:molten_glass[level=14]
tconstruct:molten_glass[level=15]
tconstruct:blood[level=0]
tconstruct:blood[level=1]
tconstruct:blood[level=2]
tconstruct:blood[level=3]
tconstruct:blood[level=4]
tconstruct:blood[level=5]
tconstruct:blood[level=6]
tconstruct:blood[level=7]
tconstruct:blood[level=8]
tconstruct:blood[level=9]
tconstruct:blood[level=10]
tconstruct:blood[level=11]
tconstruct:blood[level=12]
tconstruct:blood[level=13]
tconstruct:blood[level=14]
tconstruct:blood[level=15]
tconstruct:milk[level=0]
tconstruct:milk[level=1]
tconstruct:milk[level=2]
tconstruct:milk[level=3]
tconstruct:milk[level=4]
tconstruct:milk[level=5]
tconstruct:milk[level=6]
tconstruct:milk[level=7]
tconstruct:milk[level=8]
tconstruct:milk[level=9]
tconstruct:milk[level=10]
tconstruct:milk[level=11]
tconstruct:milk[level=12]
tconstruct:milk[level=13]
tconstruct:milk[level=14]
tconstruct:milk[level=15]
tconstruct:blueslime[level=0]
tconstruct:blueslime[level=1]
tconstruct:blueslime[level=2]
tconstruct:blueslime[level=3]
tconstruct:blueslime[level=4]
tconstruct:blueslime[level=5]
tconstruct:blueslime[level=6]
tconstruct:blueslime[level=7]
tconstruct:blueslime[level=8]
tconstruct:blueslime[level=9]
tconstruct:blueslime[level=10]
tconstruct:blueslime[level=11]
tconstruct:blueslime[level=12]
tconstruct:blueslime[level=13]
tconstruct:blueslime[level=14]
tconstruct:blueslime[level=15]
tconstruct:purpleslime[level=0]
tconstruct:purpleslime[level=1]
tconstruct:purpleslime[level=2]
tconstruct:purpleslime[level=3]
tconstruct:purpleslime[level=4]
tconstruct:purpleslime[level=5]
tconstruct:purpleslime[level=6]
tconstruct:purpleslime[level=7]
tconstruct:purpleslime[level=8]
tconstruct:purpleslime[level=9]
tconstruct:purpleslime[level=10]
tconstruct:purpleslime[level=11]
tconstruct:purpleslime[level=12]
tconstruct:purpleslime[level=13]
tconstruct:purpleslime[level=14]
tconstruct:purpleslime[level=15]
bloodmagic:altar[powered=true]
bloodmagic:altar[powered=false]
bloodmagic:blood_rune[type=blank]
bloodmagic:blood_rune[type=speed]
bloodmagic:blood_rune[type=efficiency]
bloodmagic:blood_rune[type=sacrifice]
bloodmagic:blood_rune[type=self_sacrifice]
bloodmagic:blood_rune[type=displacement]
bloodmagic:blood_rune[type=capacity]
bloodmagic:blood_rune[type=augmented_capacity]
bloodmagic:blood_rune[type=orb]
bloodmagic:blood_rune[type=acceleration]
bloodmagic:blood_rune[type=charging]
bloodmagic:ritual_controller[type=master]
bloodmagic:ritual_controller[type=imperfect]
bloodmagic:ritual_controller[type=inverted]
bloodmagic:ritual_stone[type=blank]
bloodmagic:ritual_stone[type=water]
bloodmagic:ritual_stone[type=fire]
bloodmagic:ritual_stone[type=earth]
bloodmagic:ritual_stone[type=air]
bloodmagic:ritual_stone[type=dusk]
bloodmagic:ritual_stone[type=dawn]
bloodmagic:blood_light
bloodmagic:teleposer
bloodmagic:alchemy_array
bloodmagic:spectral
bloodmagic:phantom
bloodmagic:soul_forge
bloodmagic:incense_altar
bloodmagic:demon_crucible
bloodmagic:demon_pylon
bloodmagic:demon_crystallizer
bloodmagic:demon_crystal[age=0,attached=down,type=default]
bloodmagic:demon_crystal[age=0,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=down,type=destructive]
bloodmagic:demon_crystal[age=0,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=up,type=default]
bloodmagic:demon_crystal[age=0,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=up,type=destructive]
bloodmagic:demon_crystal[age=0,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=north,type=default]
bloodmagic:demon_crystal[age=0,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=north,type=destructive]
bloodmagic:demon_crystal[age=0,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=south,type=default]
bloodmagic:demon_crystal[age=0,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=south,type=destructive]
bloodmagic:demon_crystal[age=0,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=west,type=default]
bloodmagic:demon_crystal[age=0,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=west,type=destructive]
bloodmagic:demon_crystal[age=0,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=east,type=default]
bloodmagic:demon_crystal[age=0,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=east,type=destructive]
bloodmagic:demon_crystal[age=0,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=down,type=default]
bloodmagic:demon_crystal[age=1,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=down,type=destructive]
bloodmagic:demon_crystal[age=1,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=up,type=default]
bloodmagic:demon_crystal[age=1,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=up,type=destructive]
bloodmagic:demon_crystal[age=1,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=north,type=default]
bloodmagic:demon_crystal[age=1,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=north,type=destructive]
bloodmagic:demon_crystal[age=1,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=south,type=default]
bloodmagic:demon_crystal[age=1,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=south,type=destructive]
bloodmagic:demon_crystal[age=1,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=west,type=default]
bloodmagic:demon_crystal[age=1,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=west,type=destructive]
bloodmagic:demon_crystal[age=1,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=east,type=default]
bloodmagic:demon_crystal[age=1,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=east,type=destructive]
bloodmagic:demon_crystal[age=1,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=down,type=default]
bloodmagic:demon_crystal[age=2,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=down,type=destructive]
bloodmagic:demon_crystal[age=2,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=up,type=default]
bloodmagic:demon_crystal[age=2,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=up,type=destructive]
bloodmagic:demon_crystal[age=2,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=north,type=default]
bloodmagic:demon_crystal[age=2,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=north,type=destructive]
bloodmagic:demon_crystal[age=2,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=south,type=default]
bloodmagic:demon_crystal[age=2,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=south,type=destructive]
bloodmagic:demon_crystal[age=2,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=west,type=default]
bloodmagic:demon_crystal[age=2,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=west,type=destructive]
bloodmagic:demon_crystal[age=2,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=east,type=default]
bloodmagic:demon_crystal[age=2,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=east,type=destructive]
bloodmagic:demon_crystal[age=2,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=down,type=default]
bloodmagic:demon_crystal[age=3,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=down,type=destructive]
bloodmagic:demon_crystal[age=3,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=up,type=default]
bloodmagic:demon_crystal[age=3,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=up,type=destructive]
bloodmagic:demon_crystal[age=3,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=north,type=default]
bloodmagic:demon_crystal[age=3,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=north,type=destructive]
bloodmagic:demon_crystal[age=3,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=south,type=default]
bloodmagic:demon_crystal[age=3,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=south,type=destructive]
bloodmagic:demon_crystal[age=3,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=west,type=default]
bloodmagic:demon_crystal[age=3,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=west,type=destructive]
bloodmagic:demon_crystal[age=3,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=east,type=default]
bloodmagic:demon_crystal[age=3,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=east,type=destructive]
bloodmagic:demon_crystal[age=3,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=down,type=default]
bloodmagic:demon_crystal[age=4,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=down,type=destructive]
bloodmagic:demon_crystal[age=4,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=up,type=default]
bloodmagic:demon_crystal[age=4,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=up,type=destructive]
bloodmagic:demon_crystal[age=4,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=north,type=default]
bloodmagic:demon_crystal[age=4,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=north,type=destructive]
bloodmagic:demon_crystal[age=4,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=south,type=default]
bloodmagic:demon_crystal[age=4,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=south,type=destructive]
bloodmagic:demon_crystal[age=4,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=west,type=default]
bloodmagic:demon_crystal[age=4,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=west,type=destructive]
bloodmagic:demon_crystal[age=4,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=east,type=default]
bloodmagic:demon_crystal[age=4,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=east,type=destructive]
bloodmagic:demon_crystal[age=4,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=down,type=default]
bloodmagic:demon_crystal[age=5,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=down,type=destructive]
bloodmagic:demon_crystal[age=5,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=up,type=default]
bloodmagic:demon_crystal[age=5,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=up,type=destructive]
bloodmagic:demon_crystal[age=5,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=north,type=default]
bloodmagic:demon_crystal[age=5,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=north,type=destructive]
bloodmagic:demon_crystal[age=5,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=south,type=default]
bloodmagic:demon_crystal[age=5,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=south,type=destructive]
bloodmagic:demon_crystal[age=5,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=west,type=default]
bloodmagic:demon_crystal[age=5,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=west,type=destructive]
bloodmagic:demon_crystal[age=5,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=east,type=default]
bloodmagic:demon_crystal[age=5,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=east,type=destructive]
bloodmagic:demon_crystal[age=5,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=down,type=default]
bloodmagic:demon_crystal[age=6,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=down,type=destructive]
bloodmagic:demon_crystal[age=6,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=up,type=default]
bloodmagic:demon_crystal[age=6,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=up,type=destructive]
bloodmagic:demon_crystal[age=6,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=north,type=default]
bloodmagic:demon_crystal[age=6,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=north,type=destructive]
bloodmagic:demon_crystal[age=6,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=south,type=default]
bloodmagic:demon_crystal[age=6,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=south,type=destructive]
bloodmagic:demon_crystal[age=6,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=west,type=default]
bloodmagic:demon_crystal[age=6,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=west,type=destructive]
bloodmagic:demon_crystal[age=6,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=east,type=default]
bloodmagic:demon_crystal[age=6,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=east,type=destructive]
bloodmagic:demon_crystal[age=6,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=east,type=steadfast]
bloodmagic:alchemy_table[direction=down,invisible=true]
bloodmagic:alchemy_table[direction=down,invisible=false]
bloodmagic:alchemy_table[direction=up,invisible=true]
bloodmagic:alchemy_table[direction=up,invisible=false]
bloodmagic:alchemy_table[direction=north,invisible=true]
bloodmagic:alchemy_table[direction=north,invisible=false]
bloodmagic:alchemy_table[direction=south,invisible=true]
bloodmagic:alchemy_table[direction=south,invisible=false]
bloodmagic:alchemy_table[direction=west,invisible=true]
bloodmagic:alchemy_table[direction=west,invisible=false]
bloodmagic:alchemy_table[direction=east,invisible=true]
bloodmagic:alchemy_table[direction=east,invisible=false]
bloodmagic:life_essence[level=0]
bloodmagic:life_essence[level=1]
bloodmagic:life_essence[level=2]
bloodmagic:life_essence[level=3]
bloodmagic:life_essence[level=4]
bloodmagic:life_essence[level=5]
bloodmagic:life_essence[level=6]
bloodmagic:life_essence[level=7]
bloodmagic:life_essence[level=8]
bloodmagic:life_essence[level=9]
bloodmagic:life_essence[level=10]
bloodmagic:life_essence[level=11]
bloodmagic:life_essence[level=12]
bloodmagic:life_essence[level=13]
bloodmagic:life_essence[level=14]
bloodmagic:life_essence[level=15]
bloodmagic:decorative_brick[type=bloodstone_tile]
bloodmagic:decorative_brick[type=bloodstone_brick]
bloodmagic:decorative_brick[type=crystal_tile]
bloodmagic:decorative_brick[type=crystal_brick]
bloodmagic:path[type=wood]
bloodmagic:path[type=woodtile]
bloodmagic:path[type=stone]
bloodmagic:path[type=stonetile]
bloodmagic:path[type=wornstone]
bloodmagic:path[type=wornstonetile]
bloodmagic:path[type=obsidian]
bloodmagic:path[type=obsidiantile]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=false,up=false,west=false]
bloodmagic:dimensional_portal[meta=0]
bloodmagic:dimensional_portal[meta=1]
bloodmagic:dimensional_portal[meta=2]
bloodmagic:blood_tank[tier=0]
bloodmagic:blood_tank[tier=1]
bloodmagic:blood_tank[tier=2]
bloodmagic:blood_tank[tier=3]
bloodmagic:blood_tank[tier=4]
bloodmagic:blood_tank[tier=5]
bloodmagic:blood_tank[tier=6]
bloodmagic:blood_tank[tier=7]
bloodmagic:blood_tank[tier=8]
bloodmagic:blood_tank[tier=9]
bloodmagic:blood_tank[tier=10]
bloodmagic:blood_tank[tier=11]
bloodmagic:blood_tank[tier=12]
bloodmagic:blood_tank[tier=13]
bloodmagic:blood_tank[tier=14]
bloodmagic:blood_tank[tier=15]
bloodmagic:mimic[type=nohitbox]
bloodmagic:mimic[type=solidopaque]
bloodmagic:mimic[type=solidclear]
bloodmagic:mimic[type=solidlight]
bloodmagic:mimic[type=sentient]
bloodmagic:demon_brick_1[type=brick1_raw]
bloodmagic:demon_brick_1[type=brick1_corrosive]
bloodmagic:demon_brick_1[type=brick1_destructive]
bloodmagic:demon_brick_1[type=brick1_vengeful]
bloodmagic:demon_brick_1[type=brick1_steadfast]
bloodmagic:demon_brick_2[type=smallbrick_raw]
bloodmagic:demon_brick_2[type=smallbrick_corrosive]
bloodmagic:demon_brick_2[type=smallbrick_destructive]
bloodmagic:demon_brick_2[type=smallbrick_vengeful]
bloodmagic:demon_brick_2[type=smallbrick_steadfast]
bloodmagic:demon_brick_2[type=tile_raw]
bloodmagic:demon_brick_2[type=tile_corrosive]
bloodmagic:demon_brick_2[type=tile_destructive]
bloodmagic:demon_brick_2[type=tile_vengeful]
bloodmagic:demon_brick_2[type=tile_steadfast]
bloodmagic:demon_brick_2[type=tilespecial_raw]
bloodmagic:demon_brick_2[type=tilespecial_corrosive]
bloodmagic:demon_brick_2[type=tilespecial_destructive]
bloodmagic:demon_brick_2[type=tilespecial_vengeful]
bloodmagic:demon_brick_2[type=tilespecial_steadfast]
bloodmagic:demon_extras[type=stone_raw]
bloodmagic:demon_extras[type=stone_corrosive]
bloodmagic:demon_extras[type=stone_destructive]
bloodmagic:demon_extras[type=stone_vengeful]
bloodmagic:demon_extras[type=stone_steadfast]
bloodmagic:demon_extras[type=polished_raw]
bloodmagic:demon_extras[type=polished_corrosive]
bloodmagic:demon_extras[type=polished_destructive]
bloodmagic:demon_extras[type=polished_vengeful]
bloodmagic:demon_extras[type=polished_steadfast]
bloodmagic:demon_extras[type=metal_raw]
bloodmagic:demon_extras[type=metal_corrosive]
bloodmagic:demon_extras[type=metal_destructive]
bloodmagic:demon_extras[type=metal_vengeful]
bloodmagic:demon_extras[type=metal_steadfast]
bloodmagic:demon_pillar_1[axis=x,type=raw]
bloodmagic:demon_pillar_1[axis=x,type=corrosive]
bloodmagic:demon_pillar_1[axis=x,type=destructive]
bloodmagic:demon_pillar_1[axis=x,type=vengeful]
bloodmagic:demon_pillar_1[axis=x,type=steadfast]
bloodmagic:demon_pillar_1[axis=y,type=raw]
bloodmagic:demon_pillar_1[axis=y,type=corrosive]
bloodmagic:demon_pillar_1[axis=y,type=destructive]
bloodmagic:demon_pillar_1[axis=y,type=vengeful]
bloodmagic:demon_pillar_1[axis=y,type=steadfast]
bloodmagic:demon_pillar_1[axis=z,type=raw]
bloodmagic:demon_pillar_1[axis=z,type=corrosive]
bloodmagic:demon_pillar_1[axis=z,type=destructive]
bloodmagic:demon_pillar_1[axis=z,type=vengeful]
bloodmagic:demon_pillar_1[axis=z,type=steadfast]
bloodmagic:demon_pillar_2[axis=x,type=raw]
bloodmagic:demon_pillar_2[axis=x,type=corrosive]
bloodmagic:demon_pillar_2[axis=x,type=destructive]
bloodmagic:demon_pillar_2[axis=x,type=vengeful]
bloodmagic:demon_pillar_2[axis=x,type=steadfast]
bloodmagic:demon_pillar_2[axis=y,type=raw]
bloodmagic:demon_pillar_2[axis=y,type=corrosive]
bloodmagic:demon_pillar_2[axis=y,type=destructive]
bloodmagic:demon_pillar_2[axis=y,type=vengeful]
bloodmagic:demon_pillar_2[axis=y,type=steadfast]
bloodmagic:demon_pillar_2[axis=z,type=raw]
bloodmagic:demon_pillar_2[axis=z,type=corrosive]
bloodmagic:demon_pillar_2[axis=z,type=destructive]
bloodmagic:demon_pillar_2[axis=z,type=vengeful]
bloodmagic:demon_pillar_2[axis=z,type=steadfast]
bloodmagic:demon_pillar_cap_1[facing=down,type=raw]
bloodmagic:demon_pillar_cap_1[facing=down,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=up,type=raw]
bloodmagic:demon_pillar_cap_1[facing=up,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=north,type=raw]
bloodmagic:demon_pillar_cap_1[facing=north,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=south,type=raw]
bloodmagic:demon_pillar_cap_1[facing=south,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=west,type=raw]
bloodmagic:demon_pillar_cap_1[facing=west,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=east,type=raw]
bloodmagic:demon_pillar_cap_1[facing=east,type=corrosive]
bloodmagic:demon_pillar_cap_2[facing=down,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=down,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=up,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=up,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=north,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=north,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=south,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=south,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=west,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=west,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=east,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=east,type=vengeful]
bloodmagic:demon_pillar_cap_3[facing=down,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=up,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=north,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=south,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=west,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=east,type=steadfast]
bloodmagic:demon_light[type=raw]
bloodmagic:demon_light[type=corrosive]
bloodmagic:demon_light[type=destructive]
bloodmagic:demon_light[type=vengeful]
bloodmagic:demon_light[type=steadfast]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_steadfast,up=false,west=false]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=outer_right,type=steadfast]
bloodmagic:inversion_pillar[static=true,type=raw]
bloodmagic:inversion_pillar[static=true,type=corrosive]
bloodmagic:inversion_pillar[static=true,type=destructive]
bloodmagic:inversion_pillar[static=true,type=vengeful]
bloodmagic:inversion_pillar[static=true,type=steadfast]
bloodmagic:inversion_pillar[static=false,type=raw]
bloodmagic:inversion_pillar[static=false,type=corrosive]
bloodmagic:inversion_pillar[static=false,type=destructive]
bloodmagic:inversion_pillar[static=false,type=vengeful]
bloodmagic:inversion_pillar[static=false,type=steadfast]
bloodmagic:inversion_pillar_end[type=raw_bottom]
bloodmagic:inversion_pillar_end[type=raw_top]
bloodmagic:inversion_pillar_end[type=corrosive_bottom]
bloodmagic:inversion_pillar_end[type=corrosive_top]
bloodmagic:inversion_pillar_end[type=destructive_bottom]
bloodmagic:inversion_pillar_end[type=destructive_top]
bloodmagic:inversion_pillar_end[type=vengeful_bottom]
bloodmagic:inversion_pillar_end[type=vengeful_top]
bloodmagic:inversion_pillar_end[type=steadfast_bottom]
bloodmagic:inversion_pillar_end[type=steadfast_top]
animus:blockphantombuilder
animus:blockbloodcore
animus:blockbloodsapling[stage=0,type=oak]
animus:blockbloodsapling[stage=0,type=spruce]
animus:blockbloodsapling[stage=0,type=birch]
animus:blockbloodsapling[stage=0,type=jungle]
animus:blockbloodsapling[stage=0,type=acacia]
animus:blockbloodsapling[stage=0,type=dark_oak]
animus:blockbloodsapling[stage=1,type=oak]
animus:blockbloodsapling[stage=1,type=spruce]
animus:blockbloodsapling[stage=1,type=birch]
animus:blockbloodsapling[stage=1,type=jungle]
animus:blockbloodsapling[stage=1,type=acacia]
animus:blockbloodsapling[stage=1,type=dark_oak]
animus:blockbloodwood
animus:blockantimatter[decaying=true]
animus:blockantimatter[decaying=false]
animus:blockfluiddirt[level=0]
animus:blockfluiddirt[level=1]
animus:blockfluiddirt[level=2]
animus:blockfluiddirt[level=3]
animus:blockfluiddirt[level=4]
animus:blockfluiddirt[level=5]
animus:blockfluiddirt[level=6]
animus:blockfluiddirt[level=7]
animus:blockfluiddirt[level=8]
animus:blockfluiddirt[level=9]
animus:blockfluiddirt[level=10]
animus:blockfluiddirt[level=11]
animus:blockfluiddirt[level=12]
animus:blockfluiddirt[level=13]
animus:blockfluiddirt[level=14]
animus:blockfluiddirt[level=15]
animus:blockfluidantimatter[level=0]
animus:blockfluidantimatter[level=1]
animus:blockfluidantimatter[level=2]
animus:blockfluidantimatter[level=3]
animus:blockfluidantimatter[level=4]
animus:blockfluidantimatter[level=5]
animus:blockfluidantimatter[level=6]
animus:blockfluidantimatter[level=7]
animus:blockfluidantimatter[level=8]
animus:blockfluidantimatter[level=9]
animus:blockfluidantimatter[level=10]
animus:blockfluidantimatter[level=11]
animus:blockfluidantimatter[level=12]
animus:blockfluidantimatter[level=13]
animus:blockfluidantimatter[level=14]
animus:blockfluidantimatter[level=15]
quark:roots[east=true,north=true,south=true,up=true,west=true]
quark:roots[east=true,north=true,south=true,up=true,west=false]
quark:roots[east=true,north=true,south=true,up=false,west=true]
quark:roots[east=true,north=true,south=true,up=false,west=false]
quark:roots[east=true,north=true,south=false,up=true,west=true]
quark:roots[east=true,north=true,south=false,up=true,west=false]
quark:roots[east=true,north=true,south=false,up=false,west=true]
quark:roots[east=true,north=true,south=false,up=false,west=false]
quark:roots[east=true,north=false,south=true,up=true,west=true]
quark:roots[east=true,north=false,south=true,up=true,west=false]
quark:roots[east=true,north=false,south=true,up=false,west=true]
quark:roots[east=true,north=false,south=true,up=false,west=false]
quark:roots[east=true,north=false,south=false,up=true,west=true]
quark:roots[east=true,north=false,south=false,up=true,west=false]
quark:roots[east=true,north=false,south=false,up=false,west=true]
quark:roots[east=true,north=false,south=false,up=false,west=false]
quark:roots[east=false,north=true,south=true,up=true,west=true]
quark:roots[east=false,north=true,south=true,up=true,west=false]
quark:roots[east=false,north=true,south=true,up=false,west=true]
quark:roots[east=false,north=true,south=true,up=false,west=false]
quark:roots[east=false,north=true,south=false,up=true,west=true]
quark:roots[east=false,north=true,south=false,up=true,west=false]
quark:roots[east=false,north=true,south=false,up=false,west=true]
quark:roots[east=false,north=true,south=false,up=false,west=false]
quark:roots[east=false,north=false,south=true,up=true,west=true]
quark:roots[east=false,north=false,south=true,up=true,west=false]
quark:roots[east=false,north=false,south=true,up=false,west=true]
quark:roots[east=false,north=false,south=true,up=false,west=false]
quark:roots[east=false,north=false,south=false,up=true,west=true]
quark:roots[east=false,north=false,south=false,up=true,west=false]
quark:roots[east=false,north=false,south=false,up=false,west=true]
quark:roots[east=false,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=false]
quark:variant_leaves[check_decay=true,decayable=true,variant=swamp_leaves]
quark:variant_leaves[check_decay=true,decayable=true,variant=sakura_leaves]
quark:variant_leaves[check_decay=true,decayable=false,variant=swamp_leaves]
quark:variant_leaves[check_decay=true,decayable=false,variant=sakura_leaves]
quark:variant_leaves[check_decay=false,decayable=true,variant=swamp_leaves]
quark:variant_leaves[check_decay=false,decayable=true,variant=sakura_leaves]
quark:variant_leaves[check_decay=false,decayable=false,variant=swamp_leaves]
quark:variant_leaves[check_decay=false,decayable=false,variant=sakura_leaves]
quark:variant_sapling[stage=0,variant=swamp_sapling]
quark:variant_sapling[stage=0,variant=sakura_sapling]
quark:variant_sapling[stage=1,variant=swamp_sapling]
quark:variant_sapling[stage=1,variant=sakura_sapling]
quark:crystal[variant=crystal_white]
quark:crystal[variant=crystal_red]
quark:crystal[variant=crystal_orange]
quark:crystal[variant=crystal_yellow]
quark:crystal[variant=crystal_green]
quark:crystal[variant=crystal_blue]
quark:crystal[variant=crystal_indigo]
quark:crystal[variant=crystal_violet]
quark:crystal[variant=crystal_black]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_black,west=false]
quark:stone_speleothem[size=small]
quark:stone_speleothem[size=medium]
quark:stone_speleothem[size=big]
quark:granite_speleothem[size=small]
quark:granite_speleothem[size=medium]
quark:granite_speleothem[size=big]
quark:diorite_speleothem[size=small]
quark:diorite_speleothem[size=medium]
quark:diorite_speleothem[size=big]
quark:andesite_speleothem[size=small]
quark:andesite_speleothem[size=medium]
quark:andesite_speleothem[size=big]
quark:netherrack_speleothem[size=small]
quark:netherrack_speleothem[size=medium]
quark:netherrack_speleothem[size=big]
quark:basalt_speleothem[size=small]
quark:basalt_speleothem[size=medium]
quark:basalt_speleothem[size=big]
quark:marble_speleothem[size=small]
quark:marble_speleothem[size=medium]
quark:marble_speleothem[size=big]
quark:limestone_speleothem[size=small]
quark:limestone_speleothem[size=medium]
quark:limestone_speleothem[size=big]
quark:jasper_speleothem[size=small]
quark:jasper_speleothem[size=medium]
quark:jasper_speleothem[size=big]
quark:slate_speleothem[size=small]
quark:slate_speleothem[size=medium]
quark:slate_speleothem[size=big]
quark:biotite_ore
quark:biotite_block[variant=default]
quark:biotite_block[variant=chiseled]
quark:biotite_block[variant=lines_y]
quark:biotite_block[variant=lines_x]
quark:biotite_block[variant=lines_z]
quark:biotite_slab[half=top,prop=blarg]
quark:biotite_slab[half=bottom,prop=blarg]
quark:biotite_slab_double[prop=blarg]
quark:biotite_stairs[facing=north,half=top,shape=straight]
quark:biotite_stairs[facing=north,half=top,shape=inner_left]
quark:biotite_stairs[facing=north,half=top,shape=inner_right]
quark:biotite_stairs[facing=north,half=top,shape=outer_left]
quark:biotite_stairs[facing=north,half=top,shape=outer_right]
quark:biotite_stairs[facing=north,half=bottom,shape=straight]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=south,half=top,shape=straight]
quark:biotite_stairs[facing=south,half=top,shape=inner_left]
quark:biotite_stairs[facing=south,half=top,shape=inner_right]
quark:biotite_stairs[facing=south,half=top,shape=outer_left]
quark:biotite_stairs[facing=south,half=top,shape=outer_right]
quark:biotite_stairs[facing=south,half=bottom,shape=straight]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=west,half=top,shape=straight]
quark:biotite_stairs[facing=west,half=top,shape=inner_left]
quark:biotite_stairs[facing=west,half=top,shape=inner_right]
quark:biotite_stairs[facing=west,half=top,shape=outer_left]
quark:biotite_stairs[facing=west,half=top,shape=outer_right]
quark:biotite_stairs[facing=west,half=bottom,shape=straight]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=east,half=top,shape=straight]
quark:biotite_stairs[facing=east,half=top,shape=inner_left]
quark:biotite_stairs[facing=east,half=top,shape=inner_right]
quark:biotite_stairs[facing=east,half=top,shape=outer_left]
quark:biotite_stairs[facing=east,half=top,shape=outer_right]
quark:biotite_stairs[facing=east,half=bottom,shape=straight]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_right]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=false]
quark:monster_box
quark:basalt[variant=stone_basalt]
quark:basalt[variant=stone_basalt_smooth]
quark:stone_basalt_slab[half=top,prop=blarg]
quark:stone_basalt_slab[half=bottom,prop=blarg]
quark:stone_basalt_slab_double[prop=blarg]
quark:stone_basalt_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_right]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=false]
quark:marble[variant=stone_marble]
quark:marble[variant=stone_marble_smooth]
quark:stone_marble_slab[half=top,prop=blarg]
quark:stone_marble_slab[half=bottom,prop=blarg]
quark:stone_marble_slab_double[prop=blarg]
quark:stone_marble_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_right]
quark:marble_wall[east=true,north=true,south=true,up=true,west=true]
quark:marble_wall[east=true,north=true,south=true,up=true,west=false]
quark:marble_wall[east=true,north=true,south=true,up=false,west=true]
quark:marble_wall[east=true,north=true,south=true,up=false,west=false]
quark:marble_wall[east=true,north=true,south=false,up=true,west=true]
quark:marble_wall[east=true,north=true,south=false,up=true,west=false]
quark:marble_wall[east=true,north=true,south=false,up=false,west=true]
quark:marble_wall[east=true,north=true,south=false,up=false,west=false]
quark:marble_wall[east=true,north=false,south=true,up=true,west=true]
quark:marble_wall[east=true,north=false,south=true,up=true,west=false]
quark:marble_wall[east=true,north=false,south=true,up=false,west=true]
quark:marble_wall[east=true,north=false,south=true,up=false,west=false]
quark:marble_wall[east=true,north=false,south=false,up=true,west=true]
quark:marble_wall[east=true,north=false,south=false,up=true,west=false]
quark:marble_wall[east=true,north=false,south=false,up=false,west=true]
quark:marble_wall[east=true,north=false,south=false,up=false,west=false]
quark:marble_wall[east=false,north=true,south=true,up=true,west=true]
quark:marble_wall[east=false,north=true,south=true,up=true,west=false]
quark:marble_wall[east=false,north=true,south=true,up=false,west=true]
quark:marble_wall[east=false,north=true,south=true,up=false,west=false]
quark:marble_wall[east=false,north=true,south=false,up=true,west=true]
quark:marble_wall[east=false,north=true,south=false,up=true,west=false]
quark:marble_wall[east=false,north=true,south=false,up=false,west=true]
quark:marble_wall[east=false,north=true,south=false,up=false,west=false]
quark:marble_wall[east=false,north=false,south=true,up=true,west=true]
quark:marble_wall[east=false,north=false,south=true,up=true,west=false]
quark:marble_wall[east=false,north=false,south=true,up=false,west=true]
quark:marble_wall[east=false,north=false,south=true,up=false,west=false]
quark:marble_wall[east=false,north=false,south=false,up=true,west=true]
quark:marble_wall[east=false,north=false,south=false,up=true,west=false]
quark:marble_wall[east=false,north=false,south=false,up=false,west=true]
quark:marble_wall[east=false,north=false,south=false,up=false,west=false]
quark:limestone[variant=stone_limestone]
quark:limestone[variant=stone_limestone_smooth]
quark:stone_limestone_slab[half=top,prop=blarg]
quark:stone_limestone_slab[half=bottom,prop=blarg]
quark:stone_limestone_slab_double[prop=blarg]
quark:stone_limestone_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_right]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=false]
quark:jasper[variant=stone_jasper]
quark:jasper[variant=stone_jasper_smooth]
quark:stone_jasper_slab[half=top,prop=blarg]
quark:stone_jasper_slab[half=bottom,prop=blarg]
quark:stone_jasper_slab_double[prop=blarg]
quark:stone_jasper_stairs[facing=north,half=top,shape=straight]
quark:stone_jasper_stairs[facing=north,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=north,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=north,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=north,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=south,half=top,shape=straight]
quark:stone_jasper_stairs[facing=south,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=south,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=south,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=south,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=west,half=top,shape=straight]
quark:stone_jasper_stairs[facing=west,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=west,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=west,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=west,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=east,half=top,shape=straight]
quark:stone_jasper_stairs[facing=east,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=east,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=east,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=east,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=outer_right]
quark:jasper_wall[east=true,north=true,south=true,up=true,west=true]
quark:jasper_wall[east=true,north=true,south=true,up=true,west=false]
quark:jasper_wall[east=true,north=true,south=true,up=false,west=true]
quark:jasper_wall[east=true,north=true,south=true,up=false,west=false]
quark:jasper_wall[east=true,north=true,south=false,up=true,west=true]
quark:jasper_wall[east=true,north=true,south=false,up=true,west=false]
quark:jasper_wall[east=true,north=true,south=false,up=false,west=true]
quark:jasper_wall[east=true,north=true,south=false,up=false,west=false]
quark:jasper_wall[east=true,north=false,south=true,up=true,west=true]
quark:jasper_wall[east=true,north=false,south=true,up=true,west=false]
quark:jasper_wall[east=true,north=false,south=true,up=false,west=true]
quark:jasper_wall[east=true,north=false,south=true,up=false,west=false]
quark:jasper_wall[east=true,north=false,south=false,up=true,west=true]
quark:jasper_wall[east=true,north=false,south=false,up=true,west=false]
quark:jasper_wall[east=true,north=false,south=false,up=false,west=true]
quark:jasper_wall[east=true,north=false,south=false,up=false,west=false]
quark:jasper_wall[east=false,north=true,south=true,up=true,west=true]
quark:jasper_wall[east=false,north=true,south=true,up=true,west=false]
quark:jasper_wall[east=false,north=true,south=true,up=false,west=true]
quark:jasper_wall[east=false,north=true,south=true,up=false,west=false]
quark:jasper_wall[east=false,north=true,south=false,up=true,west=true]
quark:jasper_wall[east=false,north=true,south=false,up=true,west=false]
quark:jasper_wall[east=false,north=true,south=false,up=false,west=true]
quark:jasper_wall[east=false,north=true,south=false,up=false,west=false]
quark:jasper_wall[east=false,north=false,south=true,up=true,west=true]
quark:jasper_wall[east=false,north=false,south=true,up=true,west=false]
quark:jasper_wall[east=false,north=false,south=true,up=false,west=true]
quark:jasper_wall[east=false,north=false,south=true,up=false,west=false]
quark:jasper_wall[east=false,north=false,south=false,up=true,west=true]
quark:jasper_wall[east=false,north=false,south=false,up=true,west=false]
quark:jasper_wall[east=false,north=false,south=false,up=false,west=true]
quark:jasper_wall[east=false,north=false,south=false,up=false,west=false]
quark:slate[variant=stone_slate]
quark:slate[variant=stone_slate_smooth]
quark:stone_slate_slab[half=top,prop=blarg]
quark:stone_slate_slab[half=bottom,prop=blarg]
quark:stone_slate_slab_double[prop=blarg]
quark:stone_slate_stairs[facing=north,half=top,shape=straight]
quark:stone_slate_stairs[facing=north,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=north,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=north,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=north,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=north,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=south,half=top,shape=straight]
quark:stone_slate_stairs[facing=south,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=south,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=south,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=south,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=south,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=west,half=top,shape=straight]
quark:stone_slate_stairs[facing=west,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=west,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=west,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=west,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=west,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=east,half=top,shape=straight]
quark:stone_slate_stairs[facing=east,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=east,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=east,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=east,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=east,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=east,half=bottom,shape=outer_right]
quark:slate_wall[east=true,north=true,south=true,up=true,west=true]
quark:slate_wall[east=true,north=true,south=true,up=true,west=false]
quark:slate_wall[east=true,north=true,south=true,up=false,west=true]
quark:slate_wall[east=true,north=true,south=true,up=false,west=false]
quark:slate_wall[east=true,north=true,south=false,up=true,west=true]
quark:slate_wall[east=true,north=true,south=false,up=true,west=false]
quark:slate_wall[east=true,north=true,south=false,up=false,west=true]
quark:slate_wall[east=true,north=true,south=false,up=false,west=false]
quark:slate_wall[east=true,north=false,south=true,up=true,west=true]
quark:slate_wall[east=true,north=false,south=true,up=true,west=false]
quark:slate_wall[east=true,north=false,south=true,up=false,west=true]
quark:slate_wall[east=true,north=false,south=true,up=false,west=false]
quark:slate_wall[east=true,north=false,south=false,up=true,west=true]
quark:slate_wall[east=true,north=false,south=false,up=true,west=false]
quark:slate_wall[east=true,north=false,south=false,up=false,west=true]
quark:slate_wall[east=true,north=false,south=false,up=false,west=false]
quark:slate_wall[east=false,north=true,south=true,up=true,west=true]
quark:slate_wall[east=false,north=true,south=true,up=true,west=false]
quark:slate_wall[east=false,north=true,south=true,up=false,west=true]
quark:slate_wall[east=false,north=true,south=true,up=false,west=false]
quark:slate_wall[east=false,north=true,south=false,up=true,west=true]
quark:slate_wall[east=false,north=true,south=false,up=true,west=false]
quark:slate_wall[east=false,north=true,south=false,up=false,west=true]
quark:slate_wall[east=false,north=true,south=false,up=false,west=false]
quark:slate_wall[east=false,north=false,south=true,up=true,west=true]
quark:slate_wall[east=false,north=false,south=true,up=true,west=false]
quark:slate_wall[east=false,north=false,south=true,up=false,west=true]
quark:slate_wall[east=false,north=false,south=true,up=false,west=false]
quark:slate_wall[east=false,north=false,south=false,up=true,west=true]
quark:slate_wall[east=false,north=false,south=false,up=true,west=false]
quark:slate_wall[east=false,north=false,south=false,up=false,west=true]
quark:slate_wall[east=false,north=false,south=false,up=false,west=false]
quark:biome_cobblestone[variant=fire_stone]
quark:biome_cobblestone[variant=icy_stone]
quark:biome_cobblestone[variant=cobbed_stone]
quark:biome_brick[variant=fire_stone_brick]
quark:biome_brick[variant=icy_stone_brick]
quark:elder_prismarine[variant=elder_prismarine]
quark:elder_prismarine[variant=elder_prismarine_bricks]
quark:elder_prismarine[variant=elder_prismarine_dark]
quark:elder_sea_lantern
quark:fire_stone_slab[half=top,prop=blarg]
quark:fire_stone_slab[half=bottom,prop=blarg]
quark:fire_stone_slab_double[prop=blarg]
quark:fire_stone_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_brick_slab[half=top,prop=blarg]
quark:fire_stone_brick_slab[half=bottom,prop=blarg]
quark:fire_stone_brick_slab_double[prop=blarg]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_slab[half=top,prop=blarg]
quark:icy_stone_slab[half=bottom,prop=blarg]
quark:icy_stone_slab_double[prop=blarg]
quark:icy_stone_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_brick_slab[half=top,prop=blarg]
quark:icy_stone_brick_slab[half=bottom,prop=blarg]
quark:icy_stone_brick_slab_double[prop=blarg]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:cobbed_stone_slab[half=top,prop=blarg]
quark:cobbed_stone_slab[half=bottom,prop=blarg]
quark:cobbed_stone_slab_double[prop=blarg]
quark:cobbed_stone_stairs[facing=north,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=north,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=north,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=north,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=north,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=south,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=south,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=south,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=south,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=south,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=west,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=west,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=west,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=west,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=west,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=east,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=east,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=east,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=east,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=east,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_slab[half=top,prop=blarg]
quark:elder_prismarine_slab[half=bottom,prop=blarg]
quark:elder_prismarine_slab_double[prop=blarg]
quark:elder_prismarine_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_slab[half=top,prop=blarg]
quark:elder_prismarine_bricks_slab[half=bottom,prop=blarg]
quark:elder_prismarine_bricks_slab_double[prop=blarg]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_slab[half=top,prop=blarg]
quark:elder_prismarine_dark_slab[half=bottom,prop=blarg]
quark:elder_prismarine_dark_slab_double[prop=blarg]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=false]
quark:glowcelium
quark:glowshroom
quark:glowshroom_block[variant=north_west]
quark:glowshroom_block[variant=north]
quark:glowshroom_block[variant=north_east]
quark:glowshroom_block[variant=west]
quark:glowshroom_block[variant=center]
quark:glowshroom_block[variant=east]
quark:glowshroom_block[variant=south_west]
quark:glowshroom_block[variant=south]
quark:glowshroom_block[variant=south_east]
quark:glowshroom_block[variant=stem]
quark:glowshroom_block[variant=all_inside]
quark:glowshroom_block[variant=all_outside]
quark:glowshroom_block[variant=all_stem]
quark:smoker
quark:chute[enabled=true]
quark:chute[enabled=false]
quark:sugar_block
quark:redstone_randomizer[facing=north,power_left=true,powered=true]
quark:redstone_randomizer[facing=north,power_left=true,powered=false]
quark:redstone_randomizer[facing=north,power_left=false,powered=true]
quark:redstone_randomizer[facing=north,power_left=false,powered=false]
quark:redstone_randomizer[facing=south,power_left=true,powered=true]
quark:redstone_randomizer[facing=south,power_left=true,powered=false]
quark:redstone_randomizer[facing=south,power_left=false,powered=true]
quark:redstone_randomizer[facing=south,power_left=false,powered=false]
quark:redstone_randomizer[facing=west,power_left=true,powered=true]
quark:redstone_randomizer[facing=west,power_left=true,powered=false]
quark:redstone_randomizer[facing=west,power_left=false,powered=true]
quark:redstone_randomizer[facing=west,power_left=false,powered=false]
quark:redstone_randomizer[facing=east,power_left=true,powered=true]
quark:redstone_randomizer[facing=east,power_left=true,powered=false]
quark:redstone_randomizer[facing=east,power_left=false,powered=true]
quark:redstone_randomizer[facing=east,power_left=false,powered=false]
quark:iron_button[facing=down,powered=true]
quark:iron_button[facing=down,powered=false]
quark:iron_button[facing=up,powered=true]
quark:iron_button[facing=up,powered=false]
quark:iron_button[facing=north,powered=true]
quark:iron_button[facing=north,powered=false]
quark:iron_button[facing=south,powered=true]
quark:iron_button[facing=south,powered=false]
quark:iron_button[facing=west,powered=true]
quark:iron_button[facing=west,powered=false]
quark:iron_button[facing=east,powered=true]
quark:iron_button[facing=east,powered=false]
quark:gold_button[facing=down,powered=true]
quark:gold_button[facing=down,powered=false]
quark:gold_button[facing=up,powered=true]
quark:gold_button[facing=up,powered=false]
quark:gold_button[facing=north,powered=true]
quark:gold_button[facing=north,powered=false]
quark:gold_button[facing=south,powered=true]
quark:gold_button[facing=south,powered=false]
quark:gold_button[facing=west,powered=true]
quark:gold_button[facing=west,powered=false]
quark:gold_button[facing=east,powered=true]
quark:gold_button[facing=east,powered=false]
quark:ender_watcher[watched=true]
quark:ender_watcher[watched=false]
quark:iron_rod[connected=true,facing=down]
quark:iron_rod[connected=true,facing=up]
quark:iron_rod[connected=true,facing=north]
quark:iron_rod[connected=true,facing=south]
quark:iron_rod[connected=true,facing=west]
quark:iron_rod[connected=true,facing=east]
quark:iron_rod[connected=false,facing=down]
quark:iron_rod[connected=false,facing=up]
quark:iron_rod[connected=false,facing=north]
quark:iron_rod[connected=false,facing=south]
quark:iron_rod[connected=false,facing=west]
quark:iron_rod[connected=false,facing=east]
quark:color_slime[variant=slime_red]
quark:color_slime[variant=slime_blue]
quark:color_slime[variant=slime_cyan]
quark:color_slime[variant=slime_magenta]
quark:color_slime[variant=slime_yellow]
quark:gravisand
quark:redstone_inductor[facing=north,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=15,powered=false]
quark:obsidian_pressure_plate[powered=true]
quark:obsidian_pressure_plate[powered=false]
quark:rain_detector[inverted=true,power=true]
quark:rain_detector[inverted=true,power=false]
quark:rain_detector[inverted=false,power=true]
quark:rain_detector[inverted=false,power=false]
quark:glowstone_dust_block[east=up,north=up,south=up,west=up]
quark:glowstone_dust_block[east=up,north=up,south=up,west=side]
quark:glowstone_dust_block[east=up,north=up,south=up,west=none]
quark:glowstone_dust_block[east=up,north=up,south=side,west=up]
quark:glowstone_dust_block[east=up,north=up,south=side,west=side]
quark:glowstone_dust_block[east=up,north=up,south=side,west=none]
quark:glowstone_dust_block[east=up,north=up,south=none,west=up]
quark:glowstone_dust_block[east=up,north=up,south=none,west=side]
quark:glowstone_dust_block[east=up,north=up,south=none,west=none]
quark:glowstone_dust_block[east=up,north=side,south=up,west=up]
quark:glowstone_dust_block[east=up,north=side,south=up,west=side]
quark:glowstone_dust_block[east=up,north=side,south=up,west=none]
quark:glowstone_dust_block[east=up,north=side,south=side,west=up]
quark:glowstone_dust_block[east=up,north=side,south=side,west=side]
quark:glowstone_dust_block[east=up,north=side,south=side,west=none]
quark:glowstone_dust_block[east=up,north=side,south=none,west=up]
quark:glowstone_dust_block[east=up,north=side,south=none,west=side]
quark:glowstone_dust_block[east=up,north=side,south=none,west=none]
quark:glowstone_dust_block[east=up,north=none,south=up,west=up]
quark:glowstone_dust_block[east=up,north=none,south=up,west=side]
quark:glowstone_dust_block[east=up,north=none,south=up,west=none]
quark:glowstone_dust_block[east=up,north=none,south=side,west=up]
quark:glowstone_dust_block[east=up,north=none,south=side,west=side]
quark:glowstone_dust_block[east=up,north=none,south=side,west=none]
quark:glowstone_dust_block[east=up,north=none,south=none,west=up]
quark:glowstone_dust_block[east=up,north=none,south=none,west=side]
quark:glowstone_dust_block[east=up,north=none,south=none,west=none]
quark:glowstone_dust_block[east=side,north=up,south=up,west=up]
quark:glowstone_dust_block[east=side,north=up,south=up,west=side]
quark:glowstone_dust_block[east=side,north=up,south=up,west=none]
quark:glowstone_dust_block[east=side,north=up,south=side,west=up]
quark:glowstone_dust_block[east=side,north=up,south=side,west=side]
quark:glowstone_dust_block[east=side,north=up,south=side,west=none]
quark:glowstone_dust_block[east=side,north=up,south=none,west=up]
quark:glowstone_dust_block[east=side,north=up,south=none,west=side]
quark:glowstone_dust_block[east=side,north=up,south=none,west=none]
quark:glowstone_dust_block[east=side,north=side,south=up,west=up]
quark:glowstone_dust_block[east=side,north=side,south=up,west=side]
quark:glowstone_dust_block[east=side,north=side,south=up,west=none]
quark:glowstone_dust_block[east=side,north=side,south=side,west=up]
quark:glowstone_dust_block[east=side,north=side,south=side,west=side]
quark:glowstone_dust_block[east=side,north=side,south=side,west=none]
quark:glowstone_dust_block[east=side,north=side,south=none,west=up]
quark:glowstone_dust_block[east=side,north=side,south=none,west=side]
quark:glowstone_dust_block[east=side,north=side,south=none,west=none]
quark:glowstone_dust_block[east=side,north=none,south=up,west=up]
quark:glowstone_dust_block[east=side,north=none,south=up,west=side]
quark:glowstone_dust_block[east=side,north=none,south=up,west=none]
quark:glowstone_dust_block[east=side,north=none,south=side,west=up]
quark:glowstone_dust_block[east=side,north=none,south=side,west=side]
quark:glowstone_dust_block[east=side,north=none,south=side,west=none]
quark:glowstone_dust_block[east=side,north=none,south=none,west=up]
quark:glowstone_dust_block[east=side,north=none,south=none,west=side]
quark:glowstone_dust_block[east=side,north=none,south=none,west=none]
quark:glowstone_dust_block[east=none,north=up,south=up,west=up]
quark:glowstone_dust_block[east=none,north=up,south=up,west=side]
quark:glowstone_dust_block[east=none,north=up,south=up,west=none]
quark:glowstone_dust_block[east=none,north=up,south=side,west=up]
quark:glowstone_dust_block[east=none,north=up,south=side,west=side]
quark:glowstone_dust_block[east=none,north=up,south=side,west=none]
quark:glowstone_dust_block[east=none,north=up,south=none,west=up]
quark:glowstone_dust_block[east=none,north=up,south=none,west=side]
quark:glowstone_dust_block[east=none,north=up,south=none,west=none]
quark:glowstone_dust_block[east=none,north=side,south=up,west=up]
quark:glowstone_dust_block[east=none,north=side,south=up,west=side]
quark:glowstone_dust_block[east=none,north=side,south=up,west=none]
quark:glowstone_dust_block[east=none,north=side,south=side,west=up]
quark:glowstone_dust_block[east=none,north=side,south=side,west=side]
quark:glowstone_dust_block[east=none,north=side,south=side,west=none]
quark:glowstone_dust_block[east=none,north=side,south=none,west=up]
quark:glowstone_dust_block[east=none,north=side,south=none,west=side]
quark:glowstone_dust_block[east=none,north=side,south=none,west=none]
quark:glowstone_dust_block[east=none,north=none,south=up,west=up]
quark:glowstone_dust_block[east=none,north=none,south=up,west=side]
quark:glowstone_dust_block[east=none,north=none,south=up,west=none]
quark:glowstone_dust_block[east=none,north=none,south=side,west=up]
quark:glowstone_dust_block[east=none,north=none,south=side,west=side]
quark:glowstone_dust_block[east=none,north=none,south=side,west=none]
quark:glowstone_dust_block[east=none,north=none,south=none,west=up]
quark:glowstone_dust_block[east=none,north=none,south=none,west=side]
quark:glowstone_dust_block[east=none,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=none]
quark:black_ash[east=up,north=up,south=up,west=up]
quark:black_ash[east=up,north=up,south=up,west=side]
quark:black_ash[east=up,north=up,south=up,west=none]
quark:black_ash[east=up,north=up,south=side,west=up]
quark:black_ash[east=up,north=up,south=side,west=side]
quark:black_ash[east=up,north=up,south=side,west=none]
quark:black_ash[east=up,north=up,south=none,west=up]
quark:black_ash[east=up,north=up,south=none,west=side]
quark:black_ash[east=up,north=up,south=none,west=none]
quark:black_ash[east=up,north=side,south=up,west=up]
quark:black_ash[east=up,north=side,south=up,west=side]
quark:black_ash[east=up,north=side,south=up,west=none]
quark:black_ash[east=up,north=side,south=side,west=up]
quark:black_ash[east=up,north=side,south=side,west=side]
quark:black_ash[east=up,north=side,south=side,west=none]
quark:black_ash[east=up,north=side,south=none,west=up]
quark:black_ash[east=up,north=side,south=none,west=side]
quark:black_ash[east=up,north=side,south=none,west=none]
quark:black_ash[east=up,north=none,south=up,west=up]
quark:black_ash[east=up,north=none,south=up,west=side]
quark:black_ash[east=up,north=none,south=up,west=none]
quark:black_ash[east=up,north=none,south=side,west=up]
quark:black_ash[east=up,north=none,south=side,west=side]
quark:black_ash[east=up,north=none,south=side,west=none]
quark:black_ash[east=up,north=none,south=none,west=up]
quark:black_ash[east=up,north=none,south=none,west=side]
quark:black_ash[east=up,north=none,south=none,west=none]
quark:black_ash[east=side,north=up,south=up,west=up]
quark:black_ash[east=side,north=up,south=up,west=side]
quark:black_ash[east=side,north=up,south=up,west=none]
quark:black_ash[east=side,north=up,south=side,west=up]
quark:black_ash[east=side,north=up,south=side,west=side]
quark:black_ash[east=side,north=up,south=side,west=none]
quark:black_ash[east=side,north=up,south=none,west=up]
quark:black_ash[east=side,north=up,south=none,west=side]
quark:black_ash[east=side,north=up,south=none,west=none]
quark:black_ash[east=side,north=side,south=up,west=up]
quark:black_ash[east=side,north=side,south=up,west=side]
quark:black_ash[east=side,north=side,south=up,west=none]
quark:black_ash[east=side,north=side,south=side,west=up]
quark:black_ash[east=side,north=side,south=side,west=side]
quark:black_ash[east=side,north=side,south=side,west=none]
quark:black_ash[east=side,north=side,south=none,west=up]
quark:black_ash[east=side,north=side,south=none,west=side]
quark:black_ash[east=side,north=side,south=none,west=none]
quark:black_ash[east=side,north=none,south=up,west=up]
quark:black_ash[east=side,north=none,south=up,west=side]
quark:black_ash[east=side,north=none,south=up,west=none]
quark:black_ash[east=side,north=none,south=side,west=up]
quark:black_ash[east=side,north=none,south=side,west=side]
quark:black_ash[east=side,north=none,south=side,west=none]
quark:black_ash[east=side,north=none,south=none,west=up]
quark:black_ash[east=side,north=none,south=none,west=side]
quark:black_ash[east=side,north=none,south=none,west=none]
quark:black_ash[east=none,north=up,south=up,west=up]
quark:black_ash[east=none,north=up,south=up,west=side]
quark:black_ash[east=none,north=up,south=up,west=none]
quark:black_ash[east=none,north=up,south=side,west=up]
quark:black_ash[east=none,north=up,south=side,west=side]
quark:black_ash[east=none,north=up,south=side,west=none]
quark:black_ash[east=none,north=up,south=none,west=up]
quark:black_ash[east=none,north=up,south=none,west=side]
quark:black_ash[east=none,north=up,south=none,west=none]
quark:black_ash[east=none,north=side,south=up,west=up]
quark:black_ash[east=none,north=side,south=up,west=side]
quark:black_ash[east=none,north=side,south=up,west=none]
quark:black_ash[east=none,north=side,south=side,west=up]
quark:black_ash[east=none,north=side,south=side,west=side]
quark:black_ash[east=none,north=side,south=side,west=none]
quark:black_ash[east=none,north=side,south=none,west=up]
quark:black_ash[east=none,north=side,south=none,west=side]
quark:black_ash[east=none,north=side,south=none,west=none]
quark:black_ash[east=none,north=none,south=up,west=up]
quark:black_ash[east=none,north=none,south=up,west=side]
quark:black_ash[east=none,north=none,south=up,west=none]
quark:black_ash[east=none,north=none,south=side,west=up]
quark:black_ash[east=none,north=none,south=side,west=side]
quark:black_ash[east=none,north=none,south=side,west=none]
quark:black_ash[east=none,north=none,south=none,west=up]
quark:black_ash[east=none,north=none,south=none,west=side]
quark:black_ash[east=none,north=none,south=none,west=none]
quark:sandstone_new[variant=sandstone_smooth]
quark:sandstone_new[variant=sandstone_bricks]
quark:sandstone_new[variant=red_sandstone_smooth]
quark:sandstone_new[variant=red_sandstone_bricks]
quark:sandstone_new[variant=soul_sandstone_smooth]
quark:sandstone_new[variant=soul_sandstone_bricks]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandstone_smooth_slab[half=top,prop=blarg]
quark:sandstone_smooth_slab[half=bottom,prop=blarg]
quark:sandstone_smooth_slab_double[prop=blarg]
quark:sandstone_bricks_slab[half=top,prop=blarg]
quark:sandstone_bricks_slab[half=bottom,prop=blarg]
quark:sandstone_bricks_slab_double[prop=blarg]
quark:red_sandstone_smooth_slab[half=top,prop=blarg]
quark:red_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:red_sandstone_smooth_slab_double[prop=blarg]
quark:red_sandstone_bricks_slab[half=top,prop=blarg]
quark:red_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:red_sandstone_bricks_slab_double[prop=blarg]
quark:soul_sandstone_smooth_slab[half=top,prop=blarg]
quark:soul_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:soul_sandstone_smooth_slab_double[prop=blarg]
quark:soul_sandstone_bricks_slab[half=top,prop=blarg]
quark:soul_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:soul_sandstone_bricks_slab_double[prop=blarg]
quark:polished_stone
quark:stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=false]
quark:brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=false,west=false]
quark:stained_planks[variant=stained_planks_white]
quark:stained_planks[variant=stained_planks_orange]
quark:stained_planks[variant=stained_planks_magenta]
quark:stained_planks[variant=stained_planks_light_blue]
quark:stained_planks[variant=stained_planks_yellow]
quark:stained_planks[variant=stained_planks_lime]
quark:stained_planks[variant=stained_planks_pink]
quark:stained_planks[variant=stained_planks_gray]
quark:stained_planks[variant=stained_planks_silver]
quark:stained_planks[variant=stained_planks_cyan]
quark:stained_planks[variant=stained_planks_purple]
quark:stained_planks[variant=stained_planks_blue]
quark:stained_planks[variant=stained_planks_brown]
quark:stained_planks[variant=stained_planks_green]
quark:stained_planks[variant=stained_planks_red]
quark:stained_planks[variant=stained_planks_black]
quark:stained_planks_white_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_white_slab[half=top,prop=blarg]
quark:stained_planks_white_slab[half=bottom,prop=blarg]
quark:stained_planks_white_slab_double[prop=blarg]
quark:stained_planks_orange_slab[half=top,prop=blarg]
quark:stained_planks_orange_slab[half=bottom,prop=blarg]
quark:stained_planks_orange_slab_double[prop=blarg]
quark:stained_planks_magenta_slab[half=top,prop=blarg]
quark:stained_planks_magenta_slab[half=bottom,prop=blarg]
quark:stained_planks_magenta_slab_double[prop=blarg]
quark:stained_planks_light_blue_slab[half=top,prop=blarg]
quark:stained_planks_light_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_light_blue_slab_double[prop=blarg]
quark:stained_planks_yellow_slab[half=top,prop=blarg]
quark:stained_planks_yellow_slab[half=bottom,prop=blarg]
quark:stained_planks_yellow_slab_double[prop=blarg]
quark:stained_planks_lime_slab[half=top,prop=blarg]
quark:stained_planks_lime_slab[half=bottom,prop=blarg]
quark:stained_planks_lime_slab_double[prop=blarg]
quark:stained_planks_pink_slab[half=top,prop=blarg]
quark:stained_planks_pink_slab[half=bottom,prop=blarg]
quark:stained_planks_pink_slab_double[prop=blarg]
quark:stained_planks_gray_slab[half=top,prop=blarg]
quark:stained_planks_gray_slab[half=bottom,prop=blarg]
quark:stained_planks_gray_slab_double[prop=blarg]
quark:stained_planks_silver_slab[half=top,prop=blarg]
quark:stained_planks_silver_slab[half=bottom,prop=blarg]
quark:stained_planks_silver_slab_double[prop=blarg]
quark:stained_planks_cyan_slab[half=top,prop=blarg]
quark:stained_planks_cyan_slab[half=bottom,prop=blarg]
quark:stained_planks_cyan_slab_double[prop=blarg]
quark:stained_planks_purple_slab[half=top,prop=blarg]
quark:stained_planks_purple_slab[half=bottom,prop=blarg]
quark:stained_planks_purple_slab_double[prop=blarg]
quark:stained_planks_blue_slab[half=top,prop=blarg]
quark:stained_planks_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_blue_slab_double[prop=blarg]
quark:stained_planks_brown_slab[half=top,prop=blarg]
quark:stained_planks_brown_slab[half=bottom,prop=blarg]
quark:stained_planks_brown_slab_double[prop=blarg]
quark:stained_planks_green_slab[half=top,prop=blarg]
quark:stained_planks_green_slab[half=bottom,prop=blarg]
quark:stained_planks_green_slab_double[prop=blarg]
quark:stained_planks_red_slab[half=top,prop=blarg]
quark:stained_planks_red_slab[half=bottom,prop=blarg]
quark:stained_planks_red_slab_double[prop=blarg]
quark:stained_planks_black_slab[half=top,prop=blarg]
quark:stained_planks_black_slab[half=bottom,prop=blarg]
quark:stained_planks_black_slab_double[prop=blarg]
quark:hardened_clay_tiles
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_slab[half=top,prop=blarg]
quark:hardened_clay_tiles_slab[half=bottom,prop=blarg]
quark:hardened_clay_tiles_slab_double[prop=blarg]
quark:stained_clay_tiles[variant=stained_clay_tiles_white]
quark:stained_clay_tiles[variant=stained_clay_tiles_orange]
quark:stained_clay_tiles[variant=stained_clay_tiles_magenta]
quark:stained_clay_tiles[variant=stained_clay_tiles_light_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_yellow]
quark:stained_clay_tiles[variant=stained_clay_tiles_lime]
quark:stained_clay_tiles[variant=stained_clay_tiles_pink]
quark:stained_clay_tiles[variant=stained_clay_tiles_gray]
quark:stained_clay_tiles[variant=stained_clay_tiles_silver]
quark:stained_clay_tiles[variant=stained_clay_tiles_cyan]
quark:stained_clay_tiles[variant=stained_clay_tiles_purple]
quark:stained_clay_tiles[variant=stained_clay_tiles_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_brown]
quark:stained_clay_tiles[variant=stained_clay_tiles_green]
quark:stained_clay_tiles[variant=stained_clay_tiles_red]
quark:stained_clay_tiles[variant=stained_clay_tiles_black]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_slab[half=top,prop=blarg]
quark:stained_clay_tiles_white_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_white_slab_double[prop=blarg]
quark:stained_clay_tiles_orange_slab[half=top,prop=blarg]
quark:stained_clay_tiles_orange_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_orange_slab_double[prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=top,prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_magenta_slab_double[prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_light_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=top,prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_yellow_slab_double[prop=blarg]
quark:stained_clay_tiles_lime_slab[half=top,prop=blarg]
quark:stained_clay_tiles_lime_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_lime_slab_double[prop=blarg]
quark:stained_clay_tiles_pink_slab[half=top,prop=blarg]
quark:stained_clay_tiles_pink_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_pink_slab_double[prop=blarg]
quark:stained_clay_tiles_gray_slab[half=top,prop=blarg]
quark:stained_clay_tiles_gray_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_gray_slab_double[prop=blarg]
quark:stained_clay_tiles_silver_slab[half=top,prop=blarg]
quark:stained_clay_tiles_silver_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_silver_slab_double[prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=top,prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_cyan_slab_double[prop=blarg]
quark:stained_clay_tiles_purple_slab[half=top,prop=blarg]
quark:stained_clay_tiles_purple_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_purple_slab_double[prop=blarg]
quark:stained_clay_tiles_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_brown_slab[half=top,prop=blarg]
quark:stained_clay_tiles_brown_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_brown_slab_double[prop=blarg]
quark:stained_clay_tiles_green_slab[half=top,prop=blarg]
quark:stained_clay_tiles_green_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_green_slab_double[prop=blarg]
quark:stained_clay_tiles_red_slab[half=top,prop=blarg]
quark:stained_clay_tiles_red_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_red_slab_double[prop=blarg]
quark:stained_clay_tiles_black_slab[half=top,prop=blarg]
quark:stained_clay_tiles_black_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_black_slab_double[prop=blarg]
quark:bark[variant=bark_oak]
quark:bark[variant=bark_spruce]
quark:bark[variant=bark_birch]
quark:bark[variant=bark_jungle]
quark:bark[variant=bark_acacia]
quark:bark[variant=bark_dark_oak]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_oak_slab[half=top,prop=blarg]
quark:bark_oak_slab[half=bottom,prop=blarg]
quark:bark_oak_slab_double[prop=blarg]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_spruce_stairs[facing=north,half=top,shape=straight]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=straight]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=straight]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=straight]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_spruce_slab[half=top,prop=blarg]
quark:bark_spruce_slab[half=bottom,prop=blarg]
quark:bark_spruce_slab_double[prop=blarg]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_birch_stairs[facing=north,half=top,shape=straight]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=top,shape=straight]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=top,shape=straight]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=top,shape=straight]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_birch_slab[half=top,prop=blarg]
quark:bark_birch_slab[half=bottom,prop=blarg]
quark:bark_birch_slab_double[prop=blarg]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_jungle_stairs[facing=north,half=top,shape=straight]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=straight]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=straight]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=straight]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_jungle_slab[half=top,prop=blarg]
quark:bark_jungle_slab[half=bottom,prop=blarg]
quark:bark_jungle_slab_double[prop=blarg]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_acacia_stairs[facing=north,half=top,shape=straight]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=straight]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=straight]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=straight]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_acacia_slab[half=top,prop=blarg]
quark:bark_acacia_slab[half=bottom,prop=blarg]
quark:bark_acacia_slab_double[prop=blarg]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_dark_oak_slab[half=top,prop=blarg]
quark:bark_dark_oak_slab[half=bottom,prop=blarg]
quark:bark_dark_oak_slab_double[prop=blarg]
quark:sturdy_stone
quark:iron_plate[variant=iron_plate]
quark:iron_plate[variant=rusty_iron_plate]
quark:iron_plate_stairs[facing=north,half=top,shape=straight]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=top,shape=straight]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=top,shape=straight]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=top,shape=straight]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_right]
quark:iron_plate_slab[half=top,prop=blarg]
quark:iron_plate_slab[half=bottom,prop=blarg]
quark:iron_plate_slab_double[prop=blarg]
quark:sandy_bricks
quark:sandy_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandy_bricks_slab[half=top,prop=blarg]
quark:sandy_bricks_slab[half=bottom,prop=blarg]
quark:sandy_bricks_slab_double[prop=blarg]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_stairs[facing=north,half=top,shape=straight]
quark:stone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_stairs[facing=south,half=top,shape=straight]
quark:stone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_stairs[facing=west,half=top,shape=straight]
quark:stone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_stairs[facing=east,half=top,shape=straight]
quark:stone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_slab[half=top,prop=blarg]
quark:stone_granite_slab[half=bottom,prop=blarg]
quark:stone_granite_slab_double[prop=blarg]
quark:stone_diorite_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_slab[half=top,prop=blarg]
quark:stone_diorite_slab[half=bottom,prop=blarg]
quark:stone_diorite_slab_double[prop=blarg]
quark:stone_andesite_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_slab[half=top,prop=blarg]
quark:stone_andesite_slab[half=bottom,prop=blarg]
quark:stone_andesite_slab_double[prop=blarg]
quark:end_bricks_stairs[facing=north,half=top,shape=straight]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=top,shape=straight]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=top,shape=straight]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=top,shape=straight]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:end_bricks_slab[half=top,prop=blarg]
quark:end_bricks_slab[half=bottom,prop=blarg]
quark:end_bricks_slab_double[prop=blarg]
quark:prismarine_stairs[facing=north,half=top,shape=straight]
quark:prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=south,half=top,shape=straight]
quark:prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=west,half=top,shape=straight]
quark:prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=east,half=top,shape=straight]
quark:prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_slab[half=top,prop=blarg]
quark:prismarine_slab[half=bottom,prop=blarg]
quark:prismarine_slab_double[prop=blarg]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_bricks_slab[half=top,prop=blarg]
quark:prismarine_bricks_slab[half=bottom,prop=blarg]
quark:prismarine_bricks_slab_double[prop=blarg]
quark:prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_dark_slab[half=top,prop=blarg]
quark:prismarine_dark_slab[half=bottom,prop=blarg]
quark:prismarine_dark_slab_double[prop=blarg]
quark:red_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_nether_brick_slab[half=top,prop=blarg]
quark:red_nether_brick_slab[half=bottom,prop=blarg]
quark:red_nether_brick_slab_double[prop=blarg]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=outer_right]
quark:cobblestone_mossy_slab[half=top,prop=blarg]
quark:cobblestone_mossy_slab[half=bottom,prop=blarg]
quark:cobblestone_mossy_slab_double[prop=blarg]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=outer_right]
quark:stonebrick_mossy_slab[half=top,prop=blarg]
quark:stonebrick_mossy_slab[half=bottom,prop=blarg]
quark:stonebrick_mossy_slab_double[prop=blarg]
quark:thatch
quark:thatch_stairs[facing=north,half=top,shape=straight]
quark:thatch_stairs[facing=north,half=top,shape=inner_left]
quark:thatch_stairs[facing=north,half=top,shape=inner_right]
quark:thatch_stairs[facing=north,half=top,shape=outer_left]
quark:thatch_stairs[facing=north,half=top,shape=outer_right]
quark:thatch_stairs[facing=north,half=bottom,shape=straight]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=south,half=top,shape=straight]
quark:thatch_stairs[facing=south,half=top,shape=inner_left]
quark:thatch_stairs[facing=south,half=top,shape=inner_right]
quark:thatch_stairs[facing=south,half=top,shape=outer_left]
quark:thatch_stairs[facing=south,half=top,shape=outer_right]
quark:thatch_stairs[facing=south,half=bottom,shape=straight]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=west,half=top,shape=straight]
quark:thatch_stairs[facing=west,half=top,shape=inner_left]
quark:thatch_stairs[facing=west,half=top,shape=inner_right]
quark:thatch_stairs[facing=west,half=top,shape=outer_left]
quark:thatch_stairs[facing=west,half=top,shape=outer_right]
quark:thatch_stairs[facing=west,half=bottom,shape=straight]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=east,half=top,shape=straight]
quark:thatch_stairs[facing=east,half=top,shape=inner_left]
quark:thatch_stairs[facing=east,half=top,shape=inner_right]
quark:thatch_stairs[facing=east,half=top,shape=outer_left]
quark:thatch_stairs[facing=east,half=top,shape=outer_right]
quark:thatch_stairs[facing=east,half=bottom,shape=straight]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_right]
quark:thatch_slab[half=top,prop=blarg]
quark:thatch_slab[half=bottom,prop=blarg]
quark:thatch_slab_double[prop=blarg]
quark:charred_nether_bricks
quark:charred_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:charred_nether_brick_slab[half=top,prop=blarg]
quark:charred_nether_brick_slab[half=bottom,prop=blarg]
quark:charred_nether_brick_slab_double[prop=blarg]
quark:world_stone_bricks[variant=stone_granite_bricks]
quark:world_stone_bricks[variant=stone_diorite_bricks]
quark:world_stone_bricks[variant=stone_andesite_bricks]
quark:world_stone_bricks[variant=stone_basalt_bricks]
quark:world_stone_bricks[variant=stone_marble_bricks]
quark:world_stone_bricks[variant=stone_limestone_bricks]
quark:world_stone_bricks[variant=stone_jasper_bricks]
quark:world_stone_bricks[variant=stone_slate_bricks]
quark:world_stone_carved[variant=stone_granite_carved]
quark:world_stone_carved[variant=stone_diorite_carved]
quark:world_stone_carved[variant=stone_andesite_carved]
quark:world_stone_carved[variant=stone_basalt_carved]
quark:world_stone_carved[variant=stone_marble_carved]
quark:world_stone_carved[variant=stone_limestone_carved]
quark:world_stone_carved[variant=stone_jasper_carved]
quark:world_stone_carved[variant=stone_slate_carved]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_bricks_slab[half=top,prop=blarg]
quark:stone_granite_bricks_slab[half=bottom,prop=blarg]
quark:stone_granite_bricks_slab_double[prop=blarg]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_slab[half=top,prop=blarg]
quark:stone_diorite_bricks_slab[half=bottom,prop=blarg]
quark:stone_diorite_bricks_slab_double[prop=blarg]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_slab[half=top,prop=blarg]
quark:stone_andesite_bricks_slab[half=bottom,prop=blarg]
quark:stone_andesite_bricks_slab_double[prop=blarg]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_slab[half=top,prop=blarg]
quark:stone_basalt_bricks_slab[half=bottom,prop=blarg]
quark:stone_basalt_bricks_slab_double[prop=blarg]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_marble_bricks_slab[half=top,prop=blarg]
quark:stone_marble_bricks_slab[half=bottom,prop=blarg]
quark:stone_marble_bricks_slab_double[prop=blarg]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_slab[half=top,prop=blarg]
quark:stone_limestone_bricks_slab[half=bottom,prop=blarg]
quark:stone_limestone_bricks_slab_double[prop=blarg]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_slab[half=top,prop=blarg]
quark:stone_jasper_bricks_slab[half=bottom,prop=blarg]
quark:stone_jasper_bricks_slab_double[prop=blarg]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_slate_bricks_slab[half=top,prop=blarg]
quark:stone_slate_bricks_slab[half=bottom,prop=blarg]
quark:stone_slate_bricks_slab_double[prop=blarg]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:midori_block
quark:midori_pillar[axis=x]
quark:midori_pillar[axis=y]
quark:midori_pillar[axis=z]
quark:midori_block_stairs[facing=north,half=top,shape=straight]
quark:midori_block_stairs[facing=north,half=top,shape=inner_left]
quark:midori_block_stairs[facing=north,half=top,shape=inner_right]
quark:midori_block_stairs[facing=north,half=top,shape=outer_left]
quark:midori_block_stairs[facing=north,half=top,shape=outer_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=straight]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=south,half=top,shape=straight]
quark:midori_block_stairs[facing=south,half=top,shape=inner_left]
quark:midori_block_stairs[facing=south,half=top,shape=inner_right]
quark:midori_block_stairs[facing=south,half=top,shape=outer_left]
quark:midori_block_stairs[facing=south,half=top,shape=outer_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=straight]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=west,half=top,shape=straight]
quark:midori_block_stairs[facing=west,half=top,shape=inner_left]
quark:midori_block_stairs[facing=west,half=top,shape=inner_right]
quark:midori_block_stairs[facing=west,half=top,shape=outer_left]
quark:midori_block_stairs[facing=west,half=top,shape=outer_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=straight]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=east,half=top,shape=straight]
quark:midori_block_stairs[facing=east,half=top,shape=inner_left]
quark:midori_block_stairs[facing=east,half=top,shape=inner_right]
quark:midori_block_stairs[facing=east,half=top,shape=outer_left]
quark:midori_block_stairs[facing=east,half=top,shape=outer_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=straight]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:midori_block_slab[half=top,prop=blarg]
quark:midori_block_slab[half=bottom,prop=blarg]
quark:midori_block_slab_double[prop=blarg]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:magma_bricks
quark:magma_bricks_stairs[facing=north,half=top,shape=straight]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=straight]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=straight]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=straight]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:magma_bricks_slab[half=top,prop=blarg]
quark:magma_bricks_slab[half=bottom,prop=blarg]
quark:magma_bricks_slab_double[prop=blarg]
quark:vertical_planks[variant=vertical_oak_planks]
quark:vertical_planks[variant=vertical_spruce_planks]
quark:vertical_planks[variant=vertical_birch_planks]
quark:vertical_planks[variant=vertical_jungle_planks]
quark:vertical_planks[variant=vertical_acacia_planks]
quark:vertical_planks[variant=vertical_dark_oak_planks]
quark:vertical_stained_planks[variant=vertical_stained_planks_white]
quark:vertical_stained_planks[variant=vertical_stained_planks_orange]
quark:vertical_stained_planks[variant=vertical_stained_planks_magenta]
quark:vertical_stained_planks[variant=vertical_stained_planks_light_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_yellow]
quark:vertical_stained_planks[variant=vertical_stained_planks_lime]
quark:vertical_stained_planks[variant=vertical_stained_planks_pink]
quark:vertical_stained_planks[variant=vertical_stained_planks_gray]
quark:vertical_stained_planks[variant=vertical_stained_planks_silver]
quark:vertical_stained_planks[variant=vertical_stained_planks_cyan]
quark:vertical_stained_planks[variant=vertical_stained_planks_purple]
quark:vertical_stained_planks[variant=vertical_stained_planks_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_brown]
quark:vertical_stained_planks[variant=vertical_stained_planks_green]
quark:vertical_stained_planks[variant=vertical_stained_planks_red]
quark:vertical_stained_planks[variant=vertical_stained_planks_black]
quark:duskbound_block
quark:duskbound_lantern
quark:duskbound_block_stairs[facing=north,half=top,shape=straight]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=straight]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=straight]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=straight]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:duskbound_block_slab[half=top,prop=blarg]
quark:duskbound_block_slab[half=bottom,prop=blarg]
quark:duskbound_block_slab_double[prop=blarg]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:world_stone_pavement[variant=stone_granite_pavement]
quark:world_stone_pavement[variant=stone_diorite_pavement]
quark:world_stone_pavement[variant=stone_andesite_pavement]
quark:world_stone_pavement[variant=stone_basalt_pavement]
quark:world_stone_pavement[variant=stone_marble_pavement]
quark:world_stone_pavement[variant=stone_limestone_pavement]
quark:world_stone_pavement[variant=stone_jasper_pavement]
quark:world_stone_pavement[variant=stone_slate_pavement]
quark:reed_block[axis=x]
quark:reed_block[axis=y]
quark:reed_block[axis=z]
quark:reed_block_stairs[facing=north,half=top,shape=straight]
quark:reed_block_stairs[facing=north,half=top,shape=inner_left]
quark:reed_block_stairs[facing=north,half=top,shape=inner_right]
quark:reed_block_stairs[facing=north,half=top,shape=outer_left]
quark:reed_block_stairs[facing=north,half=top,shape=outer_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=straight]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=south,half=top,shape=straight]
quark:reed_block_stairs[facing=south,half=top,shape=inner_left]
quark:reed_block_stairs[facing=south,half=top,shape=inner_right]
quark:reed_block_stairs[facing=south,half=top,shape=outer_left]
quark:reed_block_stairs[facing=south,half=top,shape=outer_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=straight]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=west,half=top,shape=straight]
quark:reed_block_stairs[facing=west,half=top,shape=inner_left]
quark:reed_block_stairs[facing=west,half=top,shape=inner_right]
quark:reed_block_stairs[facing=west,half=top,shape=outer_left]
quark:reed_block_stairs[facing=west,half=top,shape=outer_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=straight]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=east,half=top,shape=straight]
quark:reed_block_stairs[facing=east,half=top,shape=inner_left]
quark:reed_block_stairs[facing=east,half=top,shape=inner_right]
quark:reed_block_stairs[facing=east,half=top,shape=outer_left]
quark:reed_block_stairs[facing=east,half=top,shape=outer_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=straight]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:reed_block_slab[half=top,prop=blarg]
quark:reed_block_slab[half=bottom,prop=blarg]
quark:reed_block_slab_double[prop=blarg]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:snow_bricks
quark:snow_bricks_stairs[facing=north,half=top,shape=straight]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=straight]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=straight]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=straight]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:snow_bricks_slab[half=top,prop=blarg]
quark:snow_bricks_slab[half=bottom,prop=blarg]
quark:snow_bricks_slab_double[prop=blarg]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:carved_wood[variant=carved_oak_wood]
quark:carved_wood[variant=carved_spruce_wood]
quark:carved_wood[variant=carved_birch_wood]
quark:carved_wood[variant=carved_jungle_wood]
quark:carved_wood[variant=carved_acacia_wood]
quark:carved_wood[variant=carved_dark_oak_wood]
quark:soul_sandstone[variant=soul_sandstone]
quark:soul_sandstone[variant=chiseled_soul_sandstone]
quark:soul_sandstone[variant=smooth_soul_sandstone]
quark:soul_sandstone_slab[half=top,prop=blarg]
quark:soul_sandstone_slab[half=bottom,prop=blarg]
quark:soul_sandstone_slab_double[prop=blarg]
quark:soul_sandstone_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:turf
quark:turf_stairs[facing=north,half=top,shape=straight]
quark:turf_stairs[facing=north,half=top,shape=inner_left]
quark:turf_stairs[facing=north,half=top,shape=inner_right]
quark:turf_stairs[facing=north,half=top,shape=outer_left]
quark:turf_stairs[facing=north,half=top,shape=outer_right]
quark:turf_stairs[facing=north,half=bottom,shape=straight]
quark:turf_stairs[facing=north,half=bottom,shape=inner_left]
quark:turf_stairs[facing=north,half=bottom,shape=inner_right]
quark:turf_stairs[facing=north,half=bottom,shape=outer_left]
quark:turf_stairs[facing=north,half=bottom,shape=outer_right]
quark:turf_stairs[facing=south,half=top,shape=straight]
quark:turf_stairs[facing=south,half=top,shape=inner_left]
quark:turf_stairs[facing=south,half=top,shape=inner_right]
quark:turf_stairs[facing=south,half=top,shape=outer_left]
quark:turf_stairs[facing=south,half=top,shape=outer_right]
quark:turf_stairs[facing=south,half=bottom,shape=straight]
quark:turf_stairs[facing=south,half=bottom,shape=inner_left]
quark:turf_stairs[facing=south,half=bottom,shape=inner_right]
quark:turf_stairs[facing=south,half=bottom,shape=outer_left]
quark:turf_stairs[facing=south,half=bottom,shape=outer_right]
quark:turf_stairs[facing=west,half=top,shape=straight]
quark:turf_stairs[facing=west,half=top,shape=inner_left]
quark:turf_stairs[facing=west,half=top,shape=inner_right]
quark:turf_stairs[facing=west,half=top,shape=outer_left]
quark:turf_stairs[facing=west,half=top,shape=outer_right]
quark:turf_stairs[facing=west,half=bottom,shape=straight]
quark:turf_stairs[facing=west,half=bottom,shape=inner_left]
quark:turf_stairs[facing=west,half=bottom,shape=inner_right]
quark:turf_stairs[facing=west,half=bottom,shape=outer_left]
quark:turf_stairs[facing=west,half=bottom,shape=outer_right]
quark:turf_stairs[facing=east,half=top,shape=straight]
quark:turf_stairs[facing=east,half=top,shape=inner_left]
quark:turf_stairs[facing=east,half=top,shape=inner_right]
quark:turf_stairs[facing=east,half=top,shape=outer_left]
quark:turf_stairs[facing=east,half=top,shape=outer_right]
quark:turf_stairs[facing=east,half=bottom,shape=straight]
quark:turf_stairs[facing=east,half=bottom,shape=inner_left]
quark:turf_stairs[facing=east,half=bottom,shape=inner_right]
quark:turf_stairs[facing=east,half=bottom,shape=outer_left]
quark:turf_stairs[facing=east,half=bottom,shape=outer_right]
quark:turf_slab[half=top,prop=blarg]
quark:turf_slab[half=bottom,prop=blarg]
quark:turf_slab_double[prop=blarg]
quark:framed_glass
quark:framed_glass_pane[east=true,north=true,south=true,west=true]
quark:framed_glass_pane[east=true,north=true,south=true,west=false]
quark:framed_glass_pane[east=true,north=true,south=false,west=true]
quark:framed_glass_pane[east=true,north=true,south=false,west=false]
quark:framed_glass_pane[east=true,north=false,south=true,west=true]
quark:framed_glass_pane[east=true,north=false,south=true,west=false]
quark:framed_glass_pane[east=true,north=false,south=false,west=true]
quark:framed_glass_pane[east=true,north=false,south=false,west=false]
quark:framed_glass_pane[east=false,north=true,south=true,west=true]
quark:framed_glass_pane[east=false,north=true,south=true,west=false]
quark:framed_glass_pane[east=false,north=true,south=false,west=true]
quark:framed_glass_pane[east=false,north=true,south=false,west=false]
quark:framed_glass_pane[east=false,north=false,south=true,west=true]
quark:framed_glass_pane[east=false,north=false,south=true,west=false]
quark:framed_glass_pane[east=false,north=false,south=false,west=true]
quark:framed_glass_pane[east=false,north=false,south=false,west=false]
quark:polished_netherrack[variant=polished_netherrack]
quark:polished_netherrack[variant=polished_netherrack_bricks]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_slab[half=top,prop=blarg]
quark:polished_netherrack_bricks_slab[half=bottom,prop=blarg]
quark:polished_netherrack_bricks_slab_double[prop=blarg]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:quilted_wool[variant=wool_quilted_white]
quark:quilted_wool[variant=wool_quilted_orange]
quark:quilted_wool[variant=wool_quilted_magenta]
quark:quilted_wool[variant=wool_quilted_light_blue]
quark:quilted_wool[variant=wool_quilted_yellow]
quark:quilted_wool[variant=wool_quilted_lime]
quark:quilted_wool[variant=wool_quilted_pink]
quark:quilted_wool[variant=wool_quilted_gray]
quark:quilted_wool[variant=wool_quilted_silver]
quark:quilted_wool[variant=wool_quilted_cyan]
quark:quilted_wool[variant=wool_quilted_purple]
quark:quilted_wool[variant=wool_quilted_blue]
quark:quilted_wool[variant=wool_quilted_brown]
quark:quilted_wool[variant=wool_quilted_green]
quark:quilted_wool[variant=wool_quilted_red]
quark:quilted_wool[variant=wool_quilted_black]
quark:spruce_trapdoor[facing=north,half=top,open=true]
quark:spruce_trapdoor[facing=north,half=top,open=false]
quark:spruce_trapdoor[facing=north,half=bottom,open=true]
quark:spruce_trapdoor[facing=north,half=bottom,open=false]
quark:spruce_trapdoor[facing=south,half=top,open=true]
quark:spruce_trapdoor[facing=south,half=top,open=false]
quark:spruce_trapdoor[facing=south,half=bottom,open=true]
quark:spruce_trapdoor[facing=south,half=bottom,open=false]
quark:spruce_trapdoor[facing=west,half=top,open=true]
quark:spruce_trapdoor[facing=west,half=top,open=false]
quark:spruce_trapdoor[facing=west,half=bottom,open=true]
quark:spruce_trapdoor[facing=west,half=bottom,open=false]
quark:spruce_trapdoor[facing=east,half=top,open=true]
quark:spruce_trapdoor[facing=east,half=top,open=false]
quark:spruce_trapdoor[facing=east,half=bottom,open=true]
quark:spruce_trapdoor[facing=east,half=bottom,open=false]
quark:birch_trapdoor[facing=north,half=top,open=true]
quark:birch_trapdoor[facing=north,half=top,open=false]
quark:birch_trapdoor[facing=north,half=bottom,open=true]
quark:birch_trapdoor[facing=north,half=bottom,open=false]
quark:birch_trapdoor[facing=south,half=top,open=true]
quark:birch_trapdoor[facing=south,half=top,open=false]
quark:birch_trapdoor[facing=south,half=bottom,open=true]
quark:birch_trapdoor[facing=south,half=bottom,open=false]
quark:birch_trapdoor[facing=west,half=top,open=true]
quark:birch_trapdoor[facing=west,half=top,open=false]
quark:birch_trapdoor[facing=west,half=bottom,open=true]
quark:birch_trapdoor[facing=west,half=bottom,open=false]
quark:birch_trapdoor[facing=east,half=top,open=true]
quark:birch_trapdoor[facing=east,half=top,open=false]
quark:birch_trapdoor[facing=east,half=bottom,open=true]
quark:birch_trapdoor[facing=east,half=bottom,open=false]
quark:jungle_trapdoor[facing=north,half=top,open=true]
quark:jungle_trapdoor[facing=north,half=top,open=false]
quark:jungle_trapdoor[facing=north,half=bottom,open=true]
quark:jungle_trapdoor[facing=north,half=bottom,open=false]
quark:jungle_trapdoor[facing=south,half=top,open=true]
quark:jungle_trapdoor[facing=south,half=top,open=false]
quark:jungle_trapdoor[facing=south,half=bottom,open=true]
quark:jungle_trapdoor[facing=south,half=bottom,open=false]
quark:jungle_trapdoor[facing=west,half=top,open=true]
quark:jungle_trapdoor[facing=west,half=top,open=false]
quark:jungle_trapdoor[facing=west,half=bottom,open=true]
quark:jungle_trapdoor[facing=west,half=bottom,open=false]
quark:jungle_trapdoor[facing=east,half=top,open=true]
quark:jungle_trapdoor[facing=east,half=top,open=false]
quark:jungle_trapdoor[facing=east,half=bottom,open=true]
quark:jungle_trapdoor[facing=east,half=bottom,open=false]
quark:acacia_trapdoor[facing=north,half=top,open=true]
quark:acacia_trapdoor[facing=north,half=top,open=false]
quark:acacia_trapdoor[facing=north,half=bottom,open=true]
quark:acacia_trapdoor[facing=north,half=bottom,open=false]
quark:acacia_trapdoor[facing=south,half=top,open=true]
quark:acacia_trapdoor[facing=south,half=top,open=false]
quark:acacia_trapdoor[facing=south,half=bottom,open=true]
quark:acacia_trapdoor[facing=south,half=bottom,open=false]
quark:acacia_trapdoor[facing=west,half=top,open=true]
quark:acacia_trapdoor[facing=west,half=top,open=false]
quark:acacia_trapdoor[facing=west,half=bottom,open=true]
quark:acacia_trapdoor[facing=west,half=bottom,open=false]
quark:acacia_trapdoor[facing=east,half=top,open=true]
quark:acacia_trapdoor[facing=east,half=top,open=false]
quark:acacia_trapdoor[facing=east,half=bottom,open=true]
quark:acacia_trapdoor[facing=east,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=north,half=top,open=true]
quark:dark_oak_trapdoor[facing=north,half=top,open=false]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=south,half=top,open=true]
quark:dark_oak_trapdoor[facing=south,half=top,open=false]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=west,half=top,open=true]
quark:dark_oak_trapdoor[facing=west,half=top,open=false]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=east,half=top,open=true]
quark:dark_oak_trapdoor[facing=east,half=top,open=false]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=false]
quark:paper_wall[east=true,north=true,south=true,west=true]
quark:paper_wall[east=true,north=true,south=true,west=false]
quark:paper_wall[east=true,north=true,south=false,west=true]
quark:paper_wall[east=true,north=true,south=false,west=false]
quark:paper_wall[east=true,north=false,south=true,west=true]
quark:paper_wall[east=true,north=false,south=true,west=false]
quark:paper_wall[east=true,north=false,south=false,west=true]
quark:paper_wall[east=true,north=false,south=false,west=false]
quark:paper_wall[east=false,north=true,south=true,west=true]
quark:paper_wall[east=false,north=true,south=true,west=false]
quark:paper_wall[east=false,north=true,south=false,west=true]
quark:paper_wall[east=false,north=true,south=false,west=false]
quark:paper_wall[east=false,north=false,south=true,west=true]
quark:paper_wall[east=false,north=false,south=true,west=false]
quark:paper_wall[east=false,north=false,south=false,west=true]
quark:paper_wall[east=false,north=false,south=false,west=false]
quark:paper_wall_big[east=true,north=true,south=true,west=true]
quark:paper_wall_big[east=true,north=true,south=true,west=false]
quark:paper_wall_big[east=true,north=true,south=false,west=true]
quark:paper_wall_big[east=true,north=true,south=false,west=false]
quark:paper_wall_big[east=true,north=false,south=true,west=true]
quark:paper_wall_big[east=true,north=false,south=true,west=false]
quark:paper_wall_big[east=true,north=false,south=false,west=true]
quark:paper_wall_big[east=true,north=false,south=false,west=false]
quark:paper_wall_big[east=false,north=true,south=true,west=true]
quark:paper_wall_big[east=false,north=true,south=true,west=false]
quark:paper_wall_big[east=false,north=true,south=false,west=true]
quark:paper_wall_big[east=false,north=true,south=false,west=false]
quark:paper_wall_big[east=false,north=false,south=true,west=true]
quark:paper_wall_big[east=false,north=false,south=true,west=false]
quark:paper_wall_big[east=false,north=false,south=false,west=true]
quark:paper_wall_big[east=false,north=false,south=false,west=false]
quark:paper_wall_sakura[east=true,north=true,south=true,west=true]
quark:paper_wall_sakura[east=true,north=true,south=true,west=false]
quark:paper_wall_sakura[east=true,north=true,south=false,west=true]
quark:paper_wall_sakura[east=true,north=true,south=false,west=false]
quark:paper_wall_sakura[east=true,north=false,south=true,west=true]
quark:paper_wall_sakura[east=true,north=false,south=true,west=false]
quark:paper_wall_sakura[east=true,north=false,south=false,west=true]
quark:paper_wall_sakura[east=true,north=false,south=false,west=false]
quark:paper_wall_sakura[east=false,north=true,south=true,west=true]
quark:paper_wall_sakura[east=false,north=true,south=true,west=false]
quark:paper_wall_sakura[east=false,north=true,south=false,west=true]
quark:paper_wall_sakura[east=false,north=true,south=false,west=false]
quark:paper_wall_sakura[east=false,north=false,south=true,west=true]
quark:paper_wall_sakura[east=false,north=false,south=true,west=false]
quark:paper_wall_sakura[east=false,north=false,south=false,west=true]
quark:paper_wall_sakura[east=false,north=false,south=false,west=false]
quark:iron_ladder[facing=north]
quark:iron_ladder[facing=south]
quark:iron_ladder[facing=west]
quark:iron_ladder[facing=east]
quark:paper_lantern[variant=paper_lantern]
quark:paper_lantern[variant=paper_lantern_sakura]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=14]
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quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=5]
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quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=9]
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quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=4]
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quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=6]
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quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=11]
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quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=11]
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quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=9]
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quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=11]
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quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=15]
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quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=4]
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quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=8]
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quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=11]
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quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=5]
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quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=9]
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quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=14]
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quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=9]
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quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=14]
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quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=5]
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quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=1]
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quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=3]
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quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=10]
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quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=3]
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quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=7]
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quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=11]
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quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=2]
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quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=6]
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quark:colored_flowerpot_gray[contents=blue_orchid,custom=true,legacy_data=11]
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quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=11]
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quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=7]
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quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=11]
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quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=11]
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quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=14]
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quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=11]
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quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=3]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=11]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=13]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=15]
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quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=3]
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quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=3]
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quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=11]
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quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=14]
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quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=7]
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quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=11]
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quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=14]
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quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=6]
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quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=11]
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quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=15]
quark:custom_bookshelf[variant=bookshelf_spruce]
quark:custom_bookshelf[variant=bookshelf_birch]
quark:custom_bookshelf[variant=bookshelf_jungle]
quark:custom_bookshelf[variant=bookshelf_acacia]
quark:custom_bookshelf[variant=bookshelf_dark_oak]
quark:lit_lamp
quark:custom_chest[facing=north]
quark:custom_chest[facing=south]
quark:custom_chest[facing=west]
quark:custom_chest[facing=east]
quark:custom_chest_trap[facing=north]
quark:custom_chest_trap[facing=south]
quark:custom_chest_trap[facing=west]
quark:custom_chest_trap[facing=east]
quark:candle[variant=candle_white]
quark:candle[variant=candle_orange]
quark:candle[variant=candle_magenta]
quark:candle[variant=candle_light_blue]
quark:candle[variant=candle_yellow]
quark:candle[variant=candle_lime]
quark:candle[variant=candle_pink]
quark:candle[variant=candle_gray]
quark:candle[variant=candle_silver]
quark:candle[variant=candle_cyan]
quark:candle[variant=candle_purple]
quark:candle[variant=candle_blue]
quark:candle[variant=candle_brown]
quark:candle[variant=candle_green]
quark:candle[variant=candle_red]
quark:candle[variant=candle_black]
quark:rope
quark:blaze_lantern
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
quark:leaf_carpet[variant=oak_leaf_carpet]
quark:leaf_carpet[variant=spruce_leaf_carpet]
quark:leaf_carpet[variant=birch_leaf_carpet]
quark:leaf_carpet[variant=jungle_leaf_carpet]
quark:leaf_carpet[variant=acacia_leaf_carpet]
quark:leaf_carpet[variant=dark_oak_leaf_carpet]
quark:leaf_carpet[variant=swamp_leaf_carpet]
quark:leaf_carpet[variant=sakura_leaf_carpet]
quark:spruce_pressure_plate[powered=true]
quark:spruce_pressure_plate[powered=false]
quark:birch_pressure_plate[powered=true]
quark:birch_pressure_plate[powered=false]
quark:jungle_pressure_plate[powered=true]
quark:jungle_pressure_plate[powered=false]
quark:acacia_pressure_plate[powered=true]
quark:acacia_pressure_plate[powered=false]
quark:dark_oak_pressure_plate[powered=true]
quark:dark_oak_pressure_plate[powered=false]
quark:spruce_button[facing=down,powered=true]
quark:spruce_button[facing=down,powered=false]
quark:spruce_button[facing=up,powered=true]
quark:spruce_button[facing=up,powered=false]
quark:spruce_button[facing=north,powered=true]
quark:spruce_button[facing=north,powered=false]
quark:spruce_button[facing=south,powered=true]
quark:spruce_button[facing=south,powered=false]
quark:spruce_button[facing=west,powered=true]
quark:spruce_button[facing=west,powered=false]
quark:spruce_button[facing=east,powered=true]
quark:spruce_button[facing=east,powered=false]
quark:birch_button[facing=down,powered=true]
quark:birch_button[facing=down,powered=false]
quark:birch_button[facing=up,powered=true]
quark:birch_button[facing=up,powered=false]
quark:birch_button[facing=north,powered=true]
quark:birch_button[facing=north,powered=false]
quark:birch_button[facing=south,powered=true]
quark:birch_button[facing=south,powered=false]
quark:birch_button[facing=west,powered=true]
quark:birch_button[facing=west,powered=false]
quark:birch_button[facing=east,powered=true]
quark:birch_button[facing=east,powered=false]
quark:jungle_button[facing=down,powered=true]
quark:jungle_button[facing=down,powered=false]
quark:jungle_button[facing=up,powered=true]
quark:jungle_button[facing=up,powered=false]
quark:jungle_button[facing=north,powered=true]
quark:jungle_button[facing=north,powered=false]
quark:jungle_button[facing=south,powered=true]
quark:jungle_button[facing=south,powered=false]
quark:jungle_button[facing=west,powered=true]
quark:jungle_button[facing=west,powered=false]
quark:jungle_button[facing=east,powered=true]
quark:jungle_button[facing=east,powered=false]
quark:acacia_button[facing=down,powered=true]
quark:acacia_button[facing=down,powered=false]
quark:acacia_button[facing=up,powered=true]
quark:acacia_button[facing=up,powered=false]
quark:acacia_button[facing=north,powered=true]
quark:acacia_button[facing=north,powered=false]
quark:acacia_button[facing=south,powered=true]
quark:acacia_button[facing=south,powered=false]
quark:acacia_button[facing=west,powered=true]
quark:acacia_button[facing=west,powered=false]
quark:acacia_button[facing=east,powered=true]
quark:acacia_button[facing=east,powered=false]
quark:dark_oak_button[facing=down,powered=true]
quark:dark_oak_button[facing=down,powered=false]
quark:dark_oak_button[facing=up,powered=true]
quark:dark_oak_button[facing=up,powered=false]
quark:dark_oak_button[facing=north,powered=true]
quark:dark_oak_button[facing=north,powered=false]
quark:dark_oak_button[facing=south,powered=true]
quark:dark_oak_button[facing=south,powered=false]
quark:dark_oak_button[facing=west,powered=true]
quark:dark_oak_button[facing=west,powered=false]
quark:dark_oak_button[facing=east,powered=true]
quark:dark_oak_button[facing=east,powered=false]
quark:grate
quark:blaze_rod[facing=down]
quark:blaze_rod[facing=up]
quark:blaze_rod[facing=north]
quark:blaze_rod[facing=south]
quark:blaze_rod[facing=west]
quark:blaze_rod[facing=east]
psi:cad_assembler[facing=north]
psi:cad_assembler[facing=south]
psi:cad_assembler[facing=west]
psi:cad_assembler[facing=east]
psi:programmer[enabled=true,facing=north]
psi:programmer[enabled=true,facing=south]
psi:programmer[enabled=true,facing=west]
psi:programmer[enabled=true,facing=east]
psi:programmer[enabled=false,facing=north]
psi:programmer[enabled=false,facing=south]
psi:programmer[enabled=false,facing=west]
psi:programmer[enabled=false,facing=east]
psi:psi_decorative[variant=psidust_block]
psi:psi_decorative[variant=psimetal_block]
psi:psi_decorative[variant=psigem_block]
psi:psi_decorative[variant=psimetal_plate_black]
psi:psi_decorative[variant=psimetal_plate_black_light]
psi:psi_decorative[variant=psimetal_plate_white]
psi:psi_decorative[variant=psimetal_plate_white_light]
psi:psi_decorative[variant=ebony_psimetal_block]
psi:psi_decorative[variant=ivory_psimetal_block]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=false]
bewitchment:crop_aconitum[age=0]
bewitchment:crop_aconitum[age=1]
bewitchment:crop_aconitum[age=2]
bewitchment:crop_aconitum[age=3]
bewitchment:crop_aconitum[age=4]
bewitchment:crop_aconitum[age=5]
bewitchment:crop_aconitum[age=6]
bewitchment:crop_aconitum[age=7]
bewitchment:crop_belladonna[age=0]
bewitchment:crop_belladonna[age=1]
bewitchment:crop_belladonna[age=2]
bewitchment:crop_belladonna[age=3]
bewitchment:crop_belladonna[age=4]
bewitchment:crop_belladonna[age=5]
bewitchment:crop_belladonna[age=6]
bewitchment:crop_belladonna[age=7]
bewitchment:crop_garlic[age=0]
bewitchment:crop_garlic[age=1]
bewitchment:crop_garlic[age=2]
bewitchment:crop_garlic[age=3]
bewitchment:crop_garlic[age=4]
bewitchment:crop_garlic[age=5]
bewitchment:crop_garlic[age=6]
bewitchment:crop_garlic[age=7]
bewitchment:crop_hellebore[age=0]
bewitchment:crop_hellebore[age=1]
bewitchment:crop_hellebore[age=2]
bewitchment:crop_hellebore[age=3]
bewitchment:crop_hellebore[age=4]
bewitchment:crop_hellebore[age=5]
bewitchment:crop_hellebore[age=6]
bewitchment:crop_hellebore[age=7]
bewitchment:crop_mandrake[age=0]
bewitchment:crop_mandrake[age=1]
bewitchment:crop_mandrake[age=2]
bewitchment:crop_mandrake[age=3]
bewitchment:crop_mandrake[age=4]
bewitchment:crop_mandrake[age=5]
bewitchment:crop_mandrake[age=6]
bewitchment:crop_mandrake[age=7]
bewitchment:crop_white_sage[age=0]
bewitchment:crop_white_sage[age=1]
bewitchment:crop_white_sage[age=2]
bewitchment:crop_white_sage[age=3]
bewitchment:crop_white_sage[age=4]
bewitchment:crop_white_sage[age=5]
bewitchment:crop_white_sage[age=6]
bewitchment:crop_white_sage[age=7]
bewitchment:crop_wormwood[age=0]
bewitchment:crop_wormwood[age=1]
bewitchment:crop_wormwood[age=2]
bewitchment:crop_wormwood[age=3]
bewitchment:crop_wormwood[age=4]
bewitchment:crop_wormwood[age=5]
bewitchment:crop_wormwood[age=6]
bewitchment:crop_wormwood[age=7]
bewitchment:salt_barrier[east=up,north=up,power=0,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=0,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=0,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=0,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=0,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=0,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=0,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=0,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=0,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=1,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=1,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=1,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=1,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=1,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=1,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=1,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=1,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=1,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=2,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=2,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=2,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=2,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=2,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=2,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=2,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=2,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=2,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=3,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=3,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=3,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=3,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=3,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=3,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=3,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=3,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=3,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=4,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=4,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=4,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=4,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=4,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=4,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=4,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=4,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=4,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=5,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=5,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=5,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=5,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=5,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=5,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=5,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=5,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=5,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=6,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=6,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=6,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=6,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=6,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=6,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=6,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=6,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=6,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=7,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=7,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=7,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=7,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=7,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=7,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=7,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=7,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=7,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=8,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=8,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=8,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=8,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=8,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=8,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=8,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=8,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=8,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=9,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=9,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=9,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=9,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=9,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=9,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=9,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=9,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=9,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=10,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=10,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=10,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=10,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=10,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=10,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=10,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=10,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=10,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=11,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=11,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=11,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=11,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=11,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=11,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=11,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=11,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=11,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=12,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=12,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=12,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=12,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=12,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=12,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=12,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=12,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=12,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=13,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=13,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=13,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=13,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=13,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=13,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=13,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=13,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=13,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=14,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=14,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=14,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=14,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=14,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=14,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=14,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=14,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=14,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=15,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=15,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=15,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=15,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=15,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=15,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=15,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=15,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=15,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=0,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=0,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=0,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=0,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=0,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=0,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=0,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=0,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=0,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=1,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=1,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=1,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=1,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=1,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=1,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=1,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=1,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=1,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=2,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=2,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=2,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=2,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=2,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=2,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=2,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=2,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=2,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=3,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=3,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=3,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=3,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=3,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=3,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=3,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=3,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=3,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=4,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=4,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=4,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=4,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=4,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=4,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=4,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=4,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=4,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=5,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=5,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=5,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=5,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=5,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=5,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=5,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=5,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=5,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=6,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=6,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=6,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=6,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=6,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=6,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=6,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=6,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=6,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=7,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=7,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=7,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=7,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=7,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=7,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=7,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=7,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=7,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=8,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=8,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=8,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=8,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=8,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=8,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=8,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=8,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=8,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=9,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=9,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=9,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=9,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=9,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=9,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=9,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=9,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=9,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=10,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=10,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=10,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=10,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=10,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=10,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=10,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=10,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=10,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=11,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=11,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=11,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=11,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=11,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=11,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=11,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=11,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=11,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=12,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=12,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=12,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=12,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=12,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=12,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=12,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=12,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=12,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=13,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=13,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=13,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=13,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=13,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=13,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=13,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=13,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=13,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=14,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=14,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=14,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=14,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=14,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=14,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=14,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=14,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=14,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=15,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=15,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=15,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=15,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=15,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=15,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=15,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=15,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=15,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=0,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=0,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=0,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=0,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=0,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=0,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=0,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=0,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=0,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=1,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=1,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=1,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=1,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=1,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=1,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=1,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=1,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=1,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=2,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=2,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=2,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=2,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=2,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=2,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=2,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=2,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=2,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=3,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=3,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=3,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=3,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=3,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=3,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=3,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=3,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=3,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=4,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=4,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=4,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=4,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=4,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=4,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=4,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=4,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=4,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=5,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=5,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=5,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=5,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=5,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=5,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=5,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=5,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=5,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=6,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=6,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=6,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=6,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=6,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=6,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=6,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=6,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=6,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=7,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=7,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=7,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=7,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=7,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=7,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=7,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=7,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=7,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=8,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=8,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=8,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=8,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=8,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=8,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=8,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=8,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=8,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=9,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=9,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=9,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=9,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=9,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=9,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=9,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=9,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=9,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=10,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=10,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=10,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=10,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=10,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=10,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=10,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=10,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=10,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=11,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=11,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=11,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=11,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=11,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=11,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=11,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=11,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=11,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=12,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=12,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=12,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=12,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=12,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=12,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=12,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=12,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=12,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=13,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=13,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=13,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=13,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=13,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=13,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=13,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=13,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=13,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=14,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=14,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=14,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=14,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=14,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=14,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=14,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=14,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=14,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=15,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=15,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=15,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=15,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=15,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=15,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=15,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=15,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=15,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=0,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=0,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=0,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=0,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=0,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=0,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=0,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=0,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=0,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=1,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=1,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=1,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=1,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=1,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=1,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=1,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=1,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=1,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=2,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=2,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=2,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=2,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=2,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=2,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=2,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=2,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=2,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=3,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=3,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=3,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=3,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=3,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=3,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=3,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=3,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=3,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=4,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=4,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=4,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=4,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=4,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=4,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=4,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=4,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=4,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=5,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=5,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=5,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=5,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=5,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=5,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=5,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=5,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=5,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=6,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=6,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=6,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=6,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=6,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=6,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=6,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=6,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=6,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=7,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=7,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=7,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=7,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=7,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=7,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=7,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=7,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=7,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=8,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=8,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=8,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=8,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=8,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=8,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=8,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=8,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=8,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=9,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=9,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=9,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=9,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=9,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=9,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=9,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=9,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=9,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=10,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=10,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=10,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=10,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=10,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=10,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=10,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=10,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=10,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=11,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=11,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=11,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=11,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=11,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=11,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=11,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=11,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=11,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=12,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=12,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=12,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=12,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=12,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=12,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=12,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=12,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=12,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=13,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=13,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=13,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=13,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=13,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=13,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=13,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=13,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=13,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=14,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=14,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=14,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=14,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=14,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=14,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=14,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=14,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=14,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=15,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=15,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=15,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=15,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=15,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=15,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=15,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=15,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=15,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=0,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=0,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=0,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=0,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=0,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=0,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=0,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=0,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=0,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=1,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=1,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=1,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=1,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=1,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=1,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=1,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=1,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=1,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=2,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=2,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=2,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=2,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=2,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=2,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=2,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=2,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=2,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=3,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=3,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=3,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=3,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=3,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=3,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=3,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=3,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=3,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=4,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=4,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=4,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=4,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=4,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=4,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=4,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=4,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=4,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=5,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=5,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=5,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=5,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=5,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=5,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=5,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=5,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=5,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=6,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=6,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=6,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=6,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=6,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=6,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=6,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=6,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=6,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=7,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=7,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=7,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=7,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=7,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=7,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=7,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=7,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=7,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=8,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=8,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=8,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=8,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=8,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=8,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=8,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=8,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=8,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=9,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=9,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=9,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=9,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=9,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=9,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=9,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=9,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=9,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=10,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=10,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=10,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=10,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=10,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=10,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=10,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=10,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=10,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=11,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=11,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=11,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=11,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=11,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=11,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=11,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=11,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=11,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=12,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=12,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=12,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=12,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=12,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=12,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=12,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=12,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=12,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=13,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=13,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=13,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=13,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=13,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=13,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=13,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=13,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=13,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=14,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=14,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=14,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=14,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=14,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=14,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=14,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=14,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=14,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=15,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=15,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=15,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=15,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=15,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=15,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=15,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=15,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=15,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=0,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=0,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=0,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=0,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=0,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=0,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=0,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=0,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=0,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=1,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=1,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=1,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=1,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=1,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=1,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=1,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=1,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=1,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=2,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=2,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=2,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=2,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=2,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=2,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=2,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=2,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=2,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=3,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=3,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=3,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=3,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=3,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=3,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=3,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=3,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=3,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=4,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=4,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=4,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=4,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=4,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=4,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=4,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=4,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=4,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=5,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=5,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=5,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=5,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=5,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=5,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=5,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=5,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=5,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=6,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=6,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=6,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=6,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=6,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=6,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=6,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=6,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=6,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=7,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=7,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=7,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=7,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=7,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=7,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=7,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=7,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=7,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=8,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=8,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=8,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=8,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=8,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=8,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=8,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=8,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=8,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=9,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=9,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=9,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=9,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=9,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=9,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=9,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=9,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=9,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=10,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=10,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=10,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=10,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=10,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=10,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=10,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=10,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=10,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=11,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=11,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=11,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=11,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=11,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=11,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=11,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=11,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=11,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=12,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=12,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=12,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=12,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=12,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=12,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=12,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=12,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=12,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=13,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=13,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=13,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=13,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=13,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=13,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=13,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=13,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=13,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=14,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=14,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=14,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=14,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=14,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=14,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=14,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=14,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=14,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=15,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=15,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=15,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=15,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=15,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=15,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=15,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=15,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=15,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=0,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=0,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=0,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=0,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=0,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=0,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=0,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=0,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=0,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=1,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=1,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=1,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=1,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=1,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=1,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=1,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=1,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=1,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=2,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=2,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=2,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=2,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=2,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=2,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=2,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=2,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=2,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=3,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=3,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=3,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=3,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=3,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=3,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=3,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=3,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=3,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=4,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=4,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=4,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=4,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=4,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=4,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=4,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=4,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=4,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=5,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=5,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=5,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=5,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=5,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=5,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=5,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=5,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=5,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=6,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=6,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=6,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=6,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=6,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=6,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=6,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=6,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=6,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=7,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=7,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=7,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=7,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=7,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=7,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=7,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=7,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=7,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=8,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=8,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=8,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=8,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=8,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=8,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=8,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=8,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=8,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=9,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=9,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=9,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=9,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=9,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=9,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=9,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=9,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=9,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=10,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=10,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=10,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=10,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=10,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=10,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=10,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=10,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=10,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=11,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=11,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=11,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=11,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=11,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=11,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=11,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=11,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=11,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=12,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=12,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=12,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=12,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=12,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=12,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=12,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=12,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=12,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=13,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=13,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=13,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=13,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=13,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=13,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=13,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=13,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=13,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=14,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=14,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=14,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=14,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=14,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=14,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=14,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=14,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=14,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=15,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=15,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=15,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=15,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=15,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=15,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=15,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=15,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=15,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=0,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=0,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=0,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=0,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=0,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=0,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=0,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=0,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=0,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=1,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=1,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=1,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=1,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=1,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=1,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=1,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=1,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=1,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=2,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=2,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=2,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=2,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=2,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=2,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=2,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=2,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=2,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=3,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=3,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=3,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=3,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=3,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=3,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=3,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=3,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=3,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=4,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=4,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=4,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=4,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=4,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=4,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=4,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=4,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=4,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=5,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=5,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=5,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=5,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=5,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=5,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=5,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=5,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=5,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=6,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=6,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=6,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=6,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=6,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=6,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=6,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=6,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=6,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=7,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=7,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=7,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=7,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=7,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=7,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=7,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=7,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=7,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=8,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=8,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=8,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=8,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=8,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=8,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=8,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=8,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=8,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=9,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=9,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=9,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=9,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=9,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=9,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=9,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=9,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=9,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=10,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=10,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=10,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=10,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=10,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=10,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=10,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=10,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=10,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=11,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=11,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=11,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=11,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=11,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=11,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=11,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=11,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=11,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=12,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=12,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=12,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=12,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=12,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=12,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=12,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=12,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=12,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=13,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=13,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=13,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=13,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=13,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=13,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=13,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=13,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=13,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=14,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=14,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=14,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=14,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=14,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=14,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=14,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=14,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=14,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=15,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=15,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=15,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=15,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=15,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=15,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=15,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=15,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=15,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=0,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=0,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=0,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=0,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=0,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=0,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=0,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=0,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=0,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=1,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=1,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=1,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=1,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=1,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=1,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=1,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=1,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=1,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=2,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=2,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=2,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=2,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=2,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=2,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=2,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=2,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=2,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=3,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=3,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=3,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=3,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=3,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=3,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=3,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=3,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=3,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=4,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=4,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=4,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=4,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=4,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=4,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=4,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=4,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=4,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=5,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=5,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=5,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=5,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=5,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=5,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=5,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=5,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=5,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=6,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=6,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=6,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=6,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=6,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=6,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=6,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=6,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=6,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=7,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=7,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=7,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=7,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=7,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=7,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=7,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=7,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=7,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=8,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=8,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=8,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=8,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=8,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=8,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=8,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=8,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=8,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=9,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=9,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=9,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=9,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=9,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=9,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=9,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=9,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=9,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=10,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=10,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=10,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=10,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=10,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=10,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=10,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=10,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=10,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=11,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=11,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=11,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=11,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=11,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=11,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=11,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=11,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=11,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=12,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=12,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=12,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=12,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=12,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=12,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=12,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=12,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=12,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=13,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=13,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=13,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=13,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=13,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=13,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=13,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=13,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=13,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=14,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=14,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=14,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=14,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=14,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=14,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=14,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=14,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=14,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=15,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=15,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=15,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=15,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=15,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=15,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=15,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=15,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=15,south=none,west=none]
bewitchment:glyph[facing=north,letter=0,type=0]
bewitchment:glyph[facing=north,letter=0,type=1]
bewitchment:glyph[facing=north,letter=0,type=2]
bewitchment:glyph[facing=north,letter=0,type=3]
bewitchment:glyph[facing=north,letter=0,type=4]
bewitchment:glyph[facing=north,letter=1,type=0]
bewitchment:glyph[facing=north,letter=1,type=1]
bewitchment:glyph[facing=north,letter=1,type=2]
bewitchment:glyph[facing=north,letter=1,type=3]
bewitchment:glyph[facing=north,letter=1,type=4]
bewitchment:glyph[facing=north,letter=2,type=0]
bewitchment:glyph[facing=north,letter=2,type=1]
bewitchment:glyph[facing=north,letter=2,type=2]
bewitchment:glyph[facing=north,letter=2,type=3]
bewitchment:glyph[facing=north,letter=2,type=4]
bewitchment:glyph[facing=north,letter=3,type=0]
bewitchment:glyph[facing=north,letter=3,type=1]
bewitchment:glyph[facing=north,letter=3,type=2]
bewitchment:glyph[facing=north,letter=3,type=3]
bewitchment:glyph[facing=north,letter=3,type=4]
bewitchment:glyph[facing=north,letter=4,type=0]
bewitchment:glyph[facing=north,letter=4,type=1]
bewitchment:glyph[facing=north,letter=4,type=2]
bewitchment:glyph[facing=north,letter=4,type=3]
bewitchment:glyph[facing=north,letter=4,type=4]
bewitchment:glyph[facing=north,letter=5,type=0]
bewitchment:glyph[facing=north,letter=5,type=1]
bewitchment:glyph[facing=north,letter=5,type=2]
bewitchment:glyph[facing=north,letter=5,type=3]
bewitchment:glyph[facing=north,letter=5,type=4]
bewitchment:glyph[facing=south,letter=0,type=0]
bewitchment:glyph[facing=south,letter=0,type=1]
bewitchment:glyph[facing=south,letter=0,type=2]
bewitchment:glyph[facing=south,letter=0,type=3]
bewitchment:glyph[facing=south,letter=0,type=4]
bewitchment:glyph[facing=south,letter=1,type=0]
bewitchment:glyph[facing=south,letter=1,type=1]
bewitchment:glyph[facing=south,letter=1,type=2]
bewitchment:glyph[facing=south,letter=1,type=3]
bewitchment:glyph[facing=south,letter=1,type=4]
bewitchment:glyph[facing=south,letter=2,type=0]
bewitchment:glyph[facing=south,letter=2,type=1]
bewitchment:glyph[facing=south,letter=2,type=2]
bewitchment:glyph[facing=south,letter=2,type=3]
bewitchment:glyph[facing=south,letter=2,type=4]
bewitchment:glyph[facing=south,letter=3,type=0]
bewitchment:glyph[facing=south,letter=3,type=1]
bewitchment:glyph[facing=south,letter=3,type=2]
bewitchment:glyph[facing=south,letter=3,type=3]
bewitchment:glyph[facing=south,letter=3,type=4]
bewitchment:glyph[facing=south,letter=4,type=0]
bewitchment:glyph[facing=south,letter=4,type=1]
bewitchment:glyph[facing=south,letter=4,type=2]
bewitchment:glyph[facing=south,letter=4,type=3]
bewitchment:glyph[facing=south,letter=4,type=4]
bewitchment:glyph[facing=south,letter=5,type=0]
bewitchment:glyph[facing=south,letter=5,type=1]
bewitchment:glyph[facing=south,letter=5,type=2]
bewitchment:glyph[facing=south,letter=5,type=3]
bewitchment:glyph[facing=south,letter=5,type=4]
bewitchment:glyph[facing=west,letter=0,type=0]
bewitchment:glyph[facing=west,letter=0,type=1]
bewitchment:glyph[facing=west,letter=0,type=2]
bewitchment:glyph[facing=west,letter=0,type=3]
bewitchment:glyph[facing=west,letter=0,type=4]
bewitchment:glyph[facing=west,letter=1,type=0]
bewitchment:glyph[facing=west,letter=1,type=1]
bewitchment:glyph[facing=west,letter=1,type=2]
bewitchment:glyph[facing=west,letter=1,type=3]
bewitchment:glyph[facing=west,letter=1,type=4]
bewitchment:glyph[facing=west,letter=2,type=0]
bewitchment:glyph[facing=west,letter=2,type=1]
bewitchment:glyph[facing=west,letter=2,type=2]
bewitchment:glyph[facing=west,letter=2,type=3]
bewitchment:glyph[facing=west,letter=2,type=4]
bewitchment:glyph[facing=west,letter=3,type=0]
bewitchment:glyph[facing=west,letter=3,type=1]
bewitchment:glyph[facing=west,letter=3,type=2]
bewitchment:glyph[facing=west,letter=3,type=3]
bewitchment:glyph[facing=west,letter=3,type=4]
bewitchment:glyph[facing=west,letter=4,type=0]
bewitchment:glyph[facing=west,letter=4,type=1]
bewitchment:glyph[facing=west,letter=4,type=2]
bewitchment:glyph[facing=west,letter=4,type=3]
bewitchment:glyph[facing=west,letter=4,type=4]
bewitchment:glyph[facing=west,letter=5,type=0]
bewitchment:glyph[facing=west,letter=5,type=1]
bewitchment:glyph[facing=west,letter=5,type=2]
bewitchment:glyph[facing=west,letter=5,type=3]
bewitchment:glyph[facing=west,letter=5,type=4]
bewitchment:glyph[facing=east,letter=0,type=0]
bewitchment:glyph[facing=east,letter=0,type=1]
bewitchment:glyph[facing=east,letter=0,type=2]
bewitchment:glyph[facing=east,letter=0,type=3]
bewitchment:glyph[facing=east,letter=0,type=4]
bewitchment:glyph[facing=east,letter=1,type=0]
bewitchment:glyph[facing=east,letter=1,type=1]
bewitchment:glyph[facing=east,letter=1,type=2]
bewitchment:glyph[facing=east,letter=1,type=3]
bewitchment:glyph[facing=east,letter=1,type=4]
bewitchment:glyph[facing=east,letter=2,type=0]
bewitchment:glyph[facing=east,letter=2,type=1]
bewitchment:glyph[facing=east,letter=2,type=2]
bewitchment:glyph[facing=east,letter=2,type=3]
bewitchment:glyph[facing=east,letter=2,type=4]
bewitchment:glyph[facing=east,letter=3,type=0]
bewitchment:glyph[facing=east,letter=3,type=1]
bewitchment:glyph[facing=east,letter=3,type=2]
bewitchment:glyph[facing=east,letter=3,type=3]
bewitchment:glyph[facing=east,letter=3,type=4]
bewitchment:glyph[facing=east,letter=4,type=0]
bewitchment:glyph[facing=east,letter=4,type=1]
bewitchment:glyph[facing=east,letter=4,type=2]
bewitchment:glyph[facing=east,letter=4,type=3]
bewitchment:glyph[facing=east,letter=4,type=4]
bewitchment:glyph[facing=east,letter=5,type=0]
bewitchment:glyph[facing=east,letter=5,type=1]
bewitchment:glyph[facing=east,letter=5,type=2]
bewitchment:glyph[facing=east,letter=5,type=3]
bewitchment:glyph[facing=east,letter=5,type=4]
bewitchment:placed_item[facing=north]
bewitchment:placed_item[facing=south]
bewitchment:placed_item[facing=west]
bewitchment:placed_item[facing=east]
bewitchment:witches_light
bewitchment:blessed_stone
bewitchment:block_of_amethyst
bewitchment:block_of_garnet
bewitchment:block_of_opal
bewitchment:block_of_silver
bewitchment:block_of_cold_iron
bewitchment:block_of_salt
bewitchment:amethyst_ore
bewitchment:garnet_ore
bewitchment:opal_ore
bewitchment:silver_ore
bewitchment:salt_ore
bewitchment:purifying_earth
bewitchment:coquina
bewitchment:coquina_bricks
bewitchment:chiseled_coquina
bewitchment:nethersteel
bewitchment:perpetual_ice
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=straight]
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=straight]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=straight]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=straight]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=straight]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=straight]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=straight]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=straight]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:perpetual_ice_slab[half=top,variant=default]
bewitchment:perpetual_ice_slab[half=bottom,variant=default]
bewitchment:perpetual_ice_fence[east=true,north=true,south=true,west=true]
bewitchment:perpetual_ice_fence[east=true,north=true,south=true,west=false]
bewitchment:perpetual_ice_fence[east=true,north=true,south=false,west=true]
bewitchment:perpetual_ice_fence[east=true,north=true,south=false,west=false]
bewitchment:perpetual_ice_fence[east=true,north=false,south=true,west=true]
bewitchment:perpetual_ice_fence[east=true,north=false,south=true,west=false]
bewitchment:perpetual_ice_fence[east=true,north=false,south=false,west=true]
bewitchment:perpetual_ice_fence[east=true,north=false,south=false,west=false]
bewitchment:perpetual_ice_fence[east=false,north=true,south=true,west=true]
bewitchment:perpetual_ice_fence[east=false,north=true,south=true,west=false]
bewitchment:perpetual_ice_fence[east=false,north=true,south=false,west=true]
bewitchment:perpetual_ice_fence[east=false,north=true,south=false,west=false]
bewitchment:perpetual_ice_fence[east=false,north=false,south=true,west=true]
bewitchment:perpetual_ice_fence[east=false,north=false,south=true,west=false]
bewitchment:perpetual_ice_fence[east=false,north=false,south=false,west=true]
bewitchment:perpetual_ice_fence[east=false,north=false,south=false,west=false]
bewitchment:embittered_bricks
bewitchment:cracked_embittered_bricks
bewitchment:chiseled_embittered_bricks
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=straight]
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=straight]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=straight]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=straight]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=straight]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=straight]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=straight]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=straight]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:embittered_bricks_slab[half=top,variant=default]
bewitchment:embittered_bricks_slab[half=bottom,variant=default]
bewitchment:embittered_brick_fence[east=true,north=true,south=true,west=true]
bewitchment:embittered_brick_fence[east=true,north=true,south=true,west=false]
bewitchment:embittered_brick_fence[east=true,north=true,south=false,west=true]
bewitchment:embittered_brick_fence[east=true,north=true,south=false,west=false]
bewitchment:embittered_brick_fence[east=true,north=false,south=true,west=true]
bewitchment:embittered_brick_fence[east=true,north=false,south=true,west=false]
bewitchment:embittered_brick_fence[east=true,north=false,south=false,west=true]
bewitchment:embittered_brick_fence[east=true,north=false,south=false,west=false]
bewitchment:embittered_brick_fence[east=false,north=true,south=true,west=true]
bewitchment:embittered_brick_fence[east=false,north=true,south=true,west=false]
bewitchment:embittered_brick_fence[east=false,north=true,south=false,west=true]
bewitchment:embittered_brick_fence[east=false,north=true,south=false,west=false]
bewitchment:embittered_brick_fence[east=false,north=false,south=true,west=true]
bewitchment:embittered_brick_fence[east=false,north=false,south=true,west=false]
bewitchment:embittered_brick_fence[east=false,north=false,south=false,west=true]
bewitchment:embittered_brick_fence[east=false,north=false,south=false,west=false]
bewitchment:scorned_bricks
bewitchment:cracked_scorned_bricks
bewitchment:chiseled_scorned_bricks
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=straight]
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=straight]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=straight]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=straight]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=straight]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=straight]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=straight]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=straight]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:scorned_bricks_slab[half=top,variant=default]
bewitchment:scorned_bricks_slab[half=bottom,variant=default]
bewitchment:scorned_brick_fence[east=true,north=true,south=true,west=true]
bewitchment:scorned_brick_fence[east=true,north=true,south=true,west=false]
bewitchment:scorned_brick_fence[east=true,north=true,south=false,west=true]
bewitchment:scorned_brick_fence[east=true,north=true,south=false,west=false]
bewitchment:scorned_brick_fence[east=true,north=false,south=true,west=true]
bewitchment:scorned_brick_fence[east=true,north=false,south=true,west=false]
bewitchment:scorned_brick_fence[east=true,north=false,south=false,west=true]
bewitchment:scorned_brick_fence[east=true,north=false,south=false,west=false]
bewitchment:scorned_brick_fence[east=false,north=true,south=true,west=true]
bewitchment:scorned_brick_fence[east=false,north=true,south=true,west=false]
bewitchment:scorned_brick_fence[east=false,north=true,south=false,west=true]
bewitchment:scorned_brick_fence[east=false,north=true,south=false,west=false]
bewitchment:scorned_brick_fence[east=false,north=false,south=true,west=true]
bewitchment:scorned_brick_fence[east=false,north=false,south=true,west=false]
bewitchment:scorned_brick_fence[east=false,north=false,south=false,west=true]
bewitchment:scorned_brick_fence[east=false,north=false,south=false,west=false]
bewitchment:goblet
bewitchment:filled_goblet
bewitchment:white_candle[lit=true]
bewitchment:white_candle[lit=false]
bewitchment:orange_candle[lit=true]
bewitchment:orange_candle[lit=false]
bewitchment:magenta_candle[lit=true]
bewitchment:magenta_candle[lit=false]
bewitchment:light_blue_candle[lit=true]
bewitchment:light_blue_candle[lit=false]
bewitchment:yellow_candle[lit=true]
bewitchment:yellow_candle[lit=false]
bewitchment:lime_candle[lit=true]
bewitchment:lime_candle[lit=false]
bewitchment:pink_candle[lit=true]
bewitchment:pink_candle[lit=false]
bewitchment:gray_candle[lit=true]
bewitchment:gray_candle[lit=false]
bewitchment:light_gray_candle[lit=true]
bewitchment:light_gray_candle[lit=false]
bewitchment:cyan_candle[lit=true]
bewitchment:cyan_candle[lit=false]
bewitchment:purple_candle[lit=true]
bewitchment:purple_candle[lit=false]
bewitchment:blue_candle[lit=true]
bewitchment:blue_candle[lit=false]
bewitchment:brown_candle[lit=true]
bewitchment:brown_candle[lit=false]
bewitchment:green_candle[lit=true]
bewitchment:green_candle[lit=false]
bewitchment:red_candle[lit=true]
bewitchment:red_candle[lit=false]
bewitchment:black_candle[lit=true]
bewitchment:black_candle[lit=false]
bewitchment:white_lantern[lit=true]
bewitchment:white_lantern[lit=false]
bewitchment:orange_lantern[lit=true]
bewitchment:orange_lantern[lit=false]
bewitchment:magenta_lantern[lit=true]
bewitchment:magenta_lantern[lit=false]
bewitchment:light_blue_lantern[lit=true]
bewitchment:light_blue_lantern[lit=false]
bewitchment:yellow_lantern[lit=true]
bewitchment:yellow_lantern[lit=false]
bewitchment:lime_lantern[lit=true]
bewitchment:lime_lantern[lit=false]
bewitchment:pink_lantern[lit=true]
bewitchment:pink_lantern[lit=false]
bewitchment:gray_lantern[lit=true]
bewitchment:gray_lantern[lit=false]
bewitchment:light_gray_lantern[lit=true]
bewitchment:light_gray_lantern[lit=false]
bewitchment:cyan_lantern[lit=true]
bewitchment:cyan_lantern[lit=false]
bewitchment:purple_lantern[lit=true]
bewitchment:purple_lantern[lit=false]
bewitchment:blue_lantern[lit=true]
bewitchment:blue_lantern[lit=false]
bewitchment:brown_lantern[lit=true]
bewitchment:brown_lantern[lit=false]
bewitchment:green_lantern[lit=true]
bewitchment:green_lantern[lit=false]
bewitchment:red_lantern[lit=true]
bewitchment:red_lantern[lit=false]
bewitchment:black_lantern[lit=true]
bewitchment:black_lantern[lit=false]
bewitchment:embergrass[times_spread=0]
bewitchment:embergrass[times_spread=1]
bewitchment:embergrass[times_spread=2]
bewitchment:embergrass[times_spread=3]
bewitchment:embergrass[times_spread=4]
bewitchment:torchwood[times_spread=0]
bewitchment:torchwood[times_spread=1]
bewitchment:torchwood[times_spread=2]
bewitchment:torchwood[times_spread=3]
bewitchment:torchwood[times_spread=4]
bewitchment:cypress_sapling[stage=0,type=oak]
bewitchment:cypress_sapling[stage=0,type=spruce]
bewitchment:cypress_sapling[stage=0,type=birch]
bewitchment:cypress_sapling[stage=0,type=jungle]
bewitchment:cypress_sapling[stage=0,type=acacia]
bewitchment:cypress_sapling[stage=0,type=dark_oak]
bewitchment:cypress_sapling[stage=1,type=oak]
bewitchment:cypress_sapling[stage=1,type=spruce]
bewitchment:cypress_sapling[stage=1,type=birch]
bewitchment:cypress_sapling[stage=1,type=jungle]
bewitchment:cypress_sapling[stage=1,type=acacia]
bewitchment:cypress_sapling[stage=1,type=dark_oak]
bewitchment:elder_sapling[stage=0,type=oak]
bewitchment:elder_sapling[stage=0,type=spruce]
bewitchment:elder_sapling[stage=0,type=birch]
bewitchment:elder_sapling[stage=0,type=jungle]
bewitchment:elder_sapling[stage=0,type=acacia]
bewitchment:elder_sapling[stage=0,type=dark_oak]
bewitchment:elder_sapling[stage=1,type=oak]
bewitchment:elder_sapling[stage=1,type=spruce]
bewitchment:elder_sapling[stage=1,type=birch]
bewitchment:elder_sapling[stage=1,type=jungle]
bewitchment:elder_sapling[stage=1,type=acacia]
bewitchment:elder_sapling[stage=1,type=dark_oak]
bewitchment:juniper_sapling[stage=0,type=oak]
bewitchment:juniper_sapling[stage=0,type=spruce]
bewitchment:juniper_sapling[stage=0,type=birch]
bewitchment:juniper_sapling[stage=0,type=jungle]
bewitchment:juniper_sapling[stage=0,type=acacia]
bewitchment:juniper_sapling[stage=0,type=dark_oak]
bewitchment:juniper_sapling[stage=1,type=oak]
bewitchment:juniper_sapling[stage=1,type=spruce]
bewitchment:juniper_sapling[stage=1,type=birch]
bewitchment:juniper_sapling[stage=1,type=jungle]
bewitchment:juniper_sapling[stage=1,type=acacia]
bewitchment:juniper_sapling[stage=1,type=dark_oak]
bewitchment:yew_sapling[stage=0,type=oak]
bewitchment:yew_sapling[stage=0,type=spruce]
bewitchment:yew_sapling[stage=0,type=birch]
bewitchment:yew_sapling[stage=0,type=jungle]
bewitchment:yew_sapling[stage=0,type=acacia]
bewitchment:yew_sapling[stage=0,type=dark_oak]
bewitchment:yew_sapling[stage=1,type=oak]
bewitchment:yew_sapling[stage=1,type=spruce]
bewitchment:yew_sapling[stage=1,type=birch]
bewitchment:yew_sapling[stage=1,type=jungle]
bewitchment:yew_sapling[stage=1,type=acacia]
bewitchment:yew_sapling[stage=1,type=dark_oak]
bewitchment:cypress_wood[axis=x]
bewitchment:cypress_wood[axis=y]
bewitchment:cypress_wood[axis=z]
bewitchment:elder_wood[axis=x]
bewitchment:elder_wood[axis=y]
bewitchment:elder_wood[axis=z]
bewitchment:juniper_wood[axis=x]
bewitchment:juniper_wood[axis=y]
bewitchment:juniper_wood[axis=z]
bewitchment:yew_wood[axis=x]
bewitchment:yew_wood[axis=y]
bewitchment:yew_wood[axis=z]
bewitchment:cypress_planks
bewitchment:elder_planks
bewitchment:juniper_planks
bewitchment:yew_planks
bewitchment:cypress_leaves[check_decay=true,decayable=true]
bewitchment:cypress_leaves[check_decay=true,decayable=false]
bewitchment:cypress_leaves[check_decay=false,decayable=true]
bewitchment:cypress_leaves[check_decay=false,decayable=false]
bewitchment:elder_leaves[check_decay=true,decayable=true]
bewitchment:elder_leaves[check_decay=true,decayable=false]
bewitchment:elder_leaves[check_decay=false,decayable=true]
bewitchment:elder_leaves[check_decay=false,decayable=false]
bewitchment:juniper_leaves[check_decay=true,decayable=true]
bewitchment:juniper_leaves[check_decay=true,decayable=false]
bewitchment:juniper_leaves[check_decay=false,decayable=true]
bewitchment:juniper_leaves[check_decay=false,decayable=false]
bewitchment:yew_leaves[check_decay=true,decayable=true]
bewitchment:yew_leaves[check_decay=true,decayable=false]
bewitchment:yew_leaves[check_decay=false,decayable=true]
bewitchment:yew_leaves[check_decay=false,decayable=false]
bewitchment:juniper_chest[facing=north]
bewitchment:juniper_chest[facing=south]
bewitchment:juniper_chest[facing=west]
bewitchment:juniper_chest[facing=east]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=straight]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=straight]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=straight]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=straight]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=straight]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=straight]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=straight]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=straight]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=straight]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=inner_left]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=inner_right]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=outer_left]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=outer_right]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=straight]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=straight]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=inner_left]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=inner_right]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=outer_left]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=outer_right]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=straight]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=straight]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=inner_left]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=inner_right]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=outer_left]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=outer_right]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=straight]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=straight]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=inner_left]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=inner_right]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=outer_left]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=outer_right]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=straight]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=straight]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=straight]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=straight]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=straight]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=straight]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=straight]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=straight]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=straight]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:yew_wood_stairs[facing=north,half=top,shape=straight]
bewitchment:yew_wood_stairs[facing=north,half=top,shape=inner_left]
bewitchment:yew_wood_stairs[facing=north,half=top,shape=inner_right]
bewitchment:yew_wood_stairs[facing=north,half=top,shape=outer_left]
bewitchment:yew_wood_stairs[facing=north,half=top,shape=outer_right]
bewitchment:yew_wood_stairs[facing=north,half=bottom,shape=straight]
bewitchment:yew_wood_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:yew_wood_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:yew_wood_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:yew_wood_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:yew_wood_stairs[facing=south,half=top,shape=straight]
bewitchment:yew_wood_stairs[facing=south,half=top,shape=inner_left]
bewitchment:yew_wood_stairs[facing=south,half=top,shape=inner_right]
bewitchment:yew_wood_stairs[facing=south,half=top,shape=outer_left]
bewitchment:yew_wood_stairs[facing=south,half=top,shape=outer_right]
bewitchment:yew_wood_stairs[facing=south,half=bottom,shape=straight]
bewitchment:yew_wood_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:yew_wood_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:yew_wood_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:yew_wood_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:yew_wood_stairs[facing=west,half=top,shape=straight]
bewitchment:yew_wood_stairs[facing=west,half=top,shape=inner_left]
bewitchment:yew_wood_stairs[facing=west,half=top,shape=inner_right]
bewitchment:yew_wood_stairs[facing=west,half=top,shape=outer_left]
bewitchment:yew_wood_stairs[facing=west,half=top,shape=outer_right]
bewitchment:yew_wood_stairs[facing=west,half=bottom,shape=straight]
bewitchment:yew_wood_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:yew_wood_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:yew_wood_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:yew_wood_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:yew_wood_stairs[facing=east,half=top,shape=straight]
bewitchment:yew_wood_stairs[facing=east,half=top,shape=inner_left]
bewitchment:yew_wood_stairs[facing=east,half=top,shape=inner_right]
bewitchment:yew_wood_stairs[facing=east,half=top,shape=outer_left]
bewitchment:yew_wood_stairs[facing=east,half=top,shape=outer_right]
bewitchment:yew_wood_stairs[facing=east,half=bottom,shape=straight]
bewitchment:yew_wood_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:yew_wood_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:yew_wood_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:yew_wood_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:cypress_wood_slab[half=top,variant=default]
bewitchment:cypress_wood_slab[half=bottom,variant=default]
bewitchment:elder_wood_slab[half=top,variant=default]
bewitchment:elder_wood_slab[half=bottom,variant=default]
bewitchment:juniper_wood_slab[half=top,variant=default]
bewitchment:juniper_wood_slab[half=bottom,variant=default]
bewitchment:yew_wood_slab[half=top,variant=default]
bewitchment:yew_wood_slab[half=bottom,variant=default]
bewitchment:cypress_trapdoor[facing=north,half=top,open=true]
bewitchment:cypress_trapdoor[facing=north,half=top,open=false]
bewitchment:cypress_trapdoor[facing=north,half=bottom,open=true]
bewitchment:cypress_trapdoor[facing=north,half=bottom,open=false]
bewitchment:cypress_trapdoor[facing=south,half=top,open=true]
bewitchment:cypress_trapdoor[facing=south,half=top,open=false]
bewitchment:cypress_trapdoor[facing=south,half=bottom,open=true]
bewitchment:cypress_trapdoor[facing=south,half=bottom,open=false]
bewitchment:cypress_trapdoor[facing=west,half=top,open=true]
bewitchment:cypress_trapdoor[facing=west,half=top,open=false]
bewitchment:cypress_trapdoor[facing=west,half=bottom,open=true]
bewitchment:cypress_trapdoor[facing=west,half=bottom,open=false]
bewitchment:cypress_trapdoor[facing=east,half=top,open=true]
bewitchment:cypress_trapdoor[facing=east,half=top,open=false]
bewitchment:cypress_trapdoor[facing=east,half=bottom,open=true]
bewitchment:cypress_trapdoor[facing=east,half=bottom,open=false]
bewitchment:elder_trapdoor[facing=north,half=top,open=true]
bewitchment:elder_trapdoor[facing=north,half=top,open=false]
bewitchment:elder_trapdoor[facing=north,half=bottom,open=true]
bewitchment:elder_trapdoor[facing=north,half=bottom,open=false]
bewitchment:elder_trapdoor[facing=south,half=top,open=true]
bewitchment:elder_trapdoor[facing=south,half=top,open=false]
bewitchment:elder_trapdoor[facing=south,half=bottom,open=true]
bewitchment:elder_trapdoor[facing=south,half=bottom,open=false]
bewitchment:elder_trapdoor[facing=west,half=top,open=true]
bewitchment:elder_trapdoor[facing=west,half=top,open=false]
bewitchment:elder_trapdoor[facing=west,half=bottom,open=true]
bewitchment:elder_trapdoor[facing=west,half=bottom,open=false]
bewitchment:elder_trapdoor[facing=east,half=top,open=true]
bewitchment:elder_trapdoor[facing=east,half=top,open=false]
bewitchment:elder_trapdoor[facing=east,half=bottom,open=true]
bewitchment:elder_trapdoor[facing=east,half=bottom,open=false]
bewitchment:juniper_trapdoor[facing=north,half=top,open=true]
bewitchment:juniper_trapdoor[facing=north,half=top,open=false]
bewitchment:juniper_trapdoor[facing=north,half=bottom,open=true]
bewitchment:juniper_trapdoor[facing=north,half=bottom,open=false]
bewitchment:juniper_trapdoor[facing=south,half=top,open=true]
bewitchment:juniper_trapdoor[facing=south,half=top,open=false]
bewitchment:juniper_trapdoor[facing=south,half=bottom,open=true]
bewitchment:juniper_trapdoor[facing=south,half=bottom,open=false]
bewitchment:juniper_trapdoor[facing=west,half=top,open=true]
bewitchment:juniper_trapdoor[facing=west,half=top,open=false]
bewitchment:juniper_trapdoor[facing=west,half=bottom,open=true]
bewitchment:juniper_trapdoor[facing=west,half=bottom,open=false]
bewitchment:juniper_trapdoor[facing=east,half=top,open=true]
bewitchment:juniper_trapdoor[facing=east,half=top,open=false]
bewitchment:juniper_trapdoor[facing=east,half=bottom,open=true]
bewitchment:juniper_trapdoor[facing=east,half=bottom,open=false]
bewitchment:yew_trapdoor[facing=north,half=top,open=true]
bewitchment:yew_trapdoor[facing=north,half=top,open=false]
bewitchment:yew_trapdoor[facing=north,half=bottom,open=true]
bewitchment:yew_trapdoor[facing=north,half=bottom,open=false]
bewitchment:yew_trapdoor[facing=south,half=top,open=true]
bewitchment:yew_trapdoor[facing=south,half=top,open=false]
bewitchment:yew_trapdoor[facing=south,half=bottom,open=true]
bewitchment:yew_trapdoor[facing=south,half=bottom,open=false]
bewitchment:yew_trapdoor[facing=west,half=top,open=true]
bewitchment:yew_trapdoor[facing=west,half=top,open=false]
bewitchment:yew_trapdoor[facing=west,half=bottom,open=true]
bewitchment:yew_trapdoor[facing=west,half=bottom,open=false]
bewitchment:yew_trapdoor[facing=east,half=top,open=true]
bewitchment:yew_trapdoor[facing=east,half=top,open=false]
bewitchment:yew_trapdoor[facing=east,half=bottom,open=true]
bewitchment:yew_trapdoor[facing=east,half=bottom,open=false]
bewitchment:cypress_fence_gate[facing=north,in_wall=true,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=north,in_wall=true,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=north,in_wall=true,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=north,in_wall=true,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=north,in_wall=false,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=north,in_wall=false,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=north,in_wall=false,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=north,in_wall=false,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=south,in_wall=true,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=south,in_wall=true,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=south,in_wall=true,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=south,in_wall=true,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=south,in_wall=false,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=south,in_wall=false,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=south,in_wall=false,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=south,in_wall=false,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=west,in_wall=true,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=west,in_wall=true,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=west,in_wall=true,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=west,in_wall=true,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=west,in_wall=false,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=west,in_wall=false,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=west,in_wall=false,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=west,in_wall=false,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=east,in_wall=true,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=east,in_wall=true,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=east,in_wall=true,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=east,in_wall=true,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=east,in_wall=false,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=east,in_wall=false,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=east,in_wall=false,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=east,in_wall=false,open=false,powered=false]
bewitchment:elder_fence_gate[facing=north,in_wall=true,open=true,powered=true]
bewitchment:elder_fence_gate[facing=north,in_wall=true,open=true,powered=false]
bewitchment:elder_fence_gate[facing=north,in_wall=true,open=false,powered=true]
bewitchment:elder_fence_gate[facing=north,in_wall=true,open=false,powered=false]
bewitchment:elder_fence_gate[facing=north,in_wall=false,open=true,powered=true]
bewitchment:elder_fence_gate[facing=north,in_wall=false,open=true,powered=false]
bewitchment:elder_fence_gate[facing=north,in_wall=false,open=false,powered=true]
bewitchment:elder_fence_gate[facing=north,in_wall=false,open=false,powered=false]
bewitchment:elder_fence_gate[facing=south,in_wall=true,open=true,powered=true]
bewitchment:elder_fence_gate[facing=south,in_wall=true,open=true,powered=false]
bewitchment:elder_fence_gate[facing=south,in_wall=true,open=false,powered=true]
bewitchment:elder_fence_gate[facing=south,in_wall=true,open=false,powered=false]
bewitchment:elder_fence_gate[facing=south,in_wall=false,open=true,powered=true]
bewitchment:elder_fence_gate[facing=south,in_wall=false,open=true,powered=false]
bewitchment:elder_fence_gate[facing=south,in_wall=false,open=false,powered=true]
bewitchment:elder_fence_gate[facing=south,in_wall=false,open=false,powered=false]
bewitchment:elder_fence_gate[facing=west,in_wall=true,open=true,powered=true]
bewitchment:elder_fence_gate[facing=west,in_wall=true,open=true,powered=false]
bewitchment:elder_fence_gate[facing=west,in_wall=true,open=false,powered=true]
bewitchment:elder_fence_gate[facing=west,in_wall=true,open=false,powered=false]
bewitchment:elder_fence_gate[facing=west,in_wall=false,open=true,powered=true]
bewitchment:elder_fence_gate[facing=west,in_wall=false,open=true,powered=false]
bewitchment:elder_fence_gate[facing=west,in_wall=false,open=false,powered=true]
bewitchment:elder_fence_gate[facing=west,in_wall=false,open=false,powered=false]
bewitchment:elder_fence_gate[facing=east,in_wall=true,open=true,powered=true]
bewitchment:elder_fence_gate[facing=east,in_wall=true,open=true,powered=false]
bewitchment:elder_fence_gate[facing=east,in_wall=true,open=false,powered=true]
bewitchment:elder_fence_gate[facing=east,in_wall=true,open=false,powered=false]
bewitchment:elder_fence_gate[facing=east,in_wall=false,open=true,powered=true]
bewitchment:elder_fence_gate[facing=east,in_wall=false,open=true,powered=false]
bewitchment:elder_fence_gate[facing=east,in_wall=false,open=false,powered=true]
bewitchment:elder_fence_gate[facing=east,in_wall=false,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=north,in_wall=true,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=north,in_wall=true,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=north,in_wall=true,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=north,in_wall=true,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=north,in_wall=false,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=north,in_wall=false,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=north,in_wall=false,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=north,in_wall=false,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=south,in_wall=true,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=south,in_wall=true,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=south,in_wall=true,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=south,in_wall=true,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=south,in_wall=false,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=south,in_wall=false,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=south,in_wall=false,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=south,in_wall=false,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=west,in_wall=true,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=west,in_wall=true,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=west,in_wall=true,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=west,in_wall=true,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=west,in_wall=false,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=west,in_wall=false,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=west,in_wall=false,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=west,in_wall=false,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=east,in_wall=true,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=east,in_wall=true,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=east,in_wall=true,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=east,in_wall=true,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=east,in_wall=false,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=east,in_wall=false,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=east,in_wall=false,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=east,in_wall=false,open=false,powered=false]
bewitchment:yew_fence_gate[facing=north,in_wall=true,open=true,powered=true]
bewitchment:yew_fence_gate[facing=north,in_wall=true,open=true,powered=false]
bewitchment:yew_fence_gate[facing=north,in_wall=true,open=false,powered=true]
bewitchment:yew_fence_gate[facing=north,in_wall=true,open=false,powered=false]
bewitchment:yew_fence_gate[facing=north,in_wall=false,open=true,powered=true]
bewitchment:yew_fence_gate[facing=north,in_wall=false,open=true,powered=false]
bewitchment:yew_fence_gate[facing=north,in_wall=false,open=false,powered=true]
bewitchment:yew_fence_gate[facing=north,in_wall=false,open=false,powered=false]
bewitchment:yew_fence_gate[facing=south,in_wall=true,open=true,powered=true]
bewitchment:yew_fence_gate[facing=south,in_wall=true,open=true,powered=false]
bewitchment:yew_fence_gate[facing=south,in_wall=true,open=false,powered=true]
bewitchment:yew_fence_gate[facing=south,in_wall=true,open=false,powered=false]
bewitchment:yew_fence_gate[facing=south,in_wall=false,open=true,powered=true]
bewitchment:yew_fence_gate[facing=south,in_wall=false,open=true,powered=false]
bewitchment:yew_fence_gate[facing=south,in_wall=false,open=false,powered=true]
bewitchment:yew_fence_gate[facing=south,in_wall=false,open=false,powered=false]
bewitchment:yew_fence_gate[facing=west,in_wall=true,open=true,powered=true]
bewitchment:yew_fence_gate[facing=west,in_wall=true,open=true,powered=false]
bewitchment:yew_fence_gate[facing=west,in_wall=true,open=false,powered=true]
bewitchment:yew_fence_gate[facing=west,in_wall=true,open=false,powered=false]
bewitchment:yew_fence_gate[facing=west,in_wall=false,open=true,powered=true]
bewitchment:yew_fence_gate[facing=west,in_wall=false,open=true,powered=false]
bewitchment:yew_fence_gate[facing=west,in_wall=false,open=false,powered=true]
bewitchment:yew_fence_gate[facing=west,in_wall=false,open=false,powered=false]
bewitchment:yew_fence_gate[facing=east,in_wall=true,open=true,powered=true]
bewitchment:yew_fence_gate[facing=east,in_wall=true,open=true,powered=false]
bewitchment:yew_fence_gate[facing=east,in_wall=true,open=false,powered=true]
bewitchment:yew_fence_gate[facing=east,in_wall=true,open=false,powered=false]
bewitchment:yew_fence_gate[facing=east,in_wall=false,open=true,powered=true]
bewitchment:yew_fence_gate[facing=east,in_wall=false,open=true,powered=false]
bewitchment:yew_fence_gate[facing=east,in_wall=false,open=false,powered=true]
bewitchment:yew_fence_gate[facing=east,in_wall=false,open=false,powered=false]
bewitchment:cypress_fence[east=true,north=true,south=true,west=true]
bewitchment:cypress_fence[east=true,north=true,south=true,west=false]
bewitchment:cypress_fence[east=true,north=true,south=false,west=true]
bewitchment:cypress_fence[east=true,north=true,south=false,west=false]
bewitchment:cypress_fence[east=true,north=false,south=true,west=true]
bewitchment:cypress_fence[east=true,north=false,south=true,west=false]
bewitchment:cypress_fence[east=true,north=false,south=false,west=true]
bewitchment:cypress_fence[east=true,north=false,south=false,west=false]
bewitchment:cypress_fence[east=false,north=true,south=true,west=true]
bewitchment:cypress_fence[east=false,north=true,south=true,west=false]
bewitchment:cypress_fence[east=false,north=true,south=false,west=true]
bewitchment:cypress_fence[east=false,north=true,south=false,west=false]
bewitchment:cypress_fence[east=false,north=false,south=true,west=true]
bewitchment:cypress_fence[east=false,north=false,south=true,west=false]
bewitchment:cypress_fence[east=false,north=false,south=false,west=true]
bewitchment:cypress_fence[east=false,north=false,south=false,west=false]
bewitchment:elder_fence[east=true,north=true,south=true,west=true]
bewitchment:elder_fence[east=true,north=true,south=true,west=false]
bewitchment:elder_fence[east=true,north=true,south=false,west=true]
bewitchment:elder_fence[east=true,north=true,south=false,west=false]
bewitchment:elder_fence[east=true,north=false,south=true,west=true]
bewitchment:elder_fence[east=true,north=false,south=true,west=false]
bewitchment:elder_fence[east=true,north=false,south=false,west=true]
bewitchment:elder_fence[east=true,north=false,south=false,west=false]
bewitchment:elder_fence[east=false,north=true,south=true,west=true]
bewitchment:elder_fence[east=false,north=true,south=true,west=false]
bewitchment:elder_fence[east=false,north=true,south=false,west=true]
bewitchment:elder_fence[east=false,north=true,south=false,west=false]
bewitchment:elder_fence[east=false,north=false,south=true,west=true]
bewitchment:elder_fence[east=false,north=false,south=true,west=false]
bewitchment:elder_fence[east=false,north=false,south=false,west=true]
bewitchment:elder_fence[east=false,north=false,south=false,west=false]
bewitchment:juniper_fence[east=true,north=true,south=true,west=true]
bewitchment:juniper_fence[east=true,north=true,south=true,west=false]
bewitchment:juniper_fence[east=true,north=true,south=false,west=true]
bewitchment:juniper_fence[east=true,north=true,south=false,west=false]
bewitchment:juniper_fence[east=true,north=false,south=true,west=true]
bewitchment:juniper_fence[east=true,north=false,south=true,west=false]
bewitchment:juniper_fence[east=true,north=false,south=false,west=true]
bewitchment:juniper_fence[east=true,north=false,south=false,west=false]
bewitchment:juniper_fence[east=false,north=true,south=true,west=true]
bewitchment:juniper_fence[east=false,north=true,south=true,west=false]
bewitchment:juniper_fence[east=false,north=true,south=false,west=true]
bewitchment:juniper_fence[east=false,north=true,south=false,west=false]
bewitchment:juniper_fence[east=false,north=false,south=true,west=true]
bewitchment:juniper_fence[east=false,north=false,south=true,west=false]
bewitchment:juniper_fence[east=false,north=false,south=false,west=true]
bewitchment:juniper_fence[east=false,north=false,south=false,west=false]
bewitchment:yew_fence[east=true,north=true,south=true,west=true]
bewitchment:yew_fence[east=true,north=true,south=true,west=false]
bewitchment:yew_fence[east=true,north=true,south=false,west=true]
bewitchment:yew_fence[east=true,north=true,south=false,west=false]
bewitchment:yew_fence[east=true,north=false,south=true,west=true]
bewitchment:yew_fence[east=true,north=false,south=true,west=false]
bewitchment:yew_fence[east=true,north=false,south=false,west=true]
bewitchment:yew_fence[east=true,north=false,south=false,west=false]
bewitchment:yew_fence[east=false,north=true,south=true,west=true]
bewitchment:yew_fence[east=false,north=true,south=true,west=false]
bewitchment:yew_fence[east=false,north=true,south=false,west=true]
bewitchment:yew_fence[east=false,north=true,south=false,west=false]
bewitchment:yew_fence[east=false,north=false,south=true,west=true]
bewitchment:yew_fence[east=false,north=false,south=true,west=false]
bewitchment:yew_fence[east=false,north=false,south=false,west=true]
bewitchment:yew_fence[east=false,north=false,south=false,west=false]
bewitchment:cypress_pressure_plate[powered=true]
bewitchment:cypress_pressure_plate[powered=false]
bewitchment:elder_pressure_plate[powered=true]
bewitchment:elder_pressure_plate[powered=false]
bewitchment:juniper_pressure_plate[powered=true]
bewitchment:juniper_pressure_plate[powered=false]
bewitchment:yew_pressure_plate[powered=true]
bewitchment:yew_pressure_plate[powered=false]
bewitchment:cypress_button[facing=down,powered=true]
bewitchment:cypress_button[facing=down,powered=false]
bewitchment:cypress_button[facing=up,powered=true]
bewitchment:cypress_button[facing=up,powered=false]
bewitchment:cypress_button[facing=north,powered=true]
bewitchment:cypress_button[facing=north,powered=false]
bewitchment:cypress_button[facing=south,powered=true]
bewitchment:cypress_button[facing=south,powered=false]
bewitchment:cypress_button[facing=west,powered=true]
bewitchment:cypress_button[facing=west,powered=false]
bewitchment:cypress_button[facing=east,powered=true]
bewitchment:cypress_button[facing=east,powered=false]
bewitchment:elder_button[facing=down,powered=true]
bewitchment:elder_button[facing=down,powered=false]
bewitchment:elder_button[facing=up,powered=true]
bewitchment:elder_button[facing=up,powered=false]
bewitchment:elder_button[facing=north,powered=true]
bewitchment:elder_button[facing=north,powered=false]
bewitchment:elder_button[facing=south,powered=true]
bewitchment:elder_button[facing=south,powered=false]
bewitchment:elder_button[facing=west,powered=true]
bewitchment:elder_button[facing=west,powered=false]
bewitchment:elder_button[facing=east,powered=true]
bewitchment:elder_button[facing=east,powered=false]
bewitchment:juniper_button[facing=down,powered=true]
bewitchment:juniper_button[facing=down,powered=false]
bewitchment:juniper_button[facing=up,powered=true]
bewitchment:juniper_button[facing=up,powered=false]
bewitchment:juniper_button[facing=north,powered=true]
bewitchment:juniper_button[facing=north,powered=false]
bewitchment:juniper_button[facing=south,powered=true]
bewitchment:juniper_button[facing=south,powered=false]
bewitchment:juniper_button[facing=west,powered=true]
bewitchment:juniper_button[facing=west,powered=false]
bewitchment:juniper_button[facing=east,powered=true]
bewitchment:juniper_button[facing=east,powered=false]
bewitchment:yew_button[facing=down,powered=true]
bewitchment:yew_button[facing=down,powered=false]
bewitchment:yew_button[facing=up,powered=true]
bewitchment:yew_button[facing=up,powered=false]
bewitchment:yew_button[facing=north,powered=true]
bewitchment:yew_button[facing=north,powered=false]
bewitchment:yew_button[facing=south,powered=true]
bewitchment:yew_button[facing=south,powered=false]
bewitchment:yew_button[facing=west,powered=true]
bewitchment:yew_button[facing=west,powered=false]
bewitchment:yew_button[facing=east,powered=true]
bewitchment:yew_button[facing=east,powered=false]
bewitchment:stone_witches_altar[color=0,type=0]
bewitchment:stone_witches_altar[color=0,type=1]
bewitchment:stone_witches_altar[color=0,type=2]
bewitchment:stone_witches_altar[color=1,type=0]
bewitchment:stone_witches_altar[color=1,type=1]
bewitchment:stone_witches_altar[color=1,type=2]
bewitchment:stone_witches_altar[color=2,type=0]
bewitchment:stone_witches_altar[color=2,type=1]
bewitchment:stone_witches_altar[color=2,type=2]
bewitchment:stone_witches_altar[color=3,type=0]
bewitchment:stone_witches_altar[color=3,type=1]
bewitchment:stone_witches_altar[color=3,type=2]
bewitchment:stone_witches_altar[color=4,type=0]
bewitchment:stone_witches_altar[color=4,type=1]
bewitchment:stone_witches_altar[color=4,type=2]
bewitchment:stone_witches_altar[color=5,type=0]
bewitchment:stone_witches_altar[color=5,type=1]
bewitchment:stone_witches_altar[color=5,type=2]
bewitchment:stone_witches_altar[color=6,type=0]
bewitchment:stone_witches_altar[color=6,type=1]
bewitchment:stone_witches_altar[color=6,type=2]
bewitchment:stone_witches_altar[color=7,type=0]
bewitchment:stone_witches_altar[color=7,type=1]
bewitchment:stone_witches_altar[color=7,type=2]
bewitchment:stone_witches_altar[color=8,type=0]
bewitchment:stone_witches_altar[color=8,type=1]
bewitchment:stone_witches_altar[color=8,type=2]
bewitchment:stone_witches_altar[color=9,type=0]
bewitchment:stone_witches_altar[color=9,type=1]
bewitchment:stone_witches_altar[color=9,type=2]
bewitchment:stone_witches_altar[color=10,type=0]
bewitchment:stone_witches_altar[color=10,type=1]
bewitchment:stone_witches_altar[color=10,type=2]
bewitchment:stone_witches_altar[color=11,type=0]
bewitchment:stone_witches_altar[color=11,type=1]
bewitchment:stone_witches_altar[color=11,type=2]
bewitchment:stone_witches_altar[color=12,type=0]
bewitchment:stone_witches_altar[color=12,type=1]
bewitchment:stone_witches_altar[color=12,type=2]
bewitchment:stone_witches_altar[color=13,type=0]
bewitchment:stone_witches_altar[color=13,type=1]
bewitchment:stone_witches_altar[color=13,type=2]
bewitchment:stone_witches_altar[color=14,type=0]
bewitchment:stone_witches_altar[color=14,type=1]
bewitchment:stone_witches_altar[color=14,type=2]
bewitchment:stone_witches_altar[color=15,type=0]
bewitchment:stone_witches_altar[color=15,type=1]
bewitchment:stone_witches_altar[color=15,type=2]
bewitchment:stone_witches_altar[color=16,type=0]
bewitchment:stone_witches_altar[color=16,type=1]
bewitchment:stone_witches_altar[color=16,type=2]
bewitchment:nether_brick_witches_altar[color=0,type=0]
bewitchment:nether_brick_witches_altar[color=0,type=1]
bewitchment:nether_brick_witches_altar[color=0,type=2]
bewitchment:nether_brick_witches_altar[color=1,type=0]
bewitchment:nether_brick_witches_altar[color=1,type=1]
bewitchment:nether_brick_witches_altar[color=1,type=2]
bewitchment:nether_brick_witches_altar[color=2,type=0]
bewitchment:nether_brick_witches_altar[color=2,type=1]
bewitchment:nether_brick_witches_altar[color=2,type=2]
bewitchment:nether_brick_witches_altar[color=3,type=0]
bewitchment:nether_brick_witches_altar[color=3,type=1]
bewitchment:nether_brick_witches_altar[color=3,type=2]
bewitchment:nether_brick_witches_altar[color=4,type=0]
bewitchment:nether_brick_witches_altar[color=4,type=1]
bewitchment:nether_brick_witches_altar[color=4,type=2]
bewitchment:nether_brick_witches_altar[color=5,type=0]
bewitchment:nether_brick_witches_altar[color=5,type=1]
bewitchment:nether_brick_witches_altar[color=5,type=2]
bewitchment:nether_brick_witches_altar[color=6,type=0]
bewitchment:nether_brick_witches_altar[color=6,type=1]
bewitchment:nether_brick_witches_altar[color=6,type=2]
bewitchment:nether_brick_witches_altar[color=7,type=0]
bewitchment:nether_brick_witches_altar[color=7,type=1]
bewitchment:nether_brick_witches_altar[color=7,type=2]
bewitchment:nether_brick_witches_altar[color=8,type=0]
bewitchment:nether_brick_witches_altar[color=8,type=1]
bewitchment:nether_brick_witches_altar[color=8,type=2]
bewitchment:nether_brick_witches_altar[color=9,type=0]
bewitchment:nether_brick_witches_altar[color=9,type=1]
bewitchment:nether_brick_witches_altar[color=9,type=2]
bewitchment:nether_brick_witches_altar[color=10,type=0]
bewitchment:nether_brick_witches_altar[color=10,type=1]
bewitchment:nether_brick_witches_altar[color=10,type=2]
bewitchment:nether_brick_witches_altar[color=11,type=0]
bewitchment:nether_brick_witches_altar[color=11,type=1]
bewitchment:nether_brick_witches_altar[color=11,type=2]
bewitchment:nether_brick_witches_altar[color=12,type=0]
bewitchment:nether_brick_witches_altar[color=12,type=1]
bewitchment:nether_brick_witches_altar[color=12,type=2]
bewitchment:nether_brick_witches_altar[color=13,type=0]
bewitchment:nether_brick_witches_altar[color=13,type=1]
bewitchment:nether_brick_witches_altar[color=13,type=2]
bewitchment:nether_brick_witches_altar[color=14,type=0]
bewitchment:nether_brick_witches_altar[color=14,type=1]
bewitchment:nether_brick_witches_altar[color=14,type=2]
bewitchment:nether_brick_witches_altar[color=15,type=0]
bewitchment:nether_brick_witches_altar[color=15,type=1]
bewitchment:nether_brick_witches_altar[color=15,type=2]
bewitchment:nether_brick_witches_altar[color=16,type=0]
bewitchment:nether_brick_witches_altar[color=16,type=1]
bewitchment:nether_brick_witches_altar[color=16,type=2]
bewitchment:obsidian_witches_altar[color=0,type=0]
bewitchment:obsidian_witches_altar[color=0,type=1]
bewitchment:obsidian_witches_altar[color=0,type=2]
bewitchment:obsidian_witches_altar[color=1,type=0]
bewitchment:obsidian_witches_altar[color=1,type=1]
bewitchment:obsidian_witches_altar[color=1,type=2]
bewitchment:obsidian_witches_altar[color=2,type=0]
bewitchment:obsidian_witches_altar[color=2,type=1]
bewitchment:obsidian_witches_altar[color=2,type=2]
bewitchment:obsidian_witches_altar[color=3,type=0]
bewitchment:obsidian_witches_altar[color=3,type=1]
bewitchment:obsidian_witches_altar[color=3,type=2]
bewitchment:obsidian_witches_altar[color=4,type=0]
bewitchment:obsidian_witches_altar[color=4,type=1]
bewitchment:obsidian_witches_altar[color=4,type=2]
bewitchment:obsidian_witches_altar[color=5,type=0]
bewitchment:obsidian_witches_altar[color=5,type=1]
bewitchment:obsidian_witches_altar[color=5,type=2]
bewitchment:obsidian_witches_altar[color=6,type=0]
bewitchment:obsidian_witches_altar[color=6,type=1]
bewitchment:obsidian_witches_altar[color=6,type=2]
bewitchment:obsidian_witches_altar[color=7,type=0]
bewitchment:obsidian_witches_altar[color=7,type=1]
bewitchment:obsidian_witches_altar[color=7,type=2]
bewitchment:obsidian_witches_altar[color=8,type=0]
bewitchment:obsidian_witches_altar[color=8,type=1]
bewitchment:obsidian_witches_altar[color=8,type=2]
bewitchment:obsidian_witches_altar[color=9,type=0]
bewitchment:obsidian_witches_altar[color=9,type=1]
bewitchment:obsidian_witches_altar[color=9,type=2]
bewitchment:obsidian_witches_altar[color=10,type=0]
bewitchment:obsidian_witches_altar[color=10,type=1]
bewitchment:obsidian_witches_altar[color=10,type=2]
bewitchment:obsidian_witches_altar[color=11,type=0]
bewitchment:obsidian_witches_altar[color=11,type=1]
bewitchment:obsidian_witches_altar[color=11,type=2]
bewitchment:obsidian_witches_altar[color=12,type=0]
bewitchment:obsidian_witches_altar[color=12,type=1]
bewitchment:obsidian_witches_altar[color=12,type=2]
bewitchment:obsidian_witches_altar[color=13,type=0]
bewitchment:obsidian_witches_altar[color=13,type=1]
bewitchment:obsidian_witches_altar[color=13,type=2]
bewitchment:obsidian_witches_altar[color=14,type=0]
bewitchment:obsidian_witches_altar[color=14,type=1]
bewitchment:obsidian_witches_altar[color=14,type=2]
bewitchment:obsidian_witches_altar[color=15,type=0]
bewitchment:obsidian_witches_altar[color=15,type=1]
bewitchment:obsidian_witches_altar[color=15,type=2]
bewitchment:obsidian_witches_altar[color=16,type=0]
bewitchment:obsidian_witches_altar[color=16,type=1]
bewitchment:obsidian_witches_altar[color=16,type=2]
bewitchment:coquina_witches_altar[color=0,type=0]
bewitchment:coquina_witches_altar[color=0,type=1]
bewitchment:coquina_witches_altar[color=0,type=2]
bewitchment:coquina_witches_altar[color=1,type=0]
bewitchment:coquina_witches_altar[color=1,type=1]
bewitchment:coquina_witches_altar[color=1,type=2]
bewitchment:coquina_witches_altar[color=2,type=0]
bewitchment:coquina_witches_altar[color=2,type=1]
bewitchment:coquina_witches_altar[color=2,type=2]
bewitchment:coquina_witches_altar[color=3,type=0]
bewitchment:coquina_witches_altar[color=3,type=1]
bewitchment:coquina_witches_altar[color=3,type=2]
bewitchment:coquina_witches_altar[color=4,type=0]
bewitchment:coquina_witches_altar[color=4,type=1]
bewitchment:coquina_witches_altar[color=4,type=2]
bewitchment:coquina_witches_altar[color=5,type=0]
bewitchment:coquina_witches_altar[color=5,type=1]
bewitchment:coquina_witches_altar[color=5,type=2]
bewitchment:coquina_witches_altar[color=6,type=0]
bewitchment:coquina_witches_altar[color=6,type=1]
bewitchment:coquina_witches_altar[color=6,type=2]
bewitchment:coquina_witches_altar[color=7,type=0]
bewitchment:coquina_witches_altar[color=7,type=1]
bewitchment:coquina_witches_altar[color=7,type=2]
bewitchment:coquina_witches_altar[color=8,type=0]
bewitchment:coquina_witches_altar[color=8,type=1]
bewitchment:coquina_witches_altar[color=8,type=2]
bewitchment:coquina_witches_altar[color=9,type=0]
bewitchment:coquina_witches_altar[color=9,type=1]
bewitchment:coquina_witches_altar[color=9,type=2]
bewitchment:coquina_witches_altar[color=10,type=0]
bewitchment:coquina_witches_altar[color=10,type=1]
bewitchment:coquina_witches_altar[color=10,type=2]
bewitchment:coquina_witches_altar[color=11,type=0]
bewitchment:coquina_witches_altar[color=11,type=1]
bewitchment:coquina_witches_altar[color=11,type=2]
bewitchment:coquina_witches_altar[color=12,type=0]
bewitchment:coquina_witches_altar[color=12,type=1]
bewitchment:coquina_witches_altar[color=12,type=2]
bewitchment:coquina_witches_altar[color=13,type=0]
bewitchment:coquina_witches_altar[color=13,type=1]
bewitchment:coquina_witches_altar[color=13,type=2]
bewitchment:coquina_witches_altar[color=14,type=0]
bewitchment:coquina_witches_altar[color=14,type=1]
bewitchment:coquina_witches_altar[color=14,type=2]
bewitchment:coquina_witches_altar[color=15,type=0]
bewitchment:coquina_witches_altar[color=15,type=1]
bewitchment:coquina_witches_altar[color=15,type=2]
bewitchment:coquina_witches_altar[color=16,type=0]
bewitchment:coquina_witches_altar[color=16,type=1]
bewitchment:coquina_witches_altar[color=16,type=2]
bewitchment:embittered_brick_witches_altar[color=0,type=0]
bewitchment:embittered_brick_witches_altar[color=0,type=1]
bewitchment:embittered_brick_witches_altar[color=0,type=2]
bewitchment:embittered_brick_witches_altar[color=1,type=0]
bewitchment:embittered_brick_witches_altar[color=1,type=1]
bewitchment:embittered_brick_witches_altar[color=1,type=2]
bewitchment:embittered_brick_witches_altar[color=2,type=0]
bewitchment:embittered_brick_witches_altar[color=2,type=1]
bewitchment:embittered_brick_witches_altar[color=2,type=2]
bewitchment:embittered_brick_witches_altar[color=3,type=0]
bewitchment:embittered_brick_witches_altar[color=3,type=1]
bewitchment:embittered_brick_witches_altar[color=3,type=2]
bewitchment:embittered_brick_witches_altar[color=4,type=0]
bewitchment:embittered_brick_witches_altar[color=4,type=1]
bewitchment:embittered_brick_witches_altar[color=4,type=2]
bewitchment:embittered_brick_witches_altar[color=5,type=0]
bewitchment:embittered_brick_witches_altar[color=5,type=1]
bewitchment:embittered_brick_witches_altar[color=5,type=2]
bewitchment:embittered_brick_witches_altar[color=6,type=0]
bewitchment:embittered_brick_witches_altar[color=6,type=1]
bewitchment:embittered_brick_witches_altar[color=6,type=2]
bewitchment:embittered_brick_witches_altar[color=7,type=0]
bewitchment:embittered_brick_witches_altar[color=7,type=1]
bewitchment:embittered_brick_witches_altar[color=7,type=2]
bewitchment:embittered_brick_witches_altar[color=8,type=0]
bewitchment:embittered_brick_witches_altar[color=8,type=1]
bewitchment:embittered_brick_witches_altar[color=8,type=2]
bewitchment:embittered_brick_witches_altar[color=9,type=0]
bewitchment:embittered_brick_witches_altar[color=9,type=1]
bewitchment:embittered_brick_witches_altar[color=9,type=2]
bewitchment:embittered_brick_witches_altar[color=10,type=0]
bewitchment:embittered_brick_witches_altar[color=10,type=1]
bewitchment:embittered_brick_witches_altar[color=10,type=2]
bewitchment:embittered_brick_witches_altar[color=11,type=0]
bewitchment:embittered_brick_witches_altar[color=11,type=1]
bewitchment:embittered_brick_witches_altar[color=11,type=2]
bewitchment:embittered_brick_witches_altar[color=12,type=0]
bewitchment:embittered_brick_witches_altar[color=12,type=1]
bewitchment:embittered_brick_witches_altar[color=12,type=2]
bewitchment:embittered_brick_witches_altar[color=13,type=0]
bewitchment:embittered_brick_witches_altar[color=13,type=1]
bewitchment:embittered_brick_witches_altar[color=13,type=2]
bewitchment:embittered_brick_witches_altar[color=14,type=0]
bewitchment:embittered_brick_witches_altar[color=14,type=1]
bewitchment:embittered_brick_witches_altar[color=14,type=2]
bewitchment:embittered_brick_witches_altar[color=15,type=0]
bewitchment:embittered_brick_witches_altar[color=15,type=1]
bewitchment:embittered_brick_witches_altar[color=15,type=2]
bewitchment:embittered_brick_witches_altar[color=16,type=0]
bewitchment:embittered_brick_witches_altar[color=16,type=1]
bewitchment:embittered_brick_witches_altar[color=16,type=2]
bewitchment:scorned_brick_witches_altar[color=0,type=0]
bewitchment:scorned_brick_witches_altar[color=0,type=1]
bewitchment:scorned_brick_witches_altar[color=0,type=2]
bewitchment:scorned_brick_witches_altar[color=1,type=0]
bewitchment:scorned_brick_witches_altar[color=1,type=1]
bewitchment:scorned_brick_witches_altar[color=1,type=2]
bewitchment:scorned_brick_witches_altar[color=2,type=0]
bewitchment:scorned_brick_witches_altar[color=2,type=1]
bewitchment:scorned_brick_witches_altar[color=2,type=2]
bewitchment:scorned_brick_witches_altar[color=3,type=0]
bewitchment:scorned_brick_witches_altar[color=3,type=1]
bewitchment:scorned_brick_witches_altar[color=3,type=2]
bewitchment:scorned_brick_witches_altar[color=4,type=0]
bewitchment:scorned_brick_witches_altar[color=4,type=1]
bewitchment:scorned_brick_witches_altar[color=4,type=2]
bewitchment:scorned_brick_witches_altar[color=5,type=0]
bewitchment:scorned_brick_witches_altar[color=5,type=1]
bewitchment:scorned_brick_witches_altar[color=5,type=2]
bewitchment:scorned_brick_witches_altar[color=6,type=0]
bewitchment:scorned_brick_witches_altar[color=6,type=1]
bewitchment:scorned_brick_witches_altar[color=6,type=2]
bewitchment:scorned_brick_witches_altar[color=7,type=0]
bewitchment:scorned_brick_witches_altar[color=7,type=1]
bewitchment:scorned_brick_witches_altar[color=7,type=2]
bewitchment:scorned_brick_witches_altar[color=8,type=0]
bewitchment:scorned_brick_witches_altar[color=8,type=1]
bewitchment:scorned_brick_witches_altar[color=8,type=2]
bewitchment:scorned_brick_witches_altar[color=9,type=0]
bewitchment:scorned_brick_witches_altar[color=9,type=1]
bewitchment:scorned_brick_witches_altar[color=9,type=2]
bewitchment:scorned_brick_witches_altar[color=10,type=0]
bewitchment:scorned_brick_witches_altar[color=10,type=1]
bewitchment:scorned_brick_witches_altar[color=10,type=2]
bewitchment:scorned_brick_witches_altar[color=11,type=0]
bewitchment:scorned_brick_witches_altar[color=11,type=1]
bewitchment:scorned_brick_witches_altar[color=11,type=2]
bewitchment:scorned_brick_witches_altar[color=12,type=0]
bewitchment:scorned_brick_witches_altar[color=12,type=1]
bewitchment:scorned_brick_witches_altar[color=12,type=2]
bewitchment:scorned_brick_witches_altar[color=13,type=0]
bewitchment:scorned_brick_witches_altar[color=13,type=1]
bewitchment:scorned_brick_witches_altar[color=13,type=2]
bewitchment:scorned_brick_witches_altar[color=14,type=0]
bewitchment:scorned_brick_witches_altar[color=14,type=1]
bewitchment:scorned_brick_witches_altar[color=14,type=2]
bewitchment:scorned_brick_witches_altar[color=15,type=0]
bewitchment:scorned_brick_witches_altar[color=15,type=1]
bewitchment:scorned_brick_witches_altar[color=15,type=2]
bewitchment:scorned_brick_witches_altar[color=16,type=0]
bewitchment:scorned_brick_witches_altar[color=16,type=1]
bewitchment:scorned_brick_witches_altar[color=16,type=2]
bewitchment:witches_cauldron
bewitchment:witches_oven[facing=north,lit=true]
bewitchment:witches_oven[facing=north,lit=false]
bewitchment:witches_oven[facing=south,lit=true]
bewitchment:witches_oven[facing=south,lit=false]
bewitchment:witches_oven[facing=west,lit=true]
bewitchment:witches_oven[facing=west,lit=false]
bewitchment:witches_oven[facing=east,lit=true]
bewitchment:witches_oven[facing=east,lit=false]
bewitchment:distillery[facing=north,in_use=true]
bewitchment:distillery[facing=north,in_use=false]
bewitchment:distillery[facing=south,in_use=true]
bewitchment:distillery[facing=south,in_use=false]
bewitchment:distillery[facing=west,in_use=true]
bewitchment:distillery[facing=west,in_use=false]
bewitchment:distillery[facing=east,in_use=true]
bewitchment:distillery[facing=east,in_use=false]
bewitchment:spinning_wheel[facing=north]
bewitchment:spinning_wheel[facing=south]
bewitchment:spinning_wheel[facing=west]
bewitchment:spinning_wheel[facing=east]
bewitchment:crystal_ball
bewitchment:tarot_table[facing=north]
bewitchment:tarot_table[facing=south]
bewitchment:tarot_table[facing=west]
bewitchment:tarot_table[facing=east]
bewitchment:frostfire
bibliocraft:bookcase[woodtype=oak]
bibliocraft:bookcase[woodtype=spruce]
bibliocraft:bookcase[woodtype=birch]
bibliocraft:bookcase[woodtype=jungle]
bibliocraft:bookcase[woodtype=acacia]
bibliocraft:bookcase[woodtype=darkoak]
bibliocraft:bookcase[woodtype=framed]
bibliocraft:bookcasecreative[woodtype=oak]
bibliocraft:bookcasecreative[woodtype=spruce]
bibliocraft:bookcasecreative[woodtype=birch]
bibliocraft:bookcasecreative[woodtype=jungle]
bibliocraft:bookcasecreative[woodtype=acacia]
bibliocraft:bookcasecreative[woodtype=darkoak]
bibliocraft:bookcasecreative[woodtype=framed]
bibliocraft:shelf[woodtype=oak]
bibliocraft:shelf[woodtype=spruce]
bibliocraft:shelf[woodtype=birch]
bibliocraft:shelf[woodtype=jungle]
bibliocraft:shelf[woodtype=acacia]
bibliocraft:shelf[woodtype=darkoak]
bibliocraft:shelf[woodtype=framed]
bibliocraft:markerpole
bibliocraft:clipboard
bibliocraft:lanterngold[color=white]
bibliocraft:lanterngold[color=silver]
bibliocraft:lanterngold[color=gray]
bibliocraft:lanterngold[color=black]
bibliocraft:lanterngold[color=red]
bibliocraft:lanterngold[color=orange]
bibliocraft:lanterngold[color=yellow]
bibliocraft:lanterngold[color=lime]
bibliocraft:lanterngold[color=green]
bibliocraft:lanterngold[color=cyan]
bibliocraft:lanterngold[color=light_blue]
bibliocraft:lanterngold[color=blue]
bibliocraft:lanterngold[color=purple]
bibliocraft:lanterngold[color=magenta]
bibliocraft:lanterngold[color=pink]
bibliocraft:lanterngold[color=brown]
bibliocraft:lanterniron[color=white]
bibliocraft:lanterniron[color=silver]
bibliocraft:lanterniron[color=gray]
bibliocraft:lanterniron[color=black]
bibliocraft:lanterniron[color=red]
bibliocraft:lanterniron[color=orange]
bibliocraft:lanterniron[color=yellow]
bibliocraft:lanterniron[color=lime]
bibliocraft:lanterniron[color=green]
bibliocraft:lanterniron[color=cyan]
bibliocraft:lanterniron[color=light_blue]
bibliocraft:lanterniron[color=blue]
bibliocraft:lanterniron[color=purple]
bibliocraft:lanterniron[color=magenta]
bibliocraft:lanterniron[color=pink]
bibliocraft:lanterniron[color=brown]
bibliocraft:lampgold[color=white]
bibliocraft:lampgold[color=silver]
bibliocraft:lampgold[color=gray]
bibliocraft:lampgold[color=black]
bibliocraft:lampgold[color=red]
bibliocraft:lampgold[color=orange]
bibliocraft:lampgold[color=yellow]
bibliocraft:lampgold[color=lime]
bibliocraft:lampgold[color=green]
bibliocraft:lampgold[color=cyan]
bibliocraft:lampgold[color=light_blue]
bibliocraft:lampgold[color=blue]
bibliocraft:lampgold[color=purple]
bibliocraft:lampgold[color=magenta]
bibliocraft:lampgold[color=pink]
bibliocraft:lampgold[color=brown]
bibliocraft:lampiron[color=white]
bibliocraft:lampiron[color=silver]
bibliocraft:lampiron[color=gray]
bibliocraft:lampiron[color=black]
bibliocraft:lampiron[color=red]
bibliocraft:lampiron[color=orange]
bibliocraft:lampiron[color=yellow]
bibliocraft:lampiron[color=lime]
bibliocraft:lampiron[color=green]
bibliocraft:lampiron[color=cyan]
bibliocraft:lampiron[color=light_blue]
bibliocraft:lampiron[color=blue]
bibliocraft:lampiron[color=purple]
bibliocraft:lampiron[color=magenta]
bibliocraft:lampiron[color=pink]
bibliocraft:lampiron[color=brown]
bibliocraft:furniturepaneler[woodtype=oak]
bibliocraft:furniturepaneler[woodtype=spruce]
bibliocraft:furniturepaneler[woodtype=birch]
bibliocraft:furniturepaneler[woodtype=jungle]
bibliocraft:furniturepaneler[woodtype=acacia]
bibliocraft:furniturepaneler[woodtype=darkoak]
bibliocraft:furniturepaneler[woodtype=framed]
bibliocraft:framedchest[woodtype=oak]
bibliocraft:framedchest[woodtype=spruce]
bibliocraft:framedchest[woodtype=birch]
bibliocraft:framedchest[woodtype=jungle]
bibliocraft:framedchest[woodtype=acacia]
bibliocraft:framedchest[woodtype=darkoak]
bibliocraft:framedchest[woodtype=framed]
bibliocraft:fancysign[woodtype=oak]
bibliocraft:fancysign[woodtype=spruce]
bibliocraft:fancysign[woodtype=birch]
bibliocraft:fancysign[woodtype=jungle]
bibliocraft:fancysign[woodtype=acacia]
bibliocraft:fancysign[woodtype=darkoak]
bibliocraft:fancysign[woodtype=framed]
bibliocraft:fancyworkbench[woodtype=oak]
bibliocraft:fancyworkbench[woodtype=spruce]
bibliocraft:fancyworkbench[woodtype=birch]
bibliocraft:fancyworkbench[woodtype=jungle]
bibliocraft:fancyworkbench[woodtype=acacia]
bibliocraft:fancyworkbench[woodtype=darkoak]
bibliocraft:fancyworkbench[woodtype=framed]
bibliocraft:potionshelf[woodtype=oak]
bibliocraft:potionshelf[woodtype=spruce]
bibliocraft:potionshelf[woodtype=birch]
bibliocraft:potionshelf[woodtype=jungle]
bibliocraft:potionshelf[woodtype=acacia]
bibliocraft:potionshelf[woodtype=darkoak]
bibliocraft:potionshelf[woodtype=framed]
bibliocraft:toolrack[woodtype=oak]
bibliocraft:toolrack[woodtype=spruce]
bibliocraft:toolrack[woodtype=birch]
bibliocraft:toolrack[woodtype=jungle]
bibliocraft:toolrack[woodtype=acacia]
bibliocraft:toolrack[woodtype=darkoak]
bibliocraft:toolrack[woodtype=framed]
bibliocraft:label[woodtype=oak]
bibliocraft:label[woodtype=spruce]
bibliocraft:label[woodtype=birch]
bibliocraft:label[woodtype=jungle]
bibliocraft:label[woodtype=acacia]
bibliocraft:label[woodtype=darkoak]
bibliocraft:label[woodtype=framed]
bibliocraft:desk[woodtype=oak]
bibliocraft:desk[woodtype=spruce]
bibliocraft:desk[woodtype=birch]
bibliocraft:desk[woodtype=jungle]
bibliocraft:desk[woodtype=acacia]
bibliocraft:desk[woodtype=darkoak]
bibliocraft:desk[woodtype=framed]
bibliocraft:table[woodtype=oak]
bibliocraft:table[woodtype=spruce]
bibliocraft:table[woodtype=birch]
bibliocraft:table[woodtype=jungle]
bibliocraft:table[woodtype=acacia]
bibliocraft:table[woodtype=darkoak]
bibliocraft:table[woodtype=framed]
bibliocraft:seat[woodtype=oak]
bibliocraft:seat[woodtype=spruce]
bibliocraft:seat[woodtype=birch]
bibliocraft:seat[woodtype=jungle]
bibliocraft:seat[woodtype=acacia]
bibliocraft:seat[woodtype=darkoak]
bibliocraft:seat[woodtype=framed]
bibliocraft:clock[woodtype=oak]
bibliocraft:clock[woodtype=spruce]
bibliocraft:clock[woodtype=birch]
bibliocraft:clock[woodtype=jungle]
bibliocraft:clock[woodtype=acacia]
bibliocraft:clock[woodtype=darkoak]
bibliocraft:clock[woodtype=framed]
bibliocraft:case[woodtype=oak]
bibliocraft:case[woodtype=spruce]
bibliocraft:case[woodtype=birch]
bibliocraft:case[woodtype=jungle]
bibliocraft:case[woodtype=acacia]
bibliocraft:case[woodtype=darkoak]
bibliocraft:case[woodtype=framed]
bibliocraft:mapframe[woodtype=oak]
bibliocraft:mapframe[woodtype=spruce]
bibliocraft:mapframe[woodtype=birch]
bibliocraft:mapframe[woodtype=jungle]
bibliocraft:mapframe[woodtype=acacia]
bibliocraft:mapframe[woodtype=darkoak]
bibliocraft:mapframe[woodtype=framed]
bibliocraft:paintingframeflat[woodtype=oak]
bibliocraft:paintingframeflat[woodtype=spruce]
bibliocraft:paintingframeflat[woodtype=birch]
bibliocraft:paintingframeflat[woodtype=jungle]
bibliocraft:paintingframeflat[woodtype=acacia]
bibliocraft:paintingframeflat[woodtype=darkoak]
bibliocraft:paintingframeflat[woodtype=framed]
bibliocraft:paintingframesimple[woodtype=oak]
bibliocraft:paintingframesimple[woodtype=spruce]
bibliocraft:paintingframesimple[woodtype=birch]
bibliocraft:paintingframesimple[woodtype=jungle]
bibliocraft:paintingframesimple[woodtype=acacia]
bibliocraft:paintingframesimple[woodtype=darkoak]
bibliocraft:paintingframesimple[woodtype=framed]
bibliocraft:paintingframemiddle[woodtype=oak]
bibliocraft:paintingframemiddle[woodtype=spruce]
bibliocraft:paintingframemiddle[woodtype=birch]
bibliocraft:paintingframemiddle[woodtype=jungle]
bibliocraft:paintingframemiddle[woodtype=acacia]
bibliocraft:paintingframemiddle[woodtype=darkoak]
bibliocraft:paintingframemiddle[woodtype=framed]
bibliocraft:paintingframefancy[woodtype=oak]
bibliocraft:paintingframefancy[woodtype=spruce]
bibliocraft:paintingframefancy[woodtype=birch]
bibliocraft:paintingframefancy[woodtype=jungle]
bibliocraft:paintingframefancy[woodtype=acacia]
bibliocraft:paintingframefancy[woodtype=darkoak]
bibliocraft:paintingframefancy[woodtype=framed]
bibliocraft:paintingframeborderless[woodtype=oak]
bibliocraft:paintingframeborderless[woodtype=spruce]
bibliocraft:paintingframeborderless[woodtype=birch]
bibliocraft:paintingframeborderless[woodtype=jungle]
bibliocraft:paintingframeborderless[woodtype=acacia]
bibliocraft:paintingframeborderless[woodtype=darkoak]
bibliocraft:paintingframeborderless[woodtype=framed]
bibliocraft:paintingpress
bibliocraft:typewriter[color=white]
bibliocraft:typewriter[color=silver]
bibliocraft:typewriter[color=gray]
bibliocraft:typewriter[color=black]
bibliocraft:typewriter[color=red]
bibliocraft:typewriter[color=orange]
bibliocraft:typewriter[color=yellow]
bibliocraft:typewriter[color=lime]
bibliocraft:typewriter[color=green]
bibliocraft:typewriter[color=cyan]
bibliocraft:typewriter[color=light_blue]
bibliocraft:typewriter[color=blue]
bibliocraft:typewriter[color=purple]
bibliocraft:typewriter[color=magenta]
bibliocraft:typewriter[color=pink]
bibliocraft:typewriter[color=brown]
bibliocraft:swordpedestal[color=white]
bibliocraft:swordpedestal[color=silver]
bibliocraft:swordpedestal[color=gray]
bibliocraft:swordpedestal[color=black]
bibliocraft:swordpedestal[color=red]
bibliocraft:swordpedestal[color=orange]
bibliocraft:swordpedestal[color=yellow]
bibliocraft:swordpedestal[color=lime]
bibliocraft:swordpedestal[color=green]
bibliocraft:swordpedestal[color=cyan]
bibliocraft:swordpedestal[color=light_blue]
bibliocraft:swordpedestal[color=blue]
bibliocraft:swordpedestal[color=purple]
bibliocraft:swordpedestal[color=magenta]
bibliocraft:swordpedestal[color=pink]
bibliocraft:swordpedestal[color=brown]
bibliocraft:armorstand[woodtype=oak]
bibliocraft:armorstand[woodtype=spruce]
bibliocraft:armorstand[woodtype=birch]
bibliocraft:armorstand[woodtype=jungle]
bibliocraft:armorstand[woodtype=acacia]
bibliocraft:armorstand[woodtype=darkoak]
bibliocraft:armorstand[woodtype=framed]
bibliocraft:bell
bibliocraft:typesettingtable
bibliocraft:printingpress
bibliocraft:cookiejar
bibliocraft:dinnerplate
bibliocraft:discrack
bloodarsenal:slate[type=blank]
bloodarsenal:slate[type=reinforced]
bloodarsenal:slate[type=imbued]
bloodarsenal:slate[type=demonic]
bloodarsenal:slate[type=ethereal]
bloodarsenal:blood_infused_wooden_log[axis=x,variant=blood_infused]
bloodarsenal:blood_infused_wooden_log[axis=y,variant=blood_infused]
bloodarsenal:blood_infused_wooden_log[axis=z,variant=blood_infused]
bloodarsenal:blood_infused_wooden_log[axis=none,variant=blood_infused]
bloodarsenal:blood_infused_wooden_planks
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=top,shape=straight]
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=top,shape=inner_left]
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=top,shape=inner_right]
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=top,shape=outer_left]
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=top,shape=outer_right]
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=bottom,shape=straight]
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=bottom,shape=inner_left]
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=bottom,shape=inner_right]
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=bottom,shape=outer_left]
bloodarsenal:blood_infused_wooden_stairs[facing=north,half=bottom,shape=outer_right]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=top,shape=straight]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=top,shape=inner_left]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=top,shape=inner_right]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=top,shape=outer_left]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=top,shape=outer_right]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=bottom,shape=straight]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=bottom,shape=inner_left]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=bottom,shape=inner_right]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=bottom,shape=outer_left]
bloodarsenal:blood_infused_wooden_stairs[facing=south,half=bottom,shape=outer_right]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=top,shape=straight]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=top,shape=inner_left]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=top,shape=inner_right]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=top,shape=outer_left]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=top,shape=outer_right]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=bottom,shape=straight]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=bottom,shape=inner_left]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=bottom,shape=inner_right]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=bottom,shape=outer_left]
bloodarsenal:blood_infused_wooden_stairs[facing=west,half=bottom,shape=outer_right]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=top,shape=straight]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=top,shape=inner_left]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=top,shape=inner_right]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=top,shape=outer_left]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=top,shape=outer_right]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=bottom,shape=straight]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=bottom,shape=inner_left]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=bottom,shape=inner_right]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=bottom,shape=outer_left]
bloodarsenal:blood_infused_wooden_stairs[facing=east,half=bottom,shape=outer_right]
bloodarsenal:blood_infused_wooden_fence[east=true,north=true,south=true,west=true]
bloodarsenal:blood_infused_wooden_fence[east=true,north=true,south=true,west=false]
bloodarsenal:blood_infused_wooden_fence[east=true,north=true,south=false,west=true]
bloodarsenal:blood_infused_wooden_fence[east=true,north=true,south=false,west=false]
bloodarsenal:blood_infused_wooden_fence[east=true,north=false,south=true,west=true]
bloodarsenal:blood_infused_wooden_fence[east=true,north=false,south=true,west=false]
bloodarsenal:blood_infused_wooden_fence[east=true,north=false,south=false,west=true]
bloodarsenal:blood_infused_wooden_fence[east=true,north=false,south=false,west=false]
bloodarsenal:blood_infused_wooden_fence[east=false,north=true,south=true,west=true]
bloodarsenal:blood_infused_wooden_fence[east=false,north=true,south=true,west=false]
bloodarsenal:blood_infused_wooden_fence[east=false,north=true,south=false,west=true]
bloodarsenal:blood_infused_wooden_fence[east=false,north=true,south=false,west=false]
bloodarsenal:blood_infused_wooden_fence[east=false,north=false,south=true,west=true]
bloodarsenal:blood_infused_wooden_fence[east=false,north=false,south=true,west=false]
bloodarsenal:blood_infused_wooden_fence[east=false,north=false,south=false,west=true]
bloodarsenal:blood_infused_wooden_fence[east=false,north=false,south=false,west=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=north,in_wall=true,open=true,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=north,in_wall=true,open=true,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=north,in_wall=true,open=false,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=north,in_wall=true,open=false,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=north,in_wall=false,open=true,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=north,in_wall=false,open=true,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=north,in_wall=false,open=false,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=north,in_wall=false,open=false,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=south,in_wall=true,open=true,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=south,in_wall=true,open=true,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=south,in_wall=true,open=false,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=south,in_wall=true,open=false,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=south,in_wall=false,open=true,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=south,in_wall=false,open=true,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=south,in_wall=false,open=false,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=south,in_wall=false,open=false,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=west,in_wall=true,open=true,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=west,in_wall=true,open=true,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=west,in_wall=true,open=false,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=west,in_wall=true,open=false,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=west,in_wall=false,open=true,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=west,in_wall=false,open=true,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=west,in_wall=false,open=false,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=west,in_wall=false,open=false,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=east,in_wall=true,open=true,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=east,in_wall=true,open=true,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=east,in_wall=true,open=false,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=east,in_wall=true,open=false,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=east,in_wall=false,open=true,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=east,in_wall=false,open=true,powered=false]
bloodarsenal:blood_infused_wooden_fence_gate[facing=east,in_wall=false,open=false,powered=true]
bloodarsenal:blood_infused_wooden_fence_gate[facing=east,in_wall=false,open=false,powered=false]
bloodarsenal:blood_stained_glass
bloodarsenal:blood_stained_glass_pane[east=true,north=true,south=true,west=true]
bloodarsenal:blood_stained_glass_pane[east=true,north=true,south=true,west=false]
bloodarsenal:blood_stained_glass_pane[east=true,north=true,south=false,west=true]
bloodarsenal:blood_stained_glass_pane[east=true,north=true,south=false,west=false]
bloodarsenal:blood_stained_glass_pane[east=true,north=false,south=true,west=true]
bloodarsenal:blood_stained_glass_pane[east=true,north=false,south=true,west=false]
bloodarsenal:blood_stained_glass_pane[east=true,north=false,south=false,west=true]
bloodarsenal:blood_stained_glass_pane[east=true,north=false,south=false,west=false]
bloodarsenal:blood_stained_glass_pane[east=false,north=true,south=true,west=true]
bloodarsenal:blood_stained_glass_pane[east=false,north=true,south=true,west=false]
bloodarsenal:blood_stained_glass_pane[east=false,north=true,south=false,west=true]
bloodarsenal:blood_stained_glass_pane[east=false,north=true,south=false,west=false]
bloodarsenal:blood_stained_glass_pane[east=false,north=false,south=true,west=true]
bloodarsenal:blood_stained_glass_pane[east=false,north=false,south=true,west=false]
bloodarsenal:blood_stained_glass_pane[east=false,north=false,south=false,west=true]
bloodarsenal:blood_stained_glass_pane[east=false,north=false,south=false,west=false]
bloodarsenal:blood_torch[facing=up]
bloodarsenal:blood_torch[facing=north]
bloodarsenal:blood_torch[facing=south]
bloodarsenal:blood_torch[facing=west]
bloodarsenal:blood_torch[facing=east]
bloodarsenal:blood_infused_iron_block
bloodarsenal:blood_infused_glowstone
bloodarsenal:glass_shards[east=true,facing=down,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=down,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=down,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=down,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=down,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=down,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=down,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=down,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=up,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=up,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=up,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=up,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=up,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=up,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=up,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=up,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=north,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=north,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=north,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=north,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=north,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=north,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=north,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=north,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=south,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=south,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=south,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=south,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=south,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=south,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=south,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=south,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=west,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=west,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=west,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=west,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=west,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=west,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=west,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=west,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=east,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=east,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=east,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=east,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=true,facing=east,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=true,facing=east,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=true,facing=east,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=true,facing=east,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=down,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=down,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=down,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=down,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=down,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=down,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=down,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=down,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=up,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=up,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=up,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=up,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=up,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=up,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=up,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=up,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=north,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=north,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=north,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=north,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=north,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=north,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=north,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=north,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=south,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=south,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=south,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=south,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=south,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=south,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=south,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=south,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=west,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=west,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=west,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=west,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=west,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=west,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=west,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=west,north=false,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=east,north=true,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=east,north=true,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=east,north=true,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=east,north=true,northeast=false,northwest=false]
bloodarsenal:glass_shards[east=false,facing=east,north=false,northeast=true,northwest=true]
bloodarsenal:glass_shards[east=false,facing=east,north=false,northeast=true,northwest=false]
bloodarsenal:glass_shards[east=false,facing=east,north=false,northeast=false,northwest=true]
bloodarsenal:glass_shards[east=false,facing=east,north=false,northeast=false,northwest=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
bloodarsenal:block_blood_burned_string[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
bloodarsenal:altare_aenigmatica[east=true,facing=down,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=down,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=down,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=down,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=down,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=down,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=down,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=down,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=up,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=up,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=up,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=up,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=up,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=up,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=up,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=up,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=north,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=north,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=north,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=north,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=north,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=north,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=north,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=north,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=south,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=south,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=south,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=south,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=south,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=south,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=south,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=south,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=west,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=west,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=west,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=west,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=west,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=west,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=west,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=west,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=east,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=east,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=east,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=east,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=east,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=east,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=true,facing=east,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=true,facing=east,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=down,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=down,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=down,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=down,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=down,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=down,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=down,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=down,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=up,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=up,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=up,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=up,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=up,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=up,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=up,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=up,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=north,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=north,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=north,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=north,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=north,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=north,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=north,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=north,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=south,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=south,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=south,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=south,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=south,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=south,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=south,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=south,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=west,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=west,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=west,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=west,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=west,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=west,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=west,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=west,north=false,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=east,north=true,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=east,north=true,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=east,north=true,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=east,north=true,northeast=false,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=east,north=false,northeast=true,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=east,north=false,northeast=true,northwest=false]
bloodarsenal:altare_aenigmatica[east=false,facing=east,north=false,northeast=false,northwest=true]
bloodarsenal:altare_aenigmatica[east=false,facing=east,north=false,northeast=false,northwest=false]
bloodarsenal:stasis_plate
bloodarsenal:refined_life_essence[level=0]
bloodarsenal:refined_life_essence[level=1]
bloodarsenal:refined_life_essence[level=2]
bloodarsenal:refined_life_essence[level=3]
bloodarsenal:refined_life_essence[level=4]
bloodarsenal:refined_life_essence[level=5]
bloodarsenal:refined_life_essence[level=6]
bloodarsenal:refined_life_essence[level=7]
bloodarsenal:refined_life_essence[level=8]
bloodarsenal:refined_life_essence[level=9]
bloodarsenal:refined_life_essence[level=10]
bloodarsenal:refined_life_essence[level=11]
bloodarsenal:refined_life_essence[level=12]
bloodarsenal:refined_life_essence[level=13]
bloodarsenal:refined_life_essence[level=14]
bloodarsenal:refined_life_essence[level=15]
bloodarsenal:blood_capacitor
bonsaitrees:bonsaipot[hopping=true]
bonsaitrees:bonsaipot[hopping=false]
chickens:henhouse[facing=north]
chickens:henhouse[facing=south]
chickens:henhouse[facing=west]
chickens:henhouse[facing=east]
chickens:henhouse_acacia[facing=north]
chickens:henhouse_acacia[facing=south]
chickens:henhouse_acacia[facing=west]
chickens:henhouse_acacia[facing=east]
chickens:henhouse_birch[facing=north]
chickens:henhouse_birch[facing=south]
chickens:henhouse_birch[facing=west]
chickens:henhouse_birch[facing=east]
chickens:henhouse_dark_oak[facing=north]
chickens:henhouse_dark_oak[facing=south]
chickens:henhouse_dark_oak[facing=west]
chickens:henhouse_dark_oak[facing=east]
chickens:henhouse_jungle[facing=north]
chickens:henhouse_jungle[facing=south]
chickens:henhouse_jungle[facing=west]
chickens:henhouse_jungle[facing=east]
chickens:henhouse_spruce[facing=north]
chickens:henhouse_spruce[facing=south]
chickens:henhouse_spruce[facing=west]
chickens:henhouse_spruce[facing=east]
colossalchests:chest_wall[active=true,material=wood]
colossalchests:chest_wall[active=true,material=copper]
colossalchests:chest_wall[active=true,material=iron]
colossalchests:chest_wall[active=true,material=silver]
colossalchests:chest_wall[active=true,material=gold]
colossalchests:chest_wall[active=true,material=diamond]
colossalchests:chest_wall[active=true,material=obsidian]
colossalchests:chest_wall[active=false,material=wood]
colossalchests:chest_wall[active=false,material=copper]
colossalchests:chest_wall[active=false,material=iron]
colossalchests:chest_wall[active=false,material=silver]
colossalchests:chest_wall[active=false,material=gold]
colossalchests:chest_wall[active=false,material=diamond]
colossalchests:chest_wall[active=false,material=obsidian]
colossalchests:colossal_chest[active=true,material=wood]
colossalchests:colossal_chest[active=true,material=copper]
colossalchests:colossal_chest[active=true,material=iron]
colossalchests:colossal_chest[active=true,material=silver]
colossalchests:colossal_chest[active=true,material=gold]
colossalchests:colossal_chest[active=true,material=diamond]
colossalchests:colossal_chest[active=true,material=obsidian]
colossalchests:colossal_chest[active=false,material=wood]
colossalchests:colossal_chest[active=false,material=copper]
colossalchests:colossal_chest[active=false,material=iron]
colossalchests:colossal_chest[active=false,material=silver]
colossalchests:colossal_chest[active=false,material=gold]
colossalchests:colossal_chest[active=false,material=diamond]
colossalchests:colossal_chest[active=false,material=obsidian]
colossalchests:interface[active=true,material=wood]
colossalchests:interface[active=true,material=copper]
colossalchests:interface[active=true,material=iron]
colossalchests:interface[active=true,material=silver]
colossalchests:interface[active=true,material=gold]
colossalchests:interface[active=true,material=diamond]
colossalchests:interface[active=true,material=obsidian]
colossalchests:interface[active=false,material=wood]
colossalchests:interface[active=false,material=copper]
colossalchests:interface[active=false,material=iron]
colossalchests:interface[active=false,material=silver]
colossalchests:interface[active=false,material=gold]
colossalchests:interface[active=false,material=diamond]
colossalchests:interface[active=false,material=obsidian]
colossalchests:uncolossal_chest[facing=north]
colossalchests:uncolossal_chest[facing=south]
colossalchests:uncolossal_chest[facing=west]
colossalchests:uncolossal_chest[facing=east]
compactmachines3:tunnel[machineside=down]
compactmachines3:tunnel[machineside=up]
compactmachines3:tunnel[machineside=north]
compactmachines3:tunnel[machineside=south]
compactmachines3:tunnel[machineside=west]
compactmachines3:tunnel[machineside=east]
compactmachines3:wall
compactmachines3:wallbreakable
compactmachines3:machine[size=tiny]
compactmachines3:machine[size=small]
compactmachines3:machine[size=normal]
compactmachines3:machine[size=large]
compactmachines3:machine[size=giant]
compactmachines3:machine[size=maximum]
compactmachines3:fieldprojector[facing=down]
compactmachines3:fieldprojector[facing=up]
compactmachines3:fieldprojector[facing=north]
compactmachines3:fieldprojector[facing=south]
compactmachines3:fieldprojector[facing=west]
compactmachines3:fieldprojector[facing=east]
compactmachines3:craftinghologram
compactmachines3:redstonetunnel[machineside=down,output=true]
compactmachines3:redstonetunnel[machineside=down,output=false]
compactmachines3:redstonetunnel[machineside=up,output=true]
compactmachines3:redstonetunnel[machineside=up,output=false]
compactmachines3:redstonetunnel[machineside=north,output=true]
compactmachines3:redstonetunnel[machineside=north,output=false]
compactmachines3:redstonetunnel[machineside=south,output=true]
compactmachines3:redstonetunnel[machineside=south,output=false]
compactmachines3:redstonetunnel[machineside=west,output=true]
compactmachines3:redstonetunnel[machineside=west,output=false]
compactmachines3:redstonetunnel[machineside=east,output=true]
compactmachines3:redstonetunnel[machineside=east,output=false]
darkutils:trap_move[facing=north]
darkutils:trap_move[facing=south]
darkutils:trap_move[facing=west]
darkutils:trap_move[facing=east]
darkutils:trap_move_fast[facing=north]
darkutils:trap_move_fast[facing=south]
darkutils:trap_move_fast[facing=west]
darkutils:trap_move_fast[facing=east]
darkutils:trap_move_hyper[facing=north]
darkutils:trap_move_hyper[facing=south]
darkutils:trap_move_hyper[facing=west]
darkutils:trap_move_hyper[facing=east]
darkutils:update_detector[powered=true]
darkutils:update_detector[powered=false]
darkutils:trap_tile[variant=poison]
darkutils:trap_tile[variant=weakness]
darkutils:trap_tile[variant=harming]
darkutils:trap_tile[variant=slowness]
darkutils:trap_tile[variant=fire]
darkutils:trap_tile[variant=wither]
darkutils:trap_tile[variant=maim]
darkutils:trap_tile[variant=player]
darkutils:trap_anchor[facing=north]
darkutils:trap_anchor[facing=south]
darkutils:trap_anchor[facing=west]
darkutils:trap_anchor[facing=east]
darkutils:sneaky
darkutils:sneaky_lever[powered=true]
darkutils:sneaky_lever[powered=false]
darkutils:sneaky_ghost
darkutils:sneaky_torch
darkutils:sneaky_obsidian
darkutils:sneaky_plate[powered=true]
darkutils:sneaky_plate[powered=false]
darkutils:sneaky_bedrock
darkutils:sneaky_button[powered=true]
darkutils:sneaky_button[powered=false]
darkutils:pearl_block[variant=default]
darkutils:pearl_block[variant=brick]
darkutils:pearl_block[variant=carved]
darkutils:pearl_block[variant=chiseled]
darkutils:timer[powered=true]
darkutils:timer[powered=false]
darkutils:monolith[variant=exp]
darkutils:monolith[variant=spawning]
darkutils:filter[variant=player]
darkutils:filter[variant=undead]
darkutils:filter[variant=arthropod]
darkutils:filter[variant=monster]
darkutils:filter[variant=animal]
darkutils:filter[variant=water]
darkutils:filter[variant=baby]
darkutils:filter[variant=pet]
darkutils:filter[variant=slime]
darkutils:filter[variant=fireres]
darkutils:filter[variant=boss]
darkutils:filter_inverted[variant=player]
darkutils:filter_inverted[variant=undead]
darkutils:filter_inverted[variant=arthropod]
darkutils:filter_inverted[variant=monster]
darkutils:filter_inverted[variant=animal]
darkutils:filter_inverted[variant=water]
darkutils:filter_inverted[variant=baby]
darkutils:filter_inverted[variant=pet]
darkutils:filter_inverted[variant=slime]
darkutils:filter_inverted[variant=fireres]
darkutils:filter_inverted[variant=boss]
darkutils:grate
darkutils:fake_tnt[explode=true]
darkutils:fake_tnt[explode=false]
darkutils:ender_tether[facing=up]
darkutils:ender_tether[facing=north]
darkutils:ender_tether[facing=south]
darkutils:ender_tether[facing=west]
darkutils:ender_tether[facing=east]
darkutils:ender_hopper[enabled=true,facing=down]
darkutils:ender_hopper[enabled=true,facing=up]
darkutils:ender_hopper[enabled=true,facing=north]
darkutils:ender_hopper[enabled=true,facing=south]
darkutils:ender_hopper[enabled=true,facing=west]
darkutils:ender_hopper[enabled=true,facing=east]
darkutils:ender_hopper[enabled=false,facing=down]
darkutils:ender_hopper[enabled=false,facing=up]
darkutils:ender_hopper[enabled=false,facing=north]
darkutils:ender_hopper[enabled=false,facing=south]
darkutils:ender_hopper[enabled=false,facing=west]
darkutils:ender_hopper[enabled=false,facing=east]
darkutils:ender_pearl_hopper[enabled=true,facing=down]
darkutils:ender_pearl_hopper[enabled=true,facing=up]
darkutils:ender_pearl_hopper[enabled=true,facing=north]
darkutils:ender_pearl_hopper[enabled=true,facing=south]
darkutils:ender_pearl_hopper[enabled=true,facing=west]
darkutils:ender_pearl_hopper[enabled=true,facing=east]
darkutils:ender_pearl_hopper[enabled=false,facing=down]
darkutils:ender_pearl_hopper[enabled=false,facing=up]
darkutils:ender_pearl_hopper[enabled=false,facing=north]
darkutils:ender_pearl_hopper[enabled=false,facing=south]
darkutils:ender_pearl_hopper[enabled=false,facing=west]
darkutils:ender_pearl_hopper[enabled=false,facing=east]
darkutils:slime_dyed[color=white]
darkutils:slime_dyed[color=orange]
darkutils:slime_dyed[color=magenta]
darkutils:slime_dyed[color=light_blue]
darkutils:slime_dyed[color=yellow]
darkutils:slime_dyed[color=lime]
darkutils:slime_dyed[color=pink]
darkutils:slime_dyed[color=gray]
darkutils:slime_dyed[color=silver]
darkutils:slime_dyed[color=cyan]
darkutils:slime_dyed[color=purple]
darkutils:slime_dyed[color=blue]
darkutils:slime_dyed[color=brown]
darkutils:slime_dyed[color=green]
darkutils:slime_dyed[color=red]
darkutils:slime_dyed[color=black]
darkutils:wither_block[variant=default]
darkutils:wither_block[variant=bricked]
darkutils:wither_block[variant=carved]
darkutils:wither_block[variant=chiseled]
darkutils:wither_block[variant=magma]
darkutils:wither_block[variant=tiled]
darkutils:anti_slime
deepmoblearning:machine_casing
deepmoblearning:infused_ingot_block
deepmoblearning:simulation_chamber[facing=north]
deepmoblearning:simulation_chamber[facing=south]
deepmoblearning:simulation_chamber[facing=west]
deepmoblearning:simulation_chamber[facing=east]
deepmoblearning:extraction_chamber[facing=north]
deepmoblearning:extraction_chamber[facing=south]
deepmoblearning:extraction_chamber[facing=west]
deepmoblearning:extraction_chamber[facing=east]
deepmoblearning:trial_keystone[facing=north]
deepmoblearning:trial_keystone[facing=south]
deepmoblearning:trial_keystone[facing=west]
deepmoblearning:trial_keystone[facing=east]
deepmoblearningbm:digital_agonizer[facing=north]
deepmoblearningbm:digital_agonizer[facing=south]
deepmoblearningbm:digital_agonizer[facing=west]
deepmoblearningbm:digital_agonizer[facing=east]
disenchanter:disenchantmenttable[automatic=true,bulkdisenchanting=true,voiding=true]
disenchanter:disenchantmenttable[automatic=true,bulkdisenchanting=true,voiding=false]
disenchanter:disenchantmenttable[automatic=true,bulkdisenchanting=false,voiding=true]
disenchanter:disenchantmenttable[automatic=true,bulkdisenchanting=false,voiding=false]
disenchanter:disenchantmenttable[automatic=false,bulkdisenchanting=true,voiding=true]
disenchanter:disenchantmenttable[automatic=false,bulkdisenchanting=true,voiding=false]
disenchanter:disenchantmenttable[automatic=false,bulkdisenchanting=false,voiding=true]
disenchanter:disenchantmenttable[automatic=false,bulkdisenchanting=false,voiding=false]
doggytalents:dog_bed[facing=north]
doggytalents:dog_bed[facing=south]
doggytalents:dog_bed[facing=west]
doggytalents:dog_bed[facing=east]
doggytalents:dog_bath
doggytalents:food_bowl
ebwizardry:arcane_workbench
ebwizardry:crystal_ore
ebwizardry:petrified_stone
ebwizardry:ice_statue
ebwizardry:magic_light
ebwizardry:crystal_flower
ebwizardry:snare
ebwizardry:transportation_stone
ebwizardry:spectral_block
ebwizardry:crystal_block[element=magic]
ebwizardry:crystal_block[element=fire]
ebwizardry:crystal_block[element=ice]
ebwizardry:crystal_block[element=lightning]
ebwizardry:crystal_block[element=necromancy]
ebwizardry:crystal_block[element=earth]
ebwizardry:crystal_block[element=sorcery]
ebwizardry:crystal_block[element=healing]
ebwizardry:meteor
ebwizardry:vanishing_cobweb
ebwizardry:runestone[element=fire]
ebwizardry:runestone[element=ice]
ebwizardry:runestone[element=lightning]
ebwizardry:runestone[element=necromancy]
ebwizardry:runestone[element=earth]
ebwizardry:runestone[element=sorcery]
ebwizardry:runestone[element=healing]
ebwizardry:runestone_pedestal[element=fire,natural=true]
ebwizardry:runestone_pedestal[element=fire,natural=false]
ebwizardry:runestone_pedestal[element=ice,natural=true]
ebwizardry:runestone_pedestal[element=ice,natural=false]
ebwizardry:runestone_pedestal[element=lightning,natural=true]
ebwizardry:runestone_pedestal[element=lightning,natural=false]
ebwizardry:runestone_pedestal[element=necromancy,natural=true]
ebwizardry:runestone_pedestal[element=necromancy,natural=false]
ebwizardry:runestone_pedestal[element=earth,natural=true]
ebwizardry:runestone_pedestal[element=earth,natural=false]
ebwizardry:runestone_pedestal[element=sorcery,natural=true]
ebwizardry:runestone_pedestal[element=sorcery,natural=false]
ebwizardry:runestone_pedestal[element=healing,natural=true]
ebwizardry:runestone_pedestal[element=healing,natural=false]
ebwizardry:thorns[age=0,half=upper]
ebwizardry:thorns[age=0,half=lower]
ebwizardry:thorns[age=1,half=upper]
ebwizardry:thorns[age=1,half=lower]
ebwizardry:thorns[age=2,half=upper]
ebwizardry:thorns[age=2,half=lower]
ebwizardry:thorns[age=3,half=upper]
ebwizardry:thorns[age=3,half=lower]
ebwizardry:thorns[age=4,half=upper]
ebwizardry:thorns[age=4,half=lower]
ebwizardry:thorns[age=5,half=upper]
ebwizardry:thorns[age=5,half=lower]
ebwizardry:thorns[age=6,half=upper]
ebwizardry:thorns[age=6,half=lower]
ebwizardry:thorns[age=7,half=upper]
ebwizardry:thorns[age=7,half=lower]
ebwizardry:obsidian_crust[age=0]
ebwizardry:obsidian_crust[age=1]
ebwizardry:obsidian_crust[age=2]
ebwizardry:obsidian_crust[age=3]
ebwizardry:dry_frosted_ice[age=0]
ebwizardry:dry_frosted_ice[age=1]
ebwizardry:dry_frosted_ice[age=2]
ebwizardry:dry_frosted_ice[age=3]
elevatorid:elevator_white
elevatorid:elevator_orange
elevatorid:elevator_magenta
elevatorid:elevator_light_blue
elevatorid:elevator_yellow
elevatorid:elevator_lime
elevatorid:elevator_pink
elevatorid:elevator_gray
elevatorid:elevator_silver
elevatorid:elevator_cyan
elevatorid:elevator_purple
elevatorid:elevator_blue
elevatorid:elevator_brown
elevatorid:elevator_green
elevatorid:elevator_red
elevatorid:elevator_black
evilcraft:block_blood[level=0]
evilcraft:block_blood[level=1]
evilcraft:block_blood[level=2]
evilcraft:block_blood[level=3]
evilcraft:block_blood[level=4]
evilcraft:block_blood[level=5]
evilcraft:block_blood[level=6]
evilcraft:block_blood[level=7]
evilcraft:block_blood[level=8]
evilcraft:block_blood[level=9]
evilcraft:block_blood[level=10]
evilcraft:block_blood[level=11]
evilcraft:block_blood[level=12]
evilcraft:block_blood[level=13]
evilcraft:block_blood[level=14]
evilcraft:block_blood[level=15]
evilcraft:dark_ore[glowing=true]
evilcraft:dark_ore[glowing=false]
evilcraft:dark_block
evilcraft:blood_stained_block
evilcraft:lightning_bomb[primed=true]
evilcraft:lightning_bomb[primed=false]
evilcraft:blood_infuser[facing=north,on=true]
evilcraft:blood_infuser[facing=north,on=false]
evilcraft:blood_infuser[facing=south,on=true]
evilcraft:blood_infuser[facing=south,on=false]
evilcraft:blood_infuser[facing=west,on=true]
evilcraft:blood_infuser[facing=west,on=false]
evilcraft:blood_infuser[facing=east,on=true]
evilcraft:blood_infuser[facing=east,on=false]
evilcraft:bloody_cobblestone
evilcraft:nether_monster_block[meta=0]
evilcraft:nether_monster_block[meta=1]
evilcraft:nether_monster_block[meta=2]
evilcraft:hardened_blood
evilcraft:obscured_glass
evilcraft:blood_chest[facing=north]
evilcraft:blood_chest[facing=south]
evilcraft:blood_chest[facing=west]
evilcraft:blood_chest[facing=east]
evilcraft:environmental_accumulator
evilcraft:undead_leaves[check_decay=true,decayable=true]
evilcraft:undead_leaves[check_decay=true,decayable=false]
evilcraft:undead_leaves[check_decay=false,decayable=true]
evilcraft:undead_leaves[check_decay=false,decayable=false]
evilcraft:undead_log[axis=x]
evilcraft:undead_log[axis=y]
evilcraft:undead_log[axis=z]
evilcraft:undead_log[axis=none]
evilcraft:undead_sapling[stage=0,type=oak]
evilcraft:undead_sapling[stage=0,type=spruce]
evilcraft:undead_sapling[stage=0,type=birch]
evilcraft:undead_sapling[stage=0,type=jungle]
evilcraft:undead_sapling[stage=0,type=acacia]
evilcraft:undead_sapling[stage=0,type=dark_oak]
evilcraft:undead_sapling[stage=1,type=oak]
evilcraft:undead_sapling[stage=1,type=spruce]
evilcraft:undead_sapling[stage=1,type=birch]
evilcraft:undead_sapling[stage=1,type=jungle]
evilcraft:undead_sapling[stage=1,type=acacia]
evilcraft:undead_sapling[stage=1,type=dark_oak]
evilcraft:undead_plank
evilcraft:block_poison[level=0]
evilcraft:block_poison[level=1]
evilcraft:block_poison[level=2]
evilcraft:block_poison[level=3]
evilcraft:block_poison[level=4]
evilcraft:block_poison[level=5]
evilcraft:block_poison[level=6]
evilcraft:block_poison[level=7]
evilcraft:block_poison[level=8]
evilcraft:block_poison[level=9]
evilcraft:block_poison[level=10]
evilcraft:block_poison[level=11]
evilcraft:block_poison[level=12]
evilcraft:block_poison[level=13]
evilcraft:block_poison[level=14]
evilcraft:block_poison[level=15]
evilcraft:invisible_redstone_block
evilcraft:purifier[fill=0]
evilcraft:purifier[fill=1]
evilcraft:purifier[fill=2]
evilcraft:purifier[fill=3]
evilcraft:dark_brick
evilcraft:dark_blood_brick[active=true]
evilcraft:dark_blood_brick[active=false]
evilcraft:spirit_furnace[active=true]
evilcraft:spirit_furnace[active=false]
evilcraft:dark_tank[draining=true]
evilcraft:dark_tank[draining=false]
evilcraft:sanguinary_pedestal[tier=0]
evilcraft:sanguinary_pedestal[tier=1]
evilcraft:spiked_plate[powered=true]
evilcraft:spiked_plate[powered=false]
evilcraft:spirit_reanimator[facing=north,on=true]
evilcraft:spirit_reanimator[facing=north,on=false]
evilcraft:spirit_reanimator[facing=south,on=true]
evilcraft:spirit_reanimator[facing=south,on=false]
evilcraft:spirit_reanimator[facing=west,on=true]
evilcraft:spirit_reanimator[facing=west,on=false]
evilcraft:spirit_reanimator[facing=east,on=true]
evilcraft:spirit_reanimator[facing=east,on=false]
evilcraft:entangled_chalice
evilcraft:dark_power_gem_block
evilcraft:gem_stone_torch[facing=up]
evilcraft:gem_stone_torch[facing=north]
evilcraft:gem_stone_torch[facing=south]
evilcraft:gem_stone_torch[facing=west]
evilcraft:gem_stone_torch[facing=east]
evilcraft:eternal_water_block[level=0]
evilcraft:eternal_water_block[level=1]
evilcraft:eternal_water_block[level=2]
evilcraft:eternal_water_block[level=3]
evilcraft:eternal_water_block[level=4]
evilcraft:eternal_water_block[level=5]
evilcraft:eternal_water_block[level=6]
evilcraft:eternal_water_block[level=7]
evilcraft:eternal_water_block[level=8]
evilcraft:eternal_water_block[level=9]
evilcraft:eternal_water_block[level=10]
evilcraft:eternal_water_block[level=11]
evilcraft:eternal_water_block[level=12]
evilcraft:eternal_water_block[level=13]
evilcraft:eternal_water_block[level=14]
evilcraft:eternal_water_block[level=15]
evilcraft:blood_waxed_coal_block
evilcraft:spirit_portal
evilcraft:colossal_blood_chest[active=true]
evilcraft:colossal_blood_chest[active=false]
evilcraft:reinforced_undead_plank[active=true]
evilcraft:reinforced_undead_plank[active=false]
evilcraft:sanguinary_environmental_accumulator[on=true]
evilcraft:sanguinary_environmental_accumulator[on=false]
evilcraft:display_stand[axis_x=true,facing=down]
evilcraft:display_stand[axis_x=true,facing=up]
evilcraft:display_stand[axis_x=true,facing=north]
evilcraft:display_stand[axis_x=true,facing=south]
evilcraft:display_stand[axis_x=true,facing=west]
evilcraft:display_stand[axis_x=true,facing=east]
evilcraft:display_stand[axis_x=false,facing=down]
evilcraft:display_stand[axis_x=false,facing=up]
evilcraft:display_stand[axis_x=false,facing=north]
evilcraft:display_stand[axis_x=false,facing=south]
evilcraft:display_stand[axis_x=false,facing=west]
evilcraft:display_stand[axis_x=false,facing=east]
evilcraft:undead_plank_stairs[facing=north,half=top,shape=straight]
evilcraft:undead_plank_stairs[facing=north,half=top,shape=inner_left]
evilcraft:undead_plank_stairs[facing=north,half=top,shape=inner_right]
evilcraft:undead_plank_stairs[facing=north,half=top,shape=outer_left]
evilcraft:undead_plank_stairs[facing=north,half=top,shape=outer_right]
evilcraft:undead_plank_stairs[facing=north,half=bottom,shape=straight]
evilcraft:undead_plank_stairs[facing=north,half=bottom,shape=inner_left]
evilcraft:undead_plank_stairs[facing=north,half=bottom,shape=inner_right]
evilcraft:undead_plank_stairs[facing=north,half=bottom,shape=outer_left]
evilcraft:undead_plank_stairs[facing=north,half=bottom,shape=outer_right]
evilcraft:undead_plank_stairs[facing=south,half=top,shape=straight]
evilcraft:undead_plank_stairs[facing=south,half=top,shape=inner_left]
evilcraft:undead_plank_stairs[facing=south,half=top,shape=inner_right]
evilcraft:undead_plank_stairs[facing=south,half=top,shape=outer_left]
evilcraft:undead_plank_stairs[facing=south,half=top,shape=outer_right]
evilcraft:undead_plank_stairs[facing=south,half=bottom,shape=straight]
evilcraft:undead_plank_stairs[facing=south,half=bottom,shape=inner_left]
evilcraft:undead_plank_stairs[facing=south,half=bottom,shape=inner_right]
evilcraft:undead_plank_stairs[facing=south,half=bottom,shape=outer_left]
evilcraft:undead_plank_stairs[facing=south,half=bottom,shape=outer_right]
evilcraft:undead_plank_stairs[facing=west,half=top,shape=straight]
evilcraft:undead_plank_stairs[facing=west,half=top,shape=inner_left]
evilcraft:undead_plank_stairs[facing=west,half=top,shape=inner_right]
evilcraft:undead_plank_stairs[facing=west,half=top,shape=outer_left]
evilcraft:undead_plank_stairs[facing=west,half=top,shape=outer_right]
evilcraft:undead_plank_stairs[facing=west,half=bottom,shape=straight]
evilcraft:undead_plank_stairs[facing=west,half=bottom,shape=inner_left]
evilcraft:undead_plank_stairs[facing=west,half=bottom,shape=inner_right]
evilcraft:undead_plank_stairs[facing=west,half=bottom,shape=outer_left]
evilcraft:undead_plank_stairs[facing=west,half=bottom,shape=outer_right]
evilcraft:undead_plank_stairs[facing=east,half=top,shape=straight]
evilcraft:undead_plank_stairs[facing=east,half=top,shape=inner_left]
evilcraft:undead_plank_stairs[facing=east,half=top,shape=inner_right]
evilcraft:undead_plank_stairs[facing=east,half=top,shape=outer_left]
evilcraft:undead_plank_stairs[facing=east,half=top,shape=outer_right]
evilcraft:undead_plank_stairs[facing=east,half=bottom,shape=straight]
evilcraft:undead_plank_stairs[facing=east,half=bottom,shape=inner_left]
evilcraft:undead_plank_stairs[facing=east,half=bottom,shape=inner_right]
evilcraft:undead_plank_stairs[facing=east,half=bottom,shape=outer_left]
evilcraft:undead_plank_stairs[facing=east,half=bottom,shape=outer_right]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=top,shape=straight]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=top,shape=inner_left]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=top,shape=inner_right]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=top,shape=outer_left]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=top,shape=outer_right]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=bottom,shape=straight]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=bottom,shape=inner_left]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=bottom,shape=inner_right]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=bottom,shape=outer_left]
evilcraft:reinforced_undead_plank_stairs[facing=north,half=bottom,shape=outer_right]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=top,shape=straight]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=top,shape=inner_left]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=top,shape=inner_right]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=top,shape=outer_left]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=top,shape=outer_right]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=bottom,shape=straight]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=bottom,shape=inner_left]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=bottom,shape=inner_right]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=bottom,shape=outer_left]
evilcraft:reinforced_undead_plank_stairs[facing=south,half=bottom,shape=outer_right]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=top,shape=straight]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=top,shape=inner_left]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=top,shape=inner_right]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=top,shape=outer_left]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=top,shape=outer_right]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=bottom,shape=straight]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=bottom,shape=inner_left]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=bottom,shape=inner_right]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=bottom,shape=outer_left]
evilcraft:reinforced_undead_plank_stairs[facing=west,half=bottom,shape=outer_right]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=top,shape=straight]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=top,shape=inner_left]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=top,shape=inner_right]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=top,shape=outer_left]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=top,shape=outer_right]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=bottom,shape=straight]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=bottom,shape=inner_left]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=bottom,shape=inner_right]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=bottom,shape=outer_left]
evilcraft:reinforced_undead_plank_stairs[facing=east,half=bottom,shape=outer_right]
evilcraft:dark_brick_stairs[facing=north,half=top,shape=straight]
evilcraft:dark_brick_stairs[facing=north,half=top,shape=inner_left]
evilcraft:dark_brick_stairs[facing=north,half=top,shape=inner_right]
evilcraft:dark_brick_stairs[facing=north,half=top,shape=outer_left]
evilcraft:dark_brick_stairs[facing=north,half=top,shape=outer_right]
evilcraft:dark_brick_stairs[facing=north,half=bottom,shape=straight]
evilcraft:dark_brick_stairs[facing=north,half=bottom,shape=inner_left]
evilcraft:dark_brick_stairs[facing=north,half=bottom,shape=inner_right]
evilcraft:dark_brick_stairs[facing=north,half=bottom,shape=outer_left]
evilcraft:dark_brick_stairs[facing=north,half=bottom,shape=outer_right]
evilcraft:dark_brick_stairs[facing=south,half=top,shape=straight]
evilcraft:dark_brick_stairs[facing=south,half=top,shape=inner_left]
evilcraft:dark_brick_stairs[facing=south,half=top,shape=inner_right]
evilcraft:dark_brick_stairs[facing=south,half=top,shape=outer_left]
evilcraft:dark_brick_stairs[facing=south,half=top,shape=outer_right]
evilcraft:dark_brick_stairs[facing=south,half=bottom,shape=straight]
evilcraft:dark_brick_stairs[facing=south,half=bottom,shape=inner_left]
evilcraft:dark_brick_stairs[facing=south,half=bottom,shape=inner_right]
evilcraft:dark_brick_stairs[facing=south,half=bottom,shape=outer_left]
evilcraft:dark_brick_stairs[facing=south,half=bottom,shape=outer_right]
evilcraft:dark_brick_stairs[facing=west,half=top,shape=straight]
evilcraft:dark_brick_stairs[facing=west,half=top,shape=inner_left]
evilcraft:dark_brick_stairs[facing=west,half=top,shape=inner_right]
evilcraft:dark_brick_stairs[facing=west,half=top,shape=outer_left]
evilcraft:dark_brick_stairs[facing=west,half=top,shape=outer_right]
evilcraft:dark_brick_stairs[facing=west,half=bottom,shape=straight]
evilcraft:dark_brick_stairs[facing=west,half=bottom,shape=inner_left]
evilcraft:dark_brick_stairs[facing=west,half=bottom,shape=inner_right]
evilcraft:dark_brick_stairs[facing=west,half=bottom,shape=outer_left]
evilcraft:dark_brick_stairs[facing=west,half=bottom,shape=outer_right]
evilcraft:dark_brick_stairs[facing=east,half=top,shape=straight]
evilcraft:dark_brick_stairs[facing=east,half=top,shape=inner_left]
evilcraft:dark_brick_stairs[facing=east,half=top,shape=inner_right]
evilcraft:dark_brick_stairs[facing=east,half=top,shape=outer_left]
evilcraft:dark_brick_stairs[facing=east,half=top,shape=outer_right]
evilcraft:dark_brick_stairs[facing=east,half=bottom,shape=straight]
evilcraft:dark_brick_stairs[facing=east,half=bottom,shape=inner_left]
evilcraft:dark_brick_stairs[facing=east,half=bottom,shape=inner_right]
evilcraft:dark_brick_stairs[facing=east,half=bottom,shape=outer_left]
evilcraft:dark_brick_stairs[facing=east,half=bottom,shape=outer_right]
evilcraft:dark_blood_brick_stairs[facing=north,half=top,shape=straight]
evilcraft:dark_blood_brick_stairs[facing=north,half=top,shape=inner_left]
evilcraft:dark_blood_brick_stairs[facing=north,half=top,shape=inner_right]
evilcraft:dark_blood_brick_stairs[facing=north,half=top,shape=outer_left]
evilcraft:dark_blood_brick_stairs[facing=north,half=top,shape=outer_right]
evilcraft:dark_blood_brick_stairs[facing=north,half=bottom,shape=straight]
evilcraft:dark_blood_brick_stairs[facing=north,half=bottom,shape=inner_left]
evilcraft:dark_blood_brick_stairs[facing=north,half=bottom,shape=inner_right]
evilcraft:dark_blood_brick_stairs[facing=north,half=bottom,shape=outer_left]
evilcraft:dark_blood_brick_stairs[facing=north,half=bottom,shape=outer_right]
evilcraft:dark_blood_brick_stairs[facing=south,half=top,shape=straight]
evilcraft:dark_blood_brick_stairs[facing=south,half=top,shape=inner_left]
evilcraft:dark_blood_brick_stairs[facing=south,half=top,shape=inner_right]
evilcraft:dark_blood_brick_stairs[facing=south,half=top,shape=outer_left]
evilcraft:dark_blood_brick_stairs[facing=south,half=top,shape=outer_right]
evilcraft:dark_blood_brick_stairs[facing=south,half=bottom,shape=straight]
evilcraft:dark_blood_brick_stairs[facing=south,half=bottom,shape=inner_left]
evilcraft:dark_blood_brick_stairs[facing=south,half=bottom,shape=inner_right]
evilcraft:dark_blood_brick_stairs[facing=south,half=bottom,shape=outer_left]
evilcraft:dark_blood_brick_stairs[facing=south,half=bottom,shape=outer_right]
evilcraft:dark_blood_brick_stairs[facing=west,half=top,shape=straight]
evilcraft:dark_blood_brick_stairs[facing=west,half=top,shape=inner_left]
evilcraft:dark_blood_brick_stairs[facing=west,half=top,shape=inner_right]
evilcraft:dark_blood_brick_stairs[facing=west,half=top,shape=outer_left]
evilcraft:dark_blood_brick_stairs[facing=west,half=top,shape=outer_right]
evilcraft:dark_blood_brick_stairs[facing=west,half=bottom,shape=straight]
evilcraft:dark_blood_brick_stairs[facing=west,half=bottom,shape=inner_left]
evilcraft:dark_blood_brick_stairs[facing=west,half=bottom,shape=inner_right]
evilcraft:dark_blood_brick_stairs[facing=west,half=bottom,shape=outer_left]
evilcraft:dark_blood_brick_stairs[facing=west,half=bottom,shape=outer_right]
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evilcraft:dark_blood_brick_stairs[facing=east,half=bottom,shape=inner_left]
evilcraft:dark_blood_brick_stairs[facing=east,half=bottom,shape=inner_right]
evilcraft:dark_blood_brick_stairs[facing=east,half=bottom,shape=outer_left]
evilcraft:dark_blood_brick_stairs[facing=east,half=bottom,shape=outer_right]
evilcraft:box_of_eternal_closure[facing=north]
evilcraft:box_of_eternal_closure[facing=south]
evilcraft:box_of_eternal_closure[facing=west]
evilcraft:box_of_eternal_closure[facing=east]
bigreactors:oreyellorite
bigreactors:oreanglesite
bigreactors:orebenitoite
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bigreactors:blockblutonium
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bigreactors:reactorglass[facings=opposite_du]
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bigreactors:reactorglass[facings=cshape_deu]
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bigreactors:reactorglass[facings=corner_dnw]
bigreactors:reactorglass[facings=corner_dsw]
bigreactors:reactorglass[facings=corner_enu]
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bigreactors:reactorglass[facings=corner_nuw]
bigreactors:reactorglass[facings=corner_suw]
bigreactors:reactorglass[facings=misc_dens]
bigreactors:reactorglass[facings=misc_denu]
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bigreactors:reactorglass[facings=misc_desu]
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bigreactors:reactorglass[facings=misc_dnuw]
bigreactors:reactorglass[facings=misc_dsuw]
bigreactors:reactorglass[facings=misc_ensu]
bigreactors:reactorglass[facings=misc_enuw]
bigreactors:reactorglass[facings=misc_esuw]
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bigreactors:reactorglass[facings=pipe_deuw]
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bigreactors:reactorglass[facings=pipeend_densu]
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bigreactors:reactorglass[facings=pipeend_denuw]
bigreactors:reactorglass[facings=pipeend_desuw]
bigreactors:reactorglass[facings=pipeend_dnsuw]
bigreactors:reactorglass[facings=pipeend_ensuw]
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bigreactors:reactorredstoneport[afstate=assembleddown,lit=false]
bigreactors:reactorredstoneport[afstate=assembledup,lit=true]
bigreactors:reactorredstoneport[afstate=assembledup,lit=false]
bigreactors:reactorredstoneport[afstate=assemblednorth,lit=true]
bigreactors:reactorredstoneport[afstate=assemblednorth,lit=false]
bigreactors:reactorredstoneport[afstate=assembledsouth,lit=true]
bigreactors:reactorredstoneport[afstate=assembledsouth,lit=false]
bigreactors:reactorredstoneport[afstate=assembledwest,lit=true]
bigreactors:reactorredstoneport[afstate=assembledwest,lit=false]
bigreactors:reactorredstoneport[afstate=assembledeast,lit=true]
bigreactors:reactorredstoneport[afstate=assembledeast,lit=false]
bigreactors:reactorfuelrod[fuelrodstate=disassembled]
bigreactors:reactorfuelrod[fuelrodstate=assembledud]
bigreactors:reactorfuelrod[fuelrodstate=assembledew]
bigreactors:reactorfuelrod[fuelrodstate=assembledsn]
bigreactors:reactorcreativecoolantport[afstate=disassembled,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=disassembled,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembleddown,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembleddown,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledup,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledup,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assemblednorth,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assemblednorth,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledsouth,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledsouth,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledwest,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledwest,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledeast,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledeast,portdirection=outlet]
bigreactors:turbineglass[facings=none]
bigreactors:turbineglass[facings=all]
bigreactors:turbineglass[facings=face_d]
bigreactors:turbineglass[facings=face_e]
bigreactors:turbineglass[facings=face_n]
bigreactors:turbineglass[facings=face_s]
bigreactors:turbineglass[facings=face_u]
bigreactors:turbineglass[facings=face_w]
bigreactors:turbineglass[facings=angle_de]
bigreactors:turbineglass[facings=angle_dn]
bigreactors:turbineglass[facings=angle_ds]
bigreactors:turbineglass[facings=angle_dw]
bigreactors:turbineglass[facings=angle_en]
bigreactors:turbineglass[facings=angle_es]
bigreactors:turbineglass[facings=angle_eu]
bigreactors:turbineglass[facings=angle_nu]
bigreactors:turbineglass[facings=angle_nw]
bigreactors:turbineglass[facings=angle_su]
bigreactors:turbineglass[facings=angle_sw]
bigreactors:turbineglass[facings=angle_uw]
bigreactors:turbineglass[facings=opposite_du]
bigreactors:turbineglass[facings=opposite_ew]
bigreactors:turbineglass[facings=opposite_ns]
bigreactors:turbineglass[facings=cshape_deu]
bigreactors:turbineglass[facings=cshape_dew]
bigreactors:turbineglass[facings=cshape_dns]
bigreactors:turbineglass[facings=cshape_dnu]
bigreactors:turbineglass[facings=cshape_dsu]
bigreactors:turbineglass[facings=cshape_duw]
bigreactors:turbineglass[facings=cshape_ens]
bigreactors:turbineglass[facings=cshape_enw]
bigreactors:turbineglass[facings=cshape_esw]
bigreactors:turbineglass[facings=cshape_euw]
bigreactors:turbineglass[facings=cshape_nsu]
bigreactors:turbineglass[facings=cshape_nsw]
bigreactors:turbineglass[facings=corner_den]
bigreactors:turbineglass[facings=corner_des]
bigreactors:turbineglass[facings=corner_dnw]
bigreactors:turbineglass[facings=corner_dsw]
bigreactors:turbineglass[facings=corner_enu]
bigreactors:turbineglass[facings=corner_esu]
bigreactors:turbineglass[facings=corner_nuw]
bigreactors:turbineglass[facings=corner_suw]
bigreactors:turbineglass[facings=misc_dens]
bigreactors:turbineglass[facings=misc_denu]
bigreactors:turbineglass[facings=misc_denw]
bigreactors:turbineglass[facings=misc_desu]
bigreactors:turbineglass[facings=misc_desw]
bigreactors:turbineglass[facings=misc_dnsw]
bigreactors:turbineglass[facings=misc_dnuw]
bigreactors:turbineglass[facings=misc_dsuw]
bigreactors:turbineglass[facings=misc_ensu]
bigreactors:turbineglass[facings=misc_enuw]
bigreactors:turbineglass[facings=misc_esuw]
bigreactors:turbineglass[facings=misc_nsuw]
bigreactors:turbineglass[facings=pipe_deuw]
bigreactors:turbineglass[facings=pipe_dnsu]
bigreactors:turbineglass[facings=pipe_ensw]
bigreactors:turbineglass[facings=pipeend_densu]
bigreactors:turbineglass[facings=pipeend_densw]
bigreactors:turbineglass[facings=pipeend_denuw]
bigreactors:turbineglass[facings=pipeend_desuw]
bigreactors:turbineglass[facings=pipeend_dnsuw]
bigreactors:turbineglass[facings=pipeend_ensuw]
bigreactors:turbinehousing[casing=single]
bigreactors:turbinehousing[casing=wall]
bigreactors:turbinehousing[casing=frameew]
bigreactors:turbinehousing[casing=framesn]
bigreactors:turbinehousing[casing=frameud]
bigreactors:turbinehousing[casing=corner]
bigreactors:turbinecontroller[afstate=disassembled,controller=off]
bigreactors:turbinecontroller[afstate=disassembled,controller=idle]
bigreactors:turbinecontroller[afstate=disassembled,controller=active]
bigreactors:turbinecontroller[afstate=assembleddown,controller=off]
bigreactors:turbinecontroller[afstate=assembleddown,controller=idle]
bigreactors:turbinecontroller[afstate=assembleddown,controller=active]
bigreactors:turbinecontroller[afstate=assembledup,controller=off]
bigreactors:turbinecontroller[afstate=assembledup,controller=idle]
bigreactors:turbinecontroller[afstate=assembledup,controller=active]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=off]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=idle]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=active]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=off]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=idle]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=active]
bigreactors:turbinecontroller[afstate=assembledwest,controller=off]
bigreactors:turbinecontroller[afstate=assembledwest,controller=idle]
bigreactors:turbinecontroller[afstate=assembledwest,controller=active]
bigreactors:turbinecontroller[afstate=assembledeast,controller=off]
bigreactors:turbinecontroller[afstate=assembledeast,controller=idle]
bigreactors:turbinecontroller[afstate=assembledeast,controller=active]
bigreactors:turbinepowertaprf[afstate=disassembled,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=disassembled,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembleddown,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembleddown,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledup,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledup,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assemblednorth,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assemblednorth,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledsouth,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledsouth,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledwest,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledwest,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledeast,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledeast,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=disassembled,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=disassembled,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembleddown,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembleddown,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledup,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledup,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assemblednorth,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assemblednorth,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledsouth,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledsouth,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledwest,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledwest,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledeast,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledeast,powerstate=disconnected]
bigreactors:turbinecomputerport[afstate=disassembled]
bigreactors:turbinecomputerport[afstate=assembleddown]
bigreactors:turbinecomputerport[afstate=assembledup]
bigreactors:turbinecomputerport[afstate=assemblednorth]
bigreactors:turbinecomputerport[afstate=assembledsouth]
bigreactors:turbinecomputerport[afstate=assembledwest]
bigreactors:turbinecomputerport[afstate=assembledeast]
bigreactors:turbinefluidport[afstate=disassembled,portdirection=inlet]
bigreactors:turbinefluidport[afstate=disassembled,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembleddown,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembleddown,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledup,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledup,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assemblednorth,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assemblednorth,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledsouth,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledsouth,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledwest,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledwest,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledeast,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledeast,portdirection=outlet]
bigreactors:turbinebearing[afstate=disassembled]
bigreactors:turbinebearing[afstate=assembleddown]
bigreactors:turbinebearing[afstate=assembledup]
bigreactors:turbinebearing[afstate=assemblednorth]
bigreactors:turbinebearing[afstate=assembledsouth]
bigreactors:turbinebearing[afstate=assembledwest]
bigreactors:turbinebearing[afstate=assembledeast]
bigreactors:turbinerotorshaft[state=hidden]
bigreactors:turbinerotorshaft[state=y_noblades]
bigreactors:turbinerotorshaft[state=y_x]
bigreactors:turbinerotorshaft[state=y_z]
bigreactors:turbinerotorshaft[state=y_xz]
bigreactors:turbinerotorshaft[state=x_noblades]
bigreactors:turbinerotorshaft[state=x_y]
bigreactors:turbinerotorshaft[state=x_z]
bigreactors:turbinerotorshaft[state=x_yz]
bigreactors:turbinerotorshaft[state=z_noblades]
bigreactors:turbinerotorshaft[state=z_y]
bigreactors:turbinerotorshaft[state=z_x]
bigreactors:turbinerotorshaft[state=z_xy]
bigreactors:turbinerotorblade[state=hidden]
bigreactors:turbinerotorblade[state=y_x_pos]
bigreactors:turbinerotorblade[state=y_x_neg]
bigreactors:turbinerotorblade[state=y_z_pos]
bigreactors:turbinerotorblade[state=y_z_neg]
bigreactors:turbinerotorblade[state=x_y_pos]
bigreactors:turbinerotorblade[state=x_y_neg]
bigreactors:turbinerotorblade[state=x_z_pos]
bigreactors:turbinerotorblade[state=x_z_neg]
bigreactors:turbinerotorblade[state=z_y_pos]
bigreactors:turbinerotorblade[state=z_y_neg]
bigreactors:turbinerotorblade[state=z_x_pos]
bigreactors:turbinerotorblade[state=z_x_neg]
bigreactors:turbinecreativesteamgenerator[afstate=disassembled,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=disassembled,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembleddown,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembleddown,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledup,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledup,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assemblednorth,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assemblednorth,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledsouth,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledsouth,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledwest,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledwest,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=outlet]
bigreactors:yellorium[level=0]
bigreactors:yellorium[level=1]
bigreactors:yellorium[level=2]
bigreactors:yellorium[level=3]
bigreactors:yellorium[level=4]
bigreactors:yellorium[level=5]
bigreactors:yellorium[level=6]
bigreactors:yellorium[level=7]
bigreactors:yellorium[level=8]
bigreactors:yellorium[level=9]
bigreactors:yellorium[level=10]
bigreactors:yellorium[level=11]
bigreactors:yellorium[level=12]
bigreactors:yellorium[level=13]
bigreactors:yellorium[level=14]
bigreactors:yellorium[level=15]
bigreactors:cyanite[level=0]
bigreactors:cyanite[level=1]
bigreactors:cyanite[level=2]
bigreactors:cyanite[level=3]
bigreactors:cyanite[level=4]
bigreactors:cyanite[level=5]
bigreactors:cyanite[level=6]
bigreactors:cyanite[level=7]
bigreactors:cyanite[level=8]
bigreactors:cyanite[level=9]
bigreactors:cyanite[level=10]
bigreactors:cyanite[level=11]
bigreactors:cyanite[level=12]
bigreactors:cyanite[level=13]
bigreactors:cyanite[level=14]
bigreactors:cyanite[level=15]
fluxnetworks:fluxblock
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxcontroller[connected=true]
fluxnetworks:fluxcontroller[connected=false]
fluxnetworks:fluxstorage[connected=true]
fluxnetworks:fluxstorage[connected=false]
fluxnetworks:herculeanfluxstorage[connected=true]
fluxnetworks:herculeanfluxstorage[connected=false]
fluxnetworks:gargantuanfluxstorage[connected=true]
fluxnetworks:gargantuanfluxstorage[connected=false]
gravestone:gravestone[facing=north]
gravestone:gravestone[facing=south]
gravestone:gravestone[facing=west]
gravestone:gravestone[facing=east]
iceandfire:lectern[facing=north]
iceandfire:lectern[facing=south]
iceandfire:lectern[facing=west]
iceandfire:lectern[facing=east]
iceandfire:podium[variant=oak]
iceandfire:podium[variant=spruce]
iceandfire:podium[variant=birch]
iceandfire:podium[variant=jungle]
iceandfire:podium[variant=acacia]
iceandfire:podium[variant=dark_oak]
iceandfire:fire_lily
iceandfire:frost_lily
iceandfire:goldpile[layers=1]
iceandfire:goldpile[layers=2]
iceandfire:goldpile[layers=3]
iceandfire:goldpile[layers=4]
iceandfire:goldpile[layers=5]
iceandfire:goldpile[layers=6]
iceandfire:goldpile[layers=7]
iceandfire:goldpile[layers=8]
iceandfire:silverpile[layers=1]
iceandfire:silverpile[layers=2]
iceandfire:silverpile[layers=3]
iceandfire:silverpile[layers=4]
iceandfire:silverpile[layers=5]
iceandfire:silverpile[layers=6]
iceandfire:silverpile[layers=7]
iceandfire:silverpile[layers=8]
iceandfire:silver_ore
iceandfire:sapphire_ore
iceandfire:silver_block
iceandfire:sapphire_block
iceandfire:chared_dirt[revert=true]
iceandfire:chared_dirt[revert=false]
iceandfire:chared_grass[revert=true]
iceandfire:chared_grass[revert=false]
iceandfire:chared_stone[revert=true]
iceandfire:chared_stone[revert=false]
iceandfire:chared_cobblestone[revert=true]
iceandfire:chared_cobblestone[revert=false]
iceandfire:chared_gravel[revert=true]
iceandfire:chared_gravel[revert=false]
iceandfire:chared_grass_path[revert=true]
iceandfire:chared_grass_path[revert=false]
iceandfire:ash
iceandfire:frozen_dirt[revert=true]
iceandfire:frozen_dirt[revert=false]
iceandfire:frozen_grass[revert=true]
iceandfire:frozen_grass[revert=false]
iceandfire:frozen_stone[revert=true]
iceandfire:frozen_stone[revert=false]
iceandfire:frozen_cobblestone[revert=true]
iceandfire:frozen_cobblestone[revert=false]
iceandfire:frozen_gravel[revert=true]
iceandfire:frozen_gravel[revert=false]
iceandfire:frozen_grass_path[revert=true]
iceandfire:frozen_grass_path[revert=false]
iceandfire:frozen_splinters
iceandfire:dragon_ice
iceandfire:dragon_ice_spikes
iceandfire:nest
iceandfire:dragonscale_red
iceandfire:dragonscale_green
iceandfire:dragonscale_bronze
iceandfire:dragonscale_gray
iceandfire:dragonscale_blue
iceandfire:dragonscale_white
iceandfire:dragonscale_sapphire
iceandfire:dragonscale_silver
iceandfire:dragon_bone_block[axis=x]
iceandfire:dragon_bone_block[axis=y]
iceandfire:dragon_bone_block[axis=z]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragonforge_fire_brick[grill=true]
iceandfire:dragonforge_fire_brick[grill=false]
iceandfire:dragonforge_ice_brick[grill=true]
iceandfire:dragonforge_ice_brick[grill=false]
iceandfire:dragonforge_fire_input[active=true]
iceandfire:dragonforge_fire_input[active=false]
iceandfire:dragonforge_ice_input[active=true]
iceandfire:dragonforge_ice_input[active=false]
iceandfire:dragonforge_fire_core
iceandfire:dragonforge_ice_core
iceandfire:dragonforge_fire_core_disabled
iceandfire:dragonforge_ice_core_disabled
iceandfire:egginice
iceandfire:pixie_house[facing=north]
iceandfire:pixie_house[facing=south]
iceandfire:pixie_house[facing=west]
iceandfire:pixie_house[facing=east]
iceandfire:jar_empty
iceandfire:jar_pixie
iceandfire:myrmex_resin[variant=desert]
iceandfire:myrmex_resin[variant=jungle]
iceandfire:myrmex_resin_sticky[variant=desert]
iceandfire:myrmex_resin_sticky[variant=jungle]
iceandfire:desert_myrmex_cocoon
iceandfire:jungle_myrmex_cocoon
iceandfire:myrmex_desert_biolight[down=true]
iceandfire:myrmex_desert_biolight[down=false]
iceandfire:myrmex_jungle_biolight[down=true]
iceandfire:myrmex_jungle_biolight[down=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:dragonsteel_fire_block
iceandfire:dragonsteel_ice_block
iceandfire:sea_serpent_scale_block_blue
iceandfire:sea_serpent_scale_block_bronze
iceandfire:sea_serpent_scale_block_deepblue
iceandfire:sea_serpent_scale_block_green
iceandfire:sea_serpent_scale_block_purple
iceandfire:sea_serpent_scale_block_red
iceandfire:sea_serpent_scale_block_teal
immersiveengineering:ore[type=copper]
immersiveengineering:ore[type=aluminum]
immersiveengineering:ore[type=lead]
immersiveengineering:ore[type=silver]
immersiveengineering:ore[type=nickel]
immersiveengineering:ore[type=uranium]
immersiveengineering:storage[type=copper]
immersiveengineering:storage[type=aluminum]
immersiveengineering:storage[type=lead]
immersiveengineering:storage[type=silver]
immersiveengineering:storage[type=nickel]
immersiveengineering:storage[type=uranium]
immersiveengineering:storage[type=constantan]
immersiveengineering:storage[type=electrum]
immersiveengineering:storage[type=steel]
immersiveengineering:storage_slab[slabtype=0,type=copper]
immersiveengineering:storage_slab[slabtype=0,type=aluminum]
immersiveengineering:storage_slab[slabtype=0,type=lead]
immersiveengineering:storage_slab[slabtype=0,type=silver]
immersiveengineering:storage_slab[slabtype=0,type=nickel]
immersiveengineering:storage_slab[slabtype=0,type=uranium]
immersiveengineering:storage_slab[slabtype=0,type=constantan]
immersiveengineering:storage_slab[slabtype=0,type=electrum]
immersiveengineering:storage_slab[slabtype=0,type=steel]
immersiveengineering:storage_slab[slabtype=1,type=copper]
immersiveengineering:storage_slab[slabtype=1,type=aluminum]
immersiveengineering:storage_slab[slabtype=1,type=lead]
immersiveengineering:storage_slab[slabtype=1,type=silver]
immersiveengineering:storage_slab[slabtype=1,type=nickel]
immersiveengineering:storage_slab[slabtype=1,type=uranium]
immersiveengineering:storage_slab[slabtype=1,type=constantan]
immersiveengineering:storage_slab[slabtype=1,type=electrum]
immersiveengineering:storage_slab[slabtype=1,type=steel]
immersiveengineering:storage_slab[slabtype=2,type=copper]
immersiveengineering:storage_slab[slabtype=2,type=aluminum]
immersiveengineering:storage_slab[slabtype=2,type=lead]
immersiveengineering:storage_slab[slabtype=2,type=silver]
immersiveengineering:storage_slab[slabtype=2,type=nickel]
immersiveengineering:storage_slab[slabtype=2,type=uranium]
immersiveengineering:storage_slab[slabtype=2,type=constantan]
immersiveengineering:storage_slab[slabtype=2,type=electrum]
immersiveengineering:storage_slab[slabtype=2,type=steel]
immersiveengineering:stone_decoration[type=cokebrick]
immersiveengineering:stone_decoration[type=blastbrick]
immersiveengineering:stone_decoration[type=blastbrick_reinforced]
immersiveengineering:stone_decoration[type=coke]
immersiveengineering:stone_decoration[type=hempcrete]
immersiveengineering:stone_decoration[type=concrete]
immersiveengineering:stone_decoration[type=concrete_tile]
immersiveengineering:stone_decoration[type=concrete_leaded]
immersiveengineering:stone_decoration[type=insulating_glass]
immersiveengineering:stone_decoration[type=concrete_sprayed]
immersiveengineering:stone_decoration[type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=0,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=0,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=0,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=0,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=1,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=1,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=1,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=1,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=2,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=2,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=2,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=2,type=alloybrick]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:treated_wood[type=horizontal]
immersiveengineering:treated_wood[type=vertical]
immersiveengineering:treated_wood[type=packaged]
immersiveengineering:treated_wood_slab[slabtype=0,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=0,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=0,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=1,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=1,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=1,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=2,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=2,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=2,type=packaged]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=wallmount]
immersiveengineering:hemp[type=bottom0]
immersiveengineering:hemp[type=bottom1]
immersiveengineering:hemp[type=bottom2]
immersiveengineering:hemp[type=bottom3]
immersiveengineering:hemp[type=bottom4]
immersiveengineering:hemp[type=top0]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=shader_banner]
immersiveengineering:fake_light[type=air]
immersiveengineering:sheetmetal[type=copper]
immersiveengineering:sheetmetal[type=aluminum]
immersiveengineering:sheetmetal[type=lead]
immersiveengineering:sheetmetal[type=silver]
immersiveengineering:sheetmetal[type=nickel]
immersiveengineering:sheetmetal[type=uranium]
immersiveengineering:sheetmetal[type=constantan]
immersiveengineering:sheetmetal[type=electrum]
immersiveengineering:sheetmetal[type=steel]
immersiveengineering:sheetmetal[type=iron]
immersiveengineering:sheetmetal[type=gold]
immersiveengineering:sheetmetal_slab[slabtype=0,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=0,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=0,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=0,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=0,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=0,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=0,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=1,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=1,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=1,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=1,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=1,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=1,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=1,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=2,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=2,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=2,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=2,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=2,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=2,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=2,type=gold]
immersiveengineering:metal_decoration0[type=coil_lv]
immersiveengineering:metal_decoration0[type=coil_mv]
immersiveengineering:metal_decoration0[type=coil_hv]
immersiveengineering:metal_decoration0[type=rs_engineering]
immersiveengineering:metal_decoration0[type=light_engineering]
immersiveengineering:metal_decoration0[type=heavy_engineering]
immersiveengineering:metal_decoration0[type=generator]
immersiveengineering:metal_decoration0[type=radiator]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_2]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:metal_ladder[facing=north,type=normal]
immersiveengineering:metal_ladder[facing=north,type=covered_steel]
immersiveengineering:metal_ladder[facing=north,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=south,type=normal]
immersiveengineering:metal_ladder[facing=south,type=covered_steel]
immersiveengineering:metal_ladder[facing=south,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=west,type=normal]
immersiveengineering:metal_ladder[facing=west,type=covered_steel]
immersiveengineering:metal_ladder[facing=west,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=east,type=normal]
immersiveengineering:metal_ladder[facing=east,type=covered_steel]
immersiveengineering:metal_ladder[facing=east,type=covered_aluminum]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=false,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_placer]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=true,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_placer]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=belljar]
immersiveengineering:conveyor[facing=down,type=conveyor]
immersiveengineering:conveyor[facing=up,type=conveyor]
immersiveengineering:conveyor[facing=north,type=conveyor]
immersiveengineering:conveyor[facing=south,type=conveyor]
immersiveengineering:conveyor[facing=west,type=conveyor]
immersiveengineering:conveyor[facing=east,type=conveyor]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:fluidcreosote[level=0]
immersiveengineering:fluidcreosote[level=1]
immersiveengineering:fluidcreosote[level=2]
immersiveengineering:fluidcreosote[level=3]
immersiveengineering:fluidcreosote[level=4]
immersiveengineering:fluidcreosote[level=5]
immersiveengineering:fluidcreosote[level=6]
immersiveengineering:fluidcreosote[level=7]
immersiveengineering:fluidcreosote[level=8]
immersiveengineering:fluidcreosote[level=9]
immersiveengineering:fluidcreosote[level=10]
immersiveengineering:fluidcreosote[level=11]
immersiveengineering:fluidcreosote[level=12]
immersiveengineering:fluidcreosote[level=13]
immersiveengineering:fluidcreosote[level=14]
immersiveengineering:fluidcreosote[level=15]
immersiveengineering:fluidplantoil[level=0]
immersiveengineering:fluidplantoil[level=1]
immersiveengineering:fluidplantoil[level=2]
immersiveengineering:fluidplantoil[level=3]
immersiveengineering:fluidplantoil[level=4]
immersiveengineering:fluidplantoil[level=5]
immersiveengineering:fluidplantoil[level=6]
immersiveengineering:fluidplantoil[level=7]
immersiveengineering:fluidplantoil[level=8]
immersiveengineering:fluidplantoil[level=9]
immersiveengineering:fluidplantoil[level=10]
immersiveengineering:fluidplantoil[level=11]
immersiveengineering:fluidplantoil[level=12]
immersiveengineering:fluidplantoil[level=13]
immersiveengineering:fluidplantoil[level=14]
immersiveengineering:fluidplantoil[level=15]
immersiveengineering:fluidethanol[level=0]
immersiveengineering:fluidethanol[level=1]
immersiveengineering:fluidethanol[level=2]
immersiveengineering:fluidethanol[level=3]
immersiveengineering:fluidethanol[level=4]
immersiveengineering:fluidethanol[level=5]
immersiveengineering:fluidethanol[level=6]
immersiveengineering:fluidethanol[level=7]
immersiveengineering:fluidethanol[level=8]
immersiveengineering:fluidethanol[level=9]
immersiveengineering:fluidethanol[level=10]
immersiveengineering:fluidethanol[level=11]
immersiveengineering:fluidethanol[level=12]
immersiveengineering:fluidethanol[level=13]
immersiveengineering:fluidethanol[level=14]
immersiveengineering:fluidethanol[level=15]
immersiveengineering:fluidbiodiesel[level=0]
immersiveengineering:fluidbiodiesel[level=1]
immersiveengineering:fluidbiodiesel[level=2]
immersiveengineering:fluidbiodiesel[level=3]
immersiveengineering:fluidbiodiesel[level=4]
immersiveengineering:fluidbiodiesel[level=5]
immersiveengineering:fluidbiodiesel[level=6]
immersiveengineering:fluidbiodiesel[level=7]
immersiveengineering:fluidbiodiesel[level=8]
immersiveengineering:fluidbiodiesel[level=9]
immersiveengineering:fluidbiodiesel[level=10]
immersiveengineering:fluidbiodiesel[level=11]
immersiveengineering:fluidbiodiesel[level=12]
immersiveengineering:fluidbiodiesel[level=13]
immersiveengineering:fluidbiodiesel[level=14]
immersiveengineering:fluidbiodiesel[level=15]
immersiveengineering:fluidconcrete[int_16=0,level=0]
immersiveengineering:fluidconcrete[int_16=0,level=1]
immersiveengineering:fluidconcrete[int_16=0,level=2]
immersiveengineering:fluidconcrete[int_16=0,level=3]
immersiveengineering:fluidconcrete[int_16=0,level=4]
immersiveengineering:fluidconcrete[int_16=0,level=5]
immersiveengineering:fluidconcrete[int_16=0,level=6]
immersiveengineering:fluidconcrete[int_16=0,level=7]
immersiveengineering:fluidconcrete[int_16=0,level=8]
immersiveengineering:fluidconcrete[int_16=0,level=9]
immersiveengineering:fluidconcrete[int_16=0,level=10]
immersiveengineering:fluidconcrete[int_16=0,level=11]
immersiveengineering:fluidconcrete[int_16=0,level=12]
immersiveengineering:fluidconcrete[int_16=0,level=13]
immersiveengineering:fluidconcrete[int_16=0,level=14]
immersiveengineering:fluidconcrete[int_16=0,level=15]
immersiveengineering:fluidconcrete[int_16=1,level=0]
immersiveengineering:fluidconcrete[int_16=1,level=1]
immersiveengineering:fluidconcrete[int_16=1,level=2]
immersiveengineering:fluidconcrete[int_16=1,level=3]
immersiveengineering:fluidconcrete[int_16=1,level=4]
immersiveengineering:fluidconcrete[int_16=1,level=5]
immersiveengineering:fluidconcrete[int_16=1,level=6]
immersiveengineering:fluidconcrete[int_16=1,level=7]
immersiveengineering:fluidconcrete[int_16=1,level=8]
immersiveengineering:fluidconcrete[int_16=1,level=9]
immersiveengineering:fluidconcrete[int_16=1,level=10]
immersiveengineering:fluidconcrete[int_16=1,level=11]
immersiveengineering:fluidconcrete[int_16=1,level=12]
immersiveengineering:fluidconcrete[int_16=1,level=13]
immersiveengineering:fluidconcrete[int_16=1,level=14]
immersiveengineering:fluidconcrete[int_16=1,level=15]
immersiveengineering:fluidconcrete[int_16=2,level=0]
immersiveengineering:fluidconcrete[int_16=2,level=1]
immersiveengineering:fluidconcrete[int_16=2,level=2]
immersiveengineering:fluidconcrete[int_16=2,level=3]
immersiveengineering:fluidconcrete[int_16=2,level=4]
immersiveengineering:fluidconcrete[int_16=2,level=5]
immersiveengineering:fluidconcrete[int_16=2,level=6]
immersiveengineering:fluidconcrete[int_16=2,level=7]
immersiveengineering:fluidconcrete[int_16=2,level=8]
immersiveengineering:fluidconcrete[int_16=2,level=9]
immersiveengineering:fluidconcrete[int_16=2,level=10]
immersiveengineering:fluidconcrete[int_16=2,level=11]
immersiveengineering:fluidconcrete[int_16=2,level=12]
immersiveengineering:fluidconcrete[int_16=2,level=13]
immersiveengineering:fluidconcrete[int_16=2,level=14]
immersiveengineering:fluidconcrete[int_16=2,level=15]
immersiveengineering:fluidconcrete[int_16=3,level=0]
immersiveengineering:fluidconcrete[int_16=3,level=1]
immersiveengineering:fluidconcrete[int_16=3,level=2]
immersiveengineering:fluidconcrete[int_16=3,level=3]
immersiveengineering:fluidconcrete[int_16=3,level=4]
immersiveengineering:fluidconcrete[int_16=3,level=5]
immersiveengineering:fluidconcrete[int_16=3,level=6]
immersiveengineering:fluidconcrete[int_16=3,level=7]
immersiveengineering:fluidconcrete[int_16=3,level=8]
immersiveengineering:fluidconcrete[int_16=3,level=9]
immersiveengineering:fluidconcrete[int_16=3,level=10]
immersiveengineering:fluidconcrete[int_16=3,level=11]
immersiveengineering:fluidconcrete[int_16=3,level=12]
immersiveengineering:fluidconcrete[int_16=3,level=13]
immersiveengineering:fluidconcrete[int_16=3,level=14]
immersiveengineering:fluidconcrete[int_16=3,level=15]
immersiveengineering:fluidconcrete[int_16=4,level=0]
immersiveengineering:fluidconcrete[int_16=4,level=1]
immersiveengineering:fluidconcrete[int_16=4,level=2]
immersiveengineering:fluidconcrete[int_16=4,level=3]
immersiveengineering:fluidconcrete[int_16=4,level=4]
immersiveengineering:fluidconcrete[int_16=4,level=5]
immersiveengineering:fluidconcrete[int_16=4,level=6]
immersiveengineering:fluidconcrete[int_16=4,level=7]
immersiveengineering:fluidconcrete[int_16=4,level=8]
immersiveengineering:fluidconcrete[int_16=4,level=9]
immersiveengineering:fluidconcrete[int_16=4,level=10]
immersiveengineering:fluidconcrete[int_16=4,level=11]
immersiveengineering:fluidconcrete[int_16=4,level=12]
immersiveengineering:fluidconcrete[int_16=4,level=13]
immersiveengineering:fluidconcrete[int_16=4,level=14]
immersiveengineering:fluidconcrete[int_16=4,level=15]
immersiveengineering:fluidconcrete[int_16=5,level=0]
immersiveengineering:fluidconcrete[int_16=5,level=1]
immersiveengineering:fluidconcrete[int_16=5,level=2]
immersiveengineering:fluidconcrete[int_16=5,level=3]
immersiveengineering:fluidconcrete[int_16=5,level=4]
immersiveengineering:fluidconcrete[int_16=5,level=5]
immersiveengineering:fluidconcrete[int_16=5,level=6]
immersiveengineering:fluidconcrete[int_16=5,level=7]
immersiveengineering:fluidconcrete[int_16=5,level=8]
immersiveengineering:fluidconcrete[int_16=5,level=9]
immersiveengineering:fluidconcrete[int_16=5,level=10]
immersiveengineering:fluidconcrete[int_16=5,level=11]
immersiveengineering:fluidconcrete[int_16=5,level=12]
immersiveengineering:fluidconcrete[int_16=5,level=13]
immersiveengineering:fluidconcrete[int_16=5,level=14]
immersiveengineering:fluidconcrete[int_16=5,level=15]
immersiveengineering:fluidconcrete[int_16=6,level=0]
immersiveengineering:fluidconcrete[int_16=6,level=1]
immersiveengineering:fluidconcrete[int_16=6,level=2]
immersiveengineering:fluidconcrete[int_16=6,level=3]
immersiveengineering:fluidconcrete[int_16=6,level=4]
immersiveengineering:fluidconcrete[int_16=6,level=5]
immersiveengineering:fluidconcrete[int_16=6,level=6]
immersiveengineering:fluidconcrete[int_16=6,level=7]
immersiveengineering:fluidconcrete[int_16=6,level=8]
immersiveengineering:fluidconcrete[int_16=6,level=9]
immersiveengineering:fluidconcrete[int_16=6,level=10]
immersiveengineering:fluidconcrete[int_16=6,level=11]
immersiveengineering:fluidconcrete[int_16=6,level=12]
immersiveengineering:fluidconcrete[int_16=6,level=13]
immersiveengineering:fluidconcrete[int_16=6,level=14]
immersiveengineering:fluidconcrete[int_16=6,level=15]
immersiveengineering:fluidconcrete[int_16=7,level=0]
immersiveengineering:fluidconcrete[int_16=7,level=1]
immersiveengineering:fluidconcrete[int_16=7,level=2]
immersiveengineering:fluidconcrete[int_16=7,level=3]
immersiveengineering:fluidconcrete[int_16=7,level=4]
immersiveengineering:fluidconcrete[int_16=7,level=5]
immersiveengineering:fluidconcrete[int_16=7,level=6]
immersiveengineering:fluidconcrete[int_16=7,level=7]
immersiveengineering:fluidconcrete[int_16=7,level=8]
immersiveengineering:fluidconcrete[int_16=7,level=9]
immersiveengineering:fluidconcrete[int_16=7,level=10]
immersiveengineering:fluidconcrete[int_16=7,level=11]
immersiveengineering:fluidconcrete[int_16=7,level=12]
immersiveengineering:fluidconcrete[int_16=7,level=13]
immersiveengineering:fluidconcrete[int_16=7,level=14]
immersiveengineering:fluidconcrete[int_16=7,level=15]
immersiveengineering:fluidconcrete[int_16=8,level=0]
immersiveengineering:fluidconcrete[int_16=8,level=1]
immersiveengineering:fluidconcrete[int_16=8,level=2]
immersiveengineering:fluidconcrete[int_16=8,level=3]
immersiveengineering:fluidconcrete[int_16=8,level=4]
immersiveengineering:fluidconcrete[int_16=8,level=5]
immersiveengineering:fluidconcrete[int_16=8,level=6]
immersiveengineering:fluidconcrete[int_16=8,level=7]
immersiveengineering:fluidconcrete[int_16=8,level=8]
immersiveengineering:fluidconcrete[int_16=8,level=9]
immersiveengineering:fluidconcrete[int_16=8,level=10]
immersiveengineering:fluidconcrete[int_16=8,level=11]
immersiveengineering:fluidconcrete[int_16=8,level=12]
immersiveengineering:fluidconcrete[int_16=8,level=13]
immersiveengineering:fluidconcrete[int_16=8,level=14]
immersiveengineering:fluidconcrete[int_16=8,level=15]
immersiveengineering:fluidconcrete[int_16=9,level=0]
immersiveengineering:fluidconcrete[int_16=9,level=1]
immersiveengineering:fluidconcrete[int_16=9,level=2]
immersiveengineering:fluidconcrete[int_16=9,level=3]
immersiveengineering:fluidconcrete[int_16=9,level=4]
immersiveengineering:fluidconcrete[int_16=9,level=5]
immersiveengineering:fluidconcrete[int_16=9,level=6]
immersiveengineering:fluidconcrete[int_16=9,level=7]
immersiveengineering:fluidconcrete[int_16=9,level=8]
immersiveengineering:fluidconcrete[int_16=9,level=9]
immersiveengineering:fluidconcrete[int_16=9,level=10]
immersiveengineering:fluidconcrete[int_16=9,level=11]
immersiveengineering:fluidconcrete[int_16=9,level=12]
immersiveengineering:fluidconcrete[int_16=9,level=13]
immersiveengineering:fluidconcrete[int_16=9,level=14]
immersiveengineering:fluidconcrete[int_16=9,level=15]
immersiveengineering:fluidconcrete[int_16=10,level=0]
immersiveengineering:fluidconcrete[int_16=10,level=1]
immersiveengineering:fluidconcrete[int_16=10,level=2]
immersiveengineering:fluidconcrete[int_16=10,level=3]
immersiveengineering:fluidconcrete[int_16=10,level=4]
immersiveengineering:fluidconcrete[int_16=10,level=5]
immersiveengineering:fluidconcrete[int_16=10,level=6]
immersiveengineering:fluidconcrete[int_16=10,level=7]
immersiveengineering:fluidconcrete[int_16=10,level=8]
immersiveengineering:fluidconcrete[int_16=10,level=9]
immersiveengineering:fluidconcrete[int_16=10,level=10]
immersiveengineering:fluidconcrete[int_16=10,level=11]
immersiveengineering:fluidconcrete[int_16=10,level=12]
immersiveengineering:fluidconcrete[int_16=10,level=13]
immersiveengineering:fluidconcrete[int_16=10,level=14]
immersiveengineering:fluidconcrete[int_16=10,level=15]
immersiveengineering:fluidconcrete[int_16=11,level=0]
immersiveengineering:fluidconcrete[int_16=11,level=1]
immersiveengineering:fluidconcrete[int_16=11,level=2]
immersiveengineering:fluidconcrete[int_16=11,level=3]
immersiveengineering:fluidconcrete[int_16=11,level=4]
immersiveengineering:fluidconcrete[int_16=11,level=5]
immersiveengineering:fluidconcrete[int_16=11,level=6]
immersiveengineering:fluidconcrete[int_16=11,level=7]
immersiveengineering:fluidconcrete[int_16=11,level=8]
immersiveengineering:fluidconcrete[int_16=11,level=9]
immersiveengineering:fluidconcrete[int_16=11,level=10]
immersiveengineering:fluidconcrete[int_16=11,level=11]
immersiveengineering:fluidconcrete[int_16=11,level=12]
immersiveengineering:fluidconcrete[int_16=11,level=13]
immersiveengineering:fluidconcrete[int_16=11,level=14]
immersiveengineering:fluidconcrete[int_16=11,level=15]
immersiveengineering:fluidconcrete[int_16=12,level=0]
immersiveengineering:fluidconcrete[int_16=12,level=1]
immersiveengineering:fluidconcrete[int_16=12,level=2]
immersiveengineering:fluidconcrete[int_16=12,level=3]
immersiveengineering:fluidconcrete[int_16=12,level=4]
immersiveengineering:fluidconcrete[int_16=12,level=5]
immersiveengineering:fluidconcrete[int_16=12,level=6]
immersiveengineering:fluidconcrete[int_16=12,level=7]
immersiveengineering:fluidconcrete[int_16=12,level=8]
immersiveengineering:fluidconcrete[int_16=12,level=9]
immersiveengineering:fluidconcrete[int_16=12,level=10]
immersiveengineering:fluidconcrete[int_16=12,level=11]
immersiveengineering:fluidconcrete[int_16=12,level=12]
immersiveengineering:fluidconcrete[int_16=12,level=13]
immersiveengineering:fluidconcrete[int_16=12,level=14]
immersiveengineering:fluidconcrete[int_16=12,level=15]
immersiveengineering:fluidconcrete[int_16=13,level=0]
immersiveengineering:fluidconcrete[int_16=13,level=1]
immersiveengineering:fluidconcrete[int_16=13,level=2]
immersiveengineering:fluidconcrete[int_16=13,level=3]
immersiveengineering:fluidconcrete[int_16=13,level=4]
immersiveengineering:fluidconcrete[int_16=13,level=5]
immersiveengineering:fluidconcrete[int_16=13,level=6]
immersiveengineering:fluidconcrete[int_16=13,level=7]
immersiveengineering:fluidconcrete[int_16=13,level=8]
immersiveengineering:fluidconcrete[int_16=13,level=9]
immersiveengineering:fluidconcrete[int_16=13,level=10]
immersiveengineering:fluidconcrete[int_16=13,level=11]
immersiveengineering:fluidconcrete[int_16=13,level=12]
immersiveengineering:fluidconcrete[int_16=13,level=13]
immersiveengineering:fluidconcrete[int_16=13,level=14]
immersiveengineering:fluidconcrete[int_16=13,level=15]
immersiveengineering:fluidconcrete[int_16=14,level=0]
immersiveengineering:fluidconcrete[int_16=14,level=1]
immersiveengineering:fluidconcrete[int_16=14,level=2]
immersiveengineering:fluidconcrete[int_16=14,level=3]
immersiveengineering:fluidconcrete[int_16=14,level=4]
immersiveengineering:fluidconcrete[int_16=14,level=5]
immersiveengineering:fluidconcrete[int_16=14,level=6]
immersiveengineering:fluidconcrete[int_16=14,level=7]
immersiveengineering:fluidconcrete[int_16=14,level=8]
immersiveengineering:fluidconcrete[int_16=14,level=9]
immersiveengineering:fluidconcrete[int_16=14,level=10]
immersiveengineering:fluidconcrete[int_16=14,level=11]
immersiveengineering:fluidconcrete[int_16=14,level=12]
immersiveengineering:fluidconcrete[int_16=14,level=13]
immersiveengineering:fluidconcrete[int_16=14,level=14]
immersiveengineering:fluidconcrete[int_16=14,level=15]
immersiveengineering:fluidconcrete[int_16=15,level=0]
immersiveengineering:fluidconcrete[int_16=15,level=1]
immersiveengineering:fluidconcrete[int_16=15,level=2]
immersiveengineering:fluidconcrete[int_16=15,level=3]
immersiveengineering:fluidconcrete[int_16=15,level=4]
immersiveengineering:fluidconcrete[int_16=15,level=5]
immersiveengineering:fluidconcrete[int_16=15,level=6]
immersiveengineering:fluidconcrete[int_16=15,level=7]
immersiveengineering:fluidconcrete[int_16=15,level=8]
immersiveengineering:fluidconcrete[int_16=15,level=9]
immersiveengineering:fluidconcrete[int_16=15,level=10]
immersiveengineering:fluidconcrete[int_16=15,level=11]
immersiveengineering:fluidconcrete[int_16=15,level=12]
immersiveengineering:fluidconcrete[int_16=15,level=13]
immersiveengineering:fluidconcrete[int_16=15,level=14]
immersiveengineering:fluidconcrete[int_16=15,level=15]
immersiveengineering:molten_uranium[level=0]
immersiveengineering:molten_uranium[level=1]
immersiveengineering:molten_uranium[level=2]
immersiveengineering:molten_uranium[level=3]
immersiveengineering:molten_uranium[level=4]
immersiveengineering:molten_uranium[level=5]
immersiveengineering:molten_uranium[level=6]
immersiveengineering:molten_uranium[level=7]
immersiveengineering:molten_uranium[level=8]
immersiveengineering:molten_uranium[level=9]
immersiveengineering:molten_uranium[level=10]
immersiveengineering:molten_uranium[level=11]
immersiveengineering:molten_uranium[level=12]
immersiveengineering:molten_uranium[level=13]
immersiveengineering:molten_uranium[level=14]
immersiveengineering:molten_uranium[level=15]
immersiveengineering:molten_constantan[level=0]
immersiveengineering:molten_constantan[level=1]
immersiveengineering:molten_constantan[level=2]
immersiveengineering:molten_constantan[level=3]
immersiveengineering:molten_constantan[level=4]
immersiveengineering:molten_constantan[level=5]
immersiveengineering:molten_constantan[level=6]
immersiveengineering:molten_constantan[level=7]
immersiveengineering:molten_constantan[level=8]
immersiveengineering:molten_constantan[level=9]
immersiveengineering:molten_constantan[level=10]
immersiveengineering:molten_constantan[level=11]
immersiveengineering:molten_constantan[level=12]
immersiveengineering:molten_constantan[level=13]
immersiveengineering:molten_constantan[level=14]
immersiveengineering:molten_constantan[level=15]
immersivepetroleum:fluid_crude_oil[level=0]
immersivepetroleum:fluid_crude_oil[level=1]
immersivepetroleum:fluid_crude_oil[level=2]
immersivepetroleum:fluid_crude_oil[level=3]
immersivepetroleum:fluid_crude_oil[level=4]
immersivepetroleum:fluid_crude_oil[level=5]
immersivepetroleum:fluid_crude_oil[level=6]
immersivepetroleum:fluid_crude_oil[level=7]
immersivepetroleum:fluid_crude_oil[level=8]
immersivepetroleum:fluid_crude_oil[level=9]
immersivepetroleum:fluid_crude_oil[level=10]
immersivepetroleum:fluid_crude_oil[level=11]
immersivepetroleum:fluid_crude_oil[level=12]
immersivepetroleum:fluid_crude_oil[level=13]
immersivepetroleum:fluid_crude_oil[level=14]
immersivepetroleum:fluid_crude_oil[level=15]
immersivepetroleum:fluid_diesel[level=0]
immersivepetroleum:fluid_diesel[level=1]
immersivepetroleum:fluid_diesel[level=2]
immersivepetroleum:fluid_diesel[level=3]
immersivepetroleum:fluid_diesel[level=4]
immersivepetroleum:fluid_diesel[level=5]
immersivepetroleum:fluid_diesel[level=6]
immersivepetroleum:fluid_diesel[level=7]
immersivepetroleum:fluid_diesel[level=8]
immersivepetroleum:fluid_diesel[level=9]
immersivepetroleum:fluid_diesel[level=10]
immersivepetroleum:fluid_diesel[level=11]
immersivepetroleum:fluid_diesel[level=12]
immersivepetroleum:fluid_diesel[level=13]
immersivepetroleum:fluid_diesel[level=14]
immersivepetroleum:fluid_diesel[level=15]
immersivepetroleum:fluid_lubricant[level=0]
immersivepetroleum:fluid_lubricant[level=1]
immersivepetroleum:fluid_lubricant[level=2]
immersivepetroleum:fluid_lubricant[level=3]
immersivepetroleum:fluid_lubricant[level=4]
immersivepetroleum:fluid_lubricant[level=5]
immersivepetroleum:fluid_lubricant[level=6]
immersivepetroleum:fluid_lubricant[level=7]
immersivepetroleum:fluid_lubricant[level=8]
immersivepetroleum:fluid_lubricant[level=9]
immersivepetroleum:fluid_lubricant[level=10]
immersivepetroleum:fluid_lubricant[level=11]
immersivepetroleum:fluid_lubricant[level=12]
immersivepetroleum:fluid_lubricant[level=13]
immersivepetroleum:fluid_lubricant[level=14]
immersivepetroleum:fluid_lubricant[level=15]
immersivepetroleum:fluid_gasoline[level=0]
immersivepetroleum:fluid_gasoline[level=1]
immersivepetroleum:fluid_gasoline[level=2]
immersivepetroleum:fluid_gasoline[level=3]
immersivepetroleum:fluid_gasoline[level=4]
immersivepetroleum:fluid_gasoline[level=5]
immersivepetroleum:fluid_gasoline[level=6]
immersivepetroleum:fluid_gasoline[level=7]
immersivepetroleum:fluid_gasoline[level=8]
immersivepetroleum:fluid_gasoline[level=9]
immersivepetroleum:fluid_gasoline[level=10]
immersivepetroleum:fluid_gasoline[level=11]
immersivepetroleum:fluid_gasoline[level=12]
immersivepetroleum:fluid_gasoline[level=13]
immersivepetroleum:fluid_gasoline[level=14]
immersivepetroleum:fluid_gasoline[level=15]
immersivepetroleum:fluid_napalm[level=0]
immersivepetroleum:fluid_napalm[level=1]
immersivepetroleum:fluid_napalm[level=2]
immersivepetroleum:fluid_napalm[level=3]
immersivepetroleum:fluid_napalm[level=4]
immersivepetroleum:fluid_napalm[level=5]
immersivepetroleum:fluid_napalm[level=6]
immersivepetroleum:fluid_napalm[level=7]
immersivepetroleum:fluid_napalm[level=8]
immersivepetroleum:fluid_napalm[level=9]
immersivepetroleum:fluid_napalm[level=10]
immersivepetroleum:fluid_napalm[level=11]
immersivepetroleum:fluid_napalm[level=12]
immersivepetroleum:fluid_napalm[level=13]
immersivepetroleum:fluid_napalm[level=14]
immersivepetroleum:fluid_napalm[level=15]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=north,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=north,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=south,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=south,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=west,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=west,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=east,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=east,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=north,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=north,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=south,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=south,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=west,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=west,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=east,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=east,type=gas_generator]
immersivepetroleum:stone_decoration[type=asphalt]
immersivepetroleum:dummy[type=pipe]
immersivepetroleum:dummy[type=conveyor]
immersivepetroleum:dummy[type=oil_deposit]
ironchest:iron_chest[variant=iron]
ironchest:iron_chest[variant=gold]
ironchest:iron_chest[variant=diamond]
ironchest:iron_chest[variant=copper]
ironchest:iron_chest[variant=silver]
ironchest:iron_chest[variant=crystal]
ironchest:iron_chest[variant=obsidian]
ironchest:iron_chest[variant=dirtchest9000]
ironchest:iron_chest[variant=wood]
ironchest:iron_shulker_box_white[variant=iron]
ironchest:iron_shulker_box_white[variant=gold]
ironchest:iron_shulker_box_white[variant=diamond]
ironchest:iron_shulker_box_white[variant=copper]
ironchest:iron_shulker_box_white[variant=silver]
ironchest:iron_shulker_box_white[variant=crystal]
ironchest:iron_shulker_box_white[variant=obsidian]
ironchest:iron_shulker_box_white[variant=vanilla]
ironchest:iron_shulker_box_orange[variant=iron]
ironchest:iron_shulker_box_orange[variant=gold]
ironchest:iron_shulker_box_orange[variant=diamond]
ironchest:iron_shulker_box_orange[variant=copper]
ironchest:iron_shulker_box_orange[variant=silver]
ironchest:iron_shulker_box_orange[variant=crystal]
ironchest:iron_shulker_box_orange[variant=obsidian]
ironchest:iron_shulker_box_orange[variant=vanilla]
ironchest:iron_shulker_box_magenta[variant=iron]
ironchest:iron_shulker_box_magenta[variant=gold]
ironchest:iron_shulker_box_magenta[variant=diamond]
ironchest:iron_shulker_box_magenta[variant=copper]
ironchest:iron_shulker_box_magenta[variant=silver]
ironchest:iron_shulker_box_magenta[variant=crystal]
ironchest:iron_shulker_box_magenta[variant=obsidian]
ironchest:iron_shulker_box_magenta[variant=vanilla]
ironchest:iron_shulker_box_light_blue[variant=iron]
ironchest:iron_shulker_box_light_blue[variant=gold]
ironchest:iron_shulker_box_light_blue[variant=diamond]
ironchest:iron_shulker_box_light_blue[variant=copper]
ironchest:iron_shulker_box_light_blue[variant=silver]
ironchest:iron_shulker_box_light_blue[variant=crystal]
ironchest:iron_shulker_box_light_blue[variant=obsidian]
ironchest:iron_shulker_box_light_blue[variant=vanilla]
ironchest:iron_shulker_box_yellow[variant=iron]
ironchest:iron_shulker_box_yellow[variant=gold]
ironchest:iron_shulker_box_yellow[variant=diamond]
ironchest:iron_shulker_box_yellow[variant=copper]
ironchest:iron_shulker_box_yellow[variant=silver]
ironchest:iron_shulker_box_yellow[variant=crystal]
ironchest:iron_shulker_box_yellow[variant=obsidian]
ironchest:iron_shulker_box_yellow[variant=vanilla]
ironchest:iron_shulker_box_lime[variant=iron]
ironchest:iron_shulker_box_lime[variant=gold]
ironchest:iron_shulker_box_lime[variant=diamond]
ironchest:iron_shulker_box_lime[variant=copper]
ironchest:iron_shulker_box_lime[variant=silver]
ironchest:iron_shulker_box_lime[variant=crystal]
ironchest:iron_shulker_box_lime[variant=obsidian]
ironchest:iron_shulker_box_lime[variant=vanilla]
ironchest:iron_shulker_box_pink[variant=iron]
ironchest:iron_shulker_box_pink[variant=gold]
ironchest:iron_shulker_box_pink[variant=diamond]
ironchest:iron_shulker_box_pink[variant=copper]
ironchest:iron_shulker_box_pink[variant=silver]
ironchest:iron_shulker_box_pink[variant=crystal]
ironchest:iron_shulker_box_pink[variant=obsidian]
ironchest:iron_shulker_box_pink[variant=vanilla]
ironchest:iron_shulker_box_gray[variant=iron]
ironchest:iron_shulker_box_gray[variant=gold]
ironchest:iron_shulker_box_gray[variant=diamond]
ironchest:iron_shulker_box_gray[variant=copper]
ironchest:iron_shulker_box_gray[variant=silver]
ironchest:iron_shulker_box_gray[variant=crystal]
ironchest:iron_shulker_box_gray[variant=obsidian]
ironchest:iron_shulker_box_gray[variant=vanilla]
ironchest:iron_shulker_box_silver[variant=iron]
ironchest:iron_shulker_box_silver[variant=gold]
ironchest:iron_shulker_box_silver[variant=diamond]
ironchest:iron_shulker_box_silver[variant=copper]
ironchest:iron_shulker_box_silver[variant=silver]
ironchest:iron_shulker_box_silver[variant=crystal]
ironchest:iron_shulker_box_silver[variant=obsidian]
ironchest:iron_shulker_box_silver[variant=vanilla]
ironchest:iron_shulker_box_cyan[variant=iron]
ironchest:iron_shulker_box_cyan[variant=gold]
ironchest:iron_shulker_box_cyan[variant=diamond]
ironchest:iron_shulker_box_cyan[variant=copper]
ironchest:iron_shulker_box_cyan[variant=silver]
ironchest:iron_shulker_box_cyan[variant=crystal]
ironchest:iron_shulker_box_cyan[variant=obsidian]
ironchest:iron_shulker_box_cyan[variant=vanilla]
ironchest:iron_shulker_box_purple[variant=iron]
ironchest:iron_shulker_box_purple[variant=gold]
ironchest:iron_shulker_box_purple[variant=diamond]
ironchest:iron_shulker_box_purple[variant=copper]
ironchest:iron_shulker_box_purple[variant=silver]
ironchest:iron_shulker_box_purple[variant=crystal]
ironchest:iron_shulker_box_purple[variant=obsidian]
ironchest:iron_shulker_box_purple[variant=vanilla]
ironchest:iron_shulker_box_blue[variant=iron]
ironchest:iron_shulker_box_blue[variant=gold]
ironchest:iron_shulker_box_blue[variant=diamond]
ironchest:iron_shulker_box_blue[variant=copper]
ironchest:iron_shulker_box_blue[variant=silver]
ironchest:iron_shulker_box_blue[variant=crystal]
ironchest:iron_shulker_box_blue[variant=obsidian]
ironchest:iron_shulker_box_blue[variant=vanilla]
ironchest:iron_shulker_box_brown[variant=iron]
ironchest:iron_shulker_box_brown[variant=gold]
ironchest:iron_shulker_box_brown[variant=diamond]
ironchest:iron_shulker_box_brown[variant=copper]
ironchest:iron_shulker_box_brown[variant=silver]
ironchest:iron_shulker_box_brown[variant=crystal]
ironchest:iron_shulker_box_brown[variant=obsidian]
ironchest:iron_shulker_box_brown[variant=vanilla]
ironchest:iron_shulker_box_green[variant=iron]
ironchest:iron_shulker_box_green[variant=gold]
ironchest:iron_shulker_box_green[variant=diamond]
ironchest:iron_shulker_box_green[variant=copper]
ironchest:iron_shulker_box_green[variant=silver]
ironchest:iron_shulker_box_green[variant=crystal]
ironchest:iron_shulker_box_green[variant=obsidian]
ironchest:iron_shulker_box_green[variant=vanilla]
ironchest:iron_shulker_box_red[variant=iron]
ironchest:iron_shulker_box_red[variant=gold]
ironchest:iron_shulker_box_red[variant=diamond]
ironchest:iron_shulker_box_red[variant=copper]
ironchest:iron_shulker_box_red[variant=silver]
ironchest:iron_shulker_box_red[variant=crystal]
ironchest:iron_shulker_box_red[variant=obsidian]
ironchest:iron_shulker_box_red[variant=vanilla]
ironchest:iron_shulker_box_black[variant=iron]
ironchest:iron_shulker_box_black[variant=gold]
ironchest:iron_shulker_box_black[variant=diamond]
ironchest:iron_shulker_box_black[variant=copper]
ironchest:iron_shulker_box_black[variant=silver]
ironchest:iron_shulker_box_black[variant=crystal]
ironchest:iron_shulker_box_black[variant=obsidian]
ironchest:iron_shulker_box_black[variant=vanilla]
wizardry:nacre_fluid[level=0]
wizardry:nacre_fluid[level=1]
wizardry:nacre_fluid[level=2]
wizardry:nacre_fluid[level=3]
wizardry:nacre_fluid[level=4]
wizardry:nacre_fluid[level=5]
wizardry:nacre_fluid[level=6]
wizardry:nacre_fluid[level=7]
wizardry:nacre_fluid[level=8]
wizardry:nacre_fluid[level=9]
wizardry:nacre_fluid[level=10]
wizardry:nacre_fluid[level=11]
wizardry:nacre_fluid[level=12]
wizardry:nacre_fluid[level=13]
wizardry:nacre_fluid[level=14]
wizardry:nacre_fluid[level=15]
wizardry:mana_fluid[level=0]
wizardry:mana_fluid[level=1]
wizardry:mana_fluid[level=2]
wizardry:mana_fluid[level=3]
wizardry:mana_fluid[level=4]
wizardry:mana_fluid[level=5]
wizardry:mana_fluid[level=6]
wizardry:mana_fluid[level=7]
wizardry:mana_fluid[level=8]
wizardry:mana_fluid[level=9]
wizardry:mana_fluid[level=10]
wizardry:mana_fluid[level=11]
wizardry:mana_fluid[level=12]
wizardry:mana_fluid[level=13]
wizardry:mana_fluid[level=14]
wizardry:mana_fluid[level=15]
wizardry:crafting_plate
wizardry:magicians_worktable[facing=south,is_left_side=true]
wizardry:magicians_worktable[facing=south,is_left_side=false]
wizardry:magicians_worktable[facing=west,is_left_side=true]
wizardry:magicians_worktable[facing=west,is_left_side=false]
wizardry:magicians_worktable[facing=north,is_left_side=true]
wizardry:magicians_worktable[facing=north,is_left_side=false]
wizardry:magicians_worktable[facing=east,is_left_side=true]
wizardry:magicians_worktable[facing=east,is_left_side=false]
wizardry:mana_battery
wizardry:creative_mana_battery
wizardry:pearl_holder
wizardry:altar_sacrament
wizardry:cloud[has_light_value=true]
wizardry:cloud[has_light_value=false]
wizardry:nacre_block
wizardry:nacre_block_brick
wizardry:mana_magnet
wizardry:light
wizardry:jar_block
wizardry:fake_air
wizardry:wisdom_leaves[check_decay=true,decayable=true]
wizardry:wisdom_leaves[check_decay=true,decayable=false]
wizardry:wisdom_leaves[check_decay=false,decayable=true]
wizardry:wisdom_leaves[check_decay=false,decayable=false]
wizardry:wisdom_wood_log[axis=x]
wizardry:wisdom_wood_log[axis=y]
wizardry:wisdom_wood_log[axis=z]
wizardry:wisdom_wood_log[axis=none]
wizardry:wisdom_wood_planks
wizardry:wisdom_wood_slab_full[block=slab]
wizardry:wisdom_wood_slab[block=slab,half=top]
wizardry:wisdom_wood_slab[block=slab,half=bottom]
wizardry:wisdom_wood_stairs[facing=north,half=top,shape=straight]
wizardry:wisdom_wood_stairs[facing=north,half=top,shape=inner_left]
wizardry:wisdom_wood_stairs[facing=north,half=top,shape=inner_right]
wizardry:wisdom_wood_stairs[facing=north,half=top,shape=outer_left]
wizardry:wisdom_wood_stairs[facing=north,half=top,shape=outer_right]
wizardry:wisdom_wood_stairs[facing=north,half=bottom,shape=straight]
wizardry:wisdom_wood_stairs[facing=north,half=bottom,shape=inner_left]
wizardry:wisdom_wood_stairs[facing=north,half=bottom,shape=inner_right]
wizardry:wisdom_wood_stairs[facing=north,half=bottom,shape=outer_left]
wizardry:wisdom_wood_stairs[facing=north,half=bottom,shape=outer_right]
wizardry:wisdom_wood_stairs[facing=south,half=top,shape=straight]
wizardry:wisdom_wood_stairs[facing=south,half=top,shape=inner_left]
wizardry:wisdom_wood_stairs[facing=south,half=top,shape=inner_right]
wizardry:wisdom_wood_stairs[facing=south,half=top,shape=outer_left]
wizardry:wisdom_wood_stairs[facing=south,half=top,shape=outer_right]
wizardry:wisdom_wood_stairs[facing=south,half=bottom,shape=straight]
wizardry:wisdom_wood_stairs[facing=south,half=bottom,shape=inner_left]
wizardry:wisdom_wood_stairs[facing=south,half=bottom,shape=inner_right]
wizardry:wisdom_wood_stairs[facing=south,half=bottom,shape=outer_left]
wizardry:wisdom_wood_stairs[facing=south,half=bottom,shape=outer_right]
wizardry:wisdom_wood_stairs[facing=west,half=top,shape=straight]
wizardry:wisdom_wood_stairs[facing=west,half=top,shape=inner_left]
wizardry:wisdom_wood_stairs[facing=west,half=top,shape=inner_right]
wizardry:wisdom_wood_stairs[facing=west,half=top,shape=outer_left]
wizardry:wisdom_wood_stairs[facing=west,half=top,shape=outer_right]
wizardry:wisdom_wood_stairs[facing=west,half=bottom,shape=straight]
wizardry:wisdom_wood_stairs[facing=west,half=bottom,shape=inner_left]
wizardry:wisdom_wood_stairs[facing=west,half=bottom,shape=inner_right]
wizardry:wisdom_wood_stairs[facing=west,half=bottom,shape=outer_left]
wizardry:wisdom_wood_stairs[facing=west,half=bottom,shape=outer_right]
wizardry:wisdom_wood_stairs[facing=east,half=top,shape=straight]
wizardry:wisdom_wood_stairs[facing=east,half=top,shape=inner_left]
wizardry:wisdom_wood_stairs[facing=east,half=top,shape=inner_right]
wizardry:wisdom_wood_stairs[facing=east,half=top,shape=outer_left]
wizardry:wisdom_wood_stairs[facing=east,half=top,shape=outer_right]
wizardry:wisdom_wood_stairs[facing=east,half=bottom,shape=straight]
wizardry:wisdom_wood_stairs[facing=east,half=bottom,shape=inner_left]
wizardry:wisdom_wood_stairs[facing=east,half=bottom,shape=inner_right]
wizardry:wisdom_wood_stairs[facing=east,half=bottom,shape=outer_left]
wizardry:wisdom_wood_stairs[facing=east,half=bottom,shape=outer_right]
wizardry:wisdom_wood_trapdoor[facing=north,half=top,open=true]
wizardry:wisdom_wood_trapdoor[facing=north,half=top,open=false]
wizardry:wisdom_wood_trapdoor[facing=north,half=bottom,open=true]
wizardry:wisdom_wood_trapdoor[facing=north,half=bottom,open=false]
wizardry:wisdom_wood_trapdoor[facing=south,half=top,open=true]
wizardry:wisdom_wood_trapdoor[facing=south,half=top,open=false]
wizardry:wisdom_wood_trapdoor[facing=south,half=bottom,open=true]
wizardry:wisdom_wood_trapdoor[facing=south,half=bottom,open=false]
wizardry:wisdom_wood_trapdoor[facing=west,half=top,open=true]
wizardry:wisdom_wood_trapdoor[facing=west,half=top,open=false]
wizardry:wisdom_wood_trapdoor[facing=west,half=bottom,open=true]
wizardry:wisdom_wood_trapdoor[facing=west,half=bottom,open=false]
wizardry:wisdom_wood_trapdoor[facing=east,half=top,open=true]
wizardry:wisdom_wood_trapdoor[facing=east,half=top,open=false]
wizardry:wisdom_wood_trapdoor[facing=east,half=bottom,open=true]
wizardry:wisdom_wood_trapdoor[facing=east,half=bottom,open=false]
wizardry:wisdom_wood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
wizardry:wisdom_wood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
wizardry:wisdom_wood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
wizardry:wisdom_wood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
wizardry:wisdom_wood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
wizardry:wisdom_wood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
wizardry:wisdom_wood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
wizardry:wisdom_wood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
wizardry:wisdom_wood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
wizardry:wisdom_wood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
wizardry:wisdom_wood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
wizardry:wisdom_wood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
wizardry:wisdom_wood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
wizardry:wisdom_wood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
wizardry:wisdom_wood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
wizardry:wisdom_wood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
wizardry:wisdom_wood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
wizardry:wisdom_wood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
wizardry:wisdom_wood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
wizardry:wisdom_wood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
wizardry:wisdom_wood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
wizardry:wisdom_wood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
wizardry:wisdom_wood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
wizardry:wisdom_wood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
wizardry:wisdom_wood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
wizardry:wisdom_wood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
wizardry:wisdom_wood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
wizardry:wisdom_wood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
wizardry:wisdom_wood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
wizardry:wisdom_wood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
wizardry:wisdom_wood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
wizardry:wisdom_wood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
wizardry:wisdom_wood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
wizardry:wisdom_wood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
wizardry:wisdom_wood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
wizardry:wisdom_wood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
wizardry:wisdom_wood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
wizardry:wisdom_wood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
wizardry:wisdom_wood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
wizardry:wisdom_wood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
wizardry:wisdom_wood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
wizardry:wisdom_wood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
wizardry:wisdom_wood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
wizardry:wisdom_wood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
wizardry:wisdom_wood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
wizardry:wisdom_wood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
wizardry:wisdom_wood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
wizardry:wisdom_wood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
wizardry:wisdom_wood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
wizardry:wisdom_wood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
wizardry:wisdom_wood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
wizardry:wisdom_wood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
wizardry:wisdom_wood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
wizardry:wisdom_wood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
wizardry:wisdom_wood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
wizardry:wisdom_wood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
wizardry:wisdom_wood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
wizardry:wisdom_wood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
wizardry:wisdom_wood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
wizardry:wisdom_wood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
wizardry:wisdom_wood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
wizardry:wisdom_wood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
wizardry:wisdom_wood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
wizardry:wisdom_wood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
wizardry:wisdom_wood_fence[east=true,north=true,south=true,west=true]
wizardry:wisdom_wood_fence[east=true,north=true,south=true,west=false]
wizardry:wisdom_wood_fence[east=true,north=true,south=false,west=true]
wizardry:wisdom_wood_fence[east=true,north=true,south=false,west=false]
wizardry:wisdom_wood_fence[east=true,north=false,south=true,west=true]
wizardry:wisdom_wood_fence[east=true,north=false,south=true,west=false]
wizardry:wisdom_wood_fence[east=true,north=false,south=false,west=true]
wizardry:wisdom_wood_fence[east=true,north=false,south=false,west=false]
wizardry:wisdom_wood_fence[east=false,north=true,south=true,west=true]
wizardry:wisdom_wood_fence[east=false,north=true,south=true,west=false]
wizardry:wisdom_wood_fence[east=false,north=true,south=false,west=true]
wizardry:wisdom_wood_fence[east=false,north=true,south=false,west=false]
wizardry:wisdom_wood_fence[east=false,north=false,south=true,west=true]
wizardry:wisdom_wood_fence[east=false,north=false,south=true,west=false]
wizardry:wisdom_wood_fence[east=false,north=false,south=false,west=true]
wizardry:wisdom_wood_fence[east=false,north=false,south=false,west=false]
wizardry:wisdom_wood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
wizardry:wisdom_wood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
wizardry:wisdom_wood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
wizardry:wisdom_wood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
wizardry:wisdom_wood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
wizardry:wisdom_wood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
wizardry:wisdom_wood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
wizardry:wisdom_wood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
wizardry:wisdom_wood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
wizardry:wisdom_wood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
wizardry:wisdom_wood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
wizardry:wisdom_wood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
wizardry:wisdom_wood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
wizardry:wisdom_wood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
wizardry:wisdom_wood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
wizardry:wisdom_wood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
wizardry:wisdom_wood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
wizardry:wisdom_wood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
wizardry:wisdom_wood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
wizardry:wisdom_wood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
wizardry:wisdom_wood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
wizardry:wisdom_wood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
wizardry:wisdom_wood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
wizardry:wisdom_wood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
wizardry:wisdom_wood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
wizardry:wisdom_wood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
wizardry:wisdom_wood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
wizardry:wisdom_wood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
wizardry:wisdom_wood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
wizardry:wisdom_wood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
wizardry:wisdom_wood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
wizardry:wisdom_wood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
wizardry:wisdom_wood_pigmented_planks
wizardry:wisdom_sapling[stage=0]
wizardry:wisdom_sapling[stage=1]
wizardry:torikki_grass
magicalcrops:minicioblock
magicalcrops:accioblock
magicalcrops:crucioblock
magicalcrops:imperioblock
magicalcrops:zivicioblock
magicalcrops:ezivicioblock
magicalcrops:essenceore
magicalcrops:essenceoreend
magicalcrops:essenceorenether
magicalcrops:cropair[age=0]
magicalcrops:cropair[age=1]
magicalcrops:cropair[age=2]
magicalcrops:cropair[age=3]
magicalcrops:cropair[age=4]
magicalcrops:cropair[age=5]
magicalcrops:cropair[age=6]
magicalcrops:cropair[age=7]
magicalcrops:cropcoal[age=0]
magicalcrops:cropcoal[age=1]
magicalcrops:cropcoal[age=2]
magicalcrops:cropcoal[age=3]
magicalcrops:cropcoal[age=4]
magicalcrops:cropcoal[age=5]
magicalcrops:cropcoal[age=6]
magicalcrops:cropcoal[age=7]
magicalcrops:cropdiamond[age=0]
magicalcrops:cropdiamond[age=1]
magicalcrops:cropdiamond[age=2]
magicalcrops:cropdiamond[age=3]
magicalcrops:cropdiamond[age=4]
magicalcrops:cropdiamond[age=5]
magicalcrops:cropdiamond[age=6]
magicalcrops:cropdiamond[age=7]
magicalcrops:cropdye[age=0]
magicalcrops:cropdye[age=1]
magicalcrops:cropdye[age=2]
magicalcrops:cropdye[age=3]
magicalcrops:cropdye[age=4]
magicalcrops:cropdye[age=5]
magicalcrops:cropdye[age=6]
magicalcrops:cropdye[age=7]
magicalcrops:cropearth[age=0]
magicalcrops:cropearth[age=1]
magicalcrops:cropearth[age=2]
magicalcrops:cropearth[age=3]
magicalcrops:cropearth[age=4]
magicalcrops:cropearth[age=5]
magicalcrops:cropearth[age=6]
magicalcrops:cropearth[age=7]
magicalcrops:cropemerald[age=0]
magicalcrops:cropemerald[age=1]
magicalcrops:cropemerald[age=2]
magicalcrops:cropemerald[age=3]
magicalcrops:cropemerald[age=4]
magicalcrops:cropemerald[age=5]
magicalcrops:cropemerald[age=6]
magicalcrops:cropemerald[age=7]
magicalcrops:cropexperience[age=0]
magicalcrops:cropexperience[age=1]
magicalcrops:cropexperience[age=2]
magicalcrops:cropexperience[age=3]
magicalcrops:cropexperience[age=4]
magicalcrops:cropexperience[age=5]
magicalcrops:cropexperience[age=6]
magicalcrops:cropexperience[age=7]
magicalcrops:cropfire[age=0]
magicalcrops:cropfire[age=1]
magicalcrops:cropfire[age=2]
magicalcrops:cropfire[age=3]
magicalcrops:cropfire[age=4]
magicalcrops:cropfire[age=5]
magicalcrops:cropfire[age=6]
magicalcrops:cropfire[age=7]
magicalcrops:cropglowstone[age=0]
magicalcrops:cropglowstone[age=1]
magicalcrops:cropglowstone[age=2]
magicalcrops:cropglowstone[age=3]
magicalcrops:cropglowstone[age=4]
magicalcrops:cropglowstone[age=5]
magicalcrops:cropglowstone[age=6]
magicalcrops:cropglowstone[age=7]
magicalcrops:cropgold[age=0]
magicalcrops:cropgold[age=1]
magicalcrops:cropgold[age=2]
magicalcrops:cropgold[age=3]
magicalcrops:cropgold[age=4]
magicalcrops:cropgold[age=5]
magicalcrops:cropgold[age=6]
magicalcrops:cropgold[age=7]
magicalcrops:cropiron[age=0]
magicalcrops:cropiron[age=1]
magicalcrops:cropiron[age=2]
magicalcrops:cropiron[age=3]
magicalcrops:cropiron[age=4]
magicalcrops:cropiron[age=5]
magicalcrops:cropiron[age=6]
magicalcrops:cropiron[age=7]
magicalcrops:croplapis[age=0]
magicalcrops:croplapis[age=1]
magicalcrops:croplapis[age=2]
magicalcrops:croplapis[age=3]
magicalcrops:croplapis[age=4]
magicalcrops:croplapis[age=5]
magicalcrops:croplapis[age=6]
magicalcrops:croplapis[age=7]
magicalcrops:cropminicio[age=0]
magicalcrops:cropminicio[age=1]
magicalcrops:cropminicio[age=2]
magicalcrops:cropminicio[age=3]
magicalcrops:cropminicio[age=4]
magicalcrops:cropminicio[age=5]
magicalcrops:cropminicio[age=6]
magicalcrops:cropminicio[age=7]
magicalcrops:cropnature[age=0]
magicalcrops:cropnature[age=1]
magicalcrops:cropnature[age=2]
magicalcrops:cropnature[age=3]
magicalcrops:cropnature[age=4]
magicalcrops:cropnature[age=5]
magicalcrops:cropnature[age=6]
magicalcrops:cropnature[age=7]
magicalcrops:cropnether[age=0]
magicalcrops:cropnether[age=1]
magicalcrops:cropnether[age=2]
magicalcrops:cropnether[age=3]
magicalcrops:cropnether[age=4]
magicalcrops:cropnether[age=5]
magicalcrops:cropnether[age=6]
magicalcrops:cropnether[age=7]
magicalcrops:cropobsidian[age=0]
magicalcrops:cropobsidian[age=1]
magicalcrops:cropobsidian[age=2]
magicalcrops:cropobsidian[age=3]
magicalcrops:cropobsidian[age=4]
magicalcrops:cropobsidian[age=5]
magicalcrops:cropobsidian[age=6]
magicalcrops:cropobsidian[age=7]
magicalcrops:cropquartz[age=0]
magicalcrops:cropquartz[age=1]
magicalcrops:cropquartz[age=2]
magicalcrops:cropquartz[age=3]
magicalcrops:cropquartz[age=4]
magicalcrops:cropquartz[age=5]
magicalcrops:cropquartz[age=6]
magicalcrops:cropquartz[age=7]
magicalcrops:cropredstone[age=0]
magicalcrops:cropredstone[age=1]
magicalcrops:cropredstone[age=2]
magicalcrops:cropredstone[age=3]
magicalcrops:cropredstone[age=4]
magicalcrops:cropredstone[age=5]
magicalcrops:cropredstone[age=6]
magicalcrops:cropredstone[age=7]
magicalcrops:cropwater[age=0]
magicalcrops:cropwater[age=1]
magicalcrops:cropwater[age=2]
magicalcrops:cropwater[age=3]
magicalcrops:cropwater[age=4]
magicalcrops:cropwater[age=5]
magicalcrops:cropwater[age=6]
magicalcrops:cropwater[age=7]
magicalcrops:cropwither[age=0]
magicalcrops:cropwither[age=1]
magicalcrops:cropwither[age=2]
magicalcrops:cropwither[age=3]
magicalcrops:cropwither[age=4]
magicalcrops:cropwither[age=5]
magicalcrops:cropwither[age=6]
magicalcrops:cropwither[age=7]
mekanism:basicblock[active=true,facing=down,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=security_desk]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=logistical_sorter]
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mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=fluidic_plenisher]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=fluid_tank]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=down,recipe=compressing,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=down,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=compressing,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=down,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=compressing,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=laser]
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mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=rotary_condensentrator]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=precision_sawmill]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=electrolytic_separator]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=precision_sawmill]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_washer]
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mekanism:machineblock2[active=false,facing=west,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=crushing,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=enriching,tier=creative,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:oreblock[type=osmium]
mekanism:oreblock[type=copper]
mekanism:oreblock[type=tin]
mekanism:energycube[facing=down,tier=basic]
mekanism:energycube[facing=down,tier=advanced]
mekanism:energycube[facing=down,tier=elite]
mekanism:energycube[facing=down,tier=ultimate]
mekanism:energycube[facing=down,tier=creative]
mekanism:energycube[facing=up,tier=basic]
mekanism:energycube[facing=up,tier=advanced]
mekanism:energycube[facing=up,tier=elite]
mekanism:energycube[facing=up,tier=ultimate]
mekanism:energycube[facing=up,tier=creative]
mekanism:energycube[facing=north,tier=basic]
mekanism:energycube[facing=north,tier=advanced]
mekanism:energycube[facing=north,tier=elite]
mekanism:energycube[facing=north,tier=ultimate]
mekanism:energycube[facing=north,tier=creative]
mekanism:energycube[facing=south,tier=basic]
mekanism:energycube[facing=south,tier=advanced]
mekanism:energycube[facing=south,tier=elite]
mekanism:energycube[facing=south,tier=ultimate]
mekanism:energycube[facing=south,tier=creative]
mekanism:energycube[facing=west,tier=basic]
mekanism:energycube[facing=west,tier=advanced]
mekanism:energycube[facing=west,tier=elite]
mekanism:energycube[facing=west,tier=ultimate]
mekanism:energycube[facing=west,tier=creative]
mekanism:energycube[facing=east,tier=basic]
mekanism:energycube[facing=east,tier=advanced]
mekanism:energycube[facing=east,tier=elite]
mekanism:energycube[facing=east,tier=ultimate]
mekanism:energycube[facing=east,tier=creative]
mekanism:transmitter[tier=basic,type=universal_cable]
mekanism:transmitter[tier=basic,type=mechanical_pipe]
mekanism:transmitter[tier=basic,type=pressurized_tube]
mekanism:transmitter[tier=basic,type=logistical_transporter]
mekanism:transmitter[tier=basic,type=restrictive_transporter]
mekanism:transmitter[tier=basic,type=diversion_transporter]
mekanism:transmitter[tier=basic,type=thermodynamic_conductor]
mekanism:transmitter[tier=advanced,type=universal_cable]
mekanism:transmitter[tier=advanced,type=mechanical_pipe]
mekanism:transmitter[tier=advanced,type=pressurized_tube]
mekanism:transmitter[tier=advanced,type=logistical_transporter]
mekanism:transmitter[tier=advanced,type=restrictive_transporter]
mekanism:transmitter[tier=advanced,type=diversion_transporter]
mekanism:transmitter[tier=advanced,type=thermodynamic_conductor]
mekanism:transmitter[tier=elite,type=universal_cable]
mekanism:transmitter[tier=elite,type=mechanical_pipe]
mekanism:transmitter[tier=elite,type=pressurized_tube]
mekanism:transmitter[tier=elite,type=logistical_transporter]
mekanism:transmitter[tier=elite,type=restrictive_transporter]
mekanism:transmitter[tier=elite,type=diversion_transporter]
mekanism:transmitter[tier=elite,type=thermodynamic_conductor]
mekanism:transmitter[tier=ultimate,type=universal_cable]
mekanism:transmitter[tier=ultimate,type=mechanical_pipe]
mekanism:transmitter[tier=ultimate,type=pressurized_tube]
mekanism:transmitter[tier=ultimate,type=logistical_transporter]
mekanism:transmitter[tier=ultimate,type=restrictive_transporter]
mekanism:transmitter[tier=ultimate,type=diversion_transporter]
mekanism:transmitter[tier=ultimate,type=thermodynamic_conductor]
mekanism:transmitter[tier=creative,type=universal_cable]
mekanism:transmitter[tier=creative,type=mechanical_pipe]
mekanism:transmitter[tier=creative,type=pressurized_tube]
mekanism:transmitter[tier=creative,type=logistical_transporter]
mekanism:transmitter[tier=creative,type=restrictive_transporter]
mekanism:transmitter[tier=creative,type=diversion_transporter]
mekanism:transmitter[tier=creative,type=thermodynamic_conductor]
mekanism:obsidiantnt
mekanism:boundingblock[advanced=true]
mekanism:boundingblock[advanced=false]
mekanism:gastank[facing=down,tier=basic]
mekanism:gastank[facing=down,tier=advanced]
mekanism:gastank[facing=down,tier=elite]
mekanism:gastank[facing=down,tier=ultimate]
mekanism:gastank[facing=down,tier=creative]
mekanism:gastank[facing=up,tier=basic]
mekanism:gastank[facing=up,tier=advanced]
mekanism:gastank[facing=up,tier=elite]
mekanism:gastank[facing=up,tier=ultimate]
mekanism:gastank[facing=up,tier=creative]
mekanism:gastank[facing=north,tier=basic]
mekanism:gastank[facing=north,tier=advanced]
mekanism:gastank[facing=north,tier=elite]
mekanism:gastank[facing=north,tier=ultimate]
mekanism:gastank[facing=north,tier=creative]
mekanism:gastank[facing=south,tier=basic]
mekanism:gastank[facing=south,tier=advanced]
mekanism:gastank[facing=south,tier=elite]
mekanism:gastank[facing=south,tier=ultimate]
mekanism:gastank[facing=south,tier=creative]
mekanism:gastank[facing=west,tier=basic]
mekanism:gastank[facing=west,tier=advanced]
mekanism:gastank[facing=west,tier=elite]
mekanism:gastank[facing=west,tier=ultimate]
mekanism:gastank[facing=west,tier=creative]
mekanism:gastank[facing=east,tier=basic]
mekanism:gastank[facing=east,tier=advanced]
mekanism:gastank[facing=east,tier=elite]
mekanism:gastank[facing=east,tier=ultimate]
mekanism:gastank[facing=east,tier=creative]
mekanism:cardboardbox[storage=true]
mekanism:cardboardbox[storage=false]
mekanism:glowpanel[facing=down]
mekanism:glowpanel[facing=up]
mekanism:glowpanel[facing=north]
mekanism:glowpanel[facing=south]
mekanism:glowpanel[facing=west]
mekanism:glowpanel[facing=east]
mekanism:plasticblock[color=white]
mekanism:plasticblock[color=orange]
mekanism:plasticblock[color=magenta]
mekanism:plasticblock[color=light_blue]
mekanism:plasticblock[color=yellow]
mekanism:plasticblock[color=lime]
mekanism:plasticblock[color=pink]
mekanism:plasticblock[color=gray]
mekanism:plasticblock[color=silver]
mekanism:plasticblock[color=cyan]
mekanism:plasticblock[color=purple]
mekanism:plasticblock[color=blue]
mekanism:plasticblock[color=brown]
mekanism:plasticblock[color=green]
mekanism:plasticblock[color=red]
mekanism:plasticblock[color=black]
mekanism:slickplasticblock[color=white]
mekanism:slickplasticblock[color=orange]
mekanism:slickplasticblock[color=magenta]
mekanism:slickplasticblock[color=light_blue]
mekanism:slickplasticblock[color=yellow]
mekanism:slickplasticblock[color=lime]
mekanism:slickplasticblock[color=pink]
mekanism:slickplasticblock[color=gray]
mekanism:slickplasticblock[color=silver]
mekanism:slickplasticblock[color=cyan]
mekanism:slickplasticblock[color=purple]
mekanism:slickplasticblock[color=blue]
mekanism:slickplasticblock[color=brown]
mekanism:slickplasticblock[color=green]
mekanism:slickplasticblock[color=red]
mekanism:slickplasticblock[color=black]
mekanism:glowplasticblock[color=white]
mekanism:glowplasticblock[color=orange]
mekanism:glowplasticblock[color=magenta]
mekanism:glowplasticblock[color=light_blue]
mekanism:glowplasticblock[color=yellow]
mekanism:glowplasticblock[color=lime]
mekanism:glowplasticblock[color=pink]
mekanism:glowplasticblock[color=gray]
mekanism:glowplasticblock[color=silver]
mekanism:glowplasticblock[color=cyan]
mekanism:glowplasticblock[color=purple]
mekanism:glowplasticblock[color=blue]
mekanism:glowplasticblock[color=brown]
mekanism:glowplasticblock[color=green]
mekanism:glowplasticblock[color=red]
mekanism:glowplasticblock[color=black]
mekanism:reinforcedplasticblock[color=white]
mekanism:reinforcedplasticblock[color=orange]
mekanism:reinforcedplasticblock[color=magenta]
mekanism:reinforcedplasticblock[color=light_blue]
mekanism:reinforcedplasticblock[color=yellow]
mekanism:reinforcedplasticblock[color=lime]
mekanism:reinforcedplasticblock[color=pink]
mekanism:reinforcedplasticblock[color=gray]
mekanism:reinforcedplasticblock[color=silver]
mekanism:reinforcedplasticblock[color=cyan]
mekanism:reinforcedplasticblock[color=purple]
mekanism:reinforcedplasticblock[color=blue]
mekanism:reinforcedplasticblock[color=brown]
mekanism:reinforcedplasticblock[color=green]
mekanism:reinforcedplasticblock[color=red]
mekanism:reinforcedplasticblock[color=black]
mekanism:roadplasticblock[color=white]
mekanism:roadplasticblock[color=orange]
mekanism:roadplasticblock[color=magenta]
mekanism:roadplasticblock[color=light_blue]
mekanism:roadplasticblock[color=yellow]
mekanism:roadplasticblock[color=lime]
mekanism:roadplasticblock[color=pink]
mekanism:roadplasticblock[color=gray]
mekanism:roadplasticblock[color=silver]
mekanism:roadplasticblock[color=cyan]
mekanism:roadplasticblock[color=purple]
mekanism:roadplasticblock[color=blue]
mekanism:roadplasticblock[color=brown]
mekanism:roadplasticblock[color=green]
mekanism:roadplasticblock[color=red]
mekanism:roadplasticblock[color=black]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=false]
mekanism:saltblock
mekanismgenerators:generator[active=true,facing=down,type=heat_generator]
mekanismgenerators:generator[active=true,facing=down,type=solar_generator]
mekanismgenerators:generator[active=true,facing=down,type=gas_generator]
mekanismgenerators:generator[active=true,facing=down,type=bio_generator]
mekanismgenerators:generator[active=true,facing=down,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=down,type=wind_generator]
mekanismgenerators:generator[active=true,facing=down,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=down,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=down,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=down,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=down,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=down,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=down,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=up,type=heat_generator]
mekanismgenerators:generator[active=true,facing=up,type=solar_generator]
mekanismgenerators:generator[active=true,facing=up,type=gas_generator]
mekanismgenerators:generator[active=true,facing=up,type=bio_generator]
mekanismgenerators:generator[active=true,facing=up,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=up,type=wind_generator]
mekanismgenerators:generator[active=true,facing=up,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=up,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=up,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=up,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=up,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=up,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=up,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=north,type=heat_generator]
mekanismgenerators:generator[active=true,facing=north,type=solar_generator]
mekanismgenerators:generator[active=true,facing=north,type=gas_generator]
mekanismgenerators:generator[active=true,facing=north,type=bio_generator]
mekanismgenerators:generator[active=true,facing=north,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=north,type=wind_generator]
mekanismgenerators:generator[active=true,facing=north,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=north,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=north,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=north,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=north,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=north,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=north,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=south,type=heat_generator]
mekanismgenerators:generator[active=true,facing=south,type=solar_generator]
mekanismgenerators:generator[active=true,facing=south,type=gas_generator]
mekanismgenerators:generator[active=true,facing=south,type=bio_generator]
mekanismgenerators:generator[active=true,facing=south,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=south,type=wind_generator]
mekanismgenerators:generator[active=true,facing=south,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=south,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=south,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=south,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=south,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=south,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=south,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=west,type=heat_generator]
mekanismgenerators:generator[active=true,facing=west,type=solar_generator]
mekanismgenerators:generator[active=true,facing=west,type=gas_generator]
mekanismgenerators:generator[active=true,facing=west,type=bio_generator]
mekanismgenerators:generator[active=true,facing=west,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=west,type=wind_generator]
mekanismgenerators:generator[active=true,facing=west,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=west,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=west,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=west,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=west,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=west,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=west,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=east,type=heat_generator]
mekanismgenerators:generator[active=true,facing=east,type=solar_generator]
mekanismgenerators:generator[active=true,facing=east,type=gas_generator]
mekanismgenerators:generator[active=true,facing=east,type=bio_generator]
mekanismgenerators:generator[active=true,facing=east,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=east,type=wind_generator]
mekanismgenerators:generator[active=true,facing=east,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=east,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=east,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=east,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=east,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=east,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=east,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=down,type=heat_generator]
mekanismgenerators:generator[active=false,facing=down,type=solar_generator]
mekanismgenerators:generator[active=false,facing=down,type=gas_generator]
mekanismgenerators:generator[active=false,facing=down,type=bio_generator]
mekanismgenerators:generator[active=false,facing=down,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=down,type=wind_generator]
mekanismgenerators:generator[active=false,facing=down,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=down,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=down,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=down,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=down,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=down,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=down,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=up,type=heat_generator]
mekanismgenerators:generator[active=false,facing=up,type=solar_generator]
mekanismgenerators:generator[active=false,facing=up,type=gas_generator]
mekanismgenerators:generator[active=false,facing=up,type=bio_generator]
mekanismgenerators:generator[active=false,facing=up,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=up,type=wind_generator]
mekanismgenerators:generator[active=false,facing=up,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=up,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=up,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=up,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=up,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=up,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=up,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=north,type=heat_generator]
mekanismgenerators:generator[active=false,facing=north,type=solar_generator]
mekanismgenerators:generator[active=false,facing=north,type=gas_generator]
mekanismgenerators:generator[active=false,facing=north,type=bio_generator]
mekanismgenerators:generator[active=false,facing=north,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=north,type=wind_generator]
mekanismgenerators:generator[active=false,facing=north,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=north,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=north,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=north,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=north,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=north,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=north,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=south,type=heat_generator]
mekanismgenerators:generator[active=false,facing=south,type=solar_generator]
mekanismgenerators:generator[active=false,facing=south,type=gas_generator]
mekanismgenerators:generator[active=false,facing=south,type=bio_generator]
mekanismgenerators:generator[active=false,facing=south,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=south,type=wind_generator]
mekanismgenerators:generator[active=false,facing=south,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=south,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=south,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=south,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=south,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=south,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=south,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=west,type=heat_generator]
mekanismgenerators:generator[active=false,facing=west,type=solar_generator]
mekanismgenerators:generator[active=false,facing=west,type=gas_generator]
mekanismgenerators:generator[active=false,facing=west,type=bio_generator]
mekanismgenerators:generator[active=false,facing=west,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=west,type=wind_generator]
mekanismgenerators:generator[active=false,facing=west,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=west,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=west,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=west,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=west,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=west,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=west,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=east,type=heat_generator]
mekanismgenerators:generator[active=false,facing=east,type=solar_generator]
mekanismgenerators:generator[active=false,facing=east,type=gas_generator]
mekanismgenerators:generator[active=false,facing=east,type=bio_generator]
mekanismgenerators:generator[active=false,facing=east,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=east,type=wind_generator]
mekanismgenerators:generator[active=false,facing=east,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=east,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=east,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=east,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=east,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=east,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=east,type=saturating_condenser]
mekanismgenerators:reactor[active=true,type=reactor_controller]
mekanismgenerators:reactor[active=true,type=reactor_frame]
mekanismgenerators:reactor[active=true,type=reactor_port]
mekanismgenerators:reactor[active=true,type=reactor_logic_adapter]
mekanismgenerators:reactor[active=false,type=reactor_controller]
mekanismgenerators:reactor[active=false,type=reactor_frame]
mekanismgenerators:reactor[active=false,type=reactor_port]
mekanismgenerators:reactor[active=false,type=reactor_logic_adapter]
mekanismgenerators:reactorglass[active=true,type=reactor_glass]
mekanismgenerators:reactorglass[active=true,type=laser_focus_matrix]
mekanismgenerators:reactorglass[active=false,type=reactor_glass]
mekanismgenerators:reactorglass[active=false,type=laser_focus_matrix]
mob_grinding_utils:fan[facing=down,powered=true]
mob_grinding_utils:fan[facing=down,powered=false]
mob_grinding_utils:fan[facing=up,powered=true]
mob_grinding_utils:fan[facing=up,powered=false]
mob_grinding_utils:fan[facing=north,powered=true]
mob_grinding_utils:fan[facing=north,powered=false]
mob_grinding_utils:fan[facing=south,powered=true]
mob_grinding_utils:fan[facing=south,powered=false]
mob_grinding_utils:fan[facing=west,powered=true]
mob_grinding_utils:fan[facing=west,powered=false]
mob_grinding_utils:fan[facing=east,powered=true]
mob_grinding_utils:fan[facing=east,powered=false]
mob_grinding_utils:saw[facing=down,powered=true]
mob_grinding_utils:saw[facing=down,powered=false]
mob_grinding_utils:saw[facing=up,powered=true]
mob_grinding_utils:saw[facing=up,powered=false]
mob_grinding_utils:saw[facing=north,powered=true]
mob_grinding_utils:saw[facing=north,powered=false]
mob_grinding_utils:saw[facing=south,powered=true]
mob_grinding_utils:saw[facing=south,powered=false]
mob_grinding_utils:saw[facing=west,powered=true]
mob_grinding_utils:saw[facing=west,powered=false]
mob_grinding_utils:saw[facing=east,powered=true]
mob_grinding_utils:saw[facing=east,powered=false]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=item]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=fluid,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=none,west=none]
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mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:spikes[facing=down]
mob_grinding_utils:spikes[facing=up]
mob_grinding_utils:spikes[facing=north]
mob_grinding_utils:spikes[facing=south]
mob_grinding_utils:spikes[facing=west]
mob_grinding_utils:spikes[facing=east]
mob_grinding_utils:tank
mob_grinding_utils:tank_sink
mob_grinding_utils:xp_tap[facing=down,powered=true]
mob_grinding_utils:xp_tap[facing=down,powered=false]
mob_grinding_utils:xp_tap[facing=up,powered=true]
mob_grinding_utils:xp_tap[facing=up,powered=false]
mob_grinding_utils:xp_tap[facing=north,powered=true]
mob_grinding_utils:xp_tap[facing=north,powered=false]
mob_grinding_utils:xp_tap[facing=south,powered=true]
mob_grinding_utils:xp_tap[facing=south,powered=false]
mob_grinding_utils:xp_tap[facing=west,powered=true]
mob_grinding_utils:xp_tap[facing=west,powered=false]
mob_grinding_utils:xp_tap[facing=east,powered=true]
mob_grinding_utils:xp_tap[facing=east,powered=false]
mob_grinding_utils:wither_muffler[mode=true]
mob_grinding_utils:wither_muffler[mode=false]
mob_grinding_utils:dragon_muffler[mode=true]
mob_grinding_utils:dragon_muffler[mode=false]
mob_grinding_utils:dark_oak_stone
mob_grinding_utils:entity_conveyor[facing=north]
mob_grinding_utils:entity_conveyor[facing=south]
mob_grinding_utils:entity_conveyor[facing=west]
mob_grinding_utils:entity_conveyor[facing=east]
mob_grinding_utils:ender_inhibitor_on[type=down_north]
mob_grinding_utils:ender_inhibitor_on[type=down_south]
mob_grinding_utils:ender_inhibitor_on[type=down_west]
mob_grinding_utils:ender_inhibitor_on[type=down_east]
mob_grinding_utils:ender_inhibitor_on[type=up_north]
mob_grinding_utils:ender_inhibitor_on[type=up_south]
mob_grinding_utils:ender_inhibitor_on[type=up_west]
mob_grinding_utils:ender_inhibitor_on[type=up_east]
mob_grinding_utils:ender_inhibitor_on[type=north]
mob_grinding_utils:ender_inhibitor_on[type=south]
mob_grinding_utils:ender_inhibitor_on[type=west]
mob_grinding_utils:ender_inhibitor_on[type=east]
mob_grinding_utils:ender_inhibitor_off[type=down_north]
mob_grinding_utils:ender_inhibitor_off[type=down_south]
mob_grinding_utils:ender_inhibitor_off[type=down_west]
mob_grinding_utils:ender_inhibitor_off[type=down_east]
mob_grinding_utils:ender_inhibitor_off[type=up_north]
mob_grinding_utils:ender_inhibitor_off[type=up_south]
mob_grinding_utils:ender_inhibitor_off[type=up_west]
mob_grinding_utils:ender_inhibitor_off[type=up_east]
mob_grinding_utils:ender_inhibitor_off[type=north]
mob_grinding_utils:ender_inhibitor_off[type=south]
mob_grinding_utils:ender_inhibitor_off[type=west]
mob_grinding_utils:ender_inhibitor_off[type=east]
mowziesmobs:painted_acacia
mowziesmobs:painted_acacia_slab[half=top,variant=default]
mowziesmobs:painted_acacia_slab[half=bottom,variant=default]
mowziesmobs:painted_acacia_double_slab[variant=default]
mowziesmobs:campfire
mowziesmobs:grottol[facing=north,variant=diamond]
mowziesmobs:grottol[facing=north,variant=black_pink]
mowziesmobs:grottol[facing=south,variant=diamond]
mowziesmobs:grottol[facing=south,variant=black_pink]
mowziesmobs:grottol[facing=west,variant=diamond]
mowziesmobs:grottol[facing=west,variant=black_pink]
mowziesmobs:grottol[facing=east,variant=diamond]
mowziesmobs:grottol[facing=east,variant=black_pink]
mysticalagriculture:storage[variant=inferium]
mysticalagriculture:storage[variant=prudentium]
mysticalagriculture:storage[variant=intermedium]
mysticalagriculture:storage[variant=superium]
mysticalagriculture:storage[variant=supremium]
mysticalagriculture:storage[variant=prosperity]
mysticalagriculture:ingot_storage[variant=base_essence]
mysticalagriculture:ingot_storage[variant=inferium]
mysticalagriculture:ingot_storage[variant=prudentium]
mysticalagriculture:ingot_storage[variant=intermedium]
mysticalagriculture:ingot_storage[variant=superium]
mysticalagriculture:ingot_storage[variant=supremium]
mysticalagriculture:ingot_storage[variant=soulium]
mysticalagriculture:coal_block[variant=inferium]
mysticalagriculture:coal_block[variant=prudentium]
mysticalagriculture:coal_block[variant=intermedium]
mysticalagriculture:coal_block[variant=superium]
mysticalagriculture:coal_block[variant=supremium]
mysticalagriculture:soulstone[variant=smooth]
mysticalagriculture:soulstone[variant=cobbled]
mysticalagriculture:soulstone[variant=polished]
mysticalagriculture:soulstone[variant=brick]
mysticalagriculture:soulstone[variant=cracked]
mysticalagriculture:soulstone[variant=chiseled]
mysticalagriculture:soulstone[variant=slab_block]
mysticalagriculture:soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soul_glass
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=false]
mysticalagriculture:inferium_furnace[facing=north]
mysticalagriculture:inferium_furnace[facing=south]
mysticalagriculture:inferium_furnace[facing=west]
mysticalagriculture:inferium_furnace[facing=east]
mysticalagriculture:inferium_furnace_active[facing=north]
mysticalagriculture:inferium_furnace_active[facing=south]
mysticalagriculture:inferium_furnace_active[facing=west]
mysticalagriculture:inferium_furnace_active[facing=east]
mysticalagriculture:prudentium_furnace[facing=north]
mysticalagriculture:prudentium_furnace[facing=south]
mysticalagriculture:prudentium_furnace[facing=west]
mysticalagriculture:prudentium_furnace[facing=east]
mysticalagriculture:prudentium_furnace_active[facing=north]
mysticalagriculture:prudentium_furnace_active[facing=south]
mysticalagriculture:prudentium_furnace_active[facing=west]
mysticalagriculture:prudentium_furnace_active[facing=east]
mysticalagriculture:intermedium_furnace[facing=north]
mysticalagriculture:intermedium_furnace[facing=south]
mysticalagriculture:intermedium_furnace[facing=west]
mysticalagriculture:intermedium_furnace[facing=east]
mysticalagriculture:intermedium_furnace_active[facing=north]
mysticalagriculture:intermedium_furnace_active[facing=south]
mysticalagriculture:intermedium_furnace_active[facing=west]
mysticalagriculture:intermedium_furnace_active[facing=east]
mysticalagriculture:superium_furnace[facing=north]
mysticalagriculture:superium_furnace[facing=south]
mysticalagriculture:superium_furnace[facing=west]
mysticalagriculture:superium_furnace[facing=east]
mysticalagriculture:superium_furnace_active[facing=north]
mysticalagriculture:superium_furnace_active[facing=south]
mysticalagriculture:superium_furnace_active[facing=west]
mysticalagriculture:superium_furnace_active[facing=east]
mysticalagriculture:supremium_furnace[facing=north]
mysticalagriculture:supremium_furnace[facing=south]
mysticalagriculture:supremium_furnace[facing=west]
mysticalagriculture:supremium_furnace[facing=east]
mysticalagriculture:supremium_furnace_active[facing=north]
mysticalagriculture:supremium_furnace_active[facing=south]
mysticalagriculture:supremium_furnace_active[facing=west]
mysticalagriculture:supremium_furnace_active[facing=east]
mysticalagriculture:ultimate_furnace[facing=north]
mysticalagriculture:ultimate_furnace[facing=south]
mysticalagriculture:ultimate_furnace[facing=west]
mysticalagriculture:ultimate_furnace[facing=east]
mysticalagriculture:ultimate_furnace_active[facing=north]
mysticalagriculture:ultimate_furnace_active[facing=south]
mysticalagriculture:ultimate_furnace_active[facing=west]
mysticalagriculture:ultimate_furnace_active[facing=east]
mysticalagriculture:prosperity_ore
mysticalagriculture:nether_prosperity_ore
mysticalagriculture:end_prosperity_ore
mysticalagriculture:inferium_ore
mysticalagriculture:nether_inferium_ore
mysticalagriculture:end_inferium_ore
mysticalagriculture:growth_accelerator
mysticalagriculture:mystical_machine_frame
mysticalagriculture:glowstone_lamp
mysticalagriculture:seed_reprocessor[facing=north]
mysticalagriculture:seed_reprocessor[facing=south]
mysticalagriculture:seed_reprocessor[facing=west]
mysticalagriculture:seed_reprocessor[facing=east]
mysticalagriculture:inferium_reprocessor[facing=north]
mysticalagriculture:inferium_reprocessor[facing=south]
mysticalagriculture:inferium_reprocessor[facing=west]
mysticalagriculture:inferium_reprocessor[facing=east]
mysticalagriculture:prudentium_reprocessor[facing=north]
mysticalagriculture:prudentium_reprocessor[facing=south]
mysticalagriculture:prudentium_reprocessor[facing=west]
mysticalagriculture:prudentium_reprocessor[facing=east]
mysticalagriculture:intermedium_reprocessor[facing=north]
mysticalagriculture:intermedium_reprocessor[facing=south]
mysticalagriculture:intermedium_reprocessor[facing=west]
mysticalagriculture:intermedium_reprocessor[facing=east]
mysticalagriculture:superium_reprocessor[facing=north]
mysticalagriculture:superium_reprocessor[facing=south]
mysticalagriculture:superium_reprocessor[facing=west]
mysticalagriculture:superium_reprocessor[facing=east]
mysticalagriculture:supremium_reprocessor[facing=north]
mysticalagriculture:supremium_reprocessor[facing=south]
mysticalagriculture:supremium_reprocessor[facing=west]
mysticalagriculture:supremium_reprocessor[facing=east]
mysticalagriculture:ultimate_reprocessor[facing=north]
mysticalagriculture:ultimate_reprocessor[facing=south]
mysticalagriculture:ultimate_reprocessor[facing=west]
mysticalagriculture:ultimate_reprocessor[facing=east]
mysticalagriculture:witherproof_block
mysticalagriculture:witherproof_glass
mysticalagriculture:tinkering_table[variant=inferium]
mysticalagriculture:tinkering_table[variant=prudentium]
mysticalagriculture:tinkering_table[variant=intermedium]
mysticalagriculture:tinkering_table[variant=superium]
mysticalagriculture:tinkering_table[variant=supremium]
mysticalagriculture:tier1_inferium_crop[age=0]
mysticalagriculture:tier1_inferium_crop[age=1]
mysticalagriculture:tier1_inferium_crop[age=2]
mysticalagriculture:tier1_inferium_crop[age=3]
mysticalagriculture:tier1_inferium_crop[age=4]
mysticalagriculture:tier1_inferium_crop[age=5]
mysticalagriculture:tier1_inferium_crop[age=6]
mysticalagriculture:tier1_inferium_crop[age=7]
mysticalagriculture:tier2_inferium_crop[age=0]
mysticalagriculture:tier2_inferium_crop[age=1]
mysticalagriculture:tier2_inferium_crop[age=2]
mysticalagriculture:tier2_inferium_crop[age=3]
mysticalagriculture:tier2_inferium_crop[age=4]
mysticalagriculture:tier2_inferium_crop[age=5]
mysticalagriculture:tier2_inferium_crop[age=6]
mysticalagriculture:tier2_inferium_crop[age=7]
mysticalagriculture:tier3_inferium_crop[age=0]
mysticalagriculture:tier3_inferium_crop[age=1]
mysticalagriculture:tier3_inferium_crop[age=2]
mysticalagriculture:tier3_inferium_crop[age=3]
mysticalagriculture:tier3_inferium_crop[age=4]
mysticalagriculture:tier3_inferium_crop[age=5]
mysticalagriculture:tier3_inferium_crop[age=6]
mysticalagriculture:tier3_inferium_crop[age=7]
mysticalagriculture:tier4_inferium_crop[age=0]
mysticalagriculture:tier4_inferium_crop[age=1]
mysticalagriculture:tier4_inferium_crop[age=2]
mysticalagriculture:tier4_inferium_crop[age=3]
mysticalagriculture:tier4_inferium_crop[age=4]
mysticalagriculture:tier4_inferium_crop[age=5]
mysticalagriculture:tier4_inferium_crop[age=6]
mysticalagriculture:tier4_inferium_crop[age=7]
mysticalagriculture:tier5_inferium_crop[age=0]
mysticalagriculture:tier5_inferium_crop[age=1]
mysticalagriculture:tier5_inferium_crop[age=2]
mysticalagriculture:tier5_inferium_crop[age=3]
mysticalagriculture:tier5_inferium_crop[age=4]
mysticalagriculture:tier5_inferium_crop[age=5]
mysticalagriculture:tier5_inferium_crop[age=6]
mysticalagriculture:tier5_inferium_crop[age=7]
mysticalagriculture:stone_crop[age=0]
mysticalagriculture:stone_crop[age=1]
mysticalagriculture:stone_crop[age=2]
mysticalagriculture:stone_crop[age=3]
mysticalagriculture:stone_crop[age=4]
mysticalagriculture:stone_crop[age=5]
mysticalagriculture:stone_crop[age=6]
mysticalagriculture:stone_crop[age=7]
mysticalagriculture:dirt_crop[age=0]
mysticalagriculture:dirt_crop[age=1]
mysticalagriculture:dirt_crop[age=2]
mysticalagriculture:dirt_crop[age=3]
mysticalagriculture:dirt_crop[age=4]
mysticalagriculture:dirt_crop[age=5]
mysticalagriculture:dirt_crop[age=6]
mysticalagriculture:dirt_crop[age=7]
mysticalagriculture:nature_crop[age=0]
mysticalagriculture:nature_crop[age=1]
mysticalagriculture:nature_crop[age=2]
mysticalagriculture:nature_crop[age=3]
mysticalagriculture:nature_crop[age=4]
mysticalagriculture:nature_crop[age=5]
mysticalagriculture:nature_crop[age=6]
mysticalagriculture:nature_crop[age=7]
mysticalagriculture:wood_crop[age=0]
mysticalagriculture:wood_crop[age=1]
mysticalagriculture:wood_crop[age=2]
mysticalagriculture:wood_crop[age=3]
mysticalagriculture:wood_crop[age=4]
mysticalagriculture:wood_crop[age=5]
mysticalagriculture:wood_crop[age=6]
mysticalagriculture:wood_crop[age=7]
mysticalagriculture:water_crop[age=0]
mysticalagriculture:water_crop[age=1]
mysticalagriculture:water_crop[age=2]
mysticalagriculture:water_crop[age=3]
mysticalagriculture:water_crop[age=4]
mysticalagriculture:water_crop[age=5]
mysticalagriculture:water_crop[age=6]
mysticalagriculture:water_crop[age=7]
mysticalagriculture:ice_crop[age=0]
mysticalagriculture:ice_crop[age=1]
mysticalagriculture:ice_crop[age=2]
mysticalagriculture:ice_crop[age=3]
mysticalagriculture:ice_crop[age=4]
mysticalagriculture:ice_crop[age=5]
mysticalagriculture:ice_crop[age=6]
mysticalagriculture:ice_crop[age=7]
mysticalagriculture:fire_crop[age=0]
mysticalagriculture:fire_crop[age=1]
mysticalagriculture:fire_crop[age=2]
mysticalagriculture:fire_crop[age=3]
mysticalagriculture:fire_crop[age=4]
mysticalagriculture:fire_crop[age=5]
mysticalagriculture:fire_crop[age=6]
mysticalagriculture:fire_crop[age=7]
mysticalagriculture:dye_crop[age=0]
mysticalagriculture:dye_crop[age=1]
mysticalagriculture:dye_crop[age=2]
mysticalagriculture:dye_crop[age=3]
mysticalagriculture:dye_crop[age=4]
mysticalagriculture:dye_crop[age=5]
mysticalagriculture:dye_crop[age=6]
mysticalagriculture:dye_crop[age=7]
mysticalagriculture:nether_crop[age=0]
mysticalagriculture:nether_crop[age=1]
mysticalagriculture:nether_crop[age=2]
mysticalagriculture:nether_crop[age=3]
mysticalagriculture:nether_crop[age=4]
mysticalagriculture:nether_crop[age=5]
mysticalagriculture:nether_crop[age=6]
mysticalagriculture:nether_crop[age=7]
mysticalagriculture:coal_crop[age=0]
mysticalagriculture:coal_crop[age=1]
mysticalagriculture:coal_crop[age=2]
mysticalagriculture:coal_crop[age=3]
mysticalagriculture:coal_crop[age=4]
mysticalagriculture:coal_crop[age=5]
mysticalagriculture:coal_crop[age=6]
mysticalagriculture:coal_crop[age=7]
mysticalagriculture:iron_crop[age=0]
mysticalagriculture:iron_crop[age=1]
mysticalagriculture:iron_crop[age=2]
mysticalagriculture:iron_crop[age=3]
mysticalagriculture:iron_crop[age=4]
mysticalagriculture:iron_crop[age=5]
mysticalagriculture:iron_crop[age=6]
mysticalagriculture:iron_crop[age=7]
mysticalagriculture:nether_quartz_crop[age=0]
mysticalagriculture:nether_quartz_crop[age=1]
mysticalagriculture:nether_quartz_crop[age=2]
mysticalagriculture:nether_quartz_crop[age=3]
mysticalagriculture:nether_quartz_crop[age=4]
mysticalagriculture:nether_quartz_crop[age=5]
mysticalagriculture:nether_quartz_crop[age=6]
mysticalagriculture:nether_quartz_crop[age=7]
mysticalagriculture:glowstone_crop[age=0]
mysticalagriculture:glowstone_crop[age=1]
mysticalagriculture:glowstone_crop[age=2]
mysticalagriculture:glowstone_crop[age=3]
mysticalagriculture:glowstone_crop[age=4]
mysticalagriculture:glowstone_crop[age=5]
mysticalagriculture:glowstone_crop[age=6]
mysticalagriculture:glowstone_crop[age=7]
mysticalagriculture:redstone_crop[age=0]
mysticalagriculture:redstone_crop[age=1]
mysticalagriculture:redstone_crop[age=2]
mysticalagriculture:redstone_crop[age=3]
mysticalagriculture:redstone_crop[age=4]
mysticalagriculture:redstone_crop[age=5]
mysticalagriculture:redstone_crop[age=6]
mysticalagriculture:redstone_crop[age=7]
mysticalagriculture:obsidian_crop[age=0]
mysticalagriculture:obsidian_crop[age=1]
mysticalagriculture:obsidian_crop[age=2]
mysticalagriculture:obsidian_crop[age=3]
mysticalagriculture:obsidian_crop[age=4]
mysticalagriculture:obsidian_crop[age=5]
mysticalagriculture:obsidian_crop[age=6]
mysticalagriculture:obsidian_crop[age=7]
mysticalagriculture:gold_crop[age=0]
mysticalagriculture:gold_crop[age=1]
mysticalagriculture:gold_crop[age=2]
mysticalagriculture:gold_crop[age=3]
mysticalagriculture:gold_crop[age=4]
mysticalagriculture:gold_crop[age=5]
mysticalagriculture:gold_crop[age=6]
mysticalagriculture:gold_crop[age=7]
mysticalagriculture:lapis_lazuli_crop[age=0]
mysticalagriculture:lapis_lazuli_crop[age=1]
mysticalagriculture:lapis_lazuli_crop[age=2]
mysticalagriculture:lapis_lazuli_crop[age=3]
mysticalagriculture:lapis_lazuli_crop[age=4]
mysticalagriculture:lapis_lazuli_crop[age=5]
mysticalagriculture:lapis_lazuli_crop[age=6]
mysticalagriculture:lapis_lazuli_crop[age=7]
mysticalagriculture:end_crop[age=0]
mysticalagriculture:end_crop[age=1]
mysticalagriculture:end_crop[age=2]
mysticalagriculture:end_crop[age=3]
mysticalagriculture:end_crop[age=4]
mysticalagriculture:end_crop[age=5]
mysticalagriculture:end_crop[age=6]
mysticalagriculture:end_crop[age=7]
mysticalagriculture:experience_crop[age=0]
mysticalagriculture:experience_crop[age=1]
mysticalagriculture:experience_crop[age=2]
mysticalagriculture:experience_crop[age=3]
mysticalagriculture:experience_crop[age=4]
mysticalagriculture:experience_crop[age=5]
mysticalagriculture:experience_crop[age=6]
mysticalagriculture:experience_crop[age=7]
mysticalagriculture:diamond_crop[age=0]
mysticalagriculture:diamond_crop[age=1]
mysticalagriculture:diamond_crop[age=2]
mysticalagriculture:diamond_crop[age=3]
mysticalagriculture:diamond_crop[age=4]
mysticalagriculture:diamond_crop[age=5]
mysticalagriculture:diamond_crop[age=6]
mysticalagriculture:diamond_crop[age=7]
mysticalagriculture:emerald_crop[age=0]
mysticalagriculture:emerald_crop[age=1]
mysticalagriculture:emerald_crop[age=2]
mysticalagriculture:emerald_crop[age=3]
mysticalagriculture:emerald_crop[age=4]
mysticalagriculture:emerald_crop[age=5]
mysticalagriculture:emerald_crop[age=6]
mysticalagriculture:emerald_crop[age=7]
mysticalagriculture:zombie_crop[age=0]
mysticalagriculture:zombie_crop[age=1]
mysticalagriculture:zombie_crop[age=2]
mysticalagriculture:zombie_crop[age=3]
mysticalagriculture:zombie_crop[age=4]
mysticalagriculture:zombie_crop[age=5]
mysticalagriculture:zombie_crop[age=6]
mysticalagriculture:zombie_crop[age=7]
mysticalagriculture:pig_crop[age=0]
mysticalagriculture:pig_crop[age=1]
mysticalagriculture:pig_crop[age=2]
mysticalagriculture:pig_crop[age=3]
mysticalagriculture:pig_crop[age=4]
mysticalagriculture:pig_crop[age=5]
mysticalagriculture:pig_crop[age=6]
mysticalagriculture:pig_crop[age=7]
mysticalagriculture:chicken_crop[age=0]
mysticalagriculture:chicken_crop[age=1]
mysticalagriculture:chicken_crop[age=2]
mysticalagriculture:chicken_crop[age=3]
mysticalagriculture:chicken_crop[age=4]
mysticalagriculture:chicken_crop[age=5]
mysticalagriculture:chicken_crop[age=6]
mysticalagriculture:chicken_crop[age=7]
mysticalagriculture:cow_crop[age=0]
mysticalagriculture:cow_crop[age=1]
mysticalagriculture:cow_crop[age=2]
mysticalagriculture:cow_crop[age=3]
mysticalagriculture:cow_crop[age=4]
mysticalagriculture:cow_crop[age=5]
mysticalagriculture:cow_crop[age=6]
mysticalagriculture:cow_crop[age=7]
mysticalagriculture:sheep_crop[age=0]
mysticalagriculture:sheep_crop[age=1]
mysticalagriculture:sheep_crop[age=2]
mysticalagriculture:sheep_crop[age=3]
mysticalagriculture:sheep_crop[age=4]
mysticalagriculture:sheep_crop[age=5]
mysticalagriculture:sheep_crop[age=6]
mysticalagriculture:sheep_crop[age=7]
mysticalagriculture:slime_crop[age=0]
mysticalagriculture:slime_crop[age=1]
mysticalagriculture:slime_crop[age=2]
mysticalagriculture:slime_crop[age=3]
mysticalagriculture:slime_crop[age=4]
mysticalagriculture:slime_crop[age=5]
mysticalagriculture:slime_crop[age=6]
mysticalagriculture:slime_crop[age=7]
mysticalagriculture:skeleton_crop[age=0]
mysticalagriculture:skeleton_crop[age=1]
mysticalagriculture:skeleton_crop[age=2]
mysticalagriculture:skeleton_crop[age=3]
mysticalagriculture:skeleton_crop[age=4]
mysticalagriculture:skeleton_crop[age=5]
mysticalagriculture:skeleton_crop[age=6]
mysticalagriculture:skeleton_crop[age=7]
mysticalagriculture:creeper_crop[age=0]
mysticalagriculture:creeper_crop[age=1]
mysticalagriculture:creeper_crop[age=2]
mysticalagriculture:creeper_crop[age=3]
mysticalagriculture:creeper_crop[age=4]
mysticalagriculture:creeper_crop[age=5]
mysticalagriculture:creeper_crop[age=6]
mysticalagriculture:creeper_crop[age=7]
mysticalagriculture:spider_crop[age=0]
mysticalagriculture:spider_crop[age=1]
mysticalagriculture:spider_crop[age=2]
mysticalagriculture:spider_crop[age=3]
mysticalagriculture:spider_crop[age=4]
mysticalagriculture:spider_crop[age=5]
mysticalagriculture:spider_crop[age=6]
mysticalagriculture:spider_crop[age=7]
mysticalagriculture:rabbit_crop[age=0]
mysticalagriculture:rabbit_crop[age=1]
mysticalagriculture:rabbit_crop[age=2]
mysticalagriculture:rabbit_crop[age=3]
mysticalagriculture:rabbit_crop[age=4]
mysticalagriculture:rabbit_crop[age=5]
mysticalagriculture:rabbit_crop[age=6]
mysticalagriculture:rabbit_crop[age=7]
mysticalagriculture:guardian_crop[age=0]
mysticalagriculture:guardian_crop[age=1]
mysticalagriculture:guardian_crop[age=2]
mysticalagriculture:guardian_crop[age=3]
mysticalagriculture:guardian_crop[age=4]
mysticalagriculture:guardian_crop[age=5]
mysticalagriculture:guardian_crop[age=6]
mysticalagriculture:guardian_crop[age=7]
mysticalagriculture:blaze_crop[age=0]
mysticalagriculture:blaze_crop[age=1]
mysticalagriculture:blaze_crop[age=2]
mysticalagriculture:blaze_crop[age=3]
mysticalagriculture:blaze_crop[age=4]
mysticalagriculture:blaze_crop[age=5]
mysticalagriculture:blaze_crop[age=6]
mysticalagriculture:blaze_crop[age=7]
mysticalagriculture:ghast_crop[age=0]
mysticalagriculture:ghast_crop[age=1]
mysticalagriculture:ghast_crop[age=2]
mysticalagriculture:ghast_crop[age=3]
mysticalagriculture:ghast_crop[age=4]
mysticalagriculture:ghast_crop[age=5]
mysticalagriculture:ghast_crop[age=6]
mysticalagriculture:ghast_crop[age=7]
mysticalagriculture:enderman_crop[age=0]
mysticalagriculture:enderman_crop[age=1]
mysticalagriculture:enderman_crop[age=2]
mysticalagriculture:enderman_crop[age=3]
mysticalagriculture:enderman_crop[age=4]
mysticalagriculture:enderman_crop[age=5]
mysticalagriculture:enderman_crop[age=6]
mysticalagriculture:enderman_crop[age=7]
mysticalagriculture:wither_skeleton_crop[age=0]
mysticalagriculture:wither_skeleton_crop[age=1]
mysticalagriculture:wither_skeleton_crop[age=2]
mysticalagriculture:wither_skeleton_crop[age=3]
mysticalagriculture:wither_skeleton_crop[age=4]
mysticalagriculture:wither_skeleton_crop[age=5]
mysticalagriculture:wither_skeleton_crop[age=6]
mysticalagriculture:wither_skeleton_crop[age=7]
mysticalagriculture:silicon_crop[age=0]
mysticalagriculture:silicon_crop[age=1]
mysticalagriculture:silicon_crop[age=2]
mysticalagriculture:silicon_crop[age=3]
mysticalagriculture:silicon_crop[age=4]
mysticalagriculture:silicon_crop[age=5]
mysticalagriculture:silicon_crop[age=6]
mysticalagriculture:silicon_crop[age=7]
mysticalagriculture:sulfur_crop[age=0]
mysticalagriculture:sulfur_crop[age=1]
mysticalagriculture:sulfur_crop[age=2]
mysticalagriculture:sulfur_crop[age=3]
mysticalagriculture:sulfur_crop[age=4]
mysticalagriculture:sulfur_crop[age=5]
mysticalagriculture:sulfur_crop[age=6]
mysticalagriculture:sulfur_crop[age=7]
mysticalagriculture:aluminum_crop[age=0]
mysticalagriculture:aluminum_crop[age=1]
mysticalagriculture:aluminum_crop[age=2]
mysticalagriculture:aluminum_crop[age=3]
mysticalagriculture:aluminum_crop[age=4]
mysticalagriculture:aluminum_crop[age=5]
mysticalagriculture:aluminum_crop[age=6]
mysticalagriculture:aluminum_crop[age=7]
mysticalagriculture:copper_crop[age=0]
mysticalagriculture:copper_crop[age=1]
mysticalagriculture:copper_crop[age=2]
mysticalagriculture:copper_crop[age=3]
mysticalagriculture:copper_crop[age=4]
mysticalagriculture:copper_crop[age=5]
mysticalagriculture:copper_crop[age=6]
mysticalagriculture:copper_crop[age=7]
mysticalagriculture:saltpeter_crop[age=0]
mysticalagriculture:saltpeter_crop[age=1]
mysticalagriculture:saltpeter_crop[age=2]
mysticalagriculture:saltpeter_crop[age=3]
mysticalagriculture:saltpeter_crop[age=4]
mysticalagriculture:saltpeter_crop[age=5]
mysticalagriculture:saltpeter_crop[age=6]
mysticalagriculture:saltpeter_crop[age=7]
mysticalagriculture:tin_crop[age=0]
mysticalagriculture:tin_crop[age=1]
mysticalagriculture:tin_crop[age=2]
mysticalagriculture:tin_crop[age=3]
mysticalagriculture:tin_crop[age=4]
mysticalagriculture:tin_crop[age=5]
mysticalagriculture:tin_crop[age=6]
mysticalagriculture:tin_crop[age=7]
mysticalagriculture:bronze_crop[age=0]
mysticalagriculture:bronze_crop[age=1]
mysticalagriculture:bronze_crop[age=2]
mysticalagriculture:bronze_crop[age=3]
mysticalagriculture:bronze_crop[age=4]
mysticalagriculture:bronze_crop[age=5]
mysticalagriculture:bronze_crop[age=6]
mysticalagriculture:bronze_crop[age=7]
mysticalagriculture:brass_crop[age=0]
mysticalagriculture:brass_crop[age=1]
mysticalagriculture:brass_crop[age=2]
mysticalagriculture:brass_crop[age=3]
mysticalagriculture:brass_crop[age=4]
mysticalagriculture:brass_crop[age=5]
mysticalagriculture:brass_crop[age=6]
mysticalagriculture:brass_crop[age=7]
mysticalagriculture:silver_crop[age=0]
mysticalagriculture:silver_crop[age=1]
mysticalagriculture:silver_crop[age=2]
mysticalagriculture:silver_crop[age=3]
mysticalagriculture:silver_crop[age=4]
mysticalagriculture:silver_crop[age=5]
mysticalagriculture:silver_crop[age=6]
mysticalagriculture:silver_crop[age=7]
mysticalagriculture:lead_crop[age=0]
mysticalagriculture:lead_crop[age=1]
mysticalagriculture:lead_crop[age=2]
mysticalagriculture:lead_crop[age=3]
mysticalagriculture:lead_crop[age=4]
mysticalagriculture:lead_crop[age=5]
mysticalagriculture:lead_crop[age=6]
mysticalagriculture:lead_crop[age=7]
mysticalagriculture:graphite_crop[age=0]
mysticalagriculture:graphite_crop[age=1]
mysticalagriculture:graphite_crop[age=2]
mysticalagriculture:graphite_crop[age=3]
mysticalagriculture:graphite_crop[age=4]
mysticalagriculture:graphite_crop[age=5]
mysticalagriculture:graphite_crop[age=6]
mysticalagriculture:graphite_crop[age=7]
mysticalagriculture:steel_crop[age=0]
mysticalagriculture:steel_crop[age=1]
mysticalagriculture:steel_crop[age=2]
mysticalagriculture:steel_crop[age=3]
mysticalagriculture:steel_crop[age=4]
mysticalagriculture:steel_crop[age=5]
mysticalagriculture:steel_crop[age=6]
mysticalagriculture:steel_crop[age=7]
mysticalagriculture:nickel_crop[age=0]
mysticalagriculture:nickel_crop[age=1]
mysticalagriculture:nickel_crop[age=2]
mysticalagriculture:nickel_crop[age=3]
mysticalagriculture:nickel_crop[age=4]
mysticalagriculture:nickel_crop[age=5]
mysticalagriculture:nickel_crop[age=6]
mysticalagriculture:nickel_crop[age=7]
mysticalagriculture:constantan_crop[age=0]
mysticalagriculture:constantan_crop[age=1]
mysticalagriculture:constantan_crop[age=2]
mysticalagriculture:constantan_crop[age=3]
mysticalagriculture:constantan_crop[age=4]
mysticalagriculture:constantan_crop[age=5]
mysticalagriculture:constantan_crop[age=6]
mysticalagriculture:constantan_crop[age=7]
mysticalagriculture:electrum_crop[age=0]
mysticalagriculture:electrum_crop[age=1]
mysticalagriculture:electrum_crop[age=2]
mysticalagriculture:electrum_crop[age=3]
mysticalagriculture:electrum_crop[age=4]
mysticalagriculture:electrum_crop[age=5]
mysticalagriculture:electrum_crop[age=6]
mysticalagriculture:electrum_crop[age=7]
mysticalagriculture:titanium_crop[age=0]
mysticalagriculture:titanium_crop[age=1]
mysticalagriculture:titanium_crop[age=2]
mysticalagriculture:titanium_crop[age=3]
mysticalagriculture:titanium_crop[age=4]
mysticalagriculture:titanium_crop[age=5]
mysticalagriculture:titanium_crop[age=6]
mysticalagriculture:titanium_crop[age=7]
mysticalagriculture:uranium_crop[age=0]
mysticalagriculture:uranium_crop[age=1]
mysticalagriculture:uranium_crop[age=2]
mysticalagriculture:uranium_crop[age=3]
mysticalagriculture:uranium_crop[age=4]
mysticalagriculture:uranium_crop[age=5]
mysticalagriculture:uranium_crop[age=6]
mysticalagriculture:uranium_crop[age=7]
mysticalagriculture:iridium_crop[age=0]
mysticalagriculture:iridium_crop[age=1]
mysticalagriculture:iridium_crop[age=2]
mysticalagriculture:iridium_crop[age=3]
mysticalagriculture:iridium_crop[age=4]
mysticalagriculture:iridium_crop[age=5]
mysticalagriculture:iridium_crop[age=6]
mysticalagriculture:iridium_crop[age=7]
mysticalagriculture:ruby_crop[age=0]
mysticalagriculture:ruby_crop[age=1]
mysticalagriculture:ruby_crop[age=2]
mysticalagriculture:ruby_crop[age=3]
mysticalagriculture:ruby_crop[age=4]
mysticalagriculture:ruby_crop[age=5]
mysticalagriculture:ruby_crop[age=6]
mysticalagriculture:ruby_crop[age=7]
mysticalagriculture:sapphire_crop[age=0]
mysticalagriculture:sapphire_crop[age=1]
mysticalagriculture:sapphire_crop[age=2]
mysticalagriculture:sapphire_crop[age=3]
mysticalagriculture:sapphire_crop[age=4]
mysticalagriculture:sapphire_crop[age=5]
mysticalagriculture:sapphire_crop[age=6]
mysticalagriculture:sapphire_crop[age=7]
mysticalagriculture:peridot_crop[age=0]
mysticalagriculture:peridot_crop[age=1]
mysticalagriculture:peridot_crop[age=2]
mysticalagriculture:peridot_crop[age=3]
mysticalagriculture:peridot_crop[age=4]
mysticalagriculture:peridot_crop[age=5]
mysticalagriculture:peridot_crop[age=6]
mysticalagriculture:peridot_crop[age=7]
mysticalagriculture:amber_crop[age=0]
mysticalagriculture:amber_crop[age=1]
mysticalagriculture:amber_crop[age=2]
mysticalagriculture:amber_crop[age=3]
mysticalagriculture:amber_crop[age=4]
mysticalagriculture:amber_crop[age=5]
mysticalagriculture:amber_crop[age=6]
mysticalagriculture:amber_crop[age=7]
mysticalagriculture:topaz_crop[age=0]
mysticalagriculture:topaz_crop[age=1]
mysticalagriculture:topaz_crop[age=2]
mysticalagriculture:topaz_crop[age=3]
mysticalagriculture:topaz_crop[age=4]
mysticalagriculture:topaz_crop[age=5]
mysticalagriculture:topaz_crop[age=6]
mysticalagriculture:topaz_crop[age=7]
mysticalagriculture:malachite_crop[age=0]
mysticalagriculture:malachite_crop[age=1]
mysticalagriculture:malachite_crop[age=2]
mysticalagriculture:malachite_crop[age=3]
mysticalagriculture:malachite_crop[age=4]
mysticalagriculture:malachite_crop[age=5]
mysticalagriculture:malachite_crop[age=6]
mysticalagriculture:malachite_crop[age=7]
mysticalagriculture:tanzanite_crop[age=0]
mysticalagriculture:tanzanite_crop[age=1]
mysticalagriculture:tanzanite_crop[age=2]
mysticalagriculture:tanzanite_crop[age=3]
mysticalagriculture:tanzanite_crop[age=4]
mysticalagriculture:tanzanite_crop[age=5]
mysticalagriculture:tanzanite_crop[age=6]
mysticalagriculture:tanzanite_crop[age=7]
mysticalagriculture:hop_graphite_crop[age=0]
mysticalagriculture:hop_graphite_crop[age=1]
mysticalagriculture:hop_graphite_crop[age=2]
mysticalagriculture:hop_graphite_crop[age=3]
mysticalagriculture:hop_graphite_crop[age=4]
mysticalagriculture:hop_graphite_crop[age=5]
mysticalagriculture:hop_graphite_crop[age=6]
mysticalagriculture:hop_graphite_crop[age=7]
mysticalagriculture:aluminum_brass_crop[age=0]
mysticalagriculture:aluminum_brass_crop[age=1]
mysticalagriculture:aluminum_brass_crop[age=2]
mysticalagriculture:aluminum_brass_crop[age=3]
mysticalagriculture:aluminum_brass_crop[age=4]
mysticalagriculture:aluminum_brass_crop[age=5]
mysticalagriculture:aluminum_brass_crop[age=6]
mysticalagriculture:aluminum_brass_crop[age=7]
mysticalagriculture:knightslime_crop[age=0]
mysticalagriculture:knightslime_crop[age=1]
mysticalagriculture:knightslime_crop[age=2]
mysticalagriculture:knightslime_crop[age=3]
mysticalagriculture:knightslime_crop[age=4]
mysticalagriculture:knightslime_crop[age=5]
mysticalagriculture:knightslime_crop[age=6]
mysticalagriculture:knightslime_crop[age=7]
mysticalagriculture:ardite_crop[age=0]
mysticalagriculture:ardite_crop[age=1]
mysticalagriculture:ardite_crop[age=2]
mysticalagriculture:ardite_crop[age=3]
mysticalagriculture:ardite_crop[age=4]
mysticalagriculture:ardite_crop[age=5]
mysticalagriculture:ardite_crop[age=6]
mysticalagriculture:ardite_crop[age=7]
mysticalagriculture:cobalt_crop[age=0]
mysticalagriculture:cobalt_crop[age=1]
mysticalagriculture:cobalt_crop[age=2]
mysticalagriculture:cobalt_crop[age=3]
mysticalagriculture:cobalt_crop[age=4]
mysticalagriculture:cobalt_crop[age=5]
mysticalagriculture:cobalt_crop[age=6]
mysticalagriculture:cobalt_crop[age=7]
mysticalagriculture:manyullyn_crop[age=0]
mysticalagriculture:manyullyn_crop[age=1]
mysticalagriculture:manyullyn_crop[age=2]
mysticalagriculture:manyullyn_crop[age=3]
mysticalagriculture:manyullyn_crop[age=4]
mysticalagriculture:manyullyn_crop[age=5]
mysticalagriculture:manyullyn_crop[age=6]
mysticalagriculture:manyullyn_crop[age=7]
mysticalagriculture:grains_of_infinity_crop[age=0]
mysticalagriculture:grains_of_infinity_crop[age=1]
mysticalagriculture:grains_of_infinity_crop[age=2]
mysticalagriculture:grains_of_infinity_crop[age=3]
mysticalagriculture:grains_of_infinity_crop[age=4]
mysticalagriculture:grains_of_infinity_crop[age=5]
mysticalagriculture:grains_of_infinity_crop[age=6]
mysticalagriculture:grains_of_infinity_crop[age=7]
mysticalagriculture:electrical_steel_crop[age=0]
mysticalagriculture:electrical_steel_crop[age=1]
mysticalagriculture:electrical_steel_crop[age=2]
mysticalagriculture:electrical_steel_crop[age=3]
mysticalagriculture:electrical_steel_crop[age=4]
mysticalagriculture:electrical_steel_crop[age=5]
mysticalagriculture:electrical_steel_crop[age=6]
mysticalagriculture:electrical_steel_crop[age=7]
mysticalagriculture:redstone_alloy_crop[age=0]
mysticalagriculture:redstone_alloy_crop[age=1]
mysticalagriculture:redstone_alloy_crop[age=2]
mysticalagriculture:redstone_alloy_crop[age=3]
mysticalagriculture:redstone_alloy_crop[age=4]
mysticalagriculture:redstone_alloy_crop[age=5]
mysticalagriculture:redstone_alloy_crop[age=6]
mysticalagriculture:redstone_alloy_crop[age=7]
mysticalagriculture:conductive_iron_crop[age=0]
mysticalagriculture:conductive_iron_crop[age=1]
mysticalagriculture:conductive_iron_crop[age=2]
mysticalagriculture:conductive_iron_crop[age=3]
mysticalagriculture:conductive_iron_crop[age=4]
mysticalagriculture:conductive_iron_crop[age=5]
mysticalagriculture:conductive_iron_crop[age=6]
mysticalagriculture:conductive_iron_crop[age=7]
mysticalagriculture:soularium_crop[age=0]
mysticalagriculture:soularium_crop[age=1]
mysticalagriculture:soularium_crop[age=2]
mysticalagriculture:soularium_crop[age=3]
mysticalagriculture:soularium_crop[age=4]
mysticalagriculture:soularium_crop[age=5]
mysticalagriculture:soularium_crop[age=6]
mysticalagriculture:soularium_crop[age=7]
mysticalagriculture:dark_steel_crop[age=0]
mysticalagriculture:dark_steel_crop[age=1]
mysticalagriculture:dark_steel_crop[age=2]
mysticalagriculture:dark_steel_crop[age=3]
mysticalagriculture:dark_steel_crop[age=4]
mysticalagriculture:dark_steel_crop[age=5]
mysticalagriculture:dark_steel_crop[age=6]
mysticalagriculture:dark_steel_crop[age=7]
mysticalagriculture:pulsating_iron_crop[age=0]
mysticalagriculture:pulsating_iron_crop[age=1]
mysticalagriculture:pulsating_iron_crop[age=2]
mysticalagriculture:pulsating_iron_crop[age=3]
mysticalagriculture:pulsating_iron_crop[age=4]
mysticalagriculture:pulsating_iron_crop[age=5]
mysticalagriculture:pulsating_iron_crop[age=6]
mysticalagriculture:pulsating_iron_crop[age=7]
mysticalagriculture:energetic_alloy_crop[age=0]
mysticalagriculture:energetic_alloy_crop[age=1]
mysticalagriculture:energetic_alloy_crop[age=2]
mysticalagriculture:energetic_alloy_crop[age=3]
mysticalagriculture:energetic_alloy_crop[age=4]
mysticalagriculture:energetic_alloy_crop[age=5]
mysticalagriculture:energetic_alloy_crop[age=6]
mysticalagriculture:energetic_alloy_crop[age=7]
mysticalagriculture:vibrant_alloy_crop[age=0]
mysticalagriculture:vibrant_alloy_crop[age=1]
mysticalagriculture:vibrant_alloy_crop[age=2]
mysticalagriculture:vibrant_alloy_crop[age=3]
mysticalagriculture:vibrant_alloy_crop[age=4]
mysticalagriculture:vibrant_alloy_crop[age=5]
mysticalagriculture:vibrant_alloy_crop[age=6]
mysticalagriculture:vibrant_alloy_crop[age=7]
mysticalagriculture:end_steel_crop[age=0]
mysticalagriculture:end_steel_crop[age=1]
mysticalagriculture:end_steel_crop[age=2]
mysticalagriculture:end_steel_crop[age=3]
mysticalagriculture:end_steel_crop[age=4]
mysticalagriculture:end_steel_crop[age=5]
mysticalagriculture:end_steel_crop[age=6]
mysticalagriculture:end_steel_crop[age=7]
mysticalagriculture:quicksilver_crop[age=0]
mysticalagriculture:quicksilver_crop[age=1]
mysticalagriculture:quicksilver_crop[age=2]
mysticalagriculture:quicksilver_crop[age=3]
mysticalagriculture:quicksilver_crop[age=4]
mysticalagriculture:quicksilver_crop[age=5]
mysticalagriculture:quicksilver_crop[age=6]
mysticalagriculture:quicksilver_crop[age=7]
mysticalagriculture:thaumium_crop[age=0]
mysticalagriculture:thaumium_crop[age=1]
mysticalagriculture:thaumium_crop[age=2]
mysticalagriculture:thaumium_crop[age=3]
mysticalagriculture:thaumium_crop[age=4]
mysticalagriculture:thaumium_crop[age=5]
mysticalagriculture:thaumium_crop[age=6]
mysticalagriculture:thaumium_crop[age=7]
mysticalagriculture:void_metal_crop[age=0]
mysticalagriculture:void_metal_crop[age=1]
mysticalagriculture:void_metal_crop[age=2]
mysticalagriculture:void_metal_crop[age=3]
mysticalagriculture:void_metal_crop[age=4]
mysticalagriculture:void_metal_crop[age=5]
mysticalagriculture:void_metal_crop[age=6]
mysticalagriculture:void_metal_crop[age=7]
mysticalagriculture:dawnstone_crop[age=0]
mysticalagriculture:dawnstone_crop[age=1]
mysticalagriculture:dawnstone_crop[age=2]
mysticalagriculture:dawnstone_crop[age=3]
mysticalagriculture:dawnstone_crop[age=4]
mysticalagriculture:dawnstone_crop[age=5]
mysticalagriculture:dawnstone_crop[age=6]
mysticalagriculture:dawnstone_crop[age=7]
mysticalagriculture:osmium_crop[age=0]
mysticalagriculture:osmium_crop[age=1]
mysticalagriculture:osmium_crop[age=2]
mysticalagriculture:osmium_crop[age=3]
mysticalagriculture:osmium_crop[age=4]
mysticalagriculture:osmium_crop[age=5]
mysticalagriculture:osmium_crop[age=6]
mysticalagriculture:osmium_crop[age=7]
mysticalagriculture:glowstone_ingot_crop[age=0]
mysticalagriculture:glowstone_ingot_crop[age=1]
mysticalagriculture:glowstone_ingot_crop[age=2]
mysticalagriculture:glowstone_ingot_crop[age=3]
mysticalagriculture:glowstone_ingot_crop[age=4]
mysticalagriculture:glowstone_ingot_crop[age=5]
mysticalagriculture:glowstone_ingot_crop[age=6]
mysticalagriculture:glowstone_ingot_crop[age=7]
mysticalagriculture:refined_obsidian_crop[age=0]
mysticalagriculture:refined_obsidian_crop[age=1]
mysticalagriculture:refined_obsidian_crop[age=2]
mysticalagriculture:refined_obsidian_crop[age=3]
mysticalagriculture:refined_obsidian_crop[age=4]
mysticalagriculture:refined_obsidian_crop[age=5]
mysticalagriculture:refined_obsidian_crop[age=6]
mysticalagriculture:refined_obsidian_crop[age=7]
mysticalagriculture:coralium_crop[age=0]
mysticalagriculture:coralium_crop[age=1]
mysticalagriculture:coralium_crop[age=2]
mysticalagriculture:coralium_crop[age=3]
mysticalagriculture:coralium_crop[age=4]
mysticalagriculture:coralium_crop[age=5]
mysticalagriculture:coralium_crop[age=6]
mysticalagriculture:coralium_crop[age=7]
mysticalagriculture:abyssalnite_crop[age=0]
mysticalagriculture:abyssalnite_crop[age=1]
mysticalagriculture:abyssalnite_crop[age=2]
mysticalagriculture:abyssalnite_crop[age=3]
mysticalagriculture:abyssalnite_crop[age=4]
mysticalagriculture:abyssalnite_crop[age=5]
mysticalagriculture:abyssalnite_crop[age=6]
mysticalagriculture:abyssalnite_crop[age=7]
mysticalagriculture:dreadium_crop[age=0]
mysticalagriculture:dreadium_crop[age=1]
mysticalagriculture:dreadium_crop[age=2]
mysticalagriculture:dreadium_crop[age=3]
mysticalagriculture:dreadium_crop[age=4]
mysticalagriculture:dreadium_crop[age=5]
mysticalagriculture:dreadium_crop[age=6]
mysticalagriculture:dreadium_crop[age=7]
mysticalagriculture:black_quartz_crop[age=0]
mysticalagriculture:black_quartz_crop[age=1]
mysticalagriculture:black_quartz_crop[age=2]
mysticalagriculture:black_quartz_crop[age=3]
mysticalagriculture:black_quartz_crop[age=4]
mysticalagriculture:black_quartz_crop[age=5]
mysticalagriculture:black_quartz_crop[age=6]
mysticalagriculture:black_quartz_crop[age=7]
mysticalagriculture:ender_biotite_crop[age=0]
mysticalagriculture:ender_biotite_crop[age=1]
mysticalagriculture:ender_biotite_crop[age=2]
mysticalagriculture:ender_biotite_crop[age=3]
mysticalagriculture:ender_biotite_crop[age=4]
mysticalagriculture:ender_biotite_crop[age=5]
mysticalagriculture:ender_biotite_crop[age=6]
mysticalagriculture:ender_biotite_crop[age=7]
mysticalagriculture:slate_crop[age=0]
mysticalagriculture:slate_crop[age=1]
mysticalagriculture:slate_crop[age=2]
mysticalagriculture:slate_crop[age=3]
mysticalagriculture:slate_crop[age=4]
mysticalagriculture:slate_crop[age=5]
mysticalagriculture:slate_crop[age=6]
mysticalagriculture:slate_crop[age=7]
mysticalagriculture:dark_gem_crop[age=0]
mysticalagriculture:dark_gem_crop[age=1]
mysticalagriculture:dark_gem_crop[age=2]
mysticalagriculture:dark_gem_crop[age=3]
mysticalagriculture:dark_gem_crop[age=4]
mysticalagriculture:dark_gem_crop[age=5]
mysticalagriculture:dark_gem_crop[age=6]
mysticalagriculture:dark_gem_crop[age=7]
mysticalagriculture:ender_amethyst_crop[age=0]
mysticalagriculture:ender_amethyst_crop[age=1]
mysticalagriculture:ender_amethyst_crop[age=2]
mysticalagriculture:ender_amethyst_crop[age=3]
mysticalagriculture:ender_amethyst_crop[age=4]
mysticalagriculture:ender_amethyst_crop[age=5]
mysticalagriculture:ender_amethyst_crop[age=6]
mysticalagriculture:ender_amethyst_crop[age=7]
mysticalagriculture:yellorium_crop[age=0]
mysticalagriculture:yellorium_crop[age=1]
mysticalagriculture:yellorium_crop[age=2]
mysticalagriculture:yellorium_crop[age=3]
mysticalagriculture:yellorium_crop[age=4]
mysticalagriculture:yellorium_crop[age=5]
mysticalagriculture:yellorium_crop[age=6]
mysticalagriculture:yellorium_crop[age=7]
mysticalagriculture:quartz_enriched_iron_crop[age=0]
mysticalagriculture:quartz_enriched_iron_crop[age=1]
mysticalagriculture:quartz_enriched_iron_crop[age=2]
mysticalagriculture:quartz_enriched_iron_crop[age=3]
mysticalagriculture:quartz_enriched_iron_crop[age=4]
mysticalagriculture:quartz_enriched_iron_crop[age=5]
mysticalagriculture:quartz_enriched_iron_crop[age=6]
mysticalagriculture:quartz_enriched_iron_crop[age=7]
mysticalagriculture:miners_torch[facing=up]
mysticalagriculture:miners_torch[facing=north]
mysticalagriculture:miners_torch[facing=south]
mysticalagriculture:miners_torch[facing=west]
mysticalagriculture:miners_torch[facing=east]
mysticalagradditions:storage[variant=essence]
mysticalagradditions:storage[variant=ingot]
mysticalagradditions:storage[variant=coal]
mysticalagradditions:special[variant=nether_star]
mysticalagradditions:special[variant=dragon_egg]
mysticalagradditions:special[variant=ph2]
mysticalagradditions:special[variant=ph3]
mysticalagradditions:special[variant=awakened_draconium]
mysticalagradditions:special[variant=neutronium]
mysticalagradditions:tinkering_table
mysticalagradditions:tier6_inferium_crop[age=0]
mysticalagradditions:tier6_inferium_crop[age=1]
mysticalagradditions:tier6_inferium_crop[age=2]
mysticalagradditions:tier6_inferium_crop[age=3]
mysticalagradditions:tier6_inferium_crop[age=4]
mysticalagradditions:tier6_inferium_crop[age=5]
mysticalagradditions:tier6_inferium_crop[age=6]
mysticalagradditions:tier6_inferium_crop[age=7]
mysticalagradditions:nether_star_crop[age=0]
mysticalagradditions:nether_star_crop[age=1]
mysticalagradditions:nether_star_crop[age=2]
mysticalagradditions:nether_star_crop[age=3]
mysticalagradditions:nether_star_crop[age=4]
mysticalagradditions:nether_star_crop[age=5]
mysticalagradditions:nether_star_crop[age=6]
mysticalagradditions:nether_star_crop[age=7]
mysticalagradditions:dragon_egg_crop[age=0]
mysticalagradditions:dragon_egg_crop[age=1]
mysticalagradditions:dragon_egg_crop[age=2]
mysticalagradditions:dragon_egg_crop[age=3]
mysticalagradditions:dragon_egg_crop[age=4]
mysticalagradditions:dragon_egg_crop[age=5]
mysticalagradditions:dragon_egg_crop[age=6]
mysticalagradditions:dragon_egg_crop[age=7]
projecte:alchemical_chest[facing=north]
projecte:alchemical_chest[facing=south]
projecte:alchemical_chest[facing=west]
projecte:alchemical_chest[facing=east]
projecte:collector_mk1[facing=north]
projecte:collector_mk1[facing=south]
projecte:collector_mk1[facing=west]
projecte:collector_mk1[facing=east]
projecte:collector_mk2[facing=north]
projecte:collector_mk2[facing=south]
projecte:collector_mk2[facing=west]
projecte:collector_mk2[facing=east]
projecte:collector_mk3[facing=north]
projecte:collector_mk3[facing=south]
projecte:collector_mk3[facing=west]
projecte:collector_mk3[facing=east]
projecte:condenser_mk1[facing=north]
projecte:condenser_mk1[facing=south]
projecte:condenser_mk1[facing=west]
projecte:condenser_mk1[facing=east]
projecte:condenser_mk2[facing=north]
projecte:condenser_mk2[facing=south]
projecte:condenser_mk2[facing=west]
projecte:condenser_mk2[facing=east]
projecte:dm_furnace[facing=north]
projecte:dm_furnace[facing=south]
projecte:dm_furnace[facing=west]
projecte:dm_furnace[facing=east]
projecte:dm_furnace_lit[facing=north]
projecte:dm_furnace_lit[facing=south]
projecte:dm_furnace_lit[facing=west]
projecte:dm_furnace_lit[facing=east]
projecte:dm_pedestal
projecte:fuel_block[fueltype=alchemical_coal]
projecte:fuel_block[fueltype=mobius_fuel]
projecte:fuel_block[fueltype=aeternalis_fuel]
projecte:interdiction_torch[facing=up]
projecte:interdiction_torch[facing=north]
projecte:interdiction_torch[facing=south]
projecte:interdiction_torch[facing=west]
projecte:interdiction_torch[facing=east]
projecte:matter_block[tier=dark_matter]
projecte:matter_block[tier=red_matter]
projecte:nova_catalyst[explode=true]
projecte:nova_catalyst[explode=false]
projecte:nova_cataclysm[explode=true]
projecte:nova_cataclysm[explode=false]
projecte:relay_mk1[facing=north]
projecte:relay_mk1[facing=south]
projecte:relay_mk1[facing=west]
projecte:relay_mk1[facing=east]
projecte:relay_mk2[facing=north]
projecte:relay_mk2[facing=south]
projecte:relay_mk2[facing=west]
projecte:relay_mk2[facing=east]
projecte:relay_mk3[facing=north]
projecte:relay_mk3[facing=south]
projecte:relay_mk3[facing=west]
projecte:relay_mk3[facing=east]
projecte:rm_furnace[facing=north]
projecte:rm_furnace[facing=south]
projecte:rm_furnace[facing=west]
projecte:rm_furnace[facing=east]
projecte:rm_furnace_lit[facing=north]
projecte:rm_furnace_lit[facing=south]
projecte:rm_furnace_lit[facing=west]
projecte:rm_furnace_lit[facing=east]
projecte:transmutation_table
platforms:platform[variant=wood_flat]
platforms:platform[variant=wood_ramp]
platforms:platform[variant=wood_floor]
platforms:platform[variant=wood_frame]
platforms:platform[variant=wood_rise]
platforms:platform[variant=stone_flat]
platforms:platform[variant=stone_ramp]
platforms:platform[variant=stone_floor]
platforms:platform[variant=stone_frame]
platforms:platform[variant=stone_rise]
platforms:platform[variant=metal_flat]
platforms:platform[variant=metal_ramp]
platforms:platform[variant=metal_floor]
platforms:platform[variant=metal_frame]
platforms:platform[variant=metal_rise]
platforms:platform[variant=platformer]
randomloot:random_anvil[facing=north]
randomloot:random_anvil[facing=south]
randomloot:random_anvil[facing=west]
randomloot:random_anvil[facing=east]
randomloot:repair_station
randomloot:case_opener
xreliquary:altar[active=true]
xreliquary:altar[active=false]
xreliquary:apothecary_cauldron[level=0]
xreliquary:apothecary_cauldron[level=1]
xreliquary:apothecary_cauldron[level=2]
xreliquary:apothecary_cauldron[level=3]
xreliquary:apothecary_mortar[facing=north]
xreliquary:apothecary_mortar[facing=south]
xreliquary:apothecary_mortar[facing=west]
xreliquary:apothecary_mortar[facing=east]
xreliquary:fertile_lilypad
xreliquary:interdiction_torch[facing=up]
xreliquary:interdiction_torch[facing=north]
xreliquary:interdiction_torch[facing=south]
xreliquary:interdiction_torch[facing=west]
xreliquary:interdiction_torch[facing=east]
xreliquary:wraith_node
xreliquary:pedestal[color=white,enabled=true,facing=north]
xreliquary:pedestal[color=white,enabled=true,facing=south]
xreliquary:pedestal[color=white,enabled=true,facing=west]
xreliquary:pedestal[color=white,enabled=true,facing=east]
xreliquary:pedestal[color=white,enabled=false,facing=north]
xreliquary:pedestal[color=white,enabled=false,facing=south]
xreliquary:pedestal[color=white,enabled=false,facing=west]
xreliquary:pedestal[color=white,enabled=false,facing=east]
xreliquary:pedestal[color=orange,enabled=true,facing=north]
xreliquary:pedestal[color=orange,enabled=true,facing=south]
xreliquary:pedestal[color=orange,enabled=true,facing=west]
xreliquary:pedestal[color=orange,enabled=true,facing=east]
xreliquary:pedestal[color=orange,enabled=false,facing=north]
xreliquary:pedestal[color=orange,enabled=false,facing=south]
xreliquary:pedestal[color=orange,enabled=false,facing=west]
xreliquary:pedestal[color=orange,enabled=false,facing=east]
xreliquary:pedestal[color=magenta,enabled=true,facing=north]
xreliquary:pedestal[color=magenta,enabled=true,facing=south]
xreliquary:pedestal[color=magenta,enabled=true,facing=west]
xreliquary:pedestal[color=magenta,enabled=true,facing=east]
xreliquary:pedestal[color=magenta,enabled=false,facing=north]
xreliquary:pedestal[color=magenta,enabled=false,facing=south]
xreliquary:pedestal[color=magenta,enabled=false,facing=west]
xreliquary:pedestal[color=magenta,enabled=false,facing=east]
xreliquary:pedestal[color=light_blue,enabled=true,facing=north]
xreliquary:pedestal[color=light_blue,enabled=true,facing=south]
xreliquary:pedestal[color=light_blue,enabled=true,facing=west]
xreliquary:pedestal[color=light_blue,enabled=true,facing=east]
xreliquary:pedestal[color=light_blue,enabled=false,facing=north]
xreliquary:pedestal[color=light_blue,enabled=false,facing=south]
xreliquary:pedestal[color=light_blue,enabled=false,facing=west]
xreliquary:pedestal[color=light_blue,enabled=false,facing=east]
xreliquary:pedestal[color=yellow,enabled=true,facing=north]
xreliquary:pedestal[color=yellow,enabled=true,facing=south]
xreliquary:pedestal[color=yellow,enabled=true,facing=west]
xreliquary:pedestal[color=yellow,enabled=true,facing=east]
xreliquary:pedestal[color=yellow,enabled=false,facing=north]
xreliquary:pedestal[color=yellow,enabled=false,facing=south]
xreliquary:pedestal[color=yellow,enabled=false,facing=west]
xreliquary:pedestal[color=yellow,enabled=false,facing=east]
xreliquary:pedestal[color=lime,enabled=true,facing=north]
xreliquary:pedestal[color=lime,enabled=true,facing=south]
xreliquary:pedestal[color=lime,enabled=true,facing=west]
xreliquary:pedestal[color=lime,enabled=true,facing=east]
xreliquary:pedestal[color=lime,enabled=false,facing=north]
xreliquary:pedestal[color=lime,enabled=false,facing=south]
xreliquary:pedestal[color=lime,enabled=false,facing=west]
xreliquary:pedestal[color=lime,enabled=false,facing=east]
xreliquary:pedestal[color=pink,enabled=true,facing=north]
xreliquary:pedestal[color=pink,enabled=true,facing=south]
xreliquary:pedestal[color=pink,enabled=true,facing=west]
xreliquary:pedestal[color=pink,enabled=true,facing=east]
xreliquary:pedestal[color=pink,enabled=false,facing=north]
xreliquary:pedestal[color=pink,enabled=false,facing=south]
xreliquary:pedestal[color=pink,enabled=false,facing=west]
xreliquary:pedestal[color=pink,enabled=false,facing=east]
xreliquary:pedestal[color=gray,enabled=true,facing=north]
xreliquary:pedestal[color=gray,enabled=true,facing=south]
xreliquary:pedestal[color=gray,enabled=true,facing=west]
xreliquary:pedestal[color=gray,enabled=true,facing=east]
xreliquary:pedestal[color=gray,enabled=false,facing=north]
xreliquary:pedestal[color=gray,enabled=false,facing=south]
xreliquary:pedestal[color=gray,enabled=false,facing=west]
xreliquary:pedestal[color=gray,enabled=false,facing=east]
xreliquary:pedestal[color=silver,enabled=true,facing=north]
xreliquary:pedestal[color=silver,enabled=true,facing=south]
xreliquary:pedestal[color=silver,enabled=true,facing=west]
xreliquary:pedestal[color=silver,enabled=true,facing=east]
xreliquary:pedestal[color=silver,enabled=false,facing=north]
xreliquary:pedestal[color=silver,enabled=false,facing=south]
xreliquary:pedestal[color=silver,enabled=false,facing=west]
xreliquary:pedestal[color=silver,enabled=false,facing=east]
xreliquary:pedestal[color=cyan,enabled=true,facing=north]
xreliquary:pedestal[color=cyan,enabled=true,facing=south]
xreliquary:pedestal[color=cyan,enabled=true,facing=west]
xreliquary:pedestal[color=cyan,enabled=true,facing=east]
xreliquary:pedestal[color=cyan,enabled=false,facing=north]
xreliquary:pedestal[color=cyan,enabled=false,facing=south]
xreliquary:pedestal[color=cyan,enabled=false,facing=west]
xreliquary:pedestal[color=cyan,enabled=false,facing=east]
xreliquary:pedestal[color=purple,enabled=true,facing=north]
xreliquary:pedestal[color=purple,enabled=true,facing=south]
xreliquary:pedestal[color=purple,enabled=true,facing=west]
xreliquary:pedestal[color=purple,enabled=true,facing=east]
xreliquary:pedestal[color=purple,enabled=false,facing=north]
xreliquary:pedestal[color=purple,enabled=false,facing=south]
xreliquary:pedestal[color=purple,enabled=false,facing=west]
xreliquary:pedestal[color=purple,enabled=false,facing=east]
xreliquary:pedestal[color=blue,enabled=true,facing=north]
xreliquary:pedestal[color=blue,enabled=true,facing=south]
xreliquary:pedestal[color=blue,enabled=true,facing=west]
xreliquary:pedestal[color=blue,enabled=true,facing=east]
xreliquary:pedestal[color=blue,enabled=false,facing=north]
xreliquary:pedestal[color=blue,enabled=false,facing=south]
xreliquary:pedestal[color=blue,enabled=false,facing=west]
xreliquary:pedestal[color=blue,enabled=false,facing=east]
xreliquary:pedestal[color=brown,enabled=true,facing=north]
xreliquary:pedestal[color=brown,enabled=true,facing=south]
xreliquary:pedestal[color=brown,enabled=true,facing=west]
xreliquary:pedestal[color=brown,enabled=true,facing=east]
xreliquary:pedestal[color=brown,enabled=false,facing=north]
xreliquary:pedestal[color=brown,enabled=false,facing=south]
xreliquary:pedestal[color=brown,enabled=false,facing=west]
xreliquary:pedestal[color=brown,enabled=false,facing=east]
xreliquary:pedestal[color=green,enabled=true,facing=north]
xreliquary:pedestal[color=green,enabled=true,facing=south]
xreliquary:pedestal[color=green,enabled=true,facing=west]
xreliquary:pedestal[color=green,enabled=true,facing=east]
xreliquary:pedestal[color=green,enabled=false,facing=north]
xreliquary:pedestal[color=green,enabled=false,facing=south]
xreliquary:pedestal[color=green,enabled=false,facing=west]
xreliquary:pedestal[color=green,enabled=false,facing=east]
xreliquary:pedestal[color=red,enabled=true,facing=north]
xreliquary:pedestal[color=red,enabled=true,facing=south]
xreliquary:pedestal[color=red,enabled=true,facing=west]
xreliquary:pedestal[color=red,enabled=true,facing=east]
xreliquary:pedestal[color=red,enabled=false,facing=north]
xreliquary:pedestal[color=red,enabled=false,facing=south]
xreliquary:pedestal[color=red,enabled=false,facing=west]
xreliquary:pedestal[color=red,enabled=false,facing=east]
xreliquary:pedestal[color=black,enabled=true,facing=north]
xreliquary:pedestal[color=black,enabled=true,facing=south]
xreliquary:pedestal[color=black,enabled=true,facing=west]
xreliquary:pedestal[color=black,enabled=true,facing=east]
xreliquary:pedestal[color=black,enabled=false,facing=north]
xreliquary:pedestal[color=black,enabled=false,facing=south]
xreliquary:pedestal[color=black,enabled=false,facing=west]
xreliquary:pedestal[color=black,enabled=false,facing=east]
xreliquary:pedestal_passive[color=white,facing=north]
xreliquary:pedestal_passive[color=white,facing=south]
xreliquary:pedestal_passive[color=white,facing=west]
xreliquary:pedestal_passive[color=white,facing=east]
xreliquary:pedestal_passive[color=orange,facing=north]
xreliquary:pedestal_passive[color=orange,facing=south]
xreliquary:pedestal_passive[color=orange,facing=west]
xreliquary:pedestal_passive[color=orange,facing=east]
xreliquary:pedestal_passive[color=magenta,facing=north]
xreliquary:pedestal_passive[color=magenta,facing=south]
xreliquary:pedestal_passive[color=magenta,facing=west]
xreliquary:pedestal_passive[color=magenta,facing=east]
xreliquary:pedestal_passive[color=light_blue,facing=north]
xreliquary:pedestal_passive[color=light_blue,facing=south]
xreliquary:pedestal_passive[color=light_blue,facing=west]
xreliquary:pedestal_passive[color=light_blue,facing=east]
xreliquary:pedestal_passive[color=yellow,facing=north]
xreliquary:pedestal_passive[color=yellow,facing=south]
xreliquary:pedestal_passive[color=yellow,facing=west]
xreliquary:pedestal_passive[color=yellow,facing=east]
xreliquary:pedestal_passive[color=lime,facing=north]
xreliquary:pedestal_passive[color=lime,facing=south]
xreliquary:pedestal_passive[color=lime,facing=west]
xreliquary:pedestal_passive[color=lime,facing=east]
xreliquary:pedestal_passive[color=pink,facing=north]
xreliquary:pedestal_passive[color=pink,facing=south]
xreliquary:pedestal_passive[color=pink,facing=west]
xreliquary:pedestal_passive[color=pink,facing=east]
xreliquary:pedestal_passive[color=gray,facing=north]
xreliquary:pedestal_passive[color=gray,facing=south]
xreliquary:pedestal_passive[color=gray,facing=west]
xreliquary:pedestal_passive[color=gray,facing=east]
xreliquary:pedestal_passive[color=silver,facing=north]
xreliquary:pedestal_passive[color=silver,facing=south]
xreliquary:pedestal_passive[color=silver,facing=west]
xreliquary:pedestal_passive[color=silver,facing=east]
xreliquary:pedestal_passive[color=cyan,facing=north]
xreliquary:pedestal_passive[color=cyan,facing=south]
xreliquary:pedestal_passive[color=cyan,facing=west]
xreliquary:pedestal_passive[color=cyan,facing=east]
xreliquary:pedestal_passive[color=purple,facing=north]
xreliquary:pedestal_passive[color=purple,facing=south]
xreliquary:pedestal_passive[color=purple,facing=west]
xreliquary:pedestal_passive[color=purple,facing=east]
xreliquary:pedestal_passive[color=blue,facing=north]
xreliquary:pedestal_passive[color=blue,facing=south]
xreliquary:pedestal_passive[color=blue,facing=west]
xreliquary:pedestal_passive[color=blue,facing=east]
xreliquary:pedestal_passive[color=brown,facing=north]
xreliquary:pedestal_passive[color=brown,facing=south]
xreliquary:pedestal_passive[color=brown,facing=west]
xreliquary:pedestal_passive[color=brown,facing=east]
xreliquary:pedestal_passive[color=green,facing=north]
xreliquary:pedestal_passive[color=green,facing=south]
xreliquary:pedestal_passive[color=green,facing=west]
xreliquary:pedestal_passive[color=green,facing=east]
xreliquary:pedestal_passive[color=red,facing=north]
xreliquary:pedestal_passive[color=red,facing=south]
xreliquary:pedestal_passive[color=red,facing=west]
xreliquary:pedestal_passive[color=red,facing=east]
xreliquary:pedestal_passive[color=black,facing=north]
xreliquary:pedestal_passive[color=black,facing=south]
xreliquary:pedestal_passive[color=black,facing=west]
xreliquary:pedestal_passive[color=black,facing=east]
lteleporters:teleporter[on=true]
lteleporters:teleporter[on=false]
snad:snad[variant=snad]
snad:snad[variant=red_snad]
soulshardstow:cage[active=true]
soulshardstow:cage[active=false]
stupidthings:reverse_tnt[explode=true]
stupidthings:reverse_tnt[explode=false]
stupidthings:rail_explosive[powered=true,shape=north_south]
stupidthings:rail_explosive[powered=true,shape=east_west]
stupidthings:rail_explosive[powered=true,shape=ascending_east]
stupidthings:rail_explosive[powered=true,shape=ascending_west]
stupidthings:rail_explosive[powered=true,shape=ascending_north]
stupidthings:rail_explosive[powered=true,shape=ascending_south]
stupidthings:rail_explosive[powered=false,shape=north_south]
stupidthings:rail_explosive[powered=false,shape=east_west]
stupidthings:rail_explosive[powered=false,shape=ascending_east]
stupidthings:rail_explosive[powered=false,shape=ascending_west]
stupidthings:rail_explosive[powered=false,shape=ascending_north]
stupidthings:rail_explosive[powered=false,shape=ascending_south]
stupidthings:cooler
stupidthings:heater
stupidthings:gravity_accelerator
stupidthings:pet_rock[facing=down]
stupidthings:pet_rock[facing=up]
stupidthings:pet_rock[facing=north]
stupidthings:pet_rock[facing=south]
stupidthings:pet_rock[facing=west]
stupidthings:pet_rock[facing=east]
stupidthings:mine_turtle[facing=down]
stupidthings:mine_turtle[facing=up]
stupidthings:mine_turtle[facing=north]
stupidthings:mine_turtle[facing=south]
stupidthings:mine_turtle[facing=west]
stupidthings:mine_turtle[facing=east]
stupidthings:hidden_light
stupidthings:acid[level=0]
stupidthings:acid[level=1]
stupidthings:acid[level=2]
stupidthings:acid[level=3]
stupidthings:acid[level=4]
stupidthings:acid[level=5]
stupidthings:acid[level=6]
stupidthings:acid[level=7]
stupidthings:acid[level=8]
stupidthings:acid[level=9]
stupidthings:acid[level=10]
stupidthings:acid[level=11]
stupidthings:acid[level=12]
stupidthings:acid[level=13]
stupidthings:acid[level=14]
stupidthings:acid[level=15]
supersoundmuffler:sound_muffler
thaumictinkerer:funnel[jar=true]
thaumictinkerer:funnel[jar=false]
thaumictinkerer:dissimulation
thaumictinkerer:transvector_interface
thaumictinkerer:transvector_dislocator[facing=down,powered=true]
thaumictinkerer:transvector_dislocator[facing=down,powered=false]
thaumictinkerer:transvector_dislocator[facing=up,powered=true]
thaumictinkerer:transvector_dislocator[facing=up,powered=false]
thaumictinkerer:transvector_dislocator[facing=north,powered=true]
thaumictinkerer:transvector_dislocator[facing=north,powered=false]
thaumictinkerer:transvector_dislocator[facing=south,powered=true]
thaumictinkerer:transvector_dislocator[facing=south,powered=false]
thaumictinkerer:transvector_dislocator[facing=west,powered=true]
thaumictinkerer:transvector_dislocator[facing=west,powered=false]
thaumictinkerer:transvector_dislocator[facing=east,powered=true]
thaumictinkerer:transvector_dislocator[facing=east,powered=false]
thaumictinkerer:repairer[active=true,facing=down]
thaumictinkerer:repairer[active=true,facing=up]
thaumictinkerer:repairer[active=true,facing=north]
thaumictinkerer:repairer[active=true,facing=south]
thaumictinkerer:repairer[active=true,facing=west]
thaumictinkerer:repairer[active=true,facing=east]
thaumictinkerer:repairer[active=false,facing=down]
thaumictinkerer:repairer[active=false,facing=up]
thaumictinkerer:repairer[active=false,facing=north]
thaumictinkerer:repairer[active=false,facing=south]
thaumictinkerer:repairer[active=false,facing=west]
thaumictinkerer:repairer[active=false,facing=east]
thaumictinkerer:magnet[facing=down,pole=pull]
thaumictinkerer:magnet[facing=down,pole=push]
thaumictinkerer:magnet[facing=up,pole=pull]
thaumictinkerer:magnet[facing=up,pole=push]
thaumictinkerer:magnet[facing=north,pole=pull]
thaumictinkerer:magnet[facing=north,pole=push]
thaumictinkerer:magnet[facing=south,pole=pull]
thaumictinkerer:magnet[facing=south,pole=push]
thaumictinkerer:magnet[facing=west,pole=pull]
thaumictinkerer:magnet[facing=west,pole=push]
thaumictinkerer:magnet[facing=east,pole=pull]
thaumictinkerer:magnet[facing=east,pole=push]
thaumictinkerer:mob_magnet[facing=down,pole=pull]
thaumictinkerer:mob_magnet[facing=down,pole=push]
thaumictinkerer:mob_magnet[facing=up,pole=pull]
thaumictinkerer:mob_magnet[facing=up,pole=push]
thaumictinkerer:mob_magnet[facing=north,pole=pull]
thaumictinkerer:mob_magnet[facing=north,pole=push]
thaumictinkerer:mob_magnet[facing=south,pole=pull]
thaumictinkerer:mob_magnet[facing=south,pole=push]
thaumictinkerer:mob_magnet[facing=west,pole=pull]
thaumictinkerer:mob_magnet[facing=west,pole=push]
thaumictinkerer:mob_magnet[facing=east,pole=pull]
thaumictinkerer:mob_magnet[facing=east,pole=push]
thaumictinkerer:nitor_vapor
thaumictinkerer:example
thaumictinkerer:osmotic_enchanter
thaumictinkerer:enchantment_pillar[direction=0,top=true]
thaumictinkerer:enchantment_pillar[direction=0,top=false]
thaumictinkerer:enchantment_pillar[direction=1,top=true]
thaumictinkerer:enchantment_pillar[direction=1,top=false]
thaumictinkerer:enchantment_pillar[direction=2,top=true]
thaumictinkerer:enchantment_pillar[direction=2,top=false]
thaumictinkerer:enchantment_pillar[direction=3,top=true]
thaumictinkerer:enchantment_pillar[direction=3,top=false]
thaumictinkerer:enchantment_pillar[direction=4,top=true]
thaumictinkerer:enchantment_pillar[direction=4,top=false]
thaumictinkerer:enchantment_pillar[direction=5,top=true]
thaumictinkerer:enchantment_pillar[direction=5,top=false]
thaumictinkerer:enchantment_pillar[direction=6,top=true]
thaumictinkerer:enchantment_pillar[direction=6,top=false]
thaumictinkerer:enchantment_pillar[direction=7,top=true]
thaumictinkerer:enchantment_pillar[direction=7,top=false]
thaumictinkerer:black_quartz_block
totemic:cedar_log[axis=x]
totemic:cedar_log[axis=y]
totemic:cedar_log[axis=z]
totemic:cedar_log[axis=none]
totemic:stripped_cedar_log[axis=x]
totemic:stripped_cedar_log[axis=y]
totemic:stripped_cedar_log[axis=z]
totemic:stripped_cedar_log[axis=none]
totemic:cedar_plank
totemic:cedar_sapling[stage=0,type=oak]
totemic:cedar_sapling[stage=0,type=spruce]
totemic:cedar_sapling[stage=0,type=birch]
totemic:cedar_sapling[stage=0,type=jungle]
totemic:cedar_sapling[stage=0,type=acacia]
totemic:cedar_sapling[stage=0,type=dark_oak]
totemic:cedar_sapling[stage=1,type=oak]
totemic:cedar_sapling[stage=1,type=spruce]
totemic:cedar_sapling[stage=1,type=birch]
totemic:cedar_sapling[stage=1,type=jungle]
totemic:cedar_sapling[stage=1,type=acacia]
totemic:cedar_sapling[stage=1,type=dark_oak]
totemic:cedar_leaves[check_decay=true,decayable=true,transparent=true]
totemic:cedar_leaves[check_decay=true,decayable=true,transparent=false]
totemic:cedar_leaves[check_decay=true,decayable=false,transparent=true]
totemic:cedar_leaves[check_decay=true,decayable=false,transparent=false]
totemic:cedar_leaves[check_decay=false,decayable=true,transparent=true]
totemic:cedar_leaves[check_decay=false,decayable=true,transparent=false]
totemic:cedar_leaves[check_decay=false,decayable=false,transparent=true]
totemic:cedar_leaves[check_decay=false,decayable=false,transparent=false]
totemic:cedar_stairs[facing=north,half=top,shape=straight]
totemic:cedar_stairs[facing=north,half=top,shape=inner_left]
totemic:cedar_stairs[facing=north,half=top,shape=inner_right]
totemic:cedar_stairs[facing=north,half=top,shape=outer_left]
totemic:cedar_stairs[facing=north,half=top,shape=outer_right]
totemic:cedar_stairs[facing=north,half=bottom,shape=straight]
totemic:cedar_stairs[facing=north,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=north,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=north,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=north,half=bottom,shape=outer_right]
totemic:cedar_stairs[facing=south,half=top,shape=straight]
totemic:cedar_stairs[facing=south,half=top,shape=inner_left]
totemic:cedar_stairs[facing=south,half=top,shape=inner_right]
totemic:cedar_stairs[facing=south,half=top,shape=outer_left]
totemic:cedar_stairs[facing=south,half=top,shape=outer_right]
totemic:cedar_stairs[facing=south,half=bottom,shape=straight]
totemic:cedar_stairs[facing=south,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=south,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=south,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=south,half=bottom,shape=outer_right]
totemic:cedar_stairs[facing=west,half=top,shape=straight]
totemic:cedar_stairs[facing=west,half=top,shape=inner_left]
totemic:cedar_stairs[facing=west,half=top,shape=inner_right]
totemic:cedar_stairs[facing=west,half=top,shape=outer_left]
totemic:cedar_stairs[facing=west,half=top,shape=outer_right]
totemic:cedar_stairs[facing=west,half=bottom,shape=straight]
totemic:cedar_stairs[facing=west,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=west,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=west,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=west,half=bottom,shape=outer_right]
totemic:cedar_stairs[facing=east,half=top,shape=straight]
totemic:cedar_stairs[facing=east,half=top,shape=inner_left]
totemic:cedar_stairs[facing=east,half=top,shape=inner_right]
totemic:cedar_stairs[facing=east,half=top,shape=outer_left]
totemic:cedar_stairs[facing=east,half=top,shape=outer_right]
totemic:cedar_stairs[facing=east,half=bottom,shape=straight]
totemic:cedar_stairs[facing=east,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=east,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=east,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=east,half=bottom,shape=outer_right]
totemic:cedar_slab[half=top,variant=0]
totemic:cedar_slab[half=bottom,variant=0]
totemic:double_cedar_slab[variant=0]
totemic:cedar_fence[east=true,north=true,south=true,west=true]
totemic:cedar_fence[east=true,north=true,south=true,west=false]
totemic:cedar_fence[east=true,north=true,south=false,west=true]
totemic:cedar_fence[east=true,north=true,south=false,west=false]
totemic:cedar_fence[east=true,north=false,south=true,west=true]
totemic:cedar_fence[east=true,north=false,south=true,west=false]
totemic:cedar_fence[east=true,north=false,south=false,west=true]
totemic:cedar_fence[east=true,north=false,south=false,west=false]
totemic:cedar_fence[east=false,north=true,south=true,west=true]
totemic:cedar_fence[east=false,north=true,south=true,west=false]
totemic:cedar_fence[east=false,north=true,south=false,west=true]
totemic:cedar_fence[east=false,north=true,south=false,west=false]
totemic:cedar_fence[east=false,north=false,south=true,west=true]
totemic:cedar_fence[east=false,north=false,south=true,west=false]
totemic:cedar_fence[east=false,north=false,south=false,west=true]
totemic:cedar_fence[east=false,north=false,south=false,west=false]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=false,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=false,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=false,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=false,powered=false]
totemic:totem_base[facing=north,wood=oak]
totemic:totem_base[facing=north,wood=spruce]
totemic:totem_base[facing=north,wood=birch]
totemic:totem_base[facing=north,wood=jungle]
totemic:totem_base[facing=north,wood=acacia]
totemic:totem_base[facing=north,wood=dark_oak]
totemic:totem_base[facing=north,wood=cedar]
totemic:totem_base[facing=south,wood=oak]
totemic:totem_base[facing=south,wood=spruce]
totemic:totem_base[facing=south,wood=birch]
totemic:totem_base[facing=south,wood=jungle]
totemic:totem_base[facing=south,wood=acacia]
totemic:totem_base[facing=south,wood=dark_oak]
totemic:totem_base[facing=south,wood=cedar]
totemic:totem_base[facing=west,wood=oak]
totemic:totem_base[facing=west,wood=spruce]
totemic:totem_base[facing=west,wood=birch]
totemic:totem_base[facing=west,wood=jungle]
totemic:totem_base[facing=west,wood=acacia]
totemic:totem_base[facing=west,wood=dark_oak]
totemic:totem_base[facing=west,wood=cedar]
totemic:totem_base[facing=east,wood=oak]
totemic:totem_base[facing=east,wood=spruce]
totemic:totem_base[facing=east,wood=birch]
totemic:totem_base[facing=east,wood=jungle]
totemic:totem_base[facing=east,wood=acacia]
totemic:totem_base[facing=east,wood=dark_oak]
totemic:totem_base[facing=east,wood=cedar]
totemic:totem_pole[facing=north,wood=oak]
totemic:totem_pole[facing=north,wood=spruce]
totemic:totem_pole[facing=north,wood=birch]
totemic:totem_pole[facing=north,wood=jungle]
totemic:totem_pole[facing=north,wood=acacia]
totemic:totem_pole[facing=north,wood=dark_oak]
totemic:totem_pole[facing=north,wood=cedar]
totemic:totem_pole[facing=south,wood=oak]
totemic:totem_pole[facing=south,wood=spruce]
totemic:totem_pole[facing=south,wood=birch]
totemic:totem_pole[facing=south,wood=jungle]
totemic:totem_pole[facing=south,wood=acacia]
totemic:totem_pole[facing=south,wood=dark_oak]
totemic:totem_pole[facing=south,wood=cedar]
totemic:totem_pole[facing=west,wood=oak]
totemic:totem_pole[facing=west,wood=spruce]
totemic:totem_pole[facing=west,wood=birch]
totemic:totem_pole[facing=west,wood=jungle]
totemic:totem_pole[facing=west,wood=acacia]
totemic:totem_pole[facing=west,wood=dark_oak]
totemic:totem_pole[facing=west,wood=cedar]
totemic:totem_pole[facing=east,wood=oak]
totemic:totem_pole[facing=east,wood=spruce]
totemic:totem_pole[facing=east,wood=birch]
totemic:totem_pole[facing=east,wood=jungle]
totemic:totem_pole[facing=east,wood=acacia]
totemic:totem_pole[facing=east,wood=dark_oak]
totemic:totem_pole[facing=east,wood=cedar]
totemic:totem_torch
totemic:drum
totemic:wind_chime
totemic:tipi[facing=north]
totemic:tipi[facing=south]
totemic:tipi[facing=west]
totemic:tipi[facing=east]
totemic:dummy_tipi
totemic:wooden_pillar[axis=x,stripped=true,wood=oak]
totemic:wooden_pillar[axis=x,stripped=true,wood=spruce]
totemic:wooden_pillar[axis=x,stripped=true,wood=birch]
totemic:wooden_pillar[axis=x,stripped=true,wood=jungle]
totemic:wooden_pillar[axis=x,stripped=true,wood=acacia]
totemic:wooden_pillar[axis=x,stripped=true,wood=dark_oak]
totemic:wooden_pillar[axis=x,stripped=true,wood=cedar]
totemic:wooden_pillar[axis=x,stripped=false,wood=oak]
totemic:wooden_pillar[axis=x,stripped=false,wood=spruce]
totemic:wooden_pillar[axis=x,stripped=false,wood=birch]
totemic:wooden_pillar[axis=x,stripped=false,wood=jungle]
totemic:wooden_pillar[axis=x,stripped=false,wood=acacia]
totemic:wooden_pillar[axis=x,stripped=false,wood=dark_oak]
totemic:wooden_pillar[axis=x,stripped=false,wood=cedar]
totemic:wooden_pillar[axis=y,stripped=true,wood=oak]
totemic:wooden_pillar[axis=y,stripped=true,wood=spruce]
totemic:wooden_pillar[axis=y,stripped=true,wood=birch]
totemic:wooden_pillar[axis=y,stripped=true,wood=jungle]
totemic:wooden_pillar[axis=y,stripped=true,wood=acacia]
totemic:wooden_pillar[axis=y,stripped=true,wood=dark_oak]
totemic:wooden_pillar[axis=y,stripped=true,wood=cedar]
totemic:wooden_pillar[axis=y,stripped=false,wood=oak]
totemic:wooden_pillar[axis=y,stripped=false,wood=spruce]
totemic:wooden_pillar[axis=y,stripped=false,wood=birch]
totemic:wooden_pillar[axis=y,stripped=false,wood=jungle]
totemic:wooden_pillar[axis=y,stripped=false,wood=acacia]
totemic:wooden_pillar[axis=y,stripped=false,wood=dark_oak]
totemic:wooden_pillar[axis=y,stripped=false,wood=cedar]
totemic:wooden_pillar[axis=z,stripped=true,wood=oak]
totemic:wooden_pillar[axis=z,stripped=true,wood=spruce]
totemic:wooden_pillar[axis=z,stripped=true,wood=birch]
totemic:wooden_pillar[axis=z,stripped=true,wood=jungle]
totemic:wooden_pillar[axis=z,stripped=true,wood=acacia]
totemic:wooden_pillar[axis=z,stripped=true,wood=dark_oak]
totemic:wooden_pillar[axis=z,stripped=true,wood=cedar]
totemic:wooden_pillar[axis=z,stripped=false,wood=oak]
totemic:wooden_pillar[axis=z,stripped=false,wood=spruce]
totemic:wooden_pillar[axis=z,stripped=false,wood=birch]
totemic:wooden_pillar[axis=z,stripped=false,wood=jungle]
totemic:wooden_pillar[axis=z,stripped=false,wood=acacia]
totemic:wooden_pillar[axis=z,stripped=false,wood=dark_oak]
totemic:wooden_pillar[axis=z,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=cedar]
vampirism:block_blood_fluid[level=0]
vampirism:block_blood_fluid[level=1]
vampirism:block_blood_fluid[level=2]
vampirism:block_blood_fluid[level=3]
vampirism:block_blood_fluid[level=4]
vampirism:block_blood_fluid[level=5]
vampirism:block_blood_fluid[level=6]
vampirism:block_blood_fluid[level=7]
vampirism:block_blood_fluid[level=8]
vampirism:block_blood_fluid[level=9]
vampirism:block_blood_fluid[level=10]
vampirism:block_blood_fluid[level=11]
vampirism:block_blood_fluid[level=12]
vampirism:block_blood_fluid[level=13]
vampirism:block_blood_fluid[level=14]
vampirism:block_blood_fluid[level=15]
vampirism:block_impure_blood_fluid[level=0]
vampirism:block_impure_blood_fluid[level=1]
vampirism:block_impure_blood_fluid[level=2]
vampirism:block_impure_blood_fluid[level=3]
vampirism:block_impure_blood_fluid[level=4]
vampirism:block_impure_blood_fluid[level=5]
vampirism:block_impure_blood_fluid[level=6]
vampirism:block_impure_blood_fluid[level=7]
vampirism:block_impure_blood_fluid[level=8]
vampirism:block_impure_blood_fluid[level=9]
vampirism:block_impure_blood_fluid[level=10]
vampirism:block_impure_blood_fluid[level=11]
vampirism:block_impure_blood_fluid[level=12]
vampirism:block_impure_blood_fluid[level=13]
vampirism:block_impure_blood_fluid[level=14]
vampirism:block_impure_blood_fluid[level=15]
vampirism:castle_block[variant=dark_brick]
vampirism:castle_block[variant=purple_brick]
vampirism:castle_block[variant=dark_brick_bloody]
vampirism:castle_block[variant=normal_brick]
vampirism:castle_block[variant=dark_stone]
vampirism:vampirism_flower[type=vampire_orchid]
vampirism:cursed_earth
vampirism:tent[facing=north,position=0]
vampirism:tent[facing=north,position=1]
vampirism:tent[facing=north,position=2]
vampirism:tent[facing=north,position=3]
vampirism:tent[facing=south,position=0]
vampirism:tent[facing=south,position=1]
vampirism:tent[facing=south,position=2]
vampirism:tent[facing=south,position=3]
vampirism:tent[facing=west,position=0]
vampirism:tent[facing=west,position=1]
vampirism:tent[facing=west,position=2]
vampirism:tent[facing=west,position=3]
vampirism:tent[facing=east,position=0]
vampirism:tent[facing=east,position=1]
vampirism:tent[facing=east,position=2]
vampirism:tent[facing=east,position=3]
vampirism:tent_main[facing=north,position=0]
vampirism:tent_main[facing=north,position=1]
vampirism:tent_main[facing=north,position=2]
vampirism:tent_main[facing=north,position=3]
vampirism:tent_main[facing=south,position=0]
vampirism:tent_main[facing=south,position=1]
vampirism:tent_main[facing=south,position=2]
vampirism:tent_main[facing=south,position=3]
vampirism:tent_main[facing=west,position=0]
vampirism:tent_main[facing=west,position=1]
vampirism:tent_main[facing=west,position=2]
vampirism:tent_main[facing=west,position=3]
vampirism:tent_main[facing=east,position=0]
vampirism:tent_main[facing=east,position=1]
vampirism:tent_main[facing=east,position=2]
vampirism:tent_main[facing=east,position=3]
vampirism:block_coffin[facing=north,occupied=true,part=head]
vampirism:block_coffin[facing=north,occupied=true,part=foot]
vampirism:block_coffin[facing=north,occupied=false,part=head]
vampirism:block_coffin[facing=north,occupied=false,part=foot]
vampirism:block_coffin[facing=south,occupied=true,part=head]
vampirism:block_coffin[facing=south,occupied=true,part=foot]
vampirism:block_coffin[facing=south,occupied=false,part=head]
vampirism:block_coffin[facing=south,occupied=false,part=foot]
vampirism:block_coffin[facing=west,occupied=true,part=head]
vampirism:block_coffin[facing=west,occupied=true,part=foot]
vampirism:block_coffin[facing=west,occupied=false,part=head]
vampirism:block_coffin[facing=west,occupied=false,part=foot]
vampirism:block_coffin[facing=east,occupied=true,part=head]
vampirism:block_coffin[facing=east,occupied=true,part=foot]
vampirism:block_coffin[facing=east,occupied=false,part=head]
vampirism:block_coffin[facing=east,occupied=false,part=foot]
vampirism:altar_infusion
vampirism:altar_pillar[type=none]
vampirism:altar_pillar[type=stone]
vampirism:altar_pillar[type=iron]
vampirism:altar_pillar[type=gold]
vampirism:altar_pillar[type=bone]
vampirism:altar_pillar[type=end]
vampirism:altar_tip
vampirism:hunter_table[facing=north]
vampirism:hunter_table[facing=south]
vampirism:hunter_table[facing=west]
vampirism:hunter_table[facing=east]
vampirism:hunter_table2[facing=north]
vampirism:hunter_table2[facing=south]
vampirism:hunter_table2[facing=west]
vampirism:hunter_table2[facing=east]
vampirism:med_chair[facing=north,part=top]
vampirism:med_chair[facing=north,part=bottom]
vampirism:med_chair[facing=south,part=top]
vampirism:med_chair[facing=south,part=bottom]
vampirism:med_chair[facing=west,part=top]
vampirism:med_chair[facing=west,part=bottom]
vampirism:med_chair[facing=east,part=top]
vampirism:med_chair[facing=east,part=bottom]
vampirism:garlic[age=0]
vampirism:garlic[age=1]
vampirism:garlic[age=2]
vampirism:garlic[age=3]
vampirism:garlic[age=4]
vampirism:garlic[age=5]
vampirism:garlic[age=6]
vampirism:garlic[age=7]
vampirism:church_altar[facing=north]
vampirism:church_altar[facing=south]
vampirism:church_altar[facing=west]
vampirism:church_altar[facing=east]
vampirism:blood_container
vampirism:altar_inspiration
vampirism:fire_place
vampirism:weapon_table[lava=0]
vampirism:weapon_table[lava=1]
vampirism:weapon_table[lava=2]
vampirism:weapon_table[lava=3]
vampirism:weapon_table[lava=4]
vampirism:weapon_table[lava=5]
vampirism:blood_potion_table
vampirism:sunscreen_beacon
vampirism:alchemical_fire[age=0]
vampirism:alchemical_fire[age=1]
vampirism:alchemical_fire[age=2]
vampirism:alchemical_fire[age=3]
vampirism:alchemical_fire[age=4]
vampirism:alchemical_fire[age=5]
vampirism:alchemical_fire[age=6]
vampirism:alchemical_fire[age=7]
vampirism:alchemical_fire[age=8]
vampirism:alchemical_fire[age=9]
vampirism:alchemical_fire[age=10]
vampirism:alchemical_fire[age=11]
vampirism:alchemical_fire[age=12]
vampirism:alchemical_fire[age=13]
vampirism:alchemical_fire[age=14]
vampirism:alchemical_fire[age=15]
vampirism:alchemical_cauldron[burning=true,facing=north,liquid=0]
vampirism:alchemical_cauldron[burning=true,facing=north,liquid=1]
vampirism:alchemical_cauldron[burning=true,facing=north,liquid=2]
vampirism:alchemical_cauldron[burning=true,facing=south,liquid=0]
vampirism:alchemical_cauldron[burning=true,facing=south,liquid=1]
vampirism:alchemical_cauldron[burning=true,facing=south,liquid=2]
vampirism:alchemical_cauldron[burning=true,facing=west,liquid=0]
vampirism:alchemical_cauldron[burning=true,facing=west,liquid=1]
vampirism:alchemical_cauldron[burning=true,facing=west,liquid=2]
vampirism:alchemical_cauldron[burning=true,facing=east,liquid=0]
vampirism:alchemical_cauldron[burning=true,facing=east,liquid=1]
vampirism:alchemical_cauldron[burning=true,facing=east,liquid=2]
vampirism:alchemical_cauldron[burning=false,facing=north,liquid=0]
vampirism:alchemical_cauldron[burning=false,facing=north,liquid=1]
vampirism:alchemical_cauldron[burning=false,facing=north,liquid=2]
vampirism:alchemical_cauldron[burning=false,facing=south,liquid=0]
vampirism:alchemical_cauldron[burning=false,facing=south,liquid=1]
vampirism:alchemical_cauldron[burning=false,facing=south,liquid=2]
vampirism:alchemical_cauldron[burning=false,facing=west,liquid=0]
vampirism:alchemical_cauldron[burning=false,facing=west,liquid=1]
vampirism:alchemical_cauldron[burning=false,facing=west,liquid=2]
vampirism:alchemical_cauldron[burning=false,facing=east,liquid=0]
vampirism:alchemical_cauldron[burning=false,facing=east,liquid=1]
vampirism:alchemical_cauldron[burning=false,facing=east,liquid=2]
vampirism:garlic_beacon[facing=north,type=standard]
vampirism:garlic_beacon[facing=north,type=improved]
vampirism:garlic_beacon[facing=north,type=weak]
vampirism:garlic_beacon[facing=south,type=standard]
vampirism:garlic_beacon[facing=south,type=improved]
vampirism:garlic_beacon[facing=south,type=weak]
vampirism:garlic_beacon[facing=west,type=standard]
vampirism:garlic_beacon[facing=west,type=improved]
vampirism:garlic_beacon[facing=west,type=weak]
vampirism:garlic_beacon[facing=east,type=standard]
vampirism:garlic_beacon[facing=east,type=improved]
vampirism:garlic_beacon[facing=east,type=weak]
vampirism:castle_stairs_dark[facing=north,half=top,shape=straight]
vampirism:castle_stairs_dark[facing=north,half=top,shape=inner_left]
vampirism:castle_stairs_dark[facing=north,half=top,shape=inner_right]
vampirism:castle_stairs_dark[facing=north,half=top,shape=outer_left]
vampirism:castle_stairs_dark[facing=north,half=top,shape=outer_right]
vampirism:castle_stairs_dark[facing=north,half=bottom,shape=straight]
vampirism:castle_stairs_dark[facing=north,half=bottom,shape=inner_left]
vampirism:castle_stairs_dark[facing=north,half=bottom,shape=inner_right]
vampirism:castle_stairs_dark[facing=north,half=bottom,shape=outer_left]
vampirism:castle_stairs_dark[facing=north,half=bottom,shape=outer_right]
vampirism:castle_stairs_dark[facing=south,half=top,shape=straight]
vampirism:castle_stairs_dark[facing=south,half=top,shape=inner_left]
vampirism:castle_stairs_dark[facing=south,half=top,shape=inner_right]
vampirism:castle_stairs_dark[facing=south,half=top,shape=outer_left]
vampirism:castle_stairs_dark[facing=south,half=top,shape=outer_right]
vampirism:castle_stairs_dark[facing=south,half=bottom,shape=straight]
vampirism:castle_stairs_dark[facing=south,half=bottom,shape=inner_left]
vampirism:castle_stairs_dark[facing=south,half=bottom,shape=inner_right]
vampirism:castle_stairs_dark[facing=south,half=bottom,shape=outer_left]
vampirism:castle_stairs_dark[facing=south,half=bottom,shape=outer_right]
vampirism:castle_stairs_dark[facing=west,half=top,shape=straight]
vampirism:castle_stairs_dark[facing=west,half=top,shape=inner_left]
vampirism:castle_stairs_dark[facing=west,half=top,shape=inner_right]
vampirism:castle_stairs_dark[facing=west,half=top,shape=outer_left]
vampirism:castle_stairs_dark[facing=west,half=top,shape=outer_right]
vampirism:castle_stairs_dark[facing=west,half=bottom,shape=straight]
vampirism:castle_stairs_dark[facing=west,half=bottom,shape=inner_left]
vampirism:castle_stairs_dark[facing=west,half=bottom,shape=inner_right]
vampirism:castle_stairs_dark[facing=west,half=bottom,shape=outer_left]
vampirism:castle_stairs_dark[facing=west,half=bottom,shape=outer_right]
vampirism:castle_stairs_dark[facing=east,half=top,shape=straight]
vampirism:castle_stairs_dark[facing=east,half=top,shape=inner_left]
vampirism:castle_stairs_dark[facing=east,half=top,shape=inner_right]
vampirism:castle_stairs_dark[facing=east,half=top,shape=outer_left]
vampirism:castle_stairs_dark[facing=east,half=top,shape=outer_right]
vampirism:castle_stairs_dark[facing=east,half=bottom,shape=straight]
vampirism:castle_stairs_dark[facing=east,half=bottom,shape=inner_left]
vampirism:castle_stairs_dark[facing=east,half=bottom,shape=inner_right]
vampirism:castle_stairs_dark[facing=east,half=bottom,shape=outer_left]
vampirism:castle_stairs_dark[facing=east,half=bottom,shape=outer_right]
vampirism:castle_stairs_dark_stone[facing=north,half=top,shape=straight]
vampirism:castle_stairs_dark_stone[facing=north,half=top,shape=inner_left]
vampirism:castle_stairs_dark_stone[facing=north,half=top,shape=inner_right]
vampirism:castle_stairs_dark_stone[facing=north,half=top,shape=outer_left]
vampirism:castle_stairs_dark_stone[facing=north,half=top,shape=outer_right]
vampirism:castle_stairs_dark_stone[facing=north,half=bottom,shape=straight]
vampirism:castle_stairs_dark_stone[facing=north,half=bottom,shape=inner_left]
vampirism:castle_stairs_dark_stone[facing=north,half=bottom,shape=inner_right]
vampirism:castle_stairs_dark_stone[facing=north,half=bottom,shape=outer_left]
vampirism:castle_stairs_dark_stone[facing=north,half=bottom,shape=outer_right]
vampirism:castle_stairs_dark_stone[facing=south,half=top,shape=straight]
vampirism:castle_stairs_dark_stone[facing=south,half=top,shape=inner_left]
vampirism:castle_stairs_dark_stone[facing=south,half=top,shape=inner_right]
vampirism:castle_stairs_dark_stone[facing=south,half=top,shape=outer_left]
vampirism:castle_stairs_dark_stone[facing=south,half=top,shape=outer_right]
vampirism:castle_stairs_dark_stone[facing=south,half=bottom,shape=straight]
vampirism:castle_stairs_dark_stone[facing=south,half=bottom,shape=inner_left]
vampirism:castle_stairs_dark_stone[facing=south,half=bottom,shape=inner_right]
vampirism:castle_stairs_dark_stone[facing=south,half=bottom,shape=outer_left]
vampirism:castle_stairs_dark_stone[facing=south,half=bottom,shape=outer_right]
vampirism:castle_stairs_dark_stone[facing=west,half=top,shape=straight]
vampirism:castle_stairs_dark_stone[facing=west,half=top,shape=inner_left]
vampirism:castle_stairs_dark_stone[facing=west,half=top,shape=inner_right]
vampirism:castle_stairs_dark_stone[facing=west,half=top,shape=outer_left]
vampirism:castle_stairs_dark_stone[facing=west,half=top,shape=outer_right]
vampirism:castle_stairs_dark_stone[facing=west,half=bottom,shape=straight]
vampirism:castle_stairs_dark_stone[facing=west,half=bottom,shape=inner_left]
vampirism:castle_stairs_dark_stone[facing=west,half=bottom,shape=inner_right]
vampirism:castle_stairs_dark_stone[facing=west,half=bottom,shape=outer_left]
vampirism:castle_stairs_dark_stone[facing=west,half=bottom,shape=outer_right]
vampirism:castle_stairs_dark_stone[facing=east,half=top,shape=straight]
vampirism:castle_stairs_dark_stone[facing=east,half=top,shape=inner_left]
vampirism:castle_stairs_dark_stone[facing=east,half=top,shape=inner_right]
vampirism:castle_stairs_dark_stone[facing=east,half=top,shape=outer_left]
vampirism:castle_stairs_dark_stone[facing=east,half=top,shape=outer_right]
vampirism:castle_stairs_dark_stone[facing=east,half=bottom,shape=straight]
vampirism:castle_stairs_dark_stone[facing=east,half=bottom,shape=inner_left]
vampirism:castle_stairs_dark_stone[facing=east,half=bottom,shape=inner_right]
vampirism:castle_stairs_dark_stone[facing=east,half=bottom,shape=outer_left]
vampirism:castle_stairs_dark_stone[facing=east,half=bottom,shape=outer_right]
vampirism:castle_stairs_purple[facing=north,half=top,shape=straight]
vampirism:castle_stairs_purple[facing=north,half=top,shape=inner_left]
vampirism:castle_stairs_purple[facing=north,half=top,shape=inner_right]
vampirism:castle_stairs_purple[facing=north,half=top,shape=outer_left]
vampirism:castle_stairs_purple[facing=north,half=top,shape=outer_right]
vampirism:castle_stairs_purple[facing=north,half=bottom,shape=straight]
vampirism:castle_stairs_purple[facing=north,half=bottom,shape=inner_left]
vampirism:castle_stairs_purple[facing=north,half=bottom,shape=inner_right]
vampirism:castle_stairs_purple[facing=north,half=bottom,shape=outer_left]
vampirism:castle_stairs_purple[facing=north,half=bottom,shape=outer_right]
vampirism:castle_stairs_purple[facing=south,half=top,shape=straight]
vampirism:castle_stairs_purple[facing=south,half=top,shape=inner_left]
vampirism:castle_stairs_purple[facing=south,half=top,shape=inner_right]
vampirism:castle_stairs_purple[facing=south,half=top,shape=outer_left]
vampirism:castle_stairs_purple[facing=south,half=top,shape=outer_right]
vampirism:castle_stairs_purple[facing=south,half=bottom,shape=straight]
vampirism:castle_stairs_purple[facing=south,half=bottom,shape=inner_left]
vampirism:castle_stairs_purple[facing=south,half=bottom,shape=inner_right]
vampirism:castle_stairs_purple[facing=south,half=bottom,shape=outer_left]
vampirism:castle_stairs_purple[facing=south,half=bottom,shape=outer_right]
vampirism:castle_stairs_purple[facing=west,half=top,shape=straight]
vampirism:castle_stairs_purple[facing=west,half=top,shape=inner_left]
vampirism:castle_stairs_purple[facing=west,half=top,shape=inner_right]
vampirism:castle_stairs_purple[facing=west,half=top,shape=outer_left]
vampirism:castle_stairs_purple[facing=west,half=top,shape=outer_right]
vampirism:castle_stairs_purple[facing=west,half=bottom,shape=straight]
vampirism:castle_stairs_purple[facing=west,half=bottom,shape=inner_left]
vampirism:castle_stairs_purple[facing=west,half=bottom,shape=inner_right]
vampirism:castle_stairs_purple[facing=west,half=bottom,shape=outer_left]
vampirism:castle_stairs_purple[facing=west,half=bottom,shape=outer_right]
vampirism:castle_stairs_purple[facing=east,half=top,shape=straight]
vampirism:castle_stairs_purple[facing=east,half=top,shape=inner_left]
vampirism:castle_stairs_purple[facing=east,half=top,shape=inner_right]
vampirism:castle_stairs_purple[facing=east,half=top,shape=outer_left]
vampirism:castle_stairs_purple[facing=east,half=top,shape=outer_right]
vampirism:castle_stairs_purple[facing=east,half=bottom,shape=straight]
vampirism:castle_stairs_purple[facing=east,half=bottom,shape=inner_left]
vampirism:castle_stairs_purple[facing=east,half=bottom,shape=inner_right]
vampirism:castle_stairs_purple[facing=east,half=bottom,shape=outer_left]
vampirism:castle_stairs_purple[facing=east,half=bottom,shape=outer_right]
vampirism:castle_slab[half=top,variant=dark_brick]
vampirism:castle_slab[half=top,variant=purple_brick]
vampirism:castle_slab[half=top,variant=dark_stone]
vampirism:castle_slab[half=bottom,variant=dark_brick]
vampirism:castle_slab[half=bottom,variant=purple_brick]
vampirism:castle_slab[half=bottom,variant=dark_stone]
vampirism:castle_slab_double[seamless=true,variant=dark_brick]
vampirism:castle_slab_double[seamless=true,variant=purple_brick]
vampirism:castle_slab_double[seamless=true,variant=dark_stone]
vampirism:castle_slab_double[seamless=false,variant=dark_brick]
vampirism:castle_slab_double[seamless=false,variant=purple_brick]
vampirism:castle_slab_double[seamless=false,variant=dark_stone]
vampirism:blood_pedestal
vampirism:blood_grinder[facing=north]
vampirism:blood_grinder[facing=south]
vampirism:blood_grinder[facing=west]
vampirism:blood_grinder[facing=east]
vampirism:blood_sieve[active=true]
vampirism:blood_sieve[active=false]
vampirism:totem_top
vampirism:totem_base
vc:airship_workbench
waystones:waystone[base=true,facing=north]
waystones:waystone[base=true,facing=south]
waystones:waystone[base=true,facing=west]
waystones:waystone[base=true,facing=east]
waystones:waystone[base=false,facing=north]
waystones:waystone[base=false,facing=south]
waystones:waystone[base=false,facing=west]
waystones:waystone[base=false,facing=east]
yabba:item_barrel[facing=north]
yabba:item_barrel[facing=south]
yabba:item_barrel[facing=west]
yabba:item_barrel[facing=east]
yabba:item_barrel_connector
yabba:antibarrel
yabba:decorative_block[facing=north]
yabba:decorative_block[facing=south]
yabba:decorative_block[facing=west]
yabba:decorative_block[facing=east]
morerefinedstorage:crystalized_block
morerefinedstorage:fusion_furnace[facing=north]
morerefinedstorage:fusion_furnace[facing=south]
morerefinedstorage:fusion_furnace[facing=west]
morerefinedstorage:fusion_furnace[facing=east]
morerefinedstorage:fusion_furnace_lit[facing=north]
morerefinedstorage:fusion_furnace_lit[facing=south]
morerefinedstorage:fusion_furnace_lit[facing=west]
morerefinedstorage:fusion_furnace_lit[facing=east]
abyssalcraft:stone[type=darkstone]
abyssalcraft:stone[type=abyssalstone]
abyssalcraft:stone[type=dreadstone]
abyssalcraft:stone[type=abyssalnitestone]
abyssalcraft:stone[type=coraliumstone]
abyssalcraft:stone[type=ethaxium]
abyssalcraft:stone[type=omotholstone]
abyssalcraft:stone[type=monolithstone]
abyssalcraft:cobblestone[type=darkstone]
abyssalcraft:cobblestone[type=abyssalstone]
abyssalcraft:cobblestone[type=dreadstone]
abyssalcraft:cobblestone[type=abyssalnitestone]
abyssalcraft:cobblestone[type=coraliumstone]
abyssalcraft:darkstone_brick[type=normal]
abyssalcraft:darkstone_brick[type=chiseled]
abyssalcraft:darkstone_brick[type=cracked]
abyssalcraft:dsglow
abyssalcraft:darkbrickslab1[half=top,variant=true]
abyssalcraft:darkbrickslab1[half=top,variant=false]
abyssalcraft:darkbrickslab1[half=bottom,variant=true]
abyssalcraft:darkbrickslab1[half=bottom,variant=false]
abyssalcraft:darkbrickslab2[variant=true]
abyssalcraft:darkbrickslab2[variant=false]
abyssalcraft:darkcobbleslab1[half=top,variant=true]
abyssalcraft:darkcobbleslab1[half=top,variant=false]
abyssalcraft:darkcobbleslab1[half=bottom,variant=true]
abyssalcraft:darkcobbleslab1[half=bottom,variant=false]
abyssalcraft:darkcobbleslab2[variant=true]
abyssalcraft:darkcobbleslab2[variant=false]
abyssalcraft:dbstairs[facing=north,half=top,shape=straight]
abyssalcraft:dbstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dbstairs[facing=south,half=top,shape=straight]
abyssalcraft:dbstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dbstairs[facing=west,half=top,shape=straight]
abyssalcraft:dbstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dbstairs[facing=east,half=top,shape=straight]
abyssalcraft:dbstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=north,half=top,shape=straight]
abyssalcraft:dcstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=south,half=top,shape=straight]
abyssalcraft:dcstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=west,half=top,shape=straight]
abyssalcraft:dcstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=east,half=top,shape=straight]
abyssalcraft:dcstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dltleaves[check_decay=true,decayable=true]
abyssalcraft:dltleaves[check_decay=true,decayable=false]
abyssalcraft:dltleaves[check_decay=false,decayable=true]
abyssalcraft:dltleaves[check_decay=false,decayable=false]
abyssalcraft:dltlog[axis=x]
abyssalcraft:dltlog[axis=y]
abyssalcraft:dltlog[axis=z]
abyssalcraft:dltlog[axis=none]
abyssalcraft:dltlog2[axis=x]
abyssalcraft:dltlog2[axis=y]
abyssalcraft:dltlog2[axis=z]
abyssalcraft:dltlog2[axis=none]
abyssalcraft:dltsapling[stage=0,type=oak]
abyssalcraft:dltsapling[stage=0,type=spruce]
abyssalcraft:dltsapling[stage=0,type=birch]
abyssalcraft:dltsapling[stage=0,type=jungle]
abyssalcraft:dltsapling[stage=0,type=acacia]
abyssalcraft:dltsapling[stage=0,type=dark_oak]
abyssalcraft:dltsapling[stage=1,type=oak]
abyssalcraft:dltsapling[stage=1,type=spruce]
abyssalcraft:dltsapling[stage=1,type=birch]
abyssalcraft:dltsapling[stage=1,type=jungle]
abyssalcraft:dltsapling[stage=1,type=acacia]
abyssalcraft:dltsapling[stage=1,type=dark_oak]
abyssalcraft:abybrick[type=normal]
abyssalcraft:abybrick[type=chiseled]
abyssalcraft:abybrick[type=cracked]
abyssalcraft:abyslab1[half=top,variant=true]
abyssalcraft:abyslab1[half=top,variant=false]
abyssalcraft:abyslab1[half=bottom,variant=true]
abyssalcraft:abyslab1[half=bottom,variant=false]
abyssalcraft:abyslab2[variant=true]
abyssalcraft:abyslab2[variant=false]
abyssalcraft:abystairs[facing=north,half=top,shape=straight]
abyssalcraft:abystairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abystairs[facing=south,half=top,shape=straight]
abyssalcraft:abystairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abystairs[facing=west,half=top,shape=straight]
abyssalcraft:abystairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abystairs[facing=east,half=top,shape=straight]
abyssalcraft:abystairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:coraliumore
abyssalcraft:abyore
abyssalcraft:abyfence[east=true,north=true,south=true,west=true]
abyssalcraft:abyfence[east=true,north=true,south=true,west=false]
abyssalcraft:abyfence[east=true,north=true,south=false,west=true]
abyssalcraft:abyfence[east=true,north=true,south=false,west=false]
abyssalcraft:abyfence[east=true,north=false,south=true,west=true]
abyssalcraft:abyfence[east=true,north=false,south=true,west=false]
abyssalcraft:abyfence[east=true,north=false,south=false,west=true]
abyssalcraft:abyfence[east=true,north=false,south=false,west=false]
abyssalcraft:abyfence[east=false,north=true,south=true,west=true]
abyssalcraft:abyfence[east=false,north=true,south=true,west=false]
abyssalcraft:abyfence[east=false,north=true,south=false,west=true]
abyssalcraft:abyfence[east=false,north=true,south=false,west=false]
abyssalcraft:abyfence[east=false,north=false,south=true,west=true]
abyssalcraft:abyfence[east=false,north=false,south=true,west=false]
abyssalcraft:abyfence[east=false,north=false,south=false,west=true]
abyssalcraft:abyfence[east=false,north=false,south=false,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:odb[explode=true]
abyssalcraft:odb[explode=false]
abyssalcraft:ingotblock[type=abyssalnite]
abyssalcraft:ingotblock[type=refinedcoralium]
abyssalcraft:ingotblock[type=dreadium]
abyssalcraft:ingotblock[type=ethaxium]
abyssalcraft:coraliumstone
abyssalcraft:odbcore[explode=true]
abyssalcraft:odbcore[explode=false]
abyssalcraft:crate
abyssalcraft:abyportal[axis=x]
abyssalcraft:abyportal[axis=z]
abyssalcraft:darkstoneslab1[half=top,variant=true]
abyssalcraft:darkstoneslab1[half=top,variant=false]
abyssalcraft:darkstoneslab1[half=bottom,variant=true]
abyssalcraft:darkstoneslab1[half=bottom,variant=false]
abyssalcraft:darkstoneslab2[variant=true]
abyssalcraft:darkstoneslab2[variant=false]
abyssalcraft:coraliumfire
abyssalcraft:dsbutton[facing=down,powered=true]
abyssalcraft:dsbutton[facing=down,powered=false]
abyssalcraft:dsbutton[facing=up,powered=true]
abyssalcraft:dsbutton[facing=up,powered=false]
abyssalcraft:dsbutton[facing=north,powered=true]
abyssalcraft:dsbutton[facing=north,powered=false]
abyssalcraft:dsbutton[facing=south,powered=true]
abyssalcraft:dsbutton[facing=south,powered=false]
abyssalcraft:dsbutton[facing=west,powered=true]
abyssalcraft:dsbutton[facing=west,powered=false]
abyssalcraft:dsbutton[facing=east,powered=true]
abyssalcraft:dsbutton[facing=east,powered=false]
abyssalcraft:dspplate[powered=true]
abyssalcraft:dspplate[powered=false]
abyssalcraft:dltplank
abyssalcraft:dltbutton[facing=down,powered=true]
abyssalcraft:dltbutton[facing=down,powered=false]
abyssalcraft:dltbutton[facing=up,powered=true]
abyssalcraft:dltbutton[facing=up,powered=false]
abyssalcraft:dltbutton[facing=north,powered=true]
abyssalcraft:dltbutton[facing=north,powered=false]
abyssalcraft:dltbutton[facing=south,powered=true]
abyssalcraft:dltbutton[facing=south,powered=false]
abyssalcraft:dltbutton[facing=west,powered=true]
abyssalcraft:dltbutton[facing=west,powered=false]
abyssalcraft:dltbutton[facing=east,powered=true]
abyssalcraft:dltbutton[facing=east,powered=false]
abyssalcraft:dltpplate[powered=true]
abyssalcraft:dltpplate[powered=false]
abyssalcraft:dltstairs[facing=north,half=top,shape=straight]
abyssalcraft:dltstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dltstairs[facing=south,half=top,shape=straight]
abyssalcraft:dltstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dltstairs[facing=west,half=top,shape=straight]
abyssalcraft:dltstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dltstairs[facing=east,half=top,shape=straight]
abyssalcraft:dltstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dltslab1[half=top,variant=true]
abyssalcraft:dltslab1[half=top,variant=false]
abyssalcraft:dltslab1[half=bottom,variant=true]
abyssalcraft:dltslab1[half=bottom,variant=false]
abyssalcraft:dltslab2[variant=true]
abyssalcraft:dltslab2[variant=false]
abyssalcraft:cwater[level=0]
abyssalcraft:cwater[level=1]
abyssalcraft:cwater[level=2]
abyssalcraft:cwater[level=3]
abyssalcraft:cwater[level=4]
abyssalcraft:cwater[level=5]
abyssalcraft:cwater[level=6]
abyssalcraft:cwater[level=7]
abyssalcraft:cwater[level=8]
abyssalcraft:cwater[level=9]
abyssalcraft:cwater[level=10]
abyssalcraft:cwater[level=11]
abyssalcraft:cwater[level=12]
abyssalcraft:cwater[level=13]
abyssalcraft:cwater[level=14]
abyssalcraft:cwater[level=15]
abyssalcraft:psdl
abyssalcraft:abycorore
abyssalcraft:altar
abyssalcraft:abybutton[facing=down,powered=true]
abyssalcraft:abybutton[facing=down,powered=false]
abyssalcraft:abybutton[facing=up,powered=true]
abyssalcraft:abybutton[facing=up,powered=false]
abyssalcraft:abybutton[facing=north,powered=true]
abyssalcraft:abybutton[facing=north,powered=false]
abyssalcraft:abybutton[facing=south,powered=true]
abyssalcraft:abybutton[facing=south,powered=false]
abyssalcraft:abybutton[facing=west,powered=true]
abyssalcraft:abybutton[facing=west,powered=false]
abyssalcraft:abybutton[facing=east,powered=true]
abyssalcraft:abybutton[facing=east,powered=false]
abyssalcraft:abypplate[powered=true]
abyssalcraft:abypplate[powered=false]
abyssalcraft:dsbfence[east=true,north=true,south=true,west=true]
abyssalcraft:dsbfence[east=true,north=true,south=true,west=false]
abyssalcraft:dsbfence[east=true,north=true,south=false,west=true]
abyssalcraft:dsbfence[east=true,north=true,south=false,west=false]
abyssalcraft:dsbfence[east=true,north=false,south=true,west=true]
abyssalcraft:dsbfence[east=true,north=false,south=true,west=false]
abyssalcraft:dsbfence[east=true,north=false,south=false,west=true]
abyssalcraft:dsbfence[east=true,north=false,south=false,west=false]
abyssalcraft:dsbfence[east=false,north=true,south=true,west=true]
abyssalcraft:dsbfence[east=false,north=true,south=true,west=false]
abyssalcraft:dsbfence[east=false,north=true,south=false,west=true]
abyssalcraft:dsbfence[east=false,north=true,south=false,west=false]
abyssalcraft:dsbfence[east=false,north=false,south=true,west=true]
abyssalcraft:dsbfence[east=false,north=false,south=true,west=false]
abyssalcraft:dsbfence[east=false,north=false,south=false,west=true]
abyssalcraft:dsbfence[east=false,north=false,south=false,west=false]
abyssalcraft:dltfence[east=true,north=true,south=true,west=true]
abyssalcraft:dltfence[east=true,north=true,south=true,west=false]
abyssalcraft:dltfence[east=true,north=true,south=false,west=true]
abyssalcraft:dltfence[east=true,north=true,south=false,west=false]
abyssalcraft:dltfence[east=true,north=false,south=true,west=true]
abyssalcraft:dltfence[east=true,north=false,south=true,west=false]
abyssalcraft:dltfence[east=true,north=false,south=false,west=true]
abyssalcraft:dltfence[east=true,north=false,south=false,west=false]
abyssalcraft:dltfence[east=false,north=true,south=true,west=true]
abyssalcraft:dltfence[east=false,north=true,south=true,west=false]
abyssalcraft:dltfence[east=false,north=true,south=false,west=true]
abyssalcraft:dltfence[east=false,north=true,south=false,west=false]
abyssalcraft:dltfence[east=false,north=false,south=true,west=true]
abyssalcraft:dltfence[east=false,north=false,south=true,west=false]
abyssalcraft:dltfence[east=false,north=false,south=false,west=true]
abyssalcraft:dltfence[east=false,north=false,south=false,west=false]
abyssalcraft:abydreadore
abyssalcraft:dreadore
abyssalcraft:dreadbrick[type=normal]
abyssalcraft:dreadbrick[type=chiseled]
abyssalcraft:dreadbrick[type=cracked]
abyssalcraft:abydreadbrick[type=normal]
abyssalcraft:abydreadbrick[type=chiseled]
abyssalcraft:abydreadbrick[type=cracked]
abyssalcraft:dreadgrass[snowy=true]
abyssalcraft:dreadgrass[snowy=false]
abyssalcraft:dreadlog[axis=x]
abyssalcraft:dreadlog[axis=y]
abyssalcraft:dreadlog[axis=z]
abyssalcraft:dreadlog[axis=none]
abyssalcraft:dreadleaves[check_decay=true,decayable=true]
abyssalcraft:dreadleaves[check_decay=true,decayable=false]
abyssalcraft:dreadleaves[check_decay=false,decayable=true]
abyssalcraft:dreadleaves[check_decay=false,decayable=false]
abyssalcraft:dreadsapling[stage=0,type=oak]
abyssalcraft:dreadsapling[stage=0,type=spruce]
abyssalcraft:dreadsapling[stage=0,type=birch]
abyssalcraft:dreadsapling[stage=0,type=jungle]
abyssalcraft:dreadsapling[stage=0,type=acacia]
abyssalcraft:dreadsapling[stage=0,type=dark_oak]
abyssalcraft:dreadsapling[stage=1,type=oak]
abyssalcraft:dreadsapling[stage=1,type=spruce]
abyssalcraft:dreadsapling[stage=1,type=birch]
abyssalcraft:dreadsapling[stage=1,type=jungle]
abyssalcraft:dreadsapling[stage=1,type=acacia]
abyssalcraft:dreadsapling[stage=1,type=dark_oak]
abyssalcraft:dreadplanks
abyssalcraft:dreadportal[axis=x]
abyssalcraft:dreadportal[axis=z]
abyssalcraft:dreadfire
abyssalcraft:dghead
abyssalcraft:phead
abyssalcraft:whead
abyssalcraft:ohead
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:dreadbrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:dreadbrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:dreadbrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:dreadbrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:dreadbrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:dreadbrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:dreadbrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:dreadbrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:dreadbrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:dreadbrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:dreadbrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:dreadbrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:dreadbrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:dreadbrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:dreadbrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:dreadbrickslab1[half=top,variant=true]
abyssalcraft:dreadbrickslab1[half=top,variant=false]
abyssalcraft:dreadbrickslab1[half=bottom,variant=true]
abyssalcraft:dreadbrickslab1[half=bottom,variant=false]
abyssalcraft:dreadbrickslab2[variant=true]
abyssalcraft:dreadbrickslab2[variant=false]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:abydreadbrickslab1[half=top,variant=true]
abyssalcraft:abydreadbrickslab1[half=top,variant=false]
abyssalcraft:abydreadbrickslab1[half=bottom,variant=true]
abyssalcraft:abydreadbrickslab1[half=bottom,variant=false]
abyssalcraft:abydreadbrickslab2[variant=true]
abyssalcraft:abydreadbrickslab2[variant=false]
abyssalcraft:antiwater[level=0]
abyssalcraft:antiwater[level=1]
abyssalcraft:antiwater[level=2]
abyssalcraft:antiwater[level=3]
abyssalcraft:antiwater[level=4]
abyssalcraft:antiwater[level=5]
abyssalcraft:antiwater[level=6]
abyssalcraft:antiwater[level=7]
abyssalcraft:antiwater[level=8]
abyssalcraft:antiwater[level=9]
abyssalcraft:antiwater[level=10]
abyssalcraft:antiwater[level=11]
abyssalcraft:antiwater[level=12]
abyssalcraft:antiwater[level=13]
abyssalcraft:antiwater[level=14]
abyssalcraft:antiwater[level=15]
abyssalcraft:cstonebrick[type=normal]
abyssalcraft:cstonebrick[type=chiseled]
abyssalcraft:cstonebrick[type=cracked]
abyssalcraft:cstonebrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:cstonebrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:cstonebrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:cstonebrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:cstonebrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:cstonebrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:cstonebrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:cstonebrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:cstonebrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:cstonebrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:cstonebrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:cstonebrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:cstonebrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:cstonebrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:cstonebrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:cstonebrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:cstonebrickslab1[half=top,variant=true]
abyssalcraft:cstonebrickslab1[half=top,variant=false]
abyssalcraft:cstonebrickslab1[half=bottom,variant=true]
abyssalcraft:cstonebrickslab1[half=bottom,variant=false]
abyssalcraft:cstonebrickslab2[variant=true]
abyssalcraft:cstonebrickslab2[variant=false]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:cstonebutton[facing=down,powered=true]
abyssalcraft:cstonebutton[facing=down,powered=false]
abyssalcraft:cstonebutton[facing=up,powered=true]
abyssalcraft:cstonebutton[facing=up,powered=false]
abyssalcraft:cstonebutton[facing=north,powered=true]
abyssalcraft:cstonebutton[facing=north,powered=false]
abyssalcraft:cstonebutton[facing=south,powered=true]
abyssalcraft:cstonebutton[facing=south,powered=false]
abyssalcraft:cstonebutton[facing=west,powered=true]
abyssalcraft:cstonebutton[facing=west,powered=false]
abyssalcraft:cstonebutton[facing=east,powered=true]
abyssalcraft:cstonebutton[facing=east,powered=false]
abyssalcraft:cstonepplate[powered=true]
abyssalcraft:cstonepplate[powered=false]
abyssalcraft:dreadaltartop
abyssalcraft:dreadaltarbottom
abyssalcraft:crystallizer[facing=north]
abyssalcraft:crystallizer[facing=south]
abyssalcraft:crystallizer[facing=west]
abyssalcraft:crystallizer[facing=east]
abyssalcraft:crystallizer_on[facing=north]
abyssalcraft:crystallizer_on[facing=south]
abyssalcraft:crystallizer_on[facing=west]
abyssalcraft:crystallizer_on[facing=east]
abyssalcraft:transmutator[facing=north]
abyssalcraft:transmutator[facing=south]
abyssalcraft:transmutator[facing=west]
abyssalcraft:transmutator[facing=east]
abyssalcraft:transmutator_on[facing=north]
abyssalcraft:transmutator_on[facing=south]
abyssalcraft:transmutator_on[facing=west]
abyssalcraft:transmutator_on[facing=east]
abyssalcraft:dreadguardspawner
abyssalcraft:chagarothspawner
abyssalcraft:drtfence[east=true,north=true,south=true,west=true]
abyssalcraft:drtfence[east=true,north=true,south=true,west=false]
abyssalcraft:drtfence[east=true,north=true,south=false,west=true]
abyssalcraft:drtfence[east=true,north=true,south=false,west=false]
abyssalcraft:drtfence[east=true,north=false,south=true,west=true]
abyssalcraft:drtfence[east=true,north=false,south=true,west=false]
abyssalcraft:drtfence[east=true,north=false,south=false,west=true]
abyssalcraft:drtfence[east=true,north=false,south=false,west=false]
abyssalcraft:drtfence[east=false,north=true,south=true,west=true]
abyssalcraft:drtfence[east=false,north=true,south=true,west=false]
abyssalcraft:drtfence[east=false,north=true,south=false,west=true]
abyssalcraft:drtfence[east=false,north=true,south=false,west=false]
abyssalcraft:drtfence[east=false,north=false,south=true,west=true]
abyssalcraft:drtfence[east=false,north=false,south=true,west=false]
abyssalcraft:drtfence[east=false,north=false,south=false,west=true]
abyssalcraft:drtfence[east=false,north=false,south=false,west=false]
abyssalcraft:nitreore
abyssalcraft:abyiroore
abyssalcraft:abygolore
abyssalcraft:abydiaore
abyssalcraft:abynitore
abyssalcraft:abytinore
abyssalcraft:abycopore
abyssalcraft:abypcorore
abyssalcraft:abylcorore
abyssalcraft:solidlava
abyssalcraft:ethaxiumbrick[type=normal]
abyssalcraft:ethaxiumbrick[type=chiseled]
abyssalcraft:ethaxiumbrick[type=cracked]
abyssalcraft:ethaxiumpillar[axis=x]
abyssalcraft:ethaxiumpillar[axis=y]
abyssalcraft:ethaxiumpillar[axis=z]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickslab1[half=top,variant=true]
abyssalcraft:ethaxiumbrickslab1[half=top,variant=false]
abyssalcraft:ethaxiumbrickslab1[half=bottom,variant=true]
abyssalcraft:ethaxiumbrickslab1[half=bottom,variant=false]
abyssalcraft:ethaxiumbrickslab2[variant=true]
abyssalcraft:ethaxiumbrickslab2[variant=false]
abyssalcraft:ethaxiumfence[east=true,north=true,south=true,west=true]
abyssalcraft:ethaxiumfence[east=true,north=true,south=true,west=false]
abyssalcraft:ethaxiumfence[east=true,north=true,south=false,west=true]
abyssalcraft:ethaxiumfence[east=true,north=true,south=false,west=false]
abyssalcraft:ethaxiumfence[east=true,north=false,south=true,west=true]
abyssalcraft:ethaxiumfence[east=true,north=false,south=true,west=false]
abyssalcraft:ethaxiumfence[east=true,north=false,south=false,west=true]
abyssalcraft:ethaxiumfence[east=true,north=false,south=false,west=false]
abyssalcraft:ethaxiumfence[east=false,north=true,south=true,west=true]
abyssalcraft:ethaxiumfence[east=false,north=true,south=true,west=false]
abyssalcraft:ethaxiumfence[east=false,north=true,south=false,west=true]
abyssalcraft:ethaxiumfence[east=false,north=true,south=false,west=false]
abyssalcraft:ethaxiumfence[east=false,north=false,south=true,west=true]
abyssalcraft:ethaxiumfence[east=false,north=false,south=true,west=false]
abyssalcraft:ethaxiumfence[east=false,north=false,south=false,west=true]
abyssalcraft:ethaxiumfence[east=false,north=false,south=false,west=false]
abyssalcraft:omotholportal[axis=x]
abyssalcraft:omotholportal[axis=z]
abyssalcraft:omotholfire
abyssalcraft:engraver[facing=down]
abyssalcraft:engraver[facing=up]
abyssalcraft:engraver[facing=north]
abyssalcraft:engraver[facing=south]
abyssalcraft:engraver[facing=west]
abyssalcraft:engraver[facing=east]
abyssalcraft:engraver_on
abyssalcraft:materializer[facing=north]
abyssalcraft:materializer[facing=south]
abyssalcraft:materializer[facing=west]
abyssalcraft:materializer[facing=east]
abyssalcraft:darkethaxiumbrick[type=normal]
abyssalcraft:darkethaxiumbrick[type=chiseled]
abyssalcraft:darkethaxiumbrick[type=cracked]
abyssalcraft:darkethaxiumpillar[axis=x]
abyssalcraft:darkethaxiumpillar[axis=y]
abyssalcraft:darkethaxiumpillar[axis=z]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickslab1[half=top,variant=true]
abyssalcraft:darkethaxiumbrickslab1[half=top,variant=false]
abyssalcraft:darkethaxiumbrickslab1[half=bottom,variant=true]
abyssalcraft:darkethaxiumbrickslab1[half=bottom,variant=false]
abyssalcraft:darkethaxiumbrickslab2[variant=true]
abyssalcraft:darkethaxiumbrickslab2[variant=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:ritualaltar[material=cobblestone]
abyssalcraft:ritualaltar[material=darkstone_cobblestone]
abyssalcraft:ritualaltar[material=abyssal_stone_brick]
abyssalcraft:ritualaltar[material=coralium_stone_brick]
abyssalcraft:ritualaltar[material=dreadstone_brick]
abyssalcraft:ritualaltar[material=abyssalnite_stone_brick]
abyssalcraft:ritualaltar[material=ethaxium_brick]
abyssalcraft:ritualaltar[material=dark_ethaxium_brick]
abyssalcraft:ritualpedestal[material=cobblestone]
abyssalcraft:ritualpedestal[material=darkstone_cobblestone]
abyssalcraft:ritualpedestal[material=abyssal_stone_brick]
abyssalcraft:ritualpedestal[material=coralium_stone_brick]
abyssalcraft:ritualpedestal[material=dreadstone_brick]
abyssalcraft:ritualpedestal[material=abyssalnite_stone_brick]
abyssalcraft:ritualpedestal[material=ethaxium_brick]
abyssalcraft:ritualpedestal[material=dark_ethaxium_brick]
abyssalcraft:shoggothblock[layers=1]
abyssalcraft:shoggothblock[layers=2]
abyssalcraft:shoggothblock[layers=3]
abyssalcraft:shoggothblock[layers=4]
abyssalcraft:shoggothblock[layers=5]
abyssalcraft:shoggothblock[layers=6]
abyssalcraft:shoggothblock[layers=7]
abyssalcraft:shoggothblock[layers=8]
abyssalcraft:statue[facing=down,type=cthulhu]
abyssalcraft:statue[facing=down,type=hastur]
abyssalcraft:statue[facing=down,type=jzahar]
abyssalcraft:statue[facing=down,type=azathoth]
abyssalcraft:statue[facing=down,type=nyarlathotep]
abyssalcraft:statue[facing=down,type=yogsothoth]
abyssalcraft:statue[facing=down,type=shubniggurath]
abyssalcraft:statue[facing=up,type=cthulhu]
abyssalcraft:statue[facing=up,type=hastur]
abyssalcraft:statue[facing=up,type=jzahar]
abyssalcraft:statue[facing=up,type=azathoth]
abyssalcraft:statue[facing=up,type=nyarlathotep]
abyssalcraft:statue[facing=up,type=yogsothoth]
abyssalcraft:statue[facing=up,type=shubniggurath]
abyssalcraft:statue[facing=north,type=cthulhu]
abyssalcraft:statue[facing=north,type=hastur]
abyssalcraft:statue[facing=north,type=jzahar]
abyssalcraft:statue[facing=north,type=azathoth]
abyssalcraft:statue[facing=north,type=nyarlathotep]
abyssalcraft:statue[facing=north,type=yogsothoth]
abyssalcraft:statue[facing=north,type=shubniggurath]
abyssalcraft:statue[facing=south,type=cthulhu]
abyssalcraft:statue[facing=south,type=hastur]
abyssalcraft:statue[facing=south,type=jzahar]
abyssalcraft:statue[facing=south,type=azathoth]
abyssalcraft:statue[facing=south,type=nyarlathotep]
abyssalcraft:statue[facing=south,type=yogsothoth]
abyssalcraft:statue[facing=south,type=shubniggurath]
abyssalcraft:statue[facing=west,type=cthulhu]
abyssalcraft:statue[facing=west,type=hastur]
abyssalcraft:statue[facing=west,type=jzahar]
abyssalcraft:statue[facing=west,type=azathoth]
abyssalcraft:statue[facing=west,type=nyarlathotep]
abyssalcraft:statue[facing=west,type=yogsothoth]
abyssalcraft:statue[facing=west,type=shubniggurath]
abyssalcraft:statue[facing=east,type=cthulhu]
abyssalcraft:statue[facing=east,type=hastur]
abyssalcraft:statue[facing=east,type=jzahar]
abyssalcraft:statue[facing=east,type=azathoth]
abyssalcraft:statue[facing=east,type=nyarlathotep]
abyssalcraft:statue[facing=east,type=yogsothoth]
abyssalcraft:statue[facing=east,type=shubniggurath]
abyssalcraft:shoggothbiomass
abyssalcraft:energypedestal
abyssalcraft:monolithpillar
abyssalcraft:sacrificialaltar
abyssalcraft:tieredenergypedestal[dimension=overworld]
abyssalcraft:tieredenergypedestal[dimension=abyssal_wasteland]
abyssalcraft:tieredenergypedestal[dimension=dreadlands]
abyssalcraft:tieredenergypedestal[dimension=omothol]
abyssalcraft:tieredsacrificialaltar[dimension=overworld]
abyssalcraft:tieredsacrificialaltar[dimension=abyssal_wasteland]
abyssalcraft:tieredsacrificialaltar[dimension=dreadlands]
abyssalcraft:tieredsacrificialaltar[dimension=omothol]
abyssalcraft:jzaharspawner
abyssalcraft:gatekeeperminionspawner
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:decorativestatue[facing=down,type=cthulhu]
abyssalcraft:decorativestatue[facing=down,type=hastur]
abyssalcraft:decorativestatue[facing=down,type=jzahar]
abyssalcraft:decorativestatue[facing=down,type=azathoth]
abyssalcraft:decorativestatue[facing=down,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=down,type=yogsothoth]
abyssalcraft:decorativestatue[facing=down,type=shubniggurath]
abyssalcraft:decorativestatue[facing=up,type=cthulhu]
abyssalcraft:decorativestatue[facing=up,type=hastur]
abyssalcraft:decorativestatue[facing=up,type=jzahar]
abyssalcraft:decorativestatue[facing=up,type=azathoth]
abyssalcraft:decorativestatue[facing=up,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=up,type=yogsothoth]
abyssalcraft:decorativestatue[facing=up,type=shubniggurath]
abyssalcraft:decorativestatue[facing=north,type=cthulhu]
abyssalcraft:decorativestatue[facing=north,type=hastur]
abyssalcraft:decorativestatue[facing=north,type=jzahar]
abyssalcraft:decorativestatue[facing=north,type=azathoth]
abyssalcraft:decorativestatue[facing=north,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=north,type=yogsothoth]
abyssalcraft:decorativestatue[facing=north,type=shubniggurath]
abyssalcraft:decorativestatue[facing=south,type=cthulhu]
abyssalcraft:decorativestatue[facing=south,type=hastur]
abyssalcraft:decorativestatue[facing=south,type=jzahar]
abyssalcraft:decorativestatue[facing=south,type=azathoth]
abyssalcraft:decorativestatue[facing=south,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=south,type=yogsothoth]
abyssalcraft:decorativestatue[facing=south,type=shubniggurath]
abyssalcraft:decorativestatue[facing=west,type=cthulhu]
abyssalcraft:decorativestatue[facing=west,type=hastur]
abyssalcraft:decorativestatue[facing=west,type=jzahar]
abyssalcraft:decorativestatue[facing=west,type=azathoth]
abyssalcraft:decorativestatue[facing=west,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=west,type=yogsothoth]
abyssalcraft:decorativestatue[facing=west,type=shubniggurath]
abyssalcraft:decorativestatue[facing=east,type=cthulhu]
abyssalcraft:decorativestatue[facing=east,type=hastur]
abyssalcraft:decorativestatue[facing=east,type=jzahar]
abyssalcraft:decorativestatue[facing=east,type=azathoth]
abyssalcraft:decorativestatue[facing=east,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=east,type=yogsothoth]
abyssalcraft:decorativestatue[facing=east,type=shubniggurath]
abyssalcraft:crystalcluster[type=iron]
abyssalcraft:crystalcluster[type=gold]
abyssalcraft:crystalcluster[type=sulfur]
abyssalcraft:crystalcluster[type=carbon]
abyssalcraft:crystalcluster[type=oxygen]
abyssalcraft:crystalcluster[type=hydrogen]
abyssalcraft:crystalcluster[type=nitrogen]
abyssalcraft:crystalcluster[type=phosphorus]
abyssalcraft:crystalcluster[type=potassium]
abyssalcraft:crystalcluster[type=nitrate]
abyssalcraft:crystalcluster[type=methane]
abyssalcraft:crystalcluster[type=redstone]
abyssalcraft:crystalcluster[type=abyssalnite]
abyssalcraft:crystalcluster[type=coralium]
abyssalcraft:crystalcluster[type=dreadium]
abyssalcraft:crystalcluster[type=blaze]
abyssalcraft:crystalcluster2[type=tin]
abyssalcraft:crystalcluster2[type=copper]
abyssalcraft:crystalcluster2[type=silicon]
abyssalcraft:crystalcluster2[type=magnesium]
abyssalcraft:crystalcluster2[type=aluminium]
abyssalcraft:crystalcluster2[type=silica]
abyssalcraft:crystalcluster2[type=alumina]
abyssalcraft:crystalcluster2[type=magnesia]
abyssalcraft:crystalcluster2[type=zinc]
abyssalcraft:crystalcluster2[type=calcium]
abyssalcraft:crystalcluster2[type=beryllium]
abyssalcraft:crystalcluster2[type=beryl]
abyssalcraft:energycollector
abyssalcraft:energyrelay[facing=down]
abyssalcraft:energyrelay[facing=up]
abyssalcraft:energyrelay[facing=north]
abyssalcraft:energyrelay[facing=south]
abyssalcraft:energyrelay[facing=west]
abyssalcraft:energyrelay[facing=east]
abyssalcraft:energycontainer
abyssalcraft:tieredenergycollector[dimension=overworld]
abyssalcraft:tieredenergycollector[dimension=abyssal_wasteland]
abyssalcraft:tieredenergycollector[dimension=dreadlands]
abyssalcraft:tieredenergycollector[dimension=omothol]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=down]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=up]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=north]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=south]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=west]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=east]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=down]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=up]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=north]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=south]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=west]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=east]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=down]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=up]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=north]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=south]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=west]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=east]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=down]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=up]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=north]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=south]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=west]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=east]
abyssalcraft:tieredenergycontainer[dimension=overworld]
abyssalcraft:tieredenergycontainer[dimension=abyssal_wasteland]
abyssalcraft:tieredenergycontainer[dimension=dreadlands]
abyssalcraft:tieredenergycontainer[dimension=omothol]
abyssalcraft:abyssalsand
abyssalcraft:fusedabyssalsand
abyssalcraft:abyssalsandglass
abyssalcraft:dreadlandsdirt
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestoneslab1[half=top,variant=true]
abyssalcraft:abyssalcobblestoneslab1[half=top,variant=false]
abyssalcraft:abyssalcobblestoneslab1[half=bottom,variant=true]
abyssalcraft:abyssalcobblestoneslab1[half=bottom,variant=false]
abyssalcraft:abyssalcobblestoneslab2[variant=true]
abyssalcraft:abyssalcobblestoneslab2[variant=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestoneslab1[half=top,variant=true]
abyssalcraft:dreadstonecobblestoneslab1[half=top,variant=false]
abyssalcraft:dreadstonecobblestoneslab1[half=bottom,variant=true]
abyssalcraft:dreadstonecobblestoneslab1[half=bottom,variant=false]
abyssalcraft:dreadstonecobblestoneslab2[variant=true]
abyssalcraft:dreadstonecobblestoneslab2[variant=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestoneslab1[half=top,variant=true]
abyssalcraft:abyssalnitecobblestoneslab1[half=top,variant=false]
abyssalcraft:abyssalnitecobblestoneslab1[half=bottom,variant=true]
abyssalcraft:abyssalnitecobblestoneslab1[half=bottom,variant=false]
abyssalcraft:abyssalnitecobblestoneslab2[variant=true]
abyssalcraft:abyssalnitecobblestoneslab2[variant=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestoneslab1[half=top,variant=true]
abyssalcraft:coraliumcobblestoneslab1[half=top,variant=false]
abyssalcraft:coraliumcobblestoneslab1[half=bottom,variant=true]
abyssalcraft:coraliumcobblestoneslab1[half=bottom,variant=false]
abyssalcraft:coraliumcobblestoneslab2[variant=true]
abyssalcraft:coraliumcobblestoneslab2[variant=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:luminousthistle
abyssalcraft:wastelandsthorn
abyssalcraft:rendingpedestal
abyssalcraft:statetransformer[facing=north,tablet=true]
abyssalcraft:statetransformer[facing=north,tablet=false]
abyssalcraft:statetransformer[facing=south,tablet=true]
abyssalcraft:statetransformer[facing=south,tablet=false]
abyssalcraft:statetransformer[facing=west,tablet=true]
abyssalcraft:statetransformer[facing=west,tablet=false]
abyssalcraft:statetransformer[facing=east,tablet=true]
abyssalcraft:statetransformer[facing=east,tablet=false]
abyssalcraft:energydepositioner
abyssalcraft:calcifiedstone
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:multiblock
acintegration:moltenabyssalnite[level=0]
acintegration:moltenabyssalnite[level=1]
acintegration:moltenabyssalnite[level=2]
acintegration:moltenabyssalnite[level=3]
acintegration:moltenabyssalnite[level=4]
acintegration:moltenabyssalnite[level=5]
acintegration:moltenabyssalnite[level=6]
acintegration:moltenabyssalnite[level=7]
acintegration:moltenabyssalnite[level=8]
acintegration:moltenabyssalnite[level=9]
acintegration:moltenabyssalnite[level=10]
acintegration:moltenabyssalnite[level=11]
acintegration:moltenabyssalnite[level=12]
acintegration:moltenabyssalnite[level=13]
acintegration:moltenabyssalnite[level=14]
acintegration:moltenabyssalnite[level=15]
acintegration:moltencoralium[level=0]
acintegration:moltencoralium[level=1]
acintegration:moltencoralium[level=2]
acintegration:moltencoralium[level=3]
acintegration:moltencoralium[level=4]
acintegration:moltencoralium[level=5]
acintegration:moltencoralium[level=6]
acintegration:moltencoralium[level=7]
acintegration:moltencoralium[level=8]
acintegration:moltencoralium[level=9]
acintegration:moltencoralium[level=10]
acintegration:moltencoralium[level=11]
acintegration:moltencoralium[level=12]
acintegration:moltencoralium[level=13]
acintegration:moltencoralium[level=14]
acintegration:moltencoralium[level=15]
acintegration:moltendreadium[level=0]
acintegration:moltendreadium[level=1]
acintegration:moltendreadium[level=2]
acintegration:moltendreadium[level=3]
acintegration:moltendreadium[level=4]
acintegration:moltendreadium[level=5]
acintegration:moltendreadium[level=6]
acintegration:moltendreadium[level=7]
acintegration:moltendreadium[level=8]
acintegration:moltendreadium[level=9]
acintegration:moltendreadium[level=10]
acintegration:moltendreadium[level=11]
acintegration:moltendreadium[level=12]
acintegration:moltendreadium[level=13]
acintegration:moltendreadium[level=14]
acintegration:moltendreadium[level=15]
actuallyadditions:block_canola_oil[level=0]
actuallyadditions:block_canola_oil[level=1]
actuallyadditions:block_canola_oil[level=2]
actuallyadditions:block_canola_oil[level=3]
actuallyadditions:block_canola_oil[level=4]
actuallyadditions:block_canola_oil[level=5]
actuallyadditions:block_canola_oil[level=6]
actuallyadditions:block_canola_oil[level=7]
actuallyadditions:block_canola_oil[level=8]
actuallyadditions:block_canola_oil[level=9]
actuallyadditions:block_canola_oil[level=10]
actuallyadditions:block_canola_oil[level=11]
actuallyadditions:block_canola_oil[level=12]
actuallyadditions:block_canola_oil[level=13]
actuallyadditions:block_canola_oil[level=14]
actuallyadditions:block_canola_oil[level=15]
actuallyadditions:block_refined_canola_oil[level=0]
actuallyadditions:block_refined_canola_oil[level=1]
actuallyadditions:block_refined_canola_oil[level=2]
actuallyadditions:block_refined_canola_oil[level=3]
actuallyadditions:block_refined_canola_oil[level=4]
actuallyadditions:block_refined_canola_oil[level=5]
actuallyadditions:block_refined_canola_oil[level=6]
actuallyadditions:block_refined_canola_oil[level=7]
actuallyadditions:block_refined_canola_oil[level=8]
actuallyadditions:block_refined_canola_oil[level=9]
actuallyadditions:block_refined_canola_oil[level=10]
actuallyadditions:block_refined_canola_oil[level=11]
actuallyadditions:block_refined_canola_oil[level=12]
actuallyadditions:block_refined_canola_oil[level=13]
actuallyadditions:block_refined_canola_oil[level=14]
actuallyadditions:block_refined_canola_oil[level=15]
actuallyadditions:block_crystal_oil[level=0]
actuallyadditions:block_crystal_oil[level=1]
actuallyadditions:block_crystal_oil[level=2]
actuallyadditions:block_crystal_oil[level=3]
actuallyadditions:block_crystal_oil[level=4]
actuallyadditions:block_crystal_oil[level=5]
actuallyadditions:block_crystal_oil[level=6]
actuallyadditions:block_crystal_oil[level=7]
actuallyadditions:block_crystal_oil[level=8]
actuallyadditions:block_crystal_oil[level=9]
actuallyadditions:block_crystal_oil[level=10]
actuallyadditions:block_crystal_oil[level=11]
actuallyadditions:block_crystal_oil[level=12]
actuallyadditions:block_crystal_oil[level=13]
actuallyadditions:block_crystal_oil[level=14]
actuallyadditions:block_crystal_oil[level=15]
actuallyadditions:block_empowered_oil[level=0]
actuallyadditions:block_empowered_oil[level=1]
actuallyadditions:block_empowered_oil[level=2]
actuallyadditions:block_empowered_oil[level=3]
actuallyadditions:block_empowered_oil[level=4]
actuallyadditions:block_empowered_oil[level=5]
actuallyadditions:block_empowered_oil[level=6]
actuallyadditions:block_empowered_oil[level=7]
actuallyadditions:block_empowered_oil[level=8]
actuallyadditions:block_empowered_oil[level=9]
actuallyadditions:block_empowered_oil[level=10]
actuallyadditions:block_empowered_oil[level=11]
actuallyadditions:block_empowered_oil[level=12]
actuallyadditions:block_empowered_oil[level=13]
actuallyadditions:block_empowered_oil[level=14]
actuallyadditions:block_empowered_oil[level=15]
actuallyadditions:block_crystal_cluster_redstone[facing=down]
actuallyadditions:block_crystal_cluster_redstone[facing=up]
actuallyadditions:block_crystal_cluster_redstone[facing=north]
actuallyadditions:block_crystal_cluster_redstone[facing=south]
actuallyadditions:block_crystal_cluster_redstone[facing=west]
actuallyadditions:block_crystal_cluster_redstone[facing=east]
actuallyadditions:block_crystal_cluster_lapis[facing=down]
actuallyadditions:block_crystal_cluster_lapis[facing=up]
actuallyadditions:block_crystal_cluster_lapis[facing=north]
actuallyadditions:block_crystal_cluster_lapis[facing=south]
actuallyadditions:block_crystal_cluster_lapis[facing=west]
actuallyadditions:block_crystal_cluster_lapis[facing=east]
actuallyadditions:block_crystal_cluster_diamond[facing=down]
actuallyadditions:block_crystal_cluster_diamond[facing=up]
actuallyadditions:block_crystal_cluster_diamond[facing=north]
actuallyadditions:block_crystal_cluster_diamond[facing=south]
actuallyadditions:block_crystal_cluster_diamond[facing=west]
actuallyadditions:block_crystal_cluster_diamond[facing=east]
actuallyadditions:block_crystal_cluster_coal[facing=down]
actuallyadditions:block_crystal_cluster_coal[facing=up]
actuallyadditions:block_crystal_cluster_coal[facing=north]
actuallyadditions:block_crystal_cluster_coal[facing=south]
actuallyadditions:block_crystal_cluster_coal[facing=west]
actuallyadditions:block_crystal_cluster_coal[facing=east]
actuallyadditions:block_crystal_cluster_emerald[facing=down]
actuallyadditions:block_crystal_cluster_emerald[facing=up]
actuallyadditions:block_crystal_cluster_emerald[facing=north]
actuallyadditions:block_crystal_cluster_emerald[facing=south]
actuallyadditions:block_crystal_cluster_emerald[facing=west]
actuallyadditions:block_crystal_cluster_emerald[facing=east]
actuallyadditions:block_crystal_cluster_iron[facing=down]
actuallyadditions:block_crystal_cluster_iron[facing=up]
actuallyadditions:block_crystal_cluster_iron[facing=north]
actuallyadditions:block_crystal_cluster_iron[facing=south]
actuallyadditions:block_crystal_cluster_iron[facing=west]
actuallyadditions:block_crystal_cluster_iron[facing=east]
actuallyadditions:block_battery_box
actuallyadditions:block_item_viewer_hopping[facing=down]
actuallyadditions:block_item_viewer_hopping[facing=north]
actuallyadditions:block_item_viewer_hopping[facing=south]
actuallyadditions:block_item_viewer_hopping[facing=west]
actuallyadditions:block_item_viewer_hopping[facing=east]
actuallyadditions:block_farmer[facing=north]
actuallyadditions:block_farmer[facing=south]
actuallyadditions:block_farmer[facing=west]
actuallyadditions:block_farmer[facing=east]
actuallyadditions:block_bio_reactor
actuallyadditions:block_empowerer
actuallyadditions:block_tiny_torch[facing=up]
actuallyadditions:block_tiny_torch[facing=north]
actuallyadditions:block_tiny_torch[facing=south]
actuallyadditions:block_tiny_torch[facing=west]
actuallyadditions:block_tiny_torch[facing=east]
actuallyadditions:block_shock_suppressor
actuallyadditions:block_display_stand
actuallyadditions:block_player_interface
actuallyadditions:block_item_viewer
actuallyadditions:block_firework_box
actuallyadditions:block_miner
actuallyadditions:block_atomic_reconstructor[facing=down]
actuallyadditions:block_atomic_reconstructor[facing=up]
actuallyadditions:block_atomic_reconstructor[facing=north]
actuallyadditions:block_atomic_reconstructor[facing=south]
actuallyadditions:block_atomic_reconstructor[facing=west]
actuallyadditions:block_atomic_reconstructor[facing=east]
actuallyadditions:block_crystal[type=red]
actuallyadditions:block_crystal[type=blue]
actuallyadditions:block_crystal[type=light_blue]
actuallyadditions:block_crystal[type=black]
actuallyadditions:block_crystal[type=green]
actuallyadditions:block_crystal[type=white]
actuallyadditions:block_crystal_empowered[type=red]
actuallyadditions:block_crystal_empowered[type=blue]
actuallyadditions:block_crystal_empowered[type=light_blue]
actuallyadditions:block_crystal_empowered[type=black]
actuallyadditions:block_crystal_empowered[type=green]
actuallyadditions:block_crystal_empowered[type=white]
actuallyadditions:block_black_lotus
actuallyadditions:block_laser_relay[facing=down]
actuallyadditions:block_laser_relay[facing=up]
actuallyadditions:block_laser_relay[facing=north]
actuallyadditions:block_laser_relay[facing=south]
actuallyadditions:block_laser_relay[facing=west]
actuallyadditions:block_laser_relay[facing=east]
actuallyadditions:block_laser_relay_advanced[facing=down]
actuallyadditions:block_laser_relay_advanced[facing=up]
actuallyadditions:block_laser_relay_advanced[facing=north]
actuallyadditions:block_laser_relay_advanced[facing=south]
actuallyadditions:block_laser_relay_advanced[facing=west]
actuallyadditions:block_laser_relay_advanced[facing=east]
actuallyadditions:block_laser_relay_extreme[facing=down]
actuallyadditions:block_laser_relay_extreme[facing=up]
actuallyadditions:block_laser_relay_extreme[facing=north]
actuallyadditions:block_laser_relay_extreme[facing=south]
actuallyadditions:block_laser_relay_extreme[facing=west]
actuallyadditions:block_laser_relay_extreme[facing=east]
actuallyadditions:block_laser_relay_fluids[facing=down]
actuallyadditions:block_laser_relay_fluids[facing=up]
actuallyadditions:block_laser_relay_fluids[facing=north]
actuallyadditions:block_laser_relay_fluids[facing=south]
actuallyadditions:block_laser_relay_fluids[facing=west]
actuallyadditions:block_laser_relay_fluids[facing=east]
actuallyadditions:block_laser_relay_item[facing=down]
actuallyadditions:block_laser_relay_item[facing=up]
actuallyadditions:block_laser_relay_item[facing=north]
actuallyadditions:block_laser_relay_item[facing=south]
actuallyadditions:block_laser_relay_item[facing=west]
actuallyadditions:block_laser_relay_item[facing=east]
actuallyadditions:block_laser_relay_item_whitelist[facing=down]
actuallyadditions:block_laser_relay_item_whitelist[facing=up]
actuallyadditions:block_laser_relay_item_whitelist[facing=north]
actuallyadditions:block_laser_relay_item_whitelist[facing=south]
actuallyadditions:block_laser_relay_item_whitelist[facing=west]
actuallyadditions:block_laser_relay_item_whitelist[facing=east]
actuallyadditions:block_ranged_collector
actuallyadditions:block_directional_breaker[facing=down]
actuallyadditions:block_directional_breaker[facing=up]
actuallyadditions:block_directional_breaker[facing=north]
actuallyadditions:block_directional_breaker[facing=south]
actuallyadditions:block_directional_breaker[facing=west]
actuallyadditions:block_directional_breaker[facing=east]
actuallyadditions:block_leaf_generator
actuallyadditions:block_smiley_cloud[facing=north]
actuallyadditions:block_smiley_cloud[facing=south]
actuallyadditions:block_smiley_cloud[facing=west]
actuallyadditions:block_smiley_cloud[facing=east]
actuallyadditions:block_xp_solidifier[facing=north]
actuallyadditions:block_xp_solidifier[facing=south]
actuallyadditions:block_xp_solidifier[facing=west]
actuallyadditions:block_xp_solidifier[facing=east]
actuallyadditions:block_testifi_bucks_green_wall
actuallyadditions:block_testifi_bucks_white_wall
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_slab[half=top]
actuallyadditions:block_testifi_bucks_green_slab[half=bottom]
actuallyadditions:block_testifi_bucks_white_slab[half=top]
actuallyadditions:block_testifi_bucks_white_slab[half=bottom]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_colored_lamp[type=white]
actuallyadditions:block_colored_lamp[type=orange]
actuallyadditions:block_colored_lamp[type=magenta]
actuallyadditions:block_colored_lamp[type=light_blue]
actuallyadditions:block_colored_lamp[type=yellow]
actuallyadditions:block_colored_lamp[type=lime]
actuallyadditions:block_colored_lamp[type=pink]
actuallyadditions:block_colored_lamp[type=gray]
actuallyadditions:block_colored_lamp[type=light_gray]
actuallyadditions:block_colored_lamp[type=cyan]
actuallyadditions:block_colored_lamp[type=purple]
actuallyadditions:block_colored_lamp[type=blue]
actuallyadditions:block_colored_lamp[type=brown]
actuallyadditions:block_colored_lamp[type=green]
actuallyadditions:block_colored_lamp[type=red]
actuallyadditions:block_colored_lamp[type=black]
actuallyadditions:block_colored_lamp_on[type=white]
actuallyadditions:block_colored_lamp_on[type=orange]
actuallyadditions:block_colored_lamp_on[type=magenta]
actuallyadditions:block_colored_lamp_on[type=light_blue]
actuallyadditions:block_colored_lamp_on[type=yellow]
actuallyadditions:block_colored_lamp_on[type=lime]
actuallyadditions:block_colored_lamp_on[type=pink]
actuallyadditions:block_colored_lamp_on[type=gray]
actuallyadditions:block_colored_lamp_on[type=light_gray]
actuallyadditions:block_colored_lamp_on[type=cyan]
actuallyadditions:block_colored_lamp_on[type=purple]
actuallyadditions:block_colored_lamp_on[type=blue]
actuallyadditions:block_colored_lamp_on[type=brown]
actuallyadditions:block_colored_lamp_on[type=green]
actuallyadditions:block_colored_lamp_on[type=red]
actuallyadditions:block_colored_lamp_on[type=black]
actuallyadditions:block_lamp_powerer[facing=down]
actuallyadditions:block_lamp_powerer[facing=up]
actuallyadditions:block_lamp_powerer[facing=north]
actuallyadditions:block_lamp_powerer[facing=south]
actuallyadditions:block_lamp_powerer[facing=west]
actuallyadditions:block_lamp_powerer[facing=east]
actuallyadditions:block_treasure_chest[facing=north]
actuallyadditions:block_treasure_chest[facing=south]
actuallyadditions:block_treasure_chest[facing=west]
actuallyadditions:block_treasure_chest[facing=east]
actuallyadditions:block_energizer
actuallyadditions:block_enervator
actuallyadditions:block_lava_factory_controller
actuallyadditions:block_canola_press
actuallyadditions:block_phantomface
actuallyadditions:block_phantom_placer
actuallyadditions:block_phantom_liquiface
actuallyadditions:block_phantom_energyface
actuallyadditions:block_phantom_redstoneface
actuallyadditions:block_phantom_breaker
actuallyadditions:block_coal_generator[facing=north]
actuallyadditions:block_coal_generator[facing=south]
actuallyadditions:block_coal_generator[facing=west]
actuallyadditions:block_coal_generator[facing=east]
actuallyadditions:block_oil_generator[facing=north]
actuallyadditions:block_oil_generator[facing=south]
actuallyadditions:block_oil_generator[facing=west]
actuallyadditions:block_oil_generator[facing=east]
actuallyadditions:block_fermenting_barrel
actuallyadditions:block_rice[age=0]
actuallyadditions:block_rice[age=1]
actuallyadditions:block_rice[age=2]
actuallyadditions:block_rice[age=3]
actuallyadditions:block_rice[age=4]
actuallyadditions:block_rice[age=5]
actuallyadditions:block_rice[age=6]
actuallyadditions:block_rice[age=7]
actuallyadditions:block_canola[age=0]
actuallyadditions:block_canola[age=1]
actuallyadditions:block_canola[age=2]
actuallyadditions:block_canola[age=3]
actuallyadditions:block_canola[age=4]
actuallyadditions:block_canola[age=5]
actuallyadditions:block_canola[age=6]
actuallyadditions:block_canola[age=7]
actuallyadditions:block_flax[age=0]
actuallyadditions:block_flax[age=1]
actuallyadditions:block_flax[age=2]
actuallyadditions:block_flax[age=3]
actuallyadditions:block_flax[age=4]
actuallyadditions:block_flax[age=5]
actuallyadditions:block_flax[age=6]
actuallyadditions:block_flax[age=7]
actuallyadditions:block_coffee[age=0]
actuallyadditions:block_coffee[age=1]
actuallyadditions:block_coffee[age=2]
actuallyadditions:block_coffee[age=3]
actuallyadditions:block_coffee[age=4]
actuallyadditions:block_coffee[age=5]
actuallyadditions:block_coffee[age=6]
actuallyadditions:block_coffee[age=7]
actuallyadditions:block_compost
actuallyadditions:block_misc[type=black_quartz_pillar]
actuallyadditions:block_misc[type=black_quartz_chiseled]
actuallyadditions:block_misc[type=black_quartz]
actuallyadditions:block_misc[type=ore_black_quartz]
actuallyadditions:block_misc[type=wood_casing]
actuallyadditions:block_misc[type=charcoal]
actuallyadditions:block_misc[type=enderpearl]
actuallyadditions:block_misc[type=lava_factory_case]
actuallyadditions:block_misc[type=ender_casing]
actuallyadditions:block_misc[type=iron_casing]
actuallyadditions:block_feeder
actuallyadditions:block_giant_chest
actuallyadditions:block_giant_chest_medium
actuallyadditions:block_giant_chest_large
actuallyadditions:block_grinder[on=true]
actuallyadditions:block_grinder[on=false]
actuallyadditions:block_grinder_double[on=true]
actuallyadditions:block_grinder_double[on=false]
actuallyadditions:block_furnace_double[facing=north,on=true]
actuallyadditions:block_furnace_double[facing=north,on=false]
actuallyadditions:block_furnace_double[facing=south,on=true]
actuallyadditions:block_furnace_double[facing=south,on=false]
actuallyadditions:block_furnace_double[facing=west,on=true]
actuallyadditions:block_furnace_double[facing=west,on=false]
actuallyadditions:block_furnace_double[facing=east,on=true]
actuallyadditions:block_furnace_double[facing=east,on=false]
actuallyadditions:block_inputter
actuallyadditions:block_inputter_advanced
actuallyadditions:block_fishing_net
actuallyadditions:block_furnace_solar
actuallyadditions:block_heat_collector
actuallyadditions:block_item_repairer
actuallyadditions:block_greenhouse_glass
actuallyadditions:block_breaker[facing=down]
actuallyadditions:block_breaker[facing=up]
actuallyadditions:block_breaker[facing=north]
actuallyadditions:block_breaker[facing=south]
actuallyadditions:block_breaker[facing=west]
actuallyadditions:block_breaker[facing=east]
actuallyadditions:block_placer[facing=down]
actuallyadditions:block_placer[facing=up]
actuallyadditions:block_placer[facing=north]
actuallyadditions:block_placer[facing=south]
actuallyadditions:block_placer[facing=west]
actuallyadditions:block_placer[facing=east]
actuallyadditions:block_dropper[facing=down]
actuallyadditions:block_dropper[facing=up]
actuallyadditions:block_dropper[facing=north]
actuallyadditions:block_dropper[facing=south]
actuallyadditions:block_dropper[facing=west]
actuallyadditions:block_dropper[facing=east]
actuallyadditions:block_fluid_placer[facing=down]
actuallyadditions:block_fluid_placer[facing=up]
actuallyadditions:block_fluid_placer[facing=north]
actuallyadditions:block_fluid_placer[facing=south]
actuallyadditions:block_fluid_placer[facing=west]
actuallyadditions:block_fluid_placer[facing=east]
actuallyadditions:block_fluid_collector[facing=down]
actuallyadditions:block_fluid_collector[facing=up]
actuallyadditions:block_fluid_collector[facing=north]
actuallyadditions:block_fluid_collector[facing=south]
actuallyadditions:block_fluid_collector[facing=west]
actuallyadditions:block_fluid_collector[facing=east]
actuallyadditions:block_coffee_machine[facing=north]
actuallyadditions:block_coffee_machine[facing=south]
actuallyadditions:block_coffee_machine[facing=west]
actuallyadditions:block_coffee_machine[facing=east]
actuallyadditions:block_phantom_booster
actuallyadditions:block_wild[type=canola]
actuallyadditions:block_wild[type=flax]
actuallyadditions:block_wild[type=rice]
actuallyadditions:block_wild[type=coffee]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_slab[half=top]
actuallyadditions:block_quartz_slab[half=bottom]
actuallyadditions:block_chiseled_quartz_slab[half=top]
actuallyadditions:block_chiseled_quartz_slab[half=bottom]
actuallyadditions:block_pillar_quartz_slab[half=top]
actuallyadditions:block_pillar_quartz_slab[half=bottom]
agricraft:crop
agricraft:seed_analyzer[facing=down,journal=true]
agricraft:seed_analyzer[facing=down,journal=false]
agricraft:seed_analyzer[facing=up,journal=true]
agricraft:seed_analyzer[facing=up,journal=false]
agricraft:seed_analyzer[facing=north,journal=true]
agricraft:seed_analyzer[facing=north,journal=false]
agricraft:seed_analyzer[facing=south,journal=true]
agricraft:seed_analyzer[facing=south,journal=false]
agricraft:seed_analyzer[facing=west,journal=true]
agricraft:seed_analyzer[facing=west,journal=false]
agricraft:seed_analyzer[facing=east,journal=true]
agricraft:seed_analyzer[facing=east,journal=false]
agricraft:peripheral
agricraft:water_pad[powered=true]
agricraft:water_pad[powered=false]
agricraft:water_tank
agricraft:water_channel_normal
agricraft:water_channel_full
agricraft:water_channel_valve[powered=true]
agricraft:water_channel_valve[powered=false]
agricraft:sprinkler
agricraft:grate[axis=x,offset=near,vines=none]
agricraft:grate[axis=x,offset=near,vines=front]
agricraft:grate[axis=x,offset=near,vines=back]
agricraft:grate[axis=x,offset=near,vines=both]
agricraft:grate[axis=x,offset=center,vines=none]
agricraft:grate[axis=x,offset=center,vines=front]
agricraft:grate[axis=x,offset=center,vines=back]
agricraft:grate[axis=x,offset=center,vines=both]
agricraft:grate[axis=x,offset=far,vines=none]
agricraft:grate[axis=x,offset=far,vines=front]
agricraft:grate[axis=x,offset=far,vines=back]
agricraft:grate[axis=x,offset=far,vines=both]
agricraft:grate[axis=y,offset=near,vines=none]
agricraft:grate[axis=y,offset=near,vines=front]
agricraft:grate[axis=y,offset=near,vines=back]
agricraft:grate[axis=y,offset=near,vines=both]
agricraft:grate[axis=y,offset=center,vines=none]
agricraft:grate[axis=y,offset=center,vines=front]
agricraft:grate[axis=y,offset=center,vines=back]
agricraft:grate[axis=y,offset=center,vines=both]
agricraft:grate[axis=y,offset=far,vines=none]
agricraft:grate[axis=y,offset=far,vines=front]
agricraft:grate[axis=y,offset=far,vines=back]
agricraft:grate[axis=y,offset=far,vines=both]
agricraft:grate[axis=z,offset=near,vines=none]
agricraft:grate[axis=z,offset=near,vines=front]
agricraft:grate[axis=z,offset=near,vines=back]
agricraft:grate[axis=z,offset=near,vines=both]
agricraft:grate[axis=z,offset=center,vines=none]
agricraft:grate[axis=z,offset=center,vines=front]
agricraft:grate[axis=z,offset=center,vines=back]
agricraft:grate[axis=z,offset=center,vines=both]
agricraft:grate[axis=z,offset=far,vines=none]
agricraft:grate[axis=z,offset=far,vines=front]
agricraft:grate[axis=z,offset=far,vines=back]
agricraft:grate[axis=z,offset=far,vines=both]
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_launch_extra
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:amber[level=0]
cyclicmagic:amber[level=1]
cyclicmagic:amber[level=2]
cyclicmagic:amber[level=3]
cyclicmagic:amber[level=4]
cyclicmagic:amber[level=5]
cyclicmagic:amber[level=6]
cyclicmagic:amber[level=7]
cyclicmagic:amber[level=8]
cyclicmagic:amber[level=9]
cyclicmagic:amber[level=10]
cyclicmagic:amber[level=11]
cyclicmagic:amber[level=12]
cyclicmagic:amber[level=13]
cyclicmagic:amber[level=14]
cyclicmagic:amber[level=15]
cyclicmagic:biomass[level=0]
cyclicmagic:biomass[level=1]
cyclicmagic:biomass[level=2]
cyclicmagic:biomass[level=3]
cyclicmagic:biomass[level=4]
cyclicmagic:biomass[level=5]
cyclicmagic:biomass[level=6]
cyclicmagic:biomass[level=7]
cyclicmagic:biomass[level=8]
cyclicmagic:biomass[level=9]
cyclicmagic:biomass[level=10]
cyclicmagic:biomass[level=11]
cyclicmagic:biomass[level=12]
cyclicmagic:biomass[level=13]
cyclicmagic:biomass[level=14]
cyclicmagic:biomass[level=15]
cyclicmagic:crystal[level=0]
cyclicmagic:crystal[level=1]
cyclicmagic:crystal[level=2]
cyclicmagic:crystal[level=3]
cyclicmagic:crystal[level=4]
cyclicmagic:crystal[level=5]
cyclicmagic:crystal[level=6]
cyclicmagic:crystal[level=7]
cyclicmagic:crystal[level=8]
cyclicmagic:crystal[level=9]
cyclicmagic:crystal[level=10]
cyclicmagic:crystal[level=11]
cyclicmagic:crystal[level=12]
cyclicmagic:crystal[level=13]
cyclicmagic:crystal[level=14]
cyclicmagic:crystal[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma
cyclicmagic:melter
cyclicmagic:solidifier
cyclicmagic:block_anvil
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
chancecubes:chance_cube[texture=default]
chancecubes:chance_cube[texture=valentines]
chancecubes:chance_cube[texture=stpatricks]
chancecubes:chance_cube[texture=halloween]
chancecubes:chance_cube[texture=holidays]
chancecubes:chance_cube[texture=easter]
chancecubes:chance_icosahedron
chancecubes:giant_chance_cube
chancecubes:compact_giant_chance_cube
chancecubes:cube_dispenser[dispensing=chance_cube]
chancecubes:cube_dispenser[dispensing=chance_icosahedron]
chancecubes:cube_dispenser[dispensing=compact_giant_cube]
refinedstorage:controller[energy_type=off,type=normal]
refinedstorage:controller[energy_type=off,type=creative]
refinedstorage:controller[energy_type=nearly_off,type=normal]
refinedstorage:controller[energy_type=nearly_off,type=creative]
refinedstorage:controller[energy_type=nearly_on,type=normal]
refinedstorage:controller[energy_type=nearly_on,type=creative]
refinedstorage:controller[energy_type=on,type=normal]
refinedstorage:controller[energy_type=on,type=creative]
refinedstorage:grid[connected=true,direction=north,type=normal]
refinedstorage:grid[connected=true,direction=north,type=crafting]
refinedstorage:grid[connected=true,direction=north,type=pattern]
refinedstorage:grid[connected=true,direction=north,type=fluid]
refinedstorage:grid[connected=true,direction=east,type=normal]
refinedstorage:grid[connected=true,direction=east,type=crafting]
refinedstorage:grid[connected=true,direction=east,type=pattern]
refinedstorage:grid[connected=true,direction=east,type=fluid]
refinedstorage:grid[connected=true,direction=south,type=normal]
refinedstorage:grid[connected=true,direction=south,type=crafting]
refinedstorage:grid[connected=true,direction=south,type=pattern]
refinedstorage:grid[connected=true,direction=south,type=fluid]
refinedstorage:grid[connected=true,direction=west,type=normal]
refinedstorage:grid[connected=true,direction=west,type=crafting]
refinedstorage:grid[connected=true,direction=west,type=pattern]
refinedstorage:grid[connected=true,direction=west,type=fluid]
refinedstorage:grid[connected=false,direction=north,type=normal]
refinedstorage:grid[connected=false,direction=north,type=crafting]
refinedstorage:grid[connected=false,direction=north,type=pattern]
refinedstorage:grid[connected=false,direction=north,type=fluid]
refinedstorage:grid[connected=false,direction=east,type=normal]
refinedstorage:grid[connected=false,direction=east,type=crafting]
refinedstorage:grid[connected=false,direction=east,type=pattern]
refinedstorage:grid[connected=false,direction=east,type=fluid]
refinedstorage:grid[connected=false,direction=south,type=normal]
refinedstorage:grid[connected=false,direction=south,type=crafting]
refinedstorage:grid[connected=false,direction=south,type=pattern]
refinedstorage:grid[connected=false,direction=south,type=fluid]
refinedstorage:grid[connected=false,direction=west,type=normal]
refinedstorage:grid[connected=false,direction=west,type=crafting]
refinedstorage:grid[connected=false,direction=west,type=pattern]
refinedstorage:grid[connected=false,direction=west,type=fluid]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=none,type=creative]
refinedstorage:crafting_monitor[connected=true,direction=north]
refinedstorage:crafting_monitor[connected=true,direction=east]
refinedstorage:crafting_monitor[connected=true,direction=south]
refinedstorage:crafting_monitor[connected=true,direction=west]
refinedstorage:crafting_monitor[connected=false,direction=north]
refinedstorage:crafting_monitor[connected=false,direction=east]
refinedstorage:crafting_monitor[connected=false,direction=south]
refinedstorage:crafting_monitor[connected=false,direction=west]
refinedstorage:storage_monitor[connected=true,direction=north]
refinedstorage:storage_monitor[connected=true,direction=east]
refinedstorage:storage_monitor[connected=true,direction=south]
refinedstorage:storage_monitor[connected=true,direction=west]
refinedstorage:storage_monitor[connected=false,direction=north]
refinedstorage:storage_monitor[connected=false,direction=east]
refinedstorage:storage_monitor[connected=false,direction=south]
refinedstorage:storage_monitor[connected=false,direction=west]
refinedstorage:security_manager[connected=true,direction=north]
refinedstorage:security_manager[connected=true,direction=east]
refinedstorage:security_manager[connected=true,direction=south]
refinedstorage:security_manager[connected=true,direction=west]
refinedstorage:security_manager[connected=false,direction=north]
refinedstorage:security_manager[connected=false,direction=east]
refinedstorage:security_manager[connected=false,direction=south]
refinedstorage:security_manager[connected=false,direction=west]
refinedstorage:crafter[connected=true,direction=down]
refinedstorage:crafter[connected=true,direction=up]
refinedstorage:crafter[connected=true,direction=north]
refinedstorage:crafter[connected=true,direction=south]
refinedstorage:crafter[connected=true,direction=west]
refinedstorage:crafter[connected=true,direction=east]
refinedstorage:crafter[connected=false,direction=down]
refinedstorage:crafter[connected=false,direction=up]
refinedstorage:crafter[connected=false,direction=north]
refinedstorage:crafter[connected=false,direction=south]
refinedstorage:crafter[connected=false,direction=west]
refinedstorage:crafter[connected=false,direction=east]
refinedstorage:disk_drive[direction=north]
refinedstorage:disk_drive[direction=east]
refinedstorage:disk_drive[direction=south]
refinedstorage:disk_drive[direction=west]
refinedstorage:storage[type=1k]
refinedstorage:storage[type=4k]
refinedstorage:storage[type=16k]
refinedstorage:storage[type=64k]
refinedstorage:storage[type=creative]
refinedstorage:fluid_storage[type=64k]
refinedstorage:fluid_storage[type=256k]
refinedstorage:fluid_storage[type=1024k]
refinedstorage:fluid_storage[type=4096k]
refinedstorage:fluid_storage[type=creative]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=true,west=false]
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refinedstorage:cable[down=true,east=true,north=false,south=false,up=false,west=false]
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refinedstorage:cable[down=true,east=false,north=true,south=false,up=true,west=true]
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refinedstorage:cable[down=true,east=false,north=false,south=true,up=true,west=true]
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refinedstorage:cable[down=false,east=true,north=true,south=true,up=true,west=true]
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refinedstorage:cable[down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=true,west=true]
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refinedstorage:cable[down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=false,up=true,west=true]
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refinedstorage:cable[down=false,east=true,north=false,south=false,up=false,west=true]
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refinedstorage:cable[down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=false,west=false]
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refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
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refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
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refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
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refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
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refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
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refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
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refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:detector[powered=true]
refinedstorage:detector[powered=false]
refinedstorage:relay[connected=true]
refinedstorage:relay[connected=false]
refinedstorage:interface[connected=true]
refinedstorage:interface[connected=false]
refinedstorage:fluid_interface[connected=true]
refinedstorage:fluid_interface[connected=false]
refinedstorage:wireless_transmitter[connected=true]
refinedstorage:wireless_transmitter[connected=false]
refinedstorage:machine_casing
refinedstorage:quartz_enriched_iron_block
refinedstorage:network_transmitter[connected=true]
refinedstorage:network_transmitter[connected=false]
refinedstorage:network_receiver[connected=true]
refinedstorage:network_receiver[connected=false]
refinedstorage:disk_manipulator[connected=true,direction=north]
refinedstorage:disk_manipulator[connected=true,direction=east]
refinedstorage:disk_manipulator[connected=true,direction=south]
refinedstorage:disk_manipulator[connected=true,direction=west]
refinedstorage:disk_manipulator[connected=false,direction=north]
refinedstorage:disk_manipulator[connected=false,direction=east]
refinedstorage:disk_manipulator[connected=false,direction=south]
refinedstorage:disk_manipulator[connected=false,direction=west]
refinedstorage:crafter_manager[connected=true,direction=north]
refinedstorage:crafter_manager[connected=true,direction=east]
refinedstorage:crafter_manager[connected=true,direction=south]
refinedstorage:crafter_manager[connected=true,direction=west]
refinedstorage:crafter_manager[connected=false,direction=north]
refinedstorage:crafter_manager[connected=false,direction=east]
refinedstorage:crafter_manager[connected=false,direction=south]
refinedstorage:crafter_manager[connected=false,direction=west]
customnpcs:npcredstoneblock[active=true]
customnpcs:npcredstoneblock[active=false]
customnpcs:npccarpentybench[rotation=0]
customnpcs:npccarpentybench[rotation=1]
customnpcs:npccarpentybench[rotation=2]
customnpcs:npccarpentybench[rotation=3]
customnpcs:npcmailbox[rotation=0,type=0]
customnpcs:npcmailbox[rotation=0,type=1]
customnpcs:npcmailbox[rotation=0,type=2]
customnpcs:npcmailbox[rotation=1,type=0]
customnpcs:npcmailbox[rotation=1,type=1]
customnpcs:npcmailbox[rotation=1,type=2]
customnpcs:npcmailbox[rotation=2,type=0]
customnpcs:npcmailbox[rotation=2,type=1]
customnpcs:npcmailbox[rotation=2,type=2]
customnpcs:npcmailbox[rotation=3,type=0]
customnpcs:npcmailbox[rotation=3,type=1]
customnpcs:npcmailbox[rotation=3,type=2]
customnpcs:npcwaypoint
customnpcs:npcborder[rotation=0]
customnpcs:npcborder[rotation=1]
customnpcs:npcborder[rotation=2]
customnpcs:npcborder[rotation=3]
customnpcs:npcscripted
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcbuilderblock[rotation=0]
customnpcs:npcbuilderblock[rotation=1]
customnpcs:npcbuilderblock[rotation=2]
customnpcs:npcbuilderblock[rotation=3]
customnpcs:npccopyblock
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=false]
dimdoors:fabric[color=white]
dimdoors:fabric[color=orange]
dimdoors:fabric[color=magenta]
dimdoors:fabric[color=light_blue]
dimdoors:fabric[color=yellow]
dimdoors:fabric[color=lime]
dimdoors:fabric[color=pink]
dimdoors:fabric[color=gray]
dimdoors:fabric[color=silver]
dimdoors:fabric[color=cyan]
dimdoors:fabric[color=purple]
dimdoors:fabric[color=blue]
dimdoors:fabric[color=brown]
dimdoors:fabric[color=green]
dimdoors:fabric[color=red]
dimdoors:fabric[color=black]
dimdoors:ancient_fabric[color=white]
dimdoors:ancient_fabric[color=orange]
dimdoors:ancient_fabric[color=magenta]
dimdoors:ancient_fabric[color=light_blue]
dimdoors:ancient_fabric[color=yellow]
dimdoors:ancient_fabric[color=lime]
dimdoors:ancient_fabric[color=pink]
dimdoors:ancient_fabric[color=gray]
dimdoors:ancient_fabric[color=silver]
dimdoors:ancient_fabric[color=cyan]
dimdoors:ancient_fabric[color=purple]
dimdoors:ancient_fabric[color=blue]
dimdoors:ancient_fabric[color=brown]
dimdoors:ancient_fabric[color=green]
dimdoors:ancient_fabric[color=red]
dimdoors:ancient_fabric[color=black]
dimdoors:unravelled_fabric
dimdoors:eternal_fabric
dimdoors:rift
embers:block_copper
embers:block_lead
embers:block_silver
embers:block_dawnstone
embers:ore_copper
embers:ore_lead
embers:ore_silver
embers:block_caminite_brick
embers:block_caminite_brick_slab_double[half=top]
embers:block_caminite_brick_slab_double[half=bottom]
embers:block_caminite_brick_slab[half=top]
embers:block_caminite_brick_slab[half=bottom]
embers:stairs_caminite_brick[facing=north,half=top,shape=straight]
embers:stairs_caminite_brick[facing=north,half=top,shape=inner_left]
embers:stairs_caminite_brick[facing=north,half=top,shape=inner_right]
embers:stairs_caminite_brick[facing=north,half=top,shape=outer_left]
embers:stairs_caminite_brick[facing=north,half=top,shape=outer_right]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=straight]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=inner_left]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=inner_right]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=outer_left]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=outer_right]
embers:stairs_caminite_brick[facing=south,half=top,shape=straight]
embers:stairs_caminite_brick[facing=south,half=top,shape=inner_left]
embers:stairs_caminite_brick[facing=south,half=top,shape=inner_right]
embers:stairs_caminite_brick[facing=south,half=top,shape=outer_left]
embers:stairs_caminite_brick[facing=south,half=top,shape=outer_right]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=straight]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=inner_left]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=inner_right]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=outer_left]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=outer_right]
embers:stairs_caminite_brick[facing=west,half=top,shape=straight]
embers:stairs_caminite_brick[facing=west,half=top,shape=inner_left]
embers:stairs_caminite_brick[facing=west,half=top,shape=inner_right]
embers:stairs_caminite_brick[facing=west,half=top,shape=outer_left]
embers:stairs_caminite_brick[facing=west,half=top,shape=outer_right]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=straight]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=inner_left]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=inner_right]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=outer_left]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=outer_right]
embers:stairs_caminite_brick[facing=east,half=top,shape=straight]
embers:stairs_caminite_brick[facing=east,half=top,shape=inner_left]
embers:stairs_caminite_brick[facing=east,half=top,shape=inner_right]
embers:stairs_caminite_brick[facing=east,half=top,shape=outer_left]
embers:stairs_caminite_brick[facing=east,half=top,shape=outer_right]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=straight]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=inner_left]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=inner_right]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=outer_left]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=outer_right]
embers:wall_caminite_brick[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:block_tank
embers:pipe
embers:pump
embers:block_furnace[top=true]
embers:block_furnace[top=false]
embers:ember_receiver[facing=down]
embers:ember_receiver[facing=up]
embers:ember_receiver[facing=north]
embers:ember_receiver[facing=south]
embers:ember_receiver[facing=west]
embers:ember_receiver[facing=east]
embers:ember_emitter[facing=down]
embers:ember_emitter[facing=up]
embers:ember_emitter[facing=north]
embers:ember_emitter[facing=south]
embers:ember_emitter[facing=west]
embers:ember_emitter[facing=east]
embers:copper_cell
embers:item_pipe
embers:item_pump
embers:bin
embers:stamper[facing=down]
embers:stamper[facing=up]
embers:stamper[facing=north]
embers:stamper[facing=south]
embers:stamper[facing=west]
embers:stamper[facing=east]
embers:stamper_base[facing=down]
embers:stamper_base[facing=up]
embers:stamper_base[facing=north]
embers:stamper_base[facing=south]
embers:stamper_base[facing=west]
embers:stamper_base[facing=east]
embers:mech_edge[state=0]
embers:mech_edge[state=1]
embers:mech_edge[state=2]
embers:mech_edge[state=3]
embers:mech_edge[state=4]
embers:mech_edge[state=5]
embers:mech_edge[state=6]
embers:mech_edge[state=7]
embers:mech_edge[state=8]
embers:ember_bore
embers:mech_accessor[facing=down]
embers:mech_accessor[facing=up]
embers:mech_accessor[facing=north]
embers:mech_accessor[facing=south]
embers:mech_accessor[facing=west]
embers:mech_accessor[facing=east]
embers:mech_core
embers:ember_activator[top=true]
embers:ember_activator[top=false]
embers:stone_edge[state=0]
embers:stone_edge[state=1]
embers:stone_edge[state=2]
embers:stone_edge[state=3]
embers:stone_edge[state=4]
embers:stone_edge[state=5]
embers:stone_edge[state=6]
embers:stone_edge[state=7]
embers:stone_edge[state=8]
embers:stone_edge[state=9]
embers:mixer[top=true]
embers:mixer[top=false]
embers:heat_coil
embers:item_dropper
embers:large_tank
embers:ember_gauge[facing=down]
embers:ember_gauge[facing=up]
embers:ember_gauge[facing=north]
embers:ember_gauge[facing=south]
embers:ember_gauge[facing=west]
embers:ember_gauge[facing=east]
embers:fluid_gauge[facing=down]
embers:fluid_gauge[facing=up]
embers:fluid_gauge[facing=north]
embers:fluid_gauge[facing=south]
embers:fluid_gauge[facing=west]
embers:fluid_gauge[facing=east]
embers:block_lantern
embers:beam_splitter[connectedup=true,xaligned=true]
embers:beam_splitter[connectedup=true,xaligned=false]
embers:beam_splitter[connectedup=false,xaligned=true]
embers:beam_splitter[connectedup=false,xaligned=false]
embers:ember_relay[facing=down]
embers:ember_relay[facing=up]
embers:ember_relay[facing=north]
embers:ember_relay[facing=south]
embers:ember_relay[facing=west]
embers:ember_relay[facing=east]
embers:advanced_edge[state=0]
embers:advanced_edge[state=1]
embers:advanced_edge[state=2]
embers:advanced_edge[state=3]
embers:advanced_edge[state=4]
embers:advanced_edge[state=5]
embers:advanced_edge[state=6]
embers:advanced_edge[state=7]
embers:advanced_edge[state=8]
embers:advanced_edge[state=9]
embers:crystal_cell
embers:charger[facing=down]
embers:charger[facing=up]
embers:charger[facing=north]
embers:charger[facing=south]
embers:charger[facing=west]
embers:charger[facing=east]
embers:ashen_stone
embers:ashen_stone_slab_double[half=top]
embers:ashen_stone_slab_double[half=bottom]
embers:ashen_stone_slab[half=top]
embers:ashen_stone_slab[half=bottom]
embers:stairs_ashen_stone[facing=north,half=top,shape=straight]
embers:stairs_ashen_stone[facing=north,half=top,shape=inner_left]
embers:stairs_ashen_stone[facing=north,half=top,shape=inner_right]
embers:stairs_ashen_stone[facing=north,half=top,shape=outer_left]
embers:stairs_ashen_stone[facing=north,half=top,shape=outer_right]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=straight]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=inner_left]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=inner_right]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=outer_left]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=outer_right]
embers:stairs_ashen_stone[facing=south,half=top,shape=straight]
embers:stairs_ashen_stone[facing=south,half=top,shape=inner_left]
embers:stairs_ashen_stone[facing=south,half=top,shape=inner_right]
embers:stairs_ashen_stone[facing=south,half=top,shape=outer_left]
embers:stairs_ashen_stone[facing=south,half=top,shape=outer_right]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=straight]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=inner_left]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=inner_right]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=outer_left]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=outer_right]
embers:stairs_ashen_stone[facing=west,half=top,shape=straight]
embers:stairs_ashen_stone[facing=west,half=top,shape=inner_left]
embers:stairs_ashen_stone[facing=west,half=top,shape=inner_right]
embers:stairs_ashen_stone[facing=west,half=top,shape=outer_left]
embers:stairs_ashen_stone[facing=west,half=top,shape=outer_right]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=straight]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=inner_left]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=inner_right]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=outer_left]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=outer_right]
embers:stairs_ashen_stone[facing=east,half=top,shape=straight]
embers:stairs_ashen_stone[facing=east,half=top,shape=inner_left]
embers:stairs_ashen_stone[facing=east,half=top,shape=inner_right]
embers:stairs_ashen_stone[facing=east,half=top,shape=outer_left]
embers:stairs_ashen_stone[facing=east,half=top,shape=outer_right]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=straight]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=inner_left]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=inner_right]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=outer_left]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=outer_right]
embers:wall_ashen_stone[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:ashen_brick
embers:ashen_brick_slab_double[half=top]
embers:ashen_brick_slab_double[half=bottom]
embers:ashen_brick_slab[half=top]
embers:ashen_brick_slab[half=bottom]
embers:stairs_ashen_brick[facing=north,half=top,shape=straight]
embers:stairs_ashen_brick[facing=north,half=top,shape=inner_left]
embers:stairs_ashen_brick[facing=north,half=top,shape=inner_right]
embers:stairs_ashen_brick[facing=north,half=top,shape=outer_left]
embers:stairs_ashen_brick[facing=north,half=top,shape=outer_right]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=straight]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=inner_left]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=inner_right]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=outer_left]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=outer_right]
embers:stairs_ashen_brick[facing=south,half=top,shape=straight]
embers:stairs_ashen_brick[facing=south,half=top,shape=inner_left]
embers:stairs_ashen_brick[facing=south,half=top,shape=inner_right]
embers:stairs_ashen_brick[facing=south,half=top,shape=outer_left]
embers:stairs_ashen_brick[facing=south,half=top,shape=outer_right]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=straight]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=inner_left]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=inner_right]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=outer_left]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=outer_right]
embers:stairs_ashen_brick[facing=west,half=top,shape=straight]
embers:stairs_ashen_brick[facing=west,half=top,shape=inner_left]
embers:stairs_ashen_brick[facing=west,half=top,shape=inner_right]
embers:stairs_ashen_brick[facing=west,half=top,shape=outer_left]
embers:stairs_ashen_brick[facing=west,half=top,shape=outer_right]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=straight]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=inner_left]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=inner_right]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=outer_left]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=outer_right]
embers:stairs_ashen_brick[facing=east,half=top,shape=straight]
embers:stairs_ashen_brick[facing=east,half=top,shape=inner_left]
embers:stairs_ashen_brick[facing=east,half=top,shape=inner_right]
embers:stairs_ashen_brick[facing=east,half=top,shape=outer_left]
embers:stairs_ashen_brick[facing=east,half=top,shape=outer_right]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=straight]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=inner_left]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=inner_right]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=outer_left]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=outer_right]
embers:wall_ashen_brick[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:ashen_tile
embers:ashen_tile_slab_double[half=top]
embers:ashen_tile_slab_double[half=bottom]
embers:ashen_tile_slab[half=top]
embers:ashen_tile_slab[half=bottom]
embers:stairs_ashen_tile[facing=north,half=top,shape=straight]
embers:stairs_ashen_tile[facing=north,half=top,shape=inner_left]
embers:stairs_ashen_tile[facing=north,half=top,shape=inner_right]
embers:stairs_ashen_tile[facing=north,half=top,shape=outer_left]
embers:stairs_ashen_tile[facing=north,half=top,shape=outer_right]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=straight]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=inner_left]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=inner_right]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=outer_left]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=outer_right]
embers:stairs_ashen_tile[facing=south,half=top,shape=straight]
embers:stairs_ashen_tile[facing=south,half=top,shape=inner_left]
embers:stairs_ashen_tile[facing=south,half=top,shape=inner_right]
embers:stairs_ashen_tile[facing=south,half=top,shape=outer_left]
embers:stairs_ashen_tile[facing=south,half=top,shape=outer_right]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=straight]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=inner_left]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=inner_right]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=outer_left]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=outer_right]
embers:stairs_ashen_tile[facing=west,half=top,shape=straight]
embers:stairs_ashen_tile[facing=west,half=top,shape=inner_left]
embers:stairs_ashen_tile[facing=west,half=top,shape=inner_right]
embers:stairs_ashen_tile[facing=west,half=top,shape=outer_left]
embers:stairs_ashen_tile[facing=west,half=top,shape=outer_right]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=straight]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=inner_left]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=inner_right]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=outer_left]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=outer_right]
embers:stairs_ashen_tile[facing=east,half=top,shape=straight]
embers:stairs_ashen_tile[facing=east,half=top,shape=inner_left]
embers:stairs_ashen_tile[facing=east,half=top,shape=inner_right]
embers:stairs_ashen_tile[facing=east,half=top,shape=outer_left]
embers:stairs_ashen_tile[facing=east,half=top,shape=outer_right]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=straight]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=inner_left]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=inner_right]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=outer_left]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=outer_right]
embers:wall_ashen_tile[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:cinder_plinth
embers:alchemy_pedestal[top=true]
embers:alchemy_pedestal[top=false]
embers:alchemy_tablet
embers:item_transfer[facing=down,filter=true]
embers:item_transfer[facing=down,filter=false]
embers:item_transfer[facing=up,filter=true]
embers:item_transfer[facing=up,filter=false]
embers:item_transfer[facing=north,filter=true]
embers:item_transfer[facing=north,filter=false]
embers:item_transfer[facing=south,filter=true]
embers:item_transfer[facing=south,filter=false]
embers:item_transfer[facing=west,filter=true]
embers:item_transfer[facing=west,filter=false]
embers:item_transfer[facing=east,filter=true]
embers:item_transfer[facing=east,filter=false]
embers:beam_cannon[facing=down]
embers:beam_cannon[facing=up]
embers:beam_cannon[facing=north]
embers:beam_cannon[facing=south]
embers:beam_cannon[facing=west]
embers:beam_cannon[facing=east]
embers:glow
embers:archaic_bricks
embers:archaic_edge
embers:archaic_tile
embers:archaic_light
embers:dawnstone_anvil[xaligned=true]
embers:dawnstone_anvil[xaligned=false]
embers:auto_hammer[facing=down]
embers:auto_hammer[facing=up]
embers:auto_hammer[facing=north]
embers:auto_hammer[facing=south]
embers:auto_hammer[facing=west]
embers:auto_hammer[facing=east]
embers:ore_quartz
embers:sealed_planks
embers:wrapped_sealed_planks
embers:vacuum[facing=down]
embers:vacuum[facing=up]
embers:vacuum[facing=north]
embers:vacuum[facing=south]
embers:vacuum[facing=west]
embers:vacuum[facing=east]
embers:breaker[facing=down]
embers:breaker[facing=up]
embers:breaker[facing=north]
embers:breaker[facing=south]
embers:breaker[facing=west]
embers:breaker[facing=east]
embers:seed[type=0]
embers:seed[type=1]
embers:seed[type=2]
embers:seed[type=3]
embers:seed[type=4]
embers:ember_injector[facing=down]
embers:ember_injector[facing=up]
embers:ember_injector[facing=north]
embers:ember_injector[facing=south]
embers:ember_injector[facing=west]
embers:ember_injector[facing=east]
embers:boiler[top=true]
embers:boiler[top=false]
embers:structure_marker[marker_value=0]
embers:structure_marker[marker_value=1]
embers:structure_marker[marker_value=2]
embers:structure_marker[marker_value=3]
embers:structure_marker[marker_value=4]
embers:structure_marker[marker_value=5]
embers:structure_marker[marker_value=6]
embers:structure_marker[marker_value=7]
embers:structure_marker[marker_value=8]
embers:structure_marker[marker_value=9]
embers:structure_marker[marker_value=10]
embers:structure_marker[marker_value=11]
embers:structure_marker[marker_value=12]
embers:structure_marker[marker_value=13]
embers:structure_marker[marker_value=14]
embers:structure_marker[marker_value=15]
embers:reactor
embers:combustor[type=0]
embers:combustor[type=1]
embers:combustor[type=2]
embers:combustor[type=3]
embers:combustor[type=4]
embers:combustor[type=5]
embers:catalyzer[type=0]
embers:catalyzer[type=1]
embers:catalyzer[type=2]
embers:catalyzer[type=3]
embers:catalyzer[type=4]
embers:catalyzer[type=5]
embers:field_chart[state=0]
embers:field_chart[state=1]
embers:field_chart[state=2]
embers:field_chart[state=3]
embers:field_chart[state=4]
embers:field_chart[state=5]
embers:field_chart[state=6]
embers:field_chart[state=7]
embers:field_chart[state=8]
embers:field_chart[state=9]
embers:ember_pulser[facing=down]
embers:ember_pulser[facing=up]
embers:ember_pulser[facing=north]
embers:ember_pulser[facing=south]
embers:ember_pulser[facing=west]
embers:ember_pulser[facing=east]
embers:inferno_forge_edge[state=0]
embers:inferno_forge_edge[state=1]
embers:inferno_forge_edge[state=2]
embers:inferno_forge_edge[state=3]
embers:inferno_forge_edge[state=4]
embers:inferno_forge_edge[state=5]
embers:inferno_forge_edge[state=6]
embers:inferno_forge_edge[state=7]
embers:inferno_forge_edge[state=8]
embers:inferno_forge_edge[state=9]
embers:inferno_forge_edge[state=10]
embers:inferno_forge_edge[state=11]
embers:inferno_forge_edge[state=12]
embers:inferno_forge_edge[state=13]
embers:inferno_forge_edge[state=14]
embers:inferno_forge_edge[state=15]
embers:inferno_forge[top=true]
embers:inferno_forge[top=false]
embers:caminite_lever[facing=down_x,powered=true]
embers:caminite_lever[facing=down_x,powered=false]
embers:caminite_lever[facing=east,powered=true]
embers:caminite_lever[facing=east,powered=false]
embers:caminite_lever[facing=west,powered=true]
embers:caminite_lever[facing=west,powered=false]
embers:caminite_lever[facing=south,powered=true]
embers:caminite_lever[facing=south,powered=false]
embers:caminite_lever[facing=north,powered=true]
embers:caminite_lever[facing=north,powered=false]
embers:caminite_lever[facing=up_z,powered=true]
embers:caminite_lever[facing=up_z,powered=false]
embers:caminite_lever[facing=up_x,powered=true]
embers:caminite_lever[facing=up_x,powered=false]
embers:caminite_lever[facing=down_z,powered=true]
embers:caminite_lever[facing=down_z,powered=false]
embers:creative_ember_source
embers:mechanical_pump[facing=down,top=true]
embers:mechanical_pump[facing=down,top=false]
embers:mechanical_pump[facing=up,top=true]
embers:mechanical_pump[facing=up,top=false]
embers:mechanical_pump[facing=north,top=true]
embers:mechanical_pump[facing=north,top=false]
embers:mechanical_pump[facing=south,top=true]
embers:mechanical_pump[facing=south,top=false]
embers:mechanical_pump[facing=west,top=true]
embers:mechanical_pump[facing=west,top=false]
embers:mechanical_pump[facing=east,top=true]
embers:mechanical_pump[facing=east,top=false]
embers:catalytic_plug[facing=down]
embers:catalytic_plug[facing=up]
embers:catalytic_plug[facing=north]
embers:catalytic_plug[facing=south]
embers:catalytic_plug[facing=west]
embers:catalytic_plug[facing=east]
embers:ember_funnel[facing=down]
embers:ember_funnel[facing=up]
embers:ember_funnel[facing=north]
embers:ember_funnel[facing=south]
embers:ember_funnel[facing=west]
embers:ember_funnel[facing=east]
embers:mini_boiler[facing=north]
embers:mini_boiler[facing=south]
embers:mini_boiler[facing=west]
embers:mini_boiler[facing=east]
embers:fluid_transfer[facing=down,filter=true]
embers:fluid_transfer[facing=down,filter=false]
embers:fluid_transfer[facing=up,filter=true]
embers:fluid_transfer[facing=up,filter=false]
embers:fluid_transfer[facing=north,filter=true]
embers:fluid_transfer[facing=north,filter=false]
embers:fluid_transfer[facing=south,filter=true]
embers:fluid_transfer[facing=south,filter=false]
embers:fluid_transfer[facing=west,filter=true]
embers:fluid_transfer[facing=west,filter=false]
embers:fluid_transfer[facing=east,filter=true]
embers:fluid_transfer[facing=east,filter=false]
embers:ember_siphon
embers:stirling[facing=down]
embers:stirling[facing=up]
embers:stirling[facing=north]
embers:stirling[facing=south]
embers:stirling[facing=west]
embers:stirling[facing=east]
embers:clockwork_attenuator[facing=down]
embers:clockwork_attenuator[facing=up]
embers:clockwork_attenuator[facing=north]
embers:clockwork_attenuator[facing=south]
embers:clockwork_attenuator[facing=west]
embers:clockwork_attenuator[facing=east]
embers:seed_iron
embers:seed_gold
embers:seed_copper
embers:seed_silver
embers:seed_lead
embers:seed_dawnstone
embers:stone_valve[state=0]
embers:stone_valve[state=1]
embers:stone_valve[state=2]
embers:stone_valve[state=3]
embers:stone_valve[state=4]
embers:stone_valve[state=5]
embers:stone_valve[state=6]
embers:stone_valve[state=7]
embers:stone_valve[state=8]
embers:stone_valve[state=9]
embers:archaic_mech_edge[state=0]
embers:archaic_mech_edge[state=1]
embers:archaic_mech_edge[state=2]
embers:archaic_mech_edge[state=3]
embers:archaic_mech_edge[state=4]
embers:archaic_mech_edge[state=5]
embers:archaic_mech_edge[state=6]
embers:archaic_mech_edge[state=7]
embers:archaic_mech_edge[state=8]
embers:geo_separator[facing=north]
embers:geo_separator[facing=south]
embers:geo_separator[facing=west]
embers:geo_separator[facing=east]
embers:block_aluminum
embers:ore_aluminum
embers:seed_aluminum
embers:block_bronze
embers:block_electrum
embers:block_nickel
embers:ore_nickel
embers:seed_nickel
embers:block_tin
embers:ore_tin
embers:seed_tin
embers:iron[level=0]
embers:iron[level=1]
embers:iron[level=2]
embers:iron[level=3]
embers:iron[level=4]
embers:iron[level=5]
embers:iron[level=6]
embers:iron[level=7]
embers:iron[level=8]
embers:iron[level=9]
embers:iron[level=10]
embers:iron[level=11]
embers:iron[level=12]
embers:iron[level=13]
embers:iron[level=14]
embers:iron[level=15]
embers:gold[level=0]
embers:gold[level=1]
embers:gold[level=2]
embers:gold[level=3]
embers:gold[level=4]
embers:gold[level=5]
embers:gold[level=6]
embers:gold[level=7]
embers:gold[level=8]
embers:gold[level=9]
embers:gold[level=10]
embers:gold[level=11]
embers:gold[level=12]
embers:gold[level=13]
embers:gold[level=14]
embers:gold[level=15]
embers:lead[level=0]
embers:lead[level=1]
embers:lead[level=2]
embers:lead[level=3]
embers:lead[level=4]
embers:lead[level=5]
embers:lead[level=6]
embers:lead[level=7]
embers:lead[level=8]
embers:lead[level=9]
embers:lead[level=10]
embers:lead[level=11]
embers:lead[level=12]
embers:lead[level=13]
embers:lead[level=14]
embers:lead[level=15]
embers:copper[level=0]
embers:copper[level=1]
embers:copper[level=2]
embers:copper[level=3]
embers:copper[level=4]
embers:copper[level=5]
embers:copper[level=6]
embers:copper[level=7]
embers:copper[level=8]
embers:copper[level=9]
embers:copper[level=10]
embers:copper[level=11]
embers:copper[level=12]
embers:copper[level=13]
embers:copper[level=14]
embers:copper[level=15]
embers:silver[level=0]
embers:silver[level=1]
embers:silver[level=2]
embers:silver[level=3]
embers:silver[level=4]
embers:silver[level=5]
embers:silver[level=6]
embers:silver[level=7]
embers:silver[level=8]
embers:silver[level=9]
embers:silver[level=10]
embers:silver[level=11]
embers:silver[level=12]
embers:silver[level=13]
embers:silver[level=14]
embers:silver[level=15]
embers:dawnstone[level=0]
embers:dawnstone[level=1]
embers:dawnstone[level=2]
embers:dawnstone[level=3]
embers:dawnstone[level=4]
embers:dawnstone[level=5]
embers:dawnstone[level=6]
embers:dawnstone[level=7]
embers:dawnstone[level=8]
embers:dawnstone[level=9]
embers:dawnstone[level=10]
embers:dawnstone[level=11]
embers:dawnstone[level=12]
embers:dawnstone[level=13]
embers:dawnstone[level=14]
embers:dawnstone[level=15]
embers:tin[level=0]
embers:tin[level=1]
embers:tin[level=2]
embers:tin[level=3]
embers:tin[level=4]
embers:tin[level=5]
embers:tin[level=6]
embers:tin[level=7]
embers:tin[level=8]
embers:tin[level=9]
embers:tin[level=10]
embers:tin[level=11]
embers:tin[level=12]
embers:tin[level=13]
embers:tin[level=14]
embers:tin[level=15]
embers:aluminum[level=0]
embers:aluminum[level=1]
embers:aluminum[level=2]
embers:aluminum[level=3]
embers:aluminum[level=4]
embers:aluminum[level=5]
embers:aluminum[level=6]
embers:aluminum[level=7]
embers:aluminum[level=8]
embers:aluminum[level=9]
embers:aluminum[level=10]
embers:aluminum[level=11]
embers:aluminum[level=12]
embers:aluminum[level=13]
embers:aluminum[level=14]
embers:aluminum[level=15]
embers:nickel[level=0]
embers:nickel[level=1]
embers:nickel[level=2]
embers:nickel[level=3]
embers:nickel[level=4]
embers:nickel[level=5]
embers:nickel[level=6]
embers:nickel[level=7]
embers:nickel[level=8]
embers:nickel[level=9]
embers:nickel[level=10]
embers:nickel[level=11]
embers:nickel[level=12]
embers:nickel[level=13]
embers:nickel[level=14]
embers:nickel[level=15]
embers:bronze[level=0]
embers:bronze[level=1]
embers:bronze[level=2]
embers:bronze[level=3]
embers:bronze[level=4]
embers:bronze[level=5]
embers:bronze[level=6]
embers:bronze[level=7]
embers:bronze[level=8]
embers:bronze[level=9]
embers:bronze[level=10]
embers:bronze[level=11]
embers:bronze[level=12]
embers:bronze[level=13]
embers:bronze[level=14]
embers:bronze[level=15]
embers:electrum[level=0]
embers:electrum[level=1]
embers:electrum[level=2]
embers:electrum[level=3]
embers:electrum[level=4]
embers:electrum[level=5]
embers:electrum[level=6]
embers:electrum[level=7]
embers:electrum[level=8]
embers:electrum[level=9]
embers:electrum[level=10]
embers:electrum[level=11]
embers:electrum[level=12]
embers:electrum[level=13]
embers:electrum[level=14]
embers:electrum[level=15]
embers:alchemical_redstone[level=0]
embers:alchemical_redstone[level=1]
embers:alchemical_redstone[level=2]
embers:alchemical_redstone[level=3]
embers:alchemical_redstone[level=4]
embers:alchemical_redstone[level=5]
embers:alchemical_redstone[level=6]
embers:alchemical_redstone[level=7]
embers:alchemical_redstone[level=8]
embers:alchemical_redstone[level=9]
embers:alchemical_redstone[level=10]
embers:alchemical_redstone[level=11]
embers:alchemical_redstone[level=12]
embers:alchemical_redstone[level=13]
embers:alchemical_redstone[level=14]
embers:alchemical_redstone[level=15]
embers:explosion_pedestal[top=true]
embers:explosion_pedestal[top=false]
enderzoo:blockconfusingcharge[explode=true]
enderzoo:blockconfusingcharge[explode=false]
enderzoo:blockendercharge[explode=true]
enderzoo:blockendercharge[explode=false]
enderzoo:blockconcussioncharge[explode=true]
enderzoo:blockconcussioncharge[explode=false]
environmentaltech:litherite
environmentaltech:litherite_paver
environmentaltech:litherite_bricks
environmentaltech:litherite_tiles
environmentaltech:litherite_stairs[facing=north,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:litherite_stairs[facing=south,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:litherite_stairs[facing=west,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:litherite_stairs[facing=east,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:litherite_slab_double[half=top,prop=normal]
environmentaltech:litherite_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_slab[half=top,prop=normal]
environmentaltech:litherite_slab[half=bottom,prop=normal]
environmentaltech:litherite_paver_slab_double[half=top,prop=normal]
environmentaltech:litherite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_paver_slab[half=top,prop=normal]
environmentaltech:litherite_paver_slab[half=bottom,prop=normal]
environmentaltech:litherite_brick_slab_double[half=top,prop=normal]
environmentaltech:litherite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_brick_slab[half=top,prop=normal]
environmentaltech:litherite_brick_slab[half=bottom,prop=normal]
environmentaltech:litherite_tile_slab_double[half=top,prop=normal]
environmentaltech:litherite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_tile_slab[half=top,prop=normal]
environmentaltech:litherite_tile_slab[half=bottom,prop=normal]
environmentaltech:erodium
environmentaltech:erodium_paver
environmentaltech:erodium_bricks
environmentaltech:erodium_tiles
environmentaltech:erodium_stairs[facing=north,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:erodium_stairs[facing=south,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:erodium_stairs[facing=west,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:erodium_stairs[facing=east,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:erodium_slab_double[half=top,prop=normal]
environmentaltech:erodium_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_slab[half=top,prop=normal]
environmentaltech:erodium_slab[half=bottom,prop=normal]
environmentaltech:erodium_paver_slab_double[half=top,prop=normal]
environmentaltech:erodium_paver_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_paver_slab[half=top,prop=normal]
environmentaltech:erodium_paver_slab[half=bottom,prop=normal]
environmentaltech:erodium_brick_slab_double[half=top,prop=normal]
environmentaltech:erodium_brick_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_brick_slab[half=top,prop=normal]
environmentaltech:erodium_brick_slab[half=bottom,prop=normal]
environmentaltech:erodium_tile_slab_double[half=top,prop=normal]
environmentaltech:erodium_tile_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_tile_slab[half=top,prop=normal]
environmentaltech:erodium_tile_slab[half=bottom,prop=normal]
environmentaltech:kyronite
environmentaltech:kyronite_paver
environmentaltech:kyronite_bricks
environmentaltech:kyronite_tiles
environmentaltech:kyronite_stairs[facing=north,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:kyronite_slab_double[half=top,prop=normal]
environmentaltech:kyronite_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_slab[half=top,prop=normal]
environmentaltech:kyronite_slab[half=bottom,prop=normal]
environmentaltech:kyronite_paver_slab_double[half=top,prop=normal]
environmentaltech:kyronite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_paver_slab[half=top,prop=normal]
environmentaltech:kyronite_paver_slab[half=bottom,prop=normal]
environmentaltech:kyronite_brick_slab_double[half=top,prop=normal]
environmentaltech:kyronite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_brick_slab[half=top,prop=normal]
environmentaltech:kyronite_brick_slab[half=bottom,prop=normal]
environmentaltech:kyronite_tile_slab_double[half=top,prop=normal]
environmentaltech:kyronite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_tile_slab[half=top,prop=normal]
environmentaltech:kyronite_tile_slab[half=bottom,prop=normal]
environmentaltech:pladium
environmentaltech:pladium_paver
environmentaltech:pladium_bricks
environmentaltech:pladium_tiles
environmentaltech:pladium_stairs[facing=north,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:pladium_stairs[facing=south,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:pladium_stairs[facing=west,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:pladium_stairs[facing=east,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:pladium_slab_double[half=top,prop=normal]
environmentaltech:pladium_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_slab[half=top,prop=normal]
environmentaltech:pladium_slab[half=bottom,prop=normal]
environmentaltech:pladium_paver_slab_double[half=top,prop=normal]
environmentaltech:pladium_paver_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_paver_slab[half=top,prop=normal]
environmentaltech:pladium_paver_slab[half=bottom,prop=normal]
environmentaltech:pladium_brick_slab_double[half=top,prop=normal]
environmentaltech:pladium_brick_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_brick_slab[half=top,prop=normal]
environmentaltech:pladium_brick_slab[half=bottom,prop=normal]
environmentaltech:pladium_tile_slab_double[half=top,prop=normal]
environmentaltech:pladium_tile_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_tile_slab[half=top,prop=normal]
environmentaltech:pladium_tile_slab[half=bottom,prop=normal]
environmentaltech:ionite
environmentaltech:ionite_paver
environmentaltech:ionite_bricks
environmentaltech:ionite_tiles
environmentaltech:ionite_stairs[facing=north,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:ionite_stairs[facing=south,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:ionite_stairs[facing=west,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:ionite_stairs[facing=east,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:ionite_slab_double[half=top,prop=normal]
environmentaltech:ionite_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_slab[half=top,prop=normal]
environmentaltech:ionite_slab[half=bottom,prop=normal]
environmentaltech:ionite_paver_slab_double[half=top,prop=normal]
environmentaltech:ionite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_paver_slab[half=top,prop=normal]
environmentaltech:ionite_paver_slab[half=bottom,prop=normal]
environmentaltech:ionite_brick_slab_double[half=top,prop=normal]
environmentaltech:ionite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_brick_slab[half=top,prop=normal]
environmentaltech:ionite_brick_slab[half=bottom,prop=normal]
environmentaltech:ionite_tile_slab_double[half=top,prop=normal]
environmentaltech:ionite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_tile_slab[half=top,prop=normal]
environmentaltech:ionite_tile_slab[half=bottom,prop=normal]
environmentaltech:aethium
environmentaltech:aethium_paver
environmentaltech:aethium_bricks
environmentaltech:aethium_tiles
environmentaltech:aethium_stairs[facing=north,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:aethium_stairs[facing=south,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:aethium_stairs[facing=west,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:aethium_stairs[facing=east,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:aethium_slab_double[half=top,prop=normal]
environmentaltech:aethium_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_slab[half=top,prop=normal]
environmentaltech:aethium_slab[half=bottom,prop=normal]
environmentaltech:aethium_paver_slab_double[half=top,prop=normal]
environmentaltech:aethium_paver_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_paver_slab[half=top,prop=normal]
environmentaltech:aethium_paver_slab[half=bottom,prop=normal]
environmentaltech:aethium_brick_slab_double[half=top,prop=normal]
environmentaltech:aethium_brick_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_brick_slab[half=top,prop=normal]
environmentaltech:aethium_brick_slab[half=bottom,prop=normal]
environmentaltech:aethium_tile_slab_double[half=top,prop=normal]
environmentaltech:aethium_tile_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_tile_slab[half=top,prop=normal]
environmentaltech:aethium_tile_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite
environmentaltech:lonsdaleite_paver
environmentaltech:lonsdaleite_bricks
environmentaltech:lonsdaleite_tiles
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite_paver_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_paver_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_paver_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite_brick_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_brick_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_brick_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite_tile_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_tile_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_tile_slab[half=bottom,prop=normal]
environmentaltech:mica
environmentaltech:interconnect
environmentaltech:modifier_null
environmentaltech:modifier_speed
environmentaltech:modifier_luck
environmentaltech:structure_frame_1
environmentaltech:structure_frame_2
environmentaltech:structure_frame_3
environmentaltech:structure_frame_4
environmentaltech:structure_frame_5
environmentaltech:structure_frame_6
environmentaltech:structure_panel
environmentaltech:structure_panel_clear
environmentaltech:lightning_rod
environmentaltech:lightning_rod_insulated
environmentaltech:lightning_cont_1
environmentaltech:lightning_cont_2
environmentaltech:lightning_cont_3
environmentaltech:lightning_cont_4
environmentaltech:lightning_cont_5
environmentaltech:lightning_cont_6
environmentaltech:solar_cont_1
environmentaltech:solar_cont_2
environmentaltech:solar_cont_3
environmentaltech:solar_cont_4
environmentaltech:solar_cont_5
environmentaltech:solar_cont_6
environmentaltech:solar_cell_litherite
environmentaltech:solar_cell_erodium
environmentaltech:solar_cell_kyronite
environmentaltech:solar_cell_pladium
environmentaltech:solar_cell_ionite
environmentaltech:solar_cell_aethium
environmentaltech:modifier_piezo
environmentaltech:thermal_cell
environmentaltech:laser_core
environmentaltech:laser_lens
environmentaltech:laser_lens_crystal
environmentaltech:laser_lens_colored[color=white]
environmentaltech:laser_lens_colored[color=orange]
environmentaltech:laser_lens_colored[color=magenta]
environmentaltech:laser_lens_colored[color=light_blue]
environmentaltech:laser_lens_colored[color=yellow]
environmentaltech:laser_lens_colored[color=lime]
environmentaltech:laser_lens_colored[color=pink]
environmentaltech:laser_lens_colored[color=gray]
environmentaltech:laser_lens_colored[color=silver]
environmentaltech:laser_lens_colored[color=cyan]
environmentaltech:laser_lens_colored[color=purple]
environmentaltech:laser_lens_colored[color=blue]
environmentaltech:laser_lens_colored[color=brown]
environmentaltech:laser_lens_colored[color=green]
environmentaltech:laser_lens_colored[color=red]
environmentaltech:laser_lens_colored[color=black]
environmentaltech:modifier_accuracy
environmentaltech:void_ore_miner_cont_1
environmentaltech:void_ore_miner_cont_2
environmentaltech:void_ore_miner_cont_3
environmentaltech:void_ore_miner_cont_4
environmentaltech:void_ore_miner_cont_5
environmentaltech:void_ore_miner_cont_6
environmentaltech:void_res_miner_cont_1
environmentaltech:void_res_miner_cont_2
environmentaltech:void_res_miner_cont_3
environmentaltech:void_res_miner_cont_4
environmentaltech:void_res_miner_cont_5
environmentaltech:void_res_miner_cont_6
environmentaltech:void_botanic_miner_cont_1
environmentaltech:void_botanic_miner_cont_2
environmentaltech:void_botanic_miner_cont_3
environmentaltech:void_botanic_miner_cont_4
environmentaltech:void_botanic_miner_cont_5
environmentaltech:void_botanic_miner_cont_6
environmentaltech:modifier_creative_flight
environmentaltech:modifier_flight_speed
environmentaltech:modifier_haste
environmentaltech:modifier_strength
environmentaltech:modifier_jump_boost
environmentaltech:modifier_regeneration
environmentaltech:modifier_resistance
environmentaltech:modifier_fire_resistance
environmentaltech:modifier_water_breathing
environmentaltech:modifier_invisibility
environmentaltech:modifier_night_vision
environmentaltech:modifier_health_boost
environmentaltech:modifier_absorption
environmentaltech:modifier_saturation
environmentaltech:modifier_glowing
environmentaltech:nano_cont_ranged_1
environmentaltech:nano_cont_ranged_2
environmentaltech:nano_cont_ranged_3
environmentaltech:nano_cont_ranged_4
environmentaltech:nano_cont_ranged_5
environmentaltech:nano_cont_ranged_6
environmentaltech:nano_cont_personal_1
environmentaltech:nano_cont_personal_2
environmentaltech:nano_cont_personal_3
environmentaltech:nano_cont_personal_4
environmentaltech:nano_cont_personal_5
environmentaltech:nano_cont_personal_6
etlunar:lunar_cont_1
etlunar:lunar_cont_2
etlunar:lunar_cont_3
etlunar:lunar_cont_4
etlunar:lunar_cont_5
etlunar:lunar_cont_6
etlunar:lunar_cell_mica
ichunutil:compact_porkchop
mcjtylib_ng:multipart
omlib:network_cable[down=true,east=true,north=true,south=true,up=true,west=true]
omlib:network_cable[down=true,east=true,north=true,south=true,up=true,west=false]
omlib:network_cable[down=true,east=true,north=true,south=true,up=false,west=true]
omlib:network_cable[down=true,east=true,north=true,south=true,up=false,west=false]
omlib:network_cable[down=true,east=true,north=true,south=false,up=true,west=true]
omlib:network_cable[down=true,east=true,north=true,south=false,up=true,west=false]
omlib:network_cable[down=true,east=true,north=true,south=false,up=false,west=true]
omlib:network_cable[down=true,east=true,north=true,south=false,up=false,west=false]
omlib:network_cable[down=true,east=true,north=false,south=true,up=true,west=true]
omlib:network_cable[down=true,east=true,north=false,south=true,up=true,west=false]
omlib:network_cable[down=true,east=true,north=false,south=true,up=false,west=true]
omlib:network_cable[down=true,east=true,north=false,south=true,up=false,west=false]
omlib:network_cable[down=true,east=true,north=false,south=false,up=true,west=true]
omlib:network_cable[down=true,east=true,north=false,south=false,up=true,west=false]
omlib:network_cable[down=true,east=true,north=false,south=false,up=false,west=true]
omlib:network_cable[down=true,east=true,north=false,south=false,up=false,west=false]
omlib:network_cable[down=true,east=false,north=true,south=true,up=true,west=true]
omlib:network_cable[down=true,east=false,north=true,south=true,up=true,west=false]
omlib:network_cable[down=true,east=false,north=true,south=true,up=false,west=true]
omlib:network_cable[down=true,east=false,north=true,south=true,up=false,west=false]
omlib:network_cable[down=true,east=false,north=true,south=false,up=true,west=true]
omlib:network_cable[down=true,east=false,north=true,south=false,up=true,west=false]
omlib:network_cable[down=true,east=false,north=true,south=false,up=false,west=true]
omlib:network_cable[down=true,east=false,north=true,south=false,up=false,west=false]
omlib:network_cable[down=true,east=false,north=false,south=true,up=true,west=true]
omlib:network_cable[down=true,east=false,north=false,south=true,up=true,west=false]
omlib:network_cable[down=true,east=false,north=false,south=true,up=false,west=true]
omlib:network_cable[down=true,east=false,north=false,south=true,up=false,west=false]
omlib:network_cable[down=true,east=false,north=false,south=false,up=true,west=true]
omlib:network_cable[down=true,east=false,north=false,south=false,up=true,west=false]
omlib:network_cable[down=true,east=false,north=false,south=false,up=false,west=true]
omlib:network_cable[down=true,east=false,north=false,south=false,up=false,west=false]
omlib:network_cable[down=false,east=true,north=true,south=true,up=true,west=true]
omlib:network_cable[down=false,east=true,north=true,south=true,up=true,west=false]
omlib:network_cable[down=false,east=true,north=true,south=true,up=false,west=true]
omlib:network_cable[down=false,east=true,north=true,south=true,up=false,west=false]
omlib:network_cable[down=false,east=true,north=true,south=false,up=true,west=true]
omlib:network_cable[down=false,east=true,north=true,south=false,up=true,west=false]
omlib:network_cable[down=false,east=true,north=true,south=false,up=false,west=true]
omlib:network_cable[down=false,east=true,north=true,south=false,up=false,west=false]
omlib:network_cable[down=false,east=true,north=false,south=true,up=true,west=true]
omlib:network_cable[down=false,east=true,north=false,south=true,up=true,west=false]
omlib:network_cable[down=false,east=true,north=false,south=true,up=false,west=true]
omlib:network_cable[down=false,east=true,north=false,south=true,up=false,west=false]
omlib:network_cable[down=false,east=true,north=false,south=false,up=true,west=true]
omlib:network_cable[down=false,east=true,north=false,south=false,up=true,west=false]
omlib:network_cable[down=false,east=true,north=false,south=false,up=false,west=true]
omlib:network_cable[down=false,east=true,north=false,south=false,up=false,west=false]
omlib:network_cable[down=false,east=false,north=true,south=true,up=true,west=true]
omlib:network_cable[down=false,east=false,north=true,south=true,up=true,west=false]
omlib:network_cable[down=false,east=false,north=true,south=true,up=false,west=true]
omlib:network_cable[down=false,east=false,north=true,south=true,up=false,west=false]
omlib:network_cable[down=false,east=false,north=true,south=false,up=true,west=true]
omlib:network_cable[down=false,east=false,north=true,south=false,up=true,west=false]
omlib:network_cable[down=false,east=false,north=true,south=false,up=false,west=true]
omlib:network_cable[down=false,east=false,north=true,south=false,up=false,west=false]
omlib:network_cable[down=false,east=false,north=false,south=true,up=true,west=true]
omlib:network_cable[down=false,east=false,north=false,south=true,up=true,west=false]
omlib:network_cable[down=false,east=false,north=false,south=true,up=false,west=true]
omlib:network_cable[down=false,east=false,north=false,south=true,up=false,west=false]
omlib:network_cable[down=false,east=false,north=false,south=false,up=true,west=true]
omlib:network_cable[down=false,east=false,north=false,south=false,up=true,west=false]
omlib:network_cable[down=false,east=false,north=false,south=false,up=false,west=true]
omlib:network_cable[down=false,east=false,north=false,south=false,up=false,west=false]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=5]
openmodularturrets:expander[facing=down,meta=0]
openmodularturrets:expander[facing=down,meta=1]
openmodularturrets:expander[facing=down,meta=2]
openmodularturrets:expander[facing=down,meta=3]
openmodularturrets:expander[facing=down,meta=4]
openmodularturrets:expander[facing=down,meta=5]
openmodularturrets:expander[facing=down,meta=6]
openmodularturrets:expander[facing=down,meta=7]
openmodularturrets:expander[facing=down,meta=8]
openmodularturrets:expander[facing=down,meta=9]
openmodularturrets:expander[facing=up,meta=0]
openmodularturrets:expander[facing=up,meta=1]
openmodularturrets:expander[facing=up,meta=2]
openmodularturrets:expander[facing=up,meta=3]
openmodularturrets:expander[facing=up,meta=4]
openmodularturrets:expander[facing=up,meta=5]
openmodularturrets:expander[facing=up,meta=6]
openmodularturrets:expander[facing=up,meta=7]
openmodularturrets:expander[facing=up,meta=8]
openmodularturrets:expander[facing=up,meta=9]
openmodularturrets:expander[facing=north,meta=0]
openmodularturrets:expander[facing=north,meta=1]
openmodularturrets:expander[facing=north,meta=2]
openmodularturrets:expander[facing=north,meta=3]
openmodularturrets:expander[facing=north,meta=4]
openmodularturrets:expander[facing=north,meta=5]
openmodularturrets:expander[facing=north,meta=6]
openmodularturrets:expander[facing=north,meta=7]
openmodularturrets:expander[facing=north,meta=8]
openmodularturrets:expander[facing=north,meta=9]
openmodularturrets:expander[facing=south,meta=0]
openmodularturrets:expander[facing=south,meta=1]
openmodularturrets:expander[facing=south,meta=2]
openmodularturrets:expander[facing=south,meta=3]
openmodularturrets:expander[facing=south,meta=4]
openmodularturrets:expander[facing=south,meta=5]
openmodularturrets:expander[facing=south,meta=6]
openmodularturrets:expander[facing=south,meta=7]
openmodularturrets:expander[facing=south,meta=8]
openmodularturrets:expander[facing=south,meta=9]
openmodularturrets:expander[facing=west,meta=0]
openmodularturrets:expander[facing=west,meta=1]
openmodularturrets:expander[facing=west,meta=2]
openmodularturrets:expander[facing=west,meta=3]
openmodularturrets:expander[facing=west,meta=4]
openmodularturrets:expander[facing=west,meta=5]
openmodularturrets:expander[facing=west,meta=6]
openmodularturrets:expander[facing=west,meta=7]
openmodularturrets:expander[facing=west,meta=8]
openmodularturrets:expander[facing=west,meta=9]
openmodularturrets:expander[facing=east,meta=0]
openmodularturrets:expander[facing=east,meta=1]
openmodularturrets:expander[facing=east,meta=2]
openmodularturrets:expander[facing=east,meta=3]
openmodularturrets:expander[facing=east,meta=4]
openmodularturrets:expander[facing=east,meta=5]
openmodularturrets:expander[facing=east,meta=6]
openmodularturrets:expander[facing=east,meta=7]
openmodularturrets:expander[facing=east,meta=8]
openmodularturrets:expander[facing=east,meta=9]
openmodularturrets:base_addon[facing=down,meta=0]
openmodularturrets:base_addon[facing=down,meta=1]
openmodularturrets:base_addon[facing=up,meta=0]
openmodularturrets:base_addon[facing=up,meta=1]
openmodularturrets:base_addon[facing=north,meta=0]
openmodularturrets:base_addon[facing=north,meta=1]
openmodularturrets:base_addon[facing=south,meta=0]
openmodularturrets:base_addon[facing=south,meta=1]
openmodularturrets:base_addon[facing=west,meta=0]
openmodularturrets:base_addon[facing=west,meta=1]
openmodularturrets:base_addon[facing=east,meta=0]
openmodularturrets:base_addon[facing=east,meta=1]
openmodularturrets:disposable_item_turret[concealed=true]
openmodularturrets:disposable_item_turret[concealed=false]
openmodularturrets:potato_cannon_turret[concealed=true]
openmodularturrets:potato_cannon_turret[concealed=false]
openmodularturrets:machine_gun_turret[concealed=true]
openmodularturrets:machine_gun_turret[concealed=false]
openmodularturrets:incendiary_turret[concealed=true]
openmodularturrets:incendiary_turret[concealed=false]
openmodularturrets:grenade_turret[concealed=true]
openmodularturrets:grenade_turret[concealed=false]
openmodularturrets:relativistic_turret[concealed=true]
openmodularturrets:relativistic_turret[concealed=false]
openmodularturrets:rocket_turret[concealed=true]
openmodularturrets:rocket_turret[concealed=false]
openmodularturrets:teleporter_turret[concealed=true]
openmodularturrets:teleporter_turret[concealed=false]
openmodularturrets:laser_turret[concealed=true]
openmodularturrets:laser_turret[concealed=false]
openmodularturrets:rail_gun_turret[concealed=true]
openmodularturrets:rail_gun_turret[concealed=false]
openmodularturrets:lever_block[rotation=0]
openmodularturrets:lever_block[rotation=1]
openmodularturrets:lever_block[rotation=2]
openmodularturrets:lever_block[rotation=3]
openmodularturrets:lever_block[rotation=4]
portalgun:block_portal[master=true]
portalgun:block_portal[master=false]
simplegenerators:combustion_simple[facing=north]
simplegenerators:combustion_simple[facing=south]
simplegenerators:combustion_simple[facing=west]
simplegenerators:combustion_simple[facing=east]
simplegenerators:combustion_upgradable[facing=north]
simplegenerators:combustion_upgradable[facing=south]
simplegenerators:combustion_upgradable[facing=west]
simplegenerators:combustion_upgradable[facing=east]
simplegenerators:culinary_simple[facing=north]
simplegenerators:culinary_simple[facing=south]
simplegenerators:culinary_simple[facing=west]
simplegenerators:culinary_simple[facing=east]
simplegenerators:culinary_upgradable[facing=north]
simplegenerators:culinary_upgradable[facing=south]
simplegenerators:culinary_upgradable[facing=west]
simplegenerators:culinary_upgradable[facing=east]
simplegenerators:ender_simple[facing=north]
simplegenerators:ender_simple[facing=south]
simplegenerators:ender_simple[facing=west]
simplegenerators:ender_simple[facing=east]
simplegenerators:ender_upgradable[facing=north]
simplegenerators:ender_upgradable[facing=south]
simplegenerators:ender_upgradable[facing=west]
simplegenerators:ender_upgradable[facing=east]
simplegenerators:nether_simple[facing=north]
simplegenerators:nether_simple[facing=south]
simplegenerators:nether_simple[facing=west]
simplegenerators:nether_simple[facing=east]
simplegenerators:nether_upgradable[facing=north]
simplegenerators:nether_upgradable[facing=south]
simplegenerators:nether_upgradable[facing=west]
simplegenerators:nether_upgradable[facing=east]
simplegenerators:soul_simple[facing=north]
simplegenerators:soul_simple[facing=south]
simplegenerators:soul_simple[facing=west]
simplegenerators:soul_simple[facing=east]
simplegenerators:soul_upgradable[facing=north]
simplegenerators:soul_upgradable[facing=south]
simplegenerators:soul_upgradable[facing=west]
simplegenerators:soul_upgradable[facing=east]
simplegenerators:geothermal_simple[facing=north]
simplegenerators:geothermal_simple[facing=south]
simplegenerators:geothermal_simple[facing=west]
simplegenerators:geothermal_simple[facing=east]
simplegenerators:geothermal_upgradable[facing=north]
simplegenerators:geothermal_upgradable[facing=south]
simplegenerators:geothermal_upgradable[facing=west]
simplegenerators:geothermal_upgradable[facing=east]
simplegenerators:fluid_combustion_simple[facing=north]
simplegenerators:fluid_combustion_simple[facing=south]
simplegenerators:fluid_combustion_simple[facing=west]
simplegenerators:fluid_combustion_simple[facing=east]
simplegenerators:fluid_combustion_upgradable[facing=north]
simplegenerators:fluid_combustion_upgradable[facing=south]
simplegenerators:fluid_combustion_upgradable[facing=west]
simplegenerators:fluid_combustion_upgradable[facing=east]
simplegenerators:turbine_simple[facing=north]
simplegenerators:turbine_simple[facing=south]
simplegenerators:turbine_simple[facing=west]
simplegenerators:turbine_simple[facing=east]
simplegenerators:turbine_upgradable[facing=north]
simplegenerators:turbine_upgradable[facing=south]
simplegenerators:turbine_upgradable[facing=west]
simplegenerators:turbine_upgradable[facing=east]
soot:ember_bore
soot:stamper[facing=down]
soot:stamper[facing=up]
soot:stamper[facing=north]
soot:stamper[facing=south]
soot:stamper[facing=west]
soot:stamper[facing=east]
soot:mixer[top=true]
soot:mixer[top=false]
soot:dawnstone_anvil[xaligned=true]
soot:dawnstone_anvil[xaligned=false]
soot:beam_cannon[facing=down]
soot:beam_cannon[facing=up]
soot:beam_cannon[facing=north]
soot:beam_cannon[facing=south]
soot:beam_cannon[facing=west]
soot:beam_cannon[facing=east]
soot:alchemy_tablet
soot:alchemy_pedestal[top=true]
soot:alchemy_pedestal[top=false]
soot:heat_coil
soot:mech_accessor[facing=down]
soot:mech_accessor[facing=up]
soot:mech_accessor[facing=north]
soot:mech_accessor[facing=south]
soot:mech_accessor[facing=west]
soot:mech_accessor[facing=east]
soot:crystal_cell
soot:sulfur_ore[active=true]
soot:sulfur_ore[active=false]
soot:ember_burst[facing=down]
soot:ember_burst[facing=up]
soot:ember_burst[facing=north]
soot:ember_burst[facing=south]
soot:ember_burst[facing=west]
soot:ember_burst[facing=east]
soot:redstone_bin[open=true]
soot:redstone_bin[open=false]
soot:scale[horizontal=true,top=true]
soot:scale[horizontal=true,top=false]
soot:scale[horizontal=false,top=true]
soot:scale[horizontal=false,top=false]
soot:alchemy_globe[facing=down]
soot:alchemy_globe[facing=up]
soot:alchemy_globe[facing=north]
soot:alchemy_globe[facing=south]
soot:alchemy_globe[facing=west]
soot:alchemy_globe[facing=east]
soot:insulation[facing=down]
soot:insulation[facing=up]
soot:insulation[facing=north]
soot:insulation[facing=south]
soot:insulation[facing=west]
soot:insulation[facing=east]
soot:distillation_pipe[facing=north]
soot:distillation_pipe[facing=south]
soot:distillation_pipe[facing=west]
soot:distillation_pipe[facing=east]
soot:alchemy_gauge[facing=down]
soot:alchemy_gauge[facing=up]
soot:alchemy_gauge[facing=north]
soot:alchemy_gauge[facing=south]
soot:alchemy_gauge[facing=west]
soot:alchemy_gauge[facing=east]
soot:still[facing=north,part=0]
soot:still[facing=north,part=1]
soot:still[facing=north,part=2]
soot:still[facing=south,part=0]
soot:still[facing=south,part=1]
soot:still[facing=south,part=2]
soot:still[facing=west,part=0]
soot:still[facing=west,part=1]
soot:still[facing=west,part=2]
soot:still[facing=east,part=0]
soot:still[facing=east,part=1]
soot:still[facing=east,part=2]
soot:caminite_clay
soot:caminite_tiles
soot:caminite_tiles_slab[half=top]
soot:caminite_tiles_slab[half=bottom]
soot:caminite_tiles_stairs[facing=north,half=top,shape=straight]
soot:caminite_tiles_stairs[facing=north,half=top,shape=inner_left]
soot:caminite_tiles_stairs[facing=north,half=top,shape=inner_right]
soot:caminite_tiles_stairs[facing=north,half=top,shape=outer_left]
soot:caminite_tiles_stairs[facing=north,half=top,shape=outer_right]
soot:caminite_tiles_stairs[facing=north,half=bottom,shape=straight]
soot:caminite_tiles_stairs[facing=north,half=bottom,shape=inner_left]
soot:caminite_tiles_stairs[facing=north,half=bottom,shape=inner_right]
soot:caminite_tiles_stairs[facing=north,half=bottom,shape=outer_left]
soot:caminite_tiles_stairs[facing=north,half=bottom,shape=outer_right]
soot:caminite_tiles_stairs[facing=south,half=top,shape=straight]
soot:caminite_tiles_stairs[facing=south,half=top,shape=inner_left]
soot:caminite_tiles_stairs[facing=south,half=top,shape=inner_right]
soot:caminite_tiles_stairs[facing=south,half=top,shape=outer_left]
soot:caminite_tiles_stairs[facing=south,half=top,shape=outer_right]
soot:caminite_tiles_stairs[facing=south,half=bottom,shape=straight]
soot:caminite_tiles_stairs[facing=south,half=bottom,shape=inner_left]
soot:caminite_tiles_stairs[facing=south,half=bottom,shape=inner_right]
soot:caminite_tiles_stairs[facing=south,half=bottom,shape=outer_left]
soot:caminite_tiles_stairs[facing=south,half=bottom,shape=outer_right]
soot:caminite_tiles_stairs[facing=west,half=top,shape=straight]
soot:caminite_tiles_stairs[facing=west,half=top,shape=inner_left]
soot:caminite_tiles_stairs[facing=west,half=top,shape=inner_right]
soot:caminite_tiles_stairs[facing=west,half=top,shape=outer_left]
soot:caminite_tiles_stairs[facing=west,half=top,shape=outer_right]
soot:caminite_tiles_stairs[facing=west,half=bottom,shape=straight]
soot:caminite_tiles_stairs[facing=west,half=bottom,shape=inner_left]
soot:caminite_tiles_stairs[facing=west,half=bottom,shape=inner_right]
soot:caminite_tiles_stairs[facing=west,half=bottom,shape=outer_left]
soot:caminite_tiles_stairs[facing=west,half=bottom,shape=outer_right]
soot:caminite_tiles_stairs[facing=east,half=top,shape=straight]
soot:caminite_tiles_stairs[facing=east,half=top,shape=inner_left]
soot:caminite_tiles_stairs[facing=east,half=top,shape=inner_right]
soot:caminite_tiles_stairs[facing=east,half=top,shape=outer_left]
soot:caminite_tiles_stairs[facing=east,half=top,shape=outer_right]
soot:caminite_tiles_stairs[facing=east,half=bottom,shape=straight]
soot:caminite_tiles_stairs[facing=east,half=bottom,shape=inner_left]
soot:caminite_tiles_stairs[facing=east,half=bottom,shape=inner_right]
soot:caminite_tiles_stairs[facing=east,half=bottom,shape=outer_left]
soot:caminite_tiles_stairs[facing=east,half=bottom,shape=outer_right]
soot:caminite_large_tile
soot:caminite_large_tile_slab[half=top]
soot:caminite_large_tile_slab[half=bottom]
soot:caminite_large_tile_stairs[facing=north,half=top,shape=straight]
soot:caminite_large_tile_stairs[facing=north,half=top,shape=inner_left]
soot:caminite_large_tile_stairs[facing=north,half=top,shape=inner_right]
soot:caminite_large_tile_stairs[facing=north,half=top,shape=outer_left]
soot:caminite_large_tile_stairs[facing=north,half=top,shape=outer_right]
soot:caminite_large_tile_stairs[facing=north,half=bottom,shape=straight]
soot:caminite_large_tile_stairs[facing=north,half=bottom,shape=inner_left]
soot:caminite_large_tile_stairs[facing=north,half=bottom,shape=inner_right]
soot:caminite_large_tile_stairs[facing=north,half=bottom,shape=outer_left]
soot:caminite_large_tile_stairs[facing=north,half=bottom,shape=outer_right]
soot:caminite_large_tile_stairs[facing=south,half=top,shape=straight]
soot:caminite_large_tile_stairs[facing=south,half=top,shape=inner_left]
soot:caminite_large_tile_stairs[facing=south,half=top,shape=inner_right]
soot:caminite_large_tile_stairs[facing=south,half=top,shape=outer_left]
soot:caminite_large_tile_stairs[facing=south,half=top,shape=outer_right]
soot:caminite_large_tile_stairs[facing=south,half=bottom,shape=straight]
soot:caminite_large_tile_stairs[facing=south,half=bottom,shape=inner_left]
soot:caminite_large_tile_stairs[facing=south,half=bottom,shape=inner_right]
soot:caminite_large_tile_stairs[facing=south,half=bottom,shape=outer_left]
soot:caminite_large_tile_stairs[facing=south,half=bottom,shape=outer_right]
soot:caminite_large_tile_stairs[facing=west,half=top,shape=straight]
soot:caminite_large_tile_stairs[facing=west,half=top,shape=inner_left]
soot:caminite_large_tile_stairs[facing=west,half=top,shape=inner_right]
soot:caminite_large_tile_stairs[facing=west,half=top,shape=outer_left]
soot:caminite_large_tile_stairs[facing=west,half=top,shape=outer_right]
soot:caminite_large_tile_stairs[facing=west,half=bottom,shape=straight]
soot:caminite_large_tile_stairs[facing=west,half=bottom,shape=inner_left]
soot:caminite_large_tile_stairs[facing=west,half=bottom,shape=inner_right]
soot:caminite_large_tile_stairs[facing=west,half=bottom,shape=outer_left]
soot:caminite_large_tile_stairs[facing=west,half=bottom,shape=outer_right]
soot:caminite_large_tile_stairs[facing=east,half=top,shape=straight]
soot:caminite_large_tile_stairs[facing=east,half=top,shape=inner_left]
soot:caminite_large_tile_stairs[facing=east,half=top,shape=inner_right]
soot:caminite_large_tile_stairs[facing=east,half=top,shape=outer_left]
soot:caminite_large_tile_stairs[facing=east,half=top,shape=outer_right]
soot:caminite_large_tile_stairs[facing=east,half=bottom,shape=straight]
soot:caminite_large_tile_stairs[facing=east,half=bottom,shape=inner_left]
soot:caminite_large_tile_stairs[facing=east,half=bottom,shape=inner_right]
soot:caminite_large_tile_stairs[facing=east,half=bottom,shape=outer_left]
soot:caminite_large_tile_stairs[facing=east,half=bottom,shape=outer_right]
soot:archaic_tile_slab[half=top]
soot:archaic_tile_slab[half=bottom]
soot:archaic_tile_stairs[facing=north,half=top,shape=straight]
soot:archaic_tile_stairs[facing=north,half=top,shape=inner_left]
soot:archaic_tile_stairs[facing=north,half=top,shape=inner_right]
soot:archaic_tile_stairs[facing=north,half=top,shape=outer_left]
soot:archaic_tile_stairs[facing=north,half=top,shape=outer_right]
soot:archaic_tile_stairs[facing=north,half=bottom,shape=straight]
soot:archaic_tile_stairs[facing=north,half=bottom,shape=inner_left]
soot:archaic_tile_stairs[facing=north,half=bottom,shape=inner_right]
soot:archaic_tile_stairs[facing=north,half=bottom,shape=outer_left]
soot:archaic_tile_stairs[facing=north,half=bottom,shape=outer_right]
soot:archaic_tile_stairs[facing=south,half=top,shape=straight]
soot:archaic_tile_stairs[facing=south,half=top,shape=inner_left]
soot:archaic_tile_stairs[facing=south,half=top,shape=inner_right]
soot:archaic_tile_stairs[facing=south,half=top,shape=outer_left]
soot:archaic_tile_stairs[facing=south,half=top,shape=outer_right]
soot:archaic_tile_stairs[facing=south,half=bottom,shape=straight]
soot:archaic_tile_stairs[facing=south,half=bottom,shape=inner_left]
soot:archaic_tile_stairs[facing=south,half=bottom,shape=inner_right]
soot:archaic_tile_stairs[facing=south,half=bottom,shape=outer_left]
soot:archaic_tile_stairs[facing=south,half=bottom,shape=outer_right]
soot:archaic_tile_stairs[facing=west,half=top,shape=straight]
soot:archaic_tile_stairs[facing=west,half=top,shape=inner_left]
soot:archaic_tile_stairs[facing=west,half=top,shape=inner_right]
soot:archaic_tile_stairs[facing=west,half=top,shape=outer_left]
soot:archaic_tile_stairs[facing=west,half=top,shape=outer_right]
soot:archaic_tile_stairs[facing=west,half=bottom,shape=straight]
soot:archaic_tile_stairs[facing=west,half=bottom,shape=inner_left]
soot:archaic_tile_stairs[facing=west,half=bottom,shape=inner_right]
soot:archaic_tile_stairs[facing=west,half=bottom,shape=outer_left]
soot:archaic_tile_stairs[facing=west,half=bottom,shape=outer_right]
soot:archaic_tile_stairs[facing=east,half=top,shape=straight]
soot:archaic_tile_stairs[facing=east,half=top,shape=inner_left]
soot:archaic_tile_stairs[facing=east,half=top,shape=inner_right]
soot:archaic_tile_stairs[facing=east,half=top,shape=outer_left]
soot:archaic_tile_stairs[facing=east,half=top,shape=outer_right]
soot:archaic_tile_stairs[facing=east,half=bottom,shape=straight]
soot:archaic_tile_stairs[facing=east,half=bottom,shape=inner_left]
soot:archaic_tile_stairs[facing=east,half=bottom,shape=inner_right]
soot:archaic_tile_stairs[facing=east,half=bottom,shape=outer_left]
soot:archaic_tile_stairs[facing=east,half=bottom,shape=outer_right]
soot:archaic_big_bricks
soot:archaic_big_bricks_slab[half=top]
soot:archaic_big_bricks_slab[half=bottom]
soot:archaic_big_bricks_stairs[facing=north,half=top,shape=straight]
soot:archaic_big_bricks_stairs[facing=north,half=top,shape=inner_left]
soot:archaic_big_bricks_stairs[facing=north,half=top,shape=inner_right]
soot:archaic_big_bricks_stairs[facing=north,half=top,shape=outer_left]
soot:archaic_big_bricks_stairs[facing=north,half=top,shape=outer_right]
soot:archaic_big_bricks_stairs[facing=north,half=bottom,shape=straight]
soot:archaic_big_bricks_stairs[facing=north,half=bottom,shape=inner_left]
soot:archaic_big_bricks_stairs[facing=north,half=bottom,shape=inner_right]
soot:archaic_big_bricks_stairs[facing=north,half=bottom,shape=outer_left]
soot:archaic_big_bricks_stairs[facing=north,half=bottom,shape=outer_right]
soot:archaic_big_bricks_stairs[facing=south,half=top,shape=straight]
soot:archaic_big_bricks_stairs[facing=south,half=top,shape=inner_left]
soot:archaic_big_bricks_stairs[facing=south,half=top,shape=inner_right]
soot:archaic_big_bricks_stairs[facing=south,half=top,shape=outer_left]
soot:archaic_big_bricks_stairs[facing=south,half=top,shape=outer_right]
soot:archaic_big_bricks_stairs[facing=south,half=bottom,shape=straight]
soot:archaic_big_bricks_stairs[facing=south,half=bottom,shape=inner_left]
soot:archaic_big_bricks_stairs[facing=south,half=bottom,shape=inner_right]
soot:archaic_big_bricks_stairs[facing=south,half=bottom,shape=outer_left]
soot:archaic_big_bricks_stairs[facing=south,half=bottom,shape=outer_right]
soot:archaic_big_bricks_stairs[facing=west,half=top,shape=straight]
soot:archaic_big_bricks_stairs[facing=west,half=top,shape=inner_left]
soot:archaic_big_bricks_stairs[facing=west,half=top,shape=inner_right]
soot:archaic_big_bricks_stairs[facing=west,half=top,shape=outer_left]
soot:archaic_big_bricks_stairs[facing=west,half=top,shape=outer_right]
soot:archaic_big_bricks_stairs[facing=west,half=bottom,shape=straight]
soot:archaic_big_bricks_stairs[facing=west,half=bottom,shape=inner_left]
soot:archaic_big_bricks_stairs[facing=west,half=bottom,shape=inner_right]
soot:archaic_big_bricks_stairs[facing=west,half=bottom,shape=outer_left]
soot:archaic_big_bricks_stairs[facing=west,half=bottom,shape=outer_right]
soot:archaic_big_bricks_stairs[facing=east,half=top,shape=straight]
soot:archaic_big_bricks_stairs[facing=east,half=top,shape=inner_left]
soot:archaic_big_bricks_stairs[facing=east,half=top,shape=inner_right]
soot:archaic_big_bricks_stairs[facing=east,half=top,shape=outer_left]
soot:archaic_big_bricks_stairs[facing=east,half=top,shape=outer_right]
soot:archaic_big_bricks_stairs[facing=east,half=bottom,shape=straight]
soot:archaic_big_bricks_stairs[facing=east,half=bottom,shape=inner_left]
soot:archaic_big_bricks_stairs[facing=east,half=bottom,shape=inner_right]
soot:archaic_big_bricks_stairs[facing=east,half=bottom,shape=outer_left]
soot:archaic_big_bricks_stairs[facing=east,half=bottom,shape=outer_right]
soot:archaic_bricks_slab[half=top]
soot:archaic_bricks_slab[half=bottom]
soot:archaic_bricks_stairs[facing=north,half=top,shape=straight]
soot:archaic_bricks_stairs[facing=north,half=top,shape=inner_left]
soot:archaic_bricks_stairs[facing=north,half=top,shape=inner_right]
soot:archaic_bricks_stairs[facing=north,half=top,shape=outer_left]
soot:archaic_bricks_stairs[facing=north,half=top,shape=outer_right]
soot:archaic_bricks_stairs[facing=north,half=bottom,shape=straight]
soot:archaic_bricks_stairs[facing=north,half=bottom,shape=inner_left]
soot:archaic_bricks_stairs[facing=north,half=bottom,shape=inner_right]
soot:archaic_bricks_stairs[facing=north,half=bottom,shape=outer_left]
soot:archaic_bricks_stairs[facing=north,half=bottom,shape=outer_right]
soot:archaic_bricks_stairs[facing=south,half=top,shape=straight]
soot:archaic_bricks_stairs[facing=south,half=top,shape=inner_left]
soot:archaic_bricks_stairs[facing=south,half=top,shape=inner_right]
soot:archaic_bricks_stairs[facing=south,half=top,shape=outer_left]
soot:archaic_bricks_stairs[facing=south,half=top,shape=outer_right]
soot:archaic_bricks_stairs[facing=south,half=bottom,shape=straight]
soot:archaic_bricks_stairs[facing=south,half=bottom,shape=inner_left]
soot:archaic_bricks_stairs[facing=south,half=bottom,shape=inner_right]
soot:archaic_bricks_stairs[facing=south,half=bottom,shape=outer_left]
soot:archaic_bricks_stairs[facing=south,half=bottom,shape=outer_right]
soot:archaic_bricks_stairs[facing=west,half=top,shape=straight]
soot:archaic_bricks_stairs[facing=west,half=top,shape=inner_left]
soot:archaic_bricks_stairs[facing=west,half=top,shape=inner_right]
soot:archaic_bricks_stairs[facing=west,half=top,shape=outer_left]
soot:archaic_bricks_stairs[facing=west,half=top,shape=outer_right]
soot:archaic_bricks_stairs[facing=west,half=bottom,shape=straight]
soot:archaic_bricks_stairs[facing=west,half=bottom,shape=inner_left]
soot:archaic_bricks_stairs[facing=west,half=bottom,shape=inner_right]
soot:archaic_bricks_stairs[facing=west,half=bottom,shape=outer_left]
soot:archaic_bricks_stairs[facing=west,half=bottom,shape=outer_right]
soot:archaic_bricks_stairs[facing=east,half=top,shape=straight]
soot:archaic_bricks_stairs[facing=east,half=top,shape=inner_left]
soot:archaic_bricks_stairs[facing=east,half=top,shape=inner_right]
soot:archaic_bricks_stairs[facing=east,half=top,shape=outer_left]
soot:archaic_bricks_stairs[facing=east,half=top,shape=outer_right]
soot:archaic_bricks_stairs[facing=east,half=bottom,shape=straight]
soot:archaic_bricks_stairs[facing=east,half=bottom,shape=inner_left]
soot:archaic_bricks_stairs[facing=east,half=bottom,shape=inner_right]
soot:archaic_bricks_stairs[facing=east,half=bottom,shape=outer_left]
soot:archaic_bricks_stairs[facing=east,half=bottom,shape=outer_right]
soot:sealed_planks_slab[half=top]
soot:sealed_planks_slab[half=bottom]
soot:sealed_planks_stairs[facing=north,half=top,shape=straight]
soot:sealed_planks_stairs[facing=north,half=top,shape=inner_left]
soot:sealed_planks_stairs[facing=north,half=top,shape=inner_right]
soot:sealed_planks_stairs[facing=north,half=top,shape=outer_left]
soot:sealed_planks_stairs[facing=north,half=top,shape=outer_right]
soot:sealed_planks_stairs[facing=north,half=bottom,shape=straight]
soot:sealed_planks_stairs[facing=north,half=bottom,shape=inner_left]
soot:sealed_planks_stairs[facing=north,half=bottom,shape=inner_right]
soot:sealed_planks_stairs[facing=north,half=bottom,shape=outer_left]
soot:sealed_planks_stairs[facing=north,half=bottom,shape=outer_right]
soot:sealed_planks_stairs[facing=south,half=top,shape=straight]
soot:sealed_planks_stairs[facing=south,half=top,shape=inner_left]
soot:sealed_planks_stairs[facing=south,half=top,shape=inner_right]
soot:sealed_planks_stairs[facing=south,half=top,shape=outer_left]
soot:sealed_planks_stairs[facing=south,half=top,shape=outer_right]
soot:sealed_planks_stairs[facing=south,half=bottom,shape=straight]
soot:sealed_planks_stairs[facing=south,half=bottom,shape=inner_left]
soot:sealed_planks_stairs[facing=south,half=bottom,shape=inner_right]
soot:sealed_planks_stairs[facing=south,half=bottom,shape=outer_left]
soot:sealed_planks_stairs[facing=south,half=bottom,shape=outer_right]
soot:sealed_planks_stairs[facing=west,half=top,shape=straight]
soot:sealed_planks_stairs[facing=west,half=top,shape=inner_left]
soot:sealed_planks_stairs[facing=west,half=top,shape=inner_right]
soot:sealed_planks_stairs[facing=west,half=top,shape=outer_left]
soot:sealed_planks_stairs[facing=west,half=top,shape=outer_right]
soot:sealed_planks_stairs[facing=west,half=bottom,shape=straight]
soot:sealed_planks_stairs[facing=west,half=bottom,shape=inner_left]
soot:sealed_planks_stairs[facing=west,half=bottom,shape=inner_right]
soot:sealed_planks_stairs[facing=west,half=bottom,shape=outer_left]
soot:sealed_planks_stairs[facing=west,half=bottom,shape=outer_right]
soot:sealed_planks_stairs[facing=east,half=top,shape=straight]
soot:sealed_planks_stairs[facing=east,half=top,shape=inner_left]
soot:sealed_planks_stairs[facing=east,half=top,shape=inner_right]
soot:sealed_planks_stairs[facing=east,half=top,shape=outer_left]
soot:sealed_planks_stairs[facing=east,half=top,shape=outer_right]
soot:sealed_planks_stairs[facing=east,half=bottom,shape=straight]
soot:sealed_planks_stairs[facing=east,half=bottom,shape=inner_left]
soot:sealed_planks_stairs[facing=east,half=bottom,shape=inner_right]
soot:sealed_planks_stairs[facing=east,half=bottom,shape=outer_left]
soot:sealed_planks_stairs[facing=east,half=bottom,shape=outer_right]
soot:sealed_tile
soot:sealed_tile_slab[half=top]
soot:sealed_tile_slab[half=bottom]
soot:sealed_tile_stairs[facing=north,half=top,shape=straight]
soot:sealed_tile_stairs[facing=north,half=top,shape=inner_left]
soot:sealed_tile_stairs[facing=north,half=top,shape=inner_right]
soot:sealed_tile_stairs[facing=north,half=top,shape=outer_left]
soot:sealed_tile_stairs[facing=north,half=top,shape=outer_right]
soot:sealed_tile_stairs[facing=north,half=bottom,shape=straight]
soot:sealed_tile_stairs[facing=north,half=bottom,shape=inner_left]
soot:sealed_tile_stairs[facing=north,half=bottom,shape=inner_right]
soot:sealed_tile_stairs[facing=north,half=bottom,shape=outer_left]
soot:sealed_tile_stairs[facing=north,half=bottom,shape=outer_right]
soot:sealed_tile_stairs[facing=south,half=top,shape=straight]
soot:sealed_tile_stairs[facing=south,half=top,shape=inner_left]
soot:sealed_tile_stairs[facing=south,half=top,shape=inner_right]
soot:sealed_tile_stairs[facing=south,half=top,shape=outer_left]
soot:sealed_tile_stairs[facing=south,half=top,shape=outer_right]
soot:sealed_tile_stairs[facing=south,half=bottom,shape=straight]
soot:sealed_tile_stairs[facing=south,half=bottom,shape=inner_left]
soot:sealed_tile_stairs[facing=south,half=bottom,shape=inner_right]
soot:sealed_tile_stairs[facing=south,half=bottom,shape=outer_left]
soot:sealed_tile_stairs[facing=south,half=bottom,shape=outer_right]
soot:sealed_tile_stairs[facing=west,half=top,shape=straight]
soot:sealed_tile_stairs[facing=west,half=top,shape=inner_left]
soot:sealed_tile_stairs[facing=west,half=top,shape=inner_right]
soot:sealed_tile_stairs[facing=west,half=top,shape=outer_left]
soot:sealed_tile_stairs[facing=west,half=top,shape=outer_right]
soot:sealed_tile_stairs[facing=west,half=bottom,shape=straight]
soot:sealed_tile_stairs[facing=west,half=bottom,shape=inner_left]
soot:sealed_tile_stairs[facing=west,half=bottom,shape=inner_right]
soot:sealed_tile_stairs[facing=west,half=bottom,shape=outer_left]
soot:sealed_tile_stairs[facing=west,half=bottom,shape=outer_right]
soot:sealed_tile_stairs[facing=east,half=top,shape=straight]
soot:sealed_tile_stairs[facing=east,half=top,shape=inner_left]
soot:sealed_tile_stairs[facing=east,half=top,shape=inner_right]
soot:sealed_tile_stairs[facing=east,half=top,shape=outer_left]
soot:sealed_tile_stairs[facing=east,half=top,shape=outer_right]
soot:sealed_tile_stairs[facing=east,half=bottom,shape=straight]
soot:sealed_tile_stairs[facing=east,half=bottom,shape=inner_left]
soot:sealed_tile_stairs[facing=east,half=bottom,shape=inner_right]
soot:sealed_tile_stairs[facing=east,half=bottom,shape=outer_left]
soot:sealed_tile_stairs[facing=east,half=bottom,shape=outer_right]
soot:sealed_keg[axis=x]
soot:sealed_keg[axis=y]
soot:sealed_keg[axis=z]
soot:sealed_pillar[axis=x]
soot:sealed_pillar[axis=y]
soot:sealed_pillar[axis=z]
soot:wrought_tile
soot:wrought_platform
soot:wrought_platform_slab[half=top]
soot:wrought_platform_slab[half=bottom]
sync:block_multi[type=constructor]
sync:block_multi[type=storage]
sync:block_multi[type=treadmill]
roots:moonglow_crop[age=0]
roots:moonglow_crop[age=1]
roots:moonglow_crop[age=2]
roots:moonglow_crop[age=3]
roots:moonglow_crop[age=4]
roots:moonglow_crop[age=5]
roots:moonglow_crop[age=6]
roots:moonglow_crop[age=7]
roots:pereskia_crop[age=0]
roots:pereskia_crop[age=1]
roots:pereskia_crop[age=2]
roots:pereskia_crop[age=3]
roots:pereskia_crop[age=4]
roots:pereskia_crop[age=5]
roots:pereskia_crop[age=6]
roots:pereskia_crop[age=7]
roots:wildroot_crop[age=0]
roots:wildroot_crop[age=1]
roots:wildroot_crop[age=2]
roots:wildroot_crop[age=3]
roots:wildroot_crop[age=4]
roots:wildroot_crop[age=5]
roots:wildroot_crop[age=6]
roots:wildroot_crop[age=7]
roots:spirit_herb_crop[age=0]
roots:spirit_herb_crop[age=1]
roots:spirit_herb_crop[age=2]
roots:spirit_herb_crop[age=3]
roots:spirit_herb_crop[age=4]
roots:spirit_herb_crop[age=5]
roots:spirit_herb_crop[age=6]
roots:spirit_herb_crop[age=7]
roots:baffle_cap_huge_stem
roots:baffle_cap_huge_top
roots:baffle_cap_mushroom
roots:wildewheet_crop[age=0]
roots:wildewheet_crop[age=1]
roots:wildewheet_crop[age=2]
roots:wildewheet_crop[age=3]
roots:wildewheet_crop[age=4]
roots:wildewheet_crop[age=5]
roots:wildewheet_crop[age=6]
roots:wildewheet_crop[age=7]
roots:cloud_berry_crop[age=0]
roots:cloud_berry_crop[age=1]
roots:cloud_berry_crop[age=2]
roots:cloud_berry_crop[age=3]
roots:cloud_berry_crop[age=4]
roots:cloud_berry_crop[age=5]
roots:cloud_berry_crop[age=6]
roots:cloud_berry_crop[age=7]
roots:infernal_bulb_crop[age=0]
roots:infernal_bulb_crop[age=1]
roots:infernal_bulb_crop[age=2]
roots:infernal_bulb_crop[age=3]
roots:infernal_bulb_crop[age=4]
roots:infernal_bulb_crop[age=5]
roots:infernal_bulb_crop[age=6]
roots:infernal_bulb_crop[age=7]
roots:dewgonia_crop[age=0]
roots:dewgonia_crop[age=1]
roots:dewgonia_crop[age=2]
roots:dewgonia_crop[age=3]
roots:dewgonia_crop[age=4]
roots:dewgonia_crop[age=5]
roots:dewgonia_crop[age=6]
roots:dewgonia_crop[age=7]
roots:stalicripe_crop[age=0]
roots:stalicripe_crop[age=1]
roots:stalicripe_crop[age=2]
roots:stalicripe_crop[age=3]
roots:stalicripe_crop[age=4]
roots:stalicripe_crop[age=5]
roots:stalicripe_crop[age=6]
roots:stalicripe_crop[age=7]
roots:elemental_soil
roots:elemental_soil_air[air=0]
roots:elemental_soil_air[air=1]
roots:elemental_soil_air[air=2]
roots:elemental_soil_air[air=3]
roots:elemental_soil_air[air=4]
roots:elemental_soil_water[water=0]
roots:elemental_soil_water[water=1]
roots:elemental_soil_water[water=2]
roots:elemental_soil_water[water=3]
roots:elemental_soil_water[water=4]
roots:elemental_soil_fire[fire=0]
roots:elemental_soil_fire[fire=1]
roots:elemental_soil_fire[fire=2]
roots:elemental_soil_fire[fire=3]
roots:elemental_soil_fire[fire=4]
roots:elemental_soil_earth[earth=0]
roots:elemental_soil_earth[earth=1]
roots:elemental_soil_earth[earth=2]
roots:elemental_soil_earth[earth=3]
roots:elemental_soil_earth[earth=4]
roots:runestone
roots:runestone_brick
roots:runestone_brick_alt
roots:chiseled_runestone
roots:runestone_trample[level=0]
roots:runestone_trample[level=1]
roots:runestone_trample[level=2]
roots:runestone_trample[level=3]
roots:runestone_trample[level=4]
roots:runestone_trample[level=5]
roots:runestone_trample[level=6]
roots:runestone_trample[level=7]
roots:runestone_trample[level=8]
roots:runestone_trample[level=9]
roots:runestone_trample[level=10]
roots:runestone_trample[level=11]
roots:runestone_trample[level=12]
roots:runestone_trample[level=13]
roots:runestone_trample[level=14]
roots:runestone_trample[level=15]
roots:wildwood_leaves[check_decay=true,decayable=true]
roots:wildwood_leaves[check_decay=true,decayable=false]
roots:wildwood_leaves[check_decay=false,decayable=true]
roots:wildwood_leaves[check_decay=false,decayable=false]
roots:wildwood_log[axis=x]
roots:wildwood_log[axis=y]
roots:wildwood_log[axis=z]
roots:wildwood_log[axis=none]
roots:wildwood_planks
roots:wildwood_sapling[stage=0]
roots:wildwood_sapling[stage=1]
roots:wildwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
roots:wildwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
roots:wildwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
roots:wildwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
roots:wildwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
roots:wildwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
roots:wildwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
roots:wildwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
roots:wildwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
roots:wildwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
roots:wildwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
roots:wildwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
roots:wildwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
roots:wildwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
roots:wildwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
roots:wildwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
roots:wildwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
roots:wildwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
roots:wildwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
roots:wildwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
roots:wildwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
roots:wildwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
roots:wildwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
roots:wildwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
roots:wildwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
roots:wildwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
roots:wildwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
roots:wildwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
roots:wildwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
roots:wildwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
roots:wildwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
roots:wildwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
roots:wildwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
roots:wildwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
roots:wildwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
roots:wildwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
roots:wildwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
roots:wildwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
roots:wildwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
roots:wildwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
roots:wildwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
roots:wildwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
roots:wildwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
roots:wildwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
roots:wildwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
roots:wildwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
roots:wildwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
roots:wildwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
roots:wildwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
roots:wildwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
roots:wildwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
roots:wildwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
roots:wildwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
roots:wildwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
roots:wildwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
roots:wildwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
roots:wildwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
roots:wildwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
roots:wildwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
roots:wildwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
roots:wildwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
roots:wildwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
roots:wildwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
roots:wildwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
roots:wildwood_trapdoor[facing=north,half=top,open=true]
roots:wildwood_trapdoor[facing=north,half=top,open=false]
roots:wildwood_trapdoor[facing=north,half=bottom,open=true]
roots:wildwood_trapdoor[facing=north,half=bottom,open=false]
roots:wildwood_trapdoor[facing=south,half=top,open=true]
roots:wildwood_trapdoor[facing=south,half=top,open=false]
roots:wildwood_trapdoor[facing=south,half=bottom,open=true]
roots:wildwood_trapdoor[facing=south,half=bottom,open=false]
roots:wildwood_trapdoor[facing=west,half=top,open=true]
roots:wildwood_trapdoor[facing=west,half=top,open=false]
roots:wildwood_trapdoor[facing=west,half=bottom,open=true]
roots:wildwood_trapdoor[facing=west,half=bottom,open=false]
roots:wildwood_trapdoor[facing=east,half=top,open=true]
roots:wildwood_trapdoor[facing=east,half=top,open=false]
roots:wildwood_trapdoor[facing=east,half=bottom,open=true]
roots:wildwood_trapdoor[facing=east,half=bottom,open=false]
roots:wildwood_fence[east=true,north=true,south=true,west=true]
roots:wildwood_fence[east=true,north=true,south=true,west=false]
roots:wildwood_fence[east=true,north=true,south=false,west=true]
roots:wildwood_fence[east=true,north=true,south=false,west=false]
roots:wildwood_fence[east=true,north=false,south=true,west=true]
roots:wildwood_fence[east=true,north=false,south=true,west=false]
roots:wildwood_fence[east=true,north=false,south=false,west=true]
roots:wildwood_fence[east=true,north=false,south=false,west=false]
roots:wildwood_fence[east=false,north=true,south=true,west=true]
roots:wildwood_fence[east=false,north=true,south=true,west=false]
roots:wildwood_fence[east=false,north=true,south=false,west=true]
roots:wildwood_fence[east=false,north=true,south=false,west=false]
roots:wildwood_fence[east=false,north=false,south=true,west=true]
roots:wildwood_fence[east=false,north=false,south=true,west=false]
roots:wildwood_fence[east=false,north=false,south=false,west=true]
roots:wildwood_fence[east=false,north=false,south=false,west=false]
roots:wildwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
roots:wildwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
roots:wildwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
roots:wildwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
roots:wildwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
roots:wildwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
roots:wildwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
roots:wildwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
roots:wildwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
roots:wildwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
roots:wildwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
roots:wildwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
roots:wildwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
roots:wildwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
roots:wildwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
roots:wildwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
roots:wildwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
roots:wildwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
roots:wildwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
roots:wildwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
roots:wildwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
roots:wildwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
roots:wildwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
roots:wildwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
roots:wildwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
roots:wildwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
roots:wildwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
roots:wildwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
roots:wildwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
roots:wildwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
roots:wildwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
roots:wildwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
roots:wildwood_ladder[facing=north]
roots:wildwood_ladder[facing=south]
roots:wildwood_ladder[facing=west]
roots:wildwood_ladder[facing=east]
roots:wildwood_slab[half=top]
roots:wildwood_slab[half=bottom]
roots:wildwood_double_slab[half=top]
roots:wildwood_double_slab[half=bottom]
roots:wildwood_stairs[facing=north,half=top,shape=straight]
roots:wildwood_stairs[facing=north,half=top,shape=inner_left]
roots:wildwood_stairs[facing=north,half=top,shape=inner_right]
roots:wildwood_stairs[facing=north,half=top,shape=outer_left]
roots:wildwood_stairs[facing=north,half=top,shape=outer_right]
roots:wildwood_stairs[facing=north,half=bottom,shape=straight]
roots:wildwood_stairs[facing=north,half=bottom,shape=inner_left]
roots:wildwood_stairs[facing=north,half=bottom,shape=inner_right]
roots:wildwood_stairs[facing=north,half=bottom,shape=outer_left]
roots:wildwood_stairs[facing=north,half=bottom,shape=outer_right]
roots:wildwood_stairs[facing=south,half=top,shape=straight]
roots:wildwood_stairs[facing=south,half=top,shape=inner_left]
roots:wildwood_stairs[facing=south,half=top,shape=inner_right]
roots:wildwood_stairs[facing=south,half=top,shape=outer_left]
roots:wildwood_stairs[facing=south,half=top,shape=outer_right]
roots:wildwood_stairs[facing=south,half=bottom,shape=straight]
roots:wildwood_stairs[facing=south,half=bottom,shape=inner_left]
roots:wildwood_stairs[facing=south,half=bottom,shape=inner_right]
roots:wildwood_stairs[facing=south,half=bottom,shape=outer_left]
roots:wildwood_stairs[facing=south,half=bottom,shape=outer_right]
roots:wildwood_stairs[facing=west,half=top,shape=straight]
roots:wildwood_stairs[facing=west,half=top,shape=inner_left]
roots:wildwood_stairs[facing=west,half=top,shape=inner_right]
roots:wildwood_stairs[facing=west,half=top,shape=outer_left]
roots:wildwood_stairs[facing=west,half=top,shape=outer_right]
roots:wildwood_stairs[facing=west,half=bottom,shape=straight]
roots:wildwood_stairs[facing=west,half=bottom,shape=inner_left]
roots:wildwood_stairs[facing=west,half=bottom,shape=inner_right]
roots:wildwood_stairs[facing=west,half=bottom,shape=outer_left]
roots:wildwood_stairs[facing=west,half=bottom,shape=outer_right]
roots:wildwood_stairs[facing=east,half=top,shape=straight]
roots:wildwood_stairs[facing=east,half=top,shape=inner_left]
roots:wildwood_stairs[facing=east,half=top,shape=inner_right]
roots:wildwood_stairs[facing=east,half=top,shape=outer_left]
roots:wildwood_stairs[facing=east,half=top,shape=outer_right]
roots:wildwood_stairs[facing=east,half=bottom,shape=straight]
roots:wildwood_stairs[facing=east,half=bottom,shape=inner_left]
roots:wildwood_stairs[facing=east,half=bottom,shape=inner_right]
roots:wildwood_stairs[facing=east,half=bottom,shape=outer_left]
roots:wildwood_stairs[facing=east,half=bottom,shape=outer_right]
roots:wildwood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
roots:wildwood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
roots:wildwood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
roots:wildwood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
roots:wildwood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
roots:wildwood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
roots:wildwood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
roots:wildwood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
roots:wildwood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
roots:wildwood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
roots:wildwood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
roots:wildwood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
roots:wildwood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
roots:wildwood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
roots:wildwood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
roots:wildwood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
roots:wildwood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
roots:wildwood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
roots:wildwood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
roots:wildwood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
roots:wildwood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
roots:wildwood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
roots:wildwood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
roots:wildwood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
roots:wildwood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
roots:wildwood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
roots:wildwood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
roots:wildwood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
roots:wildwood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
roots:wildwood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
roots:wildwood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:wildwood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
roots:wildwood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
roots:wildwood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:wildwood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:wildwood_button[facing=down,powered=true]
roots:wildwood_button[facing=down,powered=false]
roots:wildwood_button[facing=up,powered=true]
roots:wildwood_button[facing=up,powered=false]
roots:wildwood_button[facing=north,powered=true]
roots:wildwood_button[facing=north,powered=false]
roots:wildwood_button[facing=south,powered=true]
roots:wildwood_button[facing=south,powered=false]
roots:wildwood_button[facing=west,powered=true]
roots:wildwood_button[facing=west,powered=false]
roots:wildwood_button[facing=east,powered=true]
roots:wildwood_button[facing=east,powered=false]
roots:wildwood_pressure_plate[powered=true]
roots:wildwood_pressure_plate[powered=false]
roots:runestone_slab[half=top]
roots:runestone_slab[half=bottom]
roots:runestone_double_slab[half=top]
roots:runestone_double_slab[half=bottom]
roots:runestone_stairs[facing=north,half=top,shape=straight]
roots:runestone_stairs[facing=north,half=top,shape=inner_left]
roots:runestone_stairs[facing=north,half=top,shape=inner_right]
roots:runestone_stairs[facing=north,half=top,shape=outer_left]
roots:runestone_stairs[facing=north,half=top,shape=outer_right]
roots:runestone_stairs[facing=north,half=bottom,shape=straight]
roots:runestone_stairs[facing=north,half=bottom,shape=inner_left]
roots:runestone_stairs[facing=north,half=bottom,shape=inner_right]
roots:runestone_stairs[facing=north,half=bottom,shape=outer_left]
roots:runestone_stairs[facing=north,half=bottom,shape=outer_right]
roots:runestone_stairs[facing=south,half=top,shape=straight]
roots:runestone_stairs[facing=south,half=top,shape=inner_left]
roots:runestone_stairs[facing=south,half=top,shape=inner_right]
roots:runestone_stairs[facing=south,half=top,shape=outer_left]
roots:runestone_stairs[facing=south,half=top,shape=outer_right]
roots:runestone_stairs[facing=south,half=bottom,shape=straight]
roots:runestone_stairs[facing=south,half=bottom,shape=inner_left]
roots:runestone_stairs[facing=south,half=bottom,shape=inner_right]
roots:runestone_stairs[facing=south,half=bottom,shape=outer_left]
roots:runestone_stairs[facing=south,half=bottom,shape=outer_right]
roots:runestone_stairs[facing=west,half=top,shape=straight]
roots:runestone_stairs[facing=west,half=top,shape=inner_left]
roots:runestone_stairs[facing=west,half=top,shape=inner_right]
roots:runestone_stairs[facing=west,half=top,shape=outer_left]
roots:runestone_stairs[facing=west,half=top,shape=outer_right]
roots:runestone_stairs[facing=west,half=bottom,shape=straight]
roots:runestone_stairs[facing=west,half=bottom,shape=inner_left]
roots:runestone_stairs[facing=west,half=bottom,shape=inner_right]
roots:runestone_stairs[facing=west,half=bottom,shape=outer_left]
roots:runestone_stairs[facing=west,half=bottom,shape=outer_right]
roots:runestone_stairs[facing=east,half=top,shape=straight]
roots:runestone_stairs[facing=east,half=top,shape=inner_left]
roots:runestone_stairs[facing=east,half=top,shape=inner_right]
roots:runestone_stairs[facing=east,half=top,shape=outer_left]
roots:runestone_stairs[facing=east,half=top,shape=outer_right]
roots:runestone_stairs[facing=east,half=bottom,shape=straight]
roots:runestone_stairs[facing=east,half=bottom,shape=inner_left]
roots:runestone_stairs[facing=east,half=bottom,shape=inner_right]
roots:runestone_stairs[facing=east,half=bottom,shape=outer_left]
roots:runestone_stairs[facing=east,half=bottom,shape=outer_right]
roots:runestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_button[facing=down,powered=true]
roots:runestone_button[facing=down,powered=false]
roots:runestone_button[facing=up,powered=true]
roots:runestone_button[facing=up,powered=false]
roots:runestone_button[facing=north,powered=true]
roots:runestone_button[facing=north,powered=false]
roots:runestone_button[facing=south,powered=true]
roots:runestone_button[facing=south,powered=false]
roots:runestone_button[facing=west,powered=true]
roots:runestone_button[facing=west,powered=false]
roots:runestone_button[facing=east,powered=true]
roots:runestone_button[facing=east,powered=false]
roots:runestone_pressure_plate[powered=true]
roots:runestone_pressure_plate[powered=false]
roots:runestone_brick_slab[half=top]
roots:runestone_brick_slab[half=bottom]
roots:runestone_brick_double_slab[half=top]
roots:runestone_brick_double_slab[half=bottom]
roots:runestone_brick_stairs[facing=north,half=top,shape=straight]
roots:runestone_brick_stairs[facing=north,half=top,shape=inner_left]
roots:runestone_brick_stairs[facing=north,half=top,shape=inner_right]
roots:runestone_brick_stairs[facing=north,half=top,shape=outer_left]
roots:runestone_brick_stairs[facing=north,half=top,shape=outer_right]
roots:runestone_brick_stairs[facing=north,half=bottom,shape=straight]
roots:runestone_brick_stairs[facing=north,half=bottom,shape=inner_left]
roots:runestone_brick_stairs[facing=north,half=bottom,shape=inner_right]
roots:runestone_brick_stairs[facing=north,half=bottom,shape=outer_left]
roots:runestone_brick_stairs[facing=north,half=bottom,shape=outer_right]
roots:runestone_brick_stairs[facing=south,half=top,shape=straight]
roots:runestone_brick_stairs[facing=south,half=top,shape=inner_left]
roots:runestone_brick_stairs[facing=south,half=top,shape=inner_right]
roots:runestone_brick_stairs[facing=south,half=top,shape=outer_left]
roots:runestone_brick_stairs[facing=south,half=top,shape=outer_right]
roots:runestone_brick_stairs[facing=south,half=bottom,shape=straight]
roots:runestone_brick_stairs[facing=south,half=bottom,shape=inner_left]
roots:runestone_brick_stairs[facing=south,half=bottom,shape=inner_right]
roots:runestone_brick_stairs[facing=south,half=bottom,shape=outer_left]
roots:runestone_brick_stairs[facing=south,half=bottom,shape=outer_right]
roots:runestone_brick_stairs[facing=west,half=top,shape=straight]
roots:runestone_brick_stairs[facing=west,half=top,shape=inner_left]
roots:runestone_brick_stairs[facing=west,half=top,shape=inner_right]
roots:runestone_brick_stairs[facing=west,half=top,shape=outer_left]
roots:runestone_brick_stairs[facing=west,half=top,shape=outer_right]
roots:runestone_brick_stairs[facing=west,half=bottom,shape=straight]
roots:runestone_brick_stairs[facing=west,half=bottom,shape=inner_left]
roots:runestone_brick_stairs[facing=west,half=bottom,shape=inner_right]
roots:runestone_brick_stairs[facing=west,half=bottom,shape=outer_left]
roots:runestone_brick_stairs[facing=west,half=bottom,shape=outer_right]
roots:runestone_brick_stairs[facing=east,half=top,shape=straight]
roots:runestone_brick_stairs[facing=east,half=top,shape=inner_left]
roots:runestone_brick_stairs[facing=east,half=top,shape=inner_right]
roots:runestone_brick_stairs[facing=east,half=top,shape=outer_left]
roots:runestone_brick_stairs[facing=east,half=top,shape=outer_right]
roots:runestone_brick_stairs[facing=east,half=bottom,shape=straight]
roots:runestone_brick_stairs[facing=east,half=bottom,shape=inner_left]
roots:runestone_brick_stairs[facing=east,half=bottom,shape=inner_right]
roots:runestone_brick_stairs[facing=east,half=bottom,shape=outer_left]
roots:runestone_brick_stairs[facing=east,half=bottom,shape=outer_right]
roots:runestone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_button[facing=down,powered=true]
roots:runestone_brick_button[facing=down,powered=false]
roots:runestone_brick_button[facing=up,powered=true]
roots:runestone_brick_button[facing=up,powered=false]
roots:runestone_brick_button[facing=north,powered=true]
roots:runestone_brick_button[facing=north,powered=false]
roots:runestone_brick_button[facing=south,powered=true]
roots:runestone_brick_button[facing=south,powered=false]
roots:runestone_brick_button[facing=west,powered=true]
roots:runestone_brick_button[facing=west,powered=false]
roots:runestone_brick_button[facing=east,powered=true]
roots:runestone_brick_button[facing=east,powered=false]
roots:runestone_brick_pressure_plate[powered=true]
roots:runestone_brick_pressure_plate[powered=false]
roots:runestone_brick_alt_slab[half=top]
roots:runestone_brick_alt_slab[half=bottom]
roots:runestone_brick_alt_double_slab[half=top]
roots:runestone_brick_alt_double_slab[half=bottom]
roots:runestone_brick_alt_stairs[facing=north,half=top,shape=straight]
roots:runestone_brick_alt_stairs[facing=north,half=top,shape=inner_left]
roots:runestone_brick_alt_stairs[facing=north,half=top,shape=inner_right]
roots:runestone_brick_alt_stairs[facing=north,half=top,shape=outer_left]
roots:runestone_brick_alt_stairs[facing=north,half=top,shape=outer_right]
roots:runestone_brick_alt_stairs[facing=north,half=bottom,shape=straight]
roots:runestone_brick_alt_stairs[facing=north,half=bottom,shape=inner_left]
roots:runestone_brick_alt_stairs[facing=north,half=bottom,shape=inner_right]
roots:runestone_brick_alt_stairs[facing=north,half=bottom,shape=outer_left]
roots:runestone_brick_alt_stairs[facing=north,half=bottom,shape=outer_right]
roots:runestone_brick_alt_stairs[facing=south,half=top,shape=straight]
roots:runestone_brick_alt_stairs[facing=south,half=top,shape=inner_left]
roots:runestone_brick_alt_stairs[facing=south,half=top,shape=inner_right]
roots:runestone_brick_alt_stairs[facing=south,half=top,shape=outer_left]
roots:runestone_brick_alt_stairs[facing=south,half=top,shape=outer_right]
roots:runestone_brick_alt_stairs[facing=south,half=bottom,shape=straight]
roots:runestone_brick_alt_stairs[facing=south,half=bottom,shape=inner_left]
roots:runestone_brick_alt_stairs[facing=south,half=bottom,shape=inner_right]
roots:runestone_brick_alt_stairs[facing=south,half=bottom,shape=outer_left]
roots:runestone_brick_alt_stairs[facing=south,half=bottom,shape=outer_right]
roots:runestone_brick_alt_stairs[facing=west,half=top,shape=straight]
roots:runestone_brick_alt_stairs[facing=west,half=top,shape=inner_left]
roots:runestone_brick_alt_stairs[facing=west,half=top,shape=inner_right]
roots:runestone_brick_alt_stairs[facing=west,half=top,shape=outer_left]
roots:runestone_brick_alt_stairs[facing=west,half=top,shape=outer_right]
roots:runestone_brick_alt_stairs[facing=west,half=bottom,shape=straight]
roots:runestone_brick_alt_stairs[facing=west,half=bottom,shape=inner_left]
roots:runestone_brick_alt_stairs[facing=west,half=bottom,shape=inner_right]
roots:runestone_brick_alt_stairs[facing=west,half=bottom,shape=outer_left]
roots:runestone_brick_alt_stairs[facing=west,half=bottom,shape=outer_right]
roots:runestone_brick_alt_stairs[facing=east,half=top,shape=straight]
roots:runestone_brick_alt_stairs[facing=east,half=top,shape=inner_left]
roots:runestone_brick_alt_stairs[facing=east,half=top,shape=inner_right]
roots:runestone_brick_alt_stairs[facing=east,half=top,shape=outer_left]
roots:runestone_brick_alt_stairs[facing=east,half=top,shape=outer_right]
roots:runestone_brick_alt_stairs[facing=east,half=bottom,shape=straight]
roots:runestone_brick_alt_stairs[facing=east,half=bottom,shape=inner_left]
roots:runestone_brick_alt_stairs[facing=east,half=bottom,shape=inner_right]
roots:runestone_brick_alt_stairs[facing=east,half=bottom,shape=outer_left]
roots:runestone_brick_alt_stairs[facing=east,half=bottom,shape=outer_right]
roots:runestone_brick_alt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
roots:runestone_brick_alt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
roots:runestone_brick_alt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
roots:runestone_brick_alt_button[facing=down,powered=true]
roots:runestone_brick_alt_button[facing=down,powered=false]
roots:runestone_brick_alt_button[facing=up,powered=true]
roots:runestone_brick_alt_button[facing=up,powered=false]
roots:runestone_brick_alt_button[facing=north,powered=true]
roots:runestone_brick_alt_button[facing=north,powered=false]
roots:runestone_brick_alt_button[facing=south,powered=true]
roots:runestone_brick_alt_button[facing=south,powered=false]
roots:runestone_brick_alt_button[facing=west,powered=true]
roots:runestone_brick_alt_button[facing=west,powered=false]
roots:runestone_brick_alt_button[facing=east,powered=true]
roots:runestone_brick_alt_button[facing=east,powered=false]
roots:runestone_brick_alt_pressure_plate[powered=true]
roots:runestone_brick_alt_pressure_plate[powered=false]
roots:structure_marker[marker_value=0]
roots:structure_marker[marker_value=1]
roots:structure_marker[marker_value=2]
roots:structure_marker[marker_value=3]
roots:structure_marker[marker_value=4]
roots:structure_marker[marker_value=5]
roots:structure_marker[marker_value=6]
roots:structure_marker[marker_value=7]
roots:structure_marker[marker_value=8]
roots:structure_marker[marker_value=9]
roots:structure_marker[marker_value=10]
roots:structure_marker[marker_value=11]
roots:structure_marker[marker_value=12]
roots:structure_marker[marker_value=13]
roots:structure_marker[marker_value=14]
roots:structure_marker[marker_value=15]
roots:mortar
roots:bonfire[burning=true]
roots:bonfire[burning=false]
roots:imbuer
roots:offertory_plate[facing=down]
roots:offertory_plate[facing=up]
roots:offertory_plate[facing=north]
roots:offertory_plate[facing=south]
roots:offertory_plate[facing=west]
roots:offertory_plate[facing=east]
roots:unending_bowl
roots:incense_burner
roots:wildwood_rune
roots:grove_stone[facing=north,half=top,valid=true]
roots:grove_stone[facing=north,half=top,valid=false]
roots:grove_stone[facing=north,half=middle,valid=true]
roots:grove_stone[facing=north,half=middle,valid=false]
roots:grove_stone[facing=north,half=bottom,valid=true]
roots:grove_stone[facing=north,half=bottom,valid=false]
roots:grove_stone[facing=east,half=top,valid=true]
roots:grove_stone[facing=east,half=top,valid=false]
roots:grove_stone[facing=east,half=middle,valid=true]
roots:grove_stone[facing=east,half=middle,valid=false]
roots:grove_stone[facing=east,half=bottom,valid=true]
roots:grove_stone[facing=east,half=bottom,valid=false]
roots:fey_crafter
roots:fey_light
mysticalworld:thatch
mysticalworld:aubergine_crop[age=0]
mysticalworld:aubergine_crop[age=1]
mysticalworld:aubergine_crop[age=2]
mysticalworld:aubergine_crop[age=3]
mysticalworld:aubergine_crop[age=4]
mysticalworld:aubergine_crop[age=5]
mysticalworld:aubergine_crop[age=6]
mysticalworld:aubergine_crop[age=7]
mysticalworld:poisoned_potato_crop[age=0]
mysticalworld:poisoned_potato_crop[age=1]
mysticalworld:poisoned_potato_crop[age=2]
mysticalworld:poisoned_potato_crop[age=3]
mysticalworld:poisoned_potato_crop[age=4]
mysticalworld:poisoned_potato_crop[age=5]
mysticalworld:poisoned_potato_crop[age=6]
mysticalworld:poisoned_potato_crop[age=7]
mysticalworld:charred_log[axis=x]
mysticalworld:charred_log[axis=y]
mysticalworld:charred_log[axis=z]
mysticalworld:charred_log[axis=none]
mysticalworld:charred_planks
mysticalworld:charred_slab[half=top]
mysticalworld:charred_slab[half=bottom]
mysticalworld:charred_double_slab[half=top]
mysticalworld:charred_double_slab[half=bottom]
mysticalworld:charred_stairs[facing=north,half=top,shape=straight]
mysticalworld:charred_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:charred_stairs[facing=south,half=top,shape=straight]
mysticalworld:charred_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:charred_stairs[facing=west,half=top,shape=straight]
mysticalworld:charred_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:charred_stairs[facing=east,half=top,shape=straight]
mysticalworld:charred_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_button[facing=down,powered=true]
mysticalworld:charred_button[facing=down,powered=false]
mysticalworld:charred_button[facing=up,powered=true]
mysticalworld:charred_button[facing=up,powered=false]
mysticalworld:charred_button[facing=north,powered=true]
mysticalworld:charred_button[facing=north,powered=false]
mysticalworld:charred_button[facing=south,powered=true]
mysticalworld:charred_button[facing=south,powered=false]
mysticalworld:charred_button[facing=west,powered=true]
mysticalworld:charred_button[facing=west,powered=false]
mysticalworld:charred_button[facing=east,powered=true]
mysticalworld:charred_button[facing=east,powered=false]
mysticalworld:charred_pressure_plate[powered=true]
mysticalworld:charred_pressure_plate[powered=false]
mysticalworld:charred_fence[east=true,north=true,south=true,west=true]
mysticalworld:charred_fence[east=true,north=true,south=true,west=false]
mysticalworld:charred_fence[east=true,north=true,south=false,west=true]
mysticalworld:charred_fence[east=true,north=true,south=false,west=false]
mysticalworld:charred_fence[east=true,north=false,south=true,west=true]
mysticalworld:charred_fence[east=true,north=false,south=true,west=false]
mysticalworld:charred_fence[east=true,north=false,south=false,west=true]
mysticalworld:charred_fence[east=true,north=false,south=false,west=false]
mysticalworld:charred_fence[east=false,north=true,south=true,west=true]
mysticalworld:charred_fence[east=false,north=true,south=true,west=false]
mysticalworld:charred_fence[east=false,north=true,south=false,west=true]
mysticalworld:charred_fence[east=false,north=true,south=false,west=false]
mysticalworld:charred_fence[east=false,north=false,south=true,west=true]
mysticalworld:charred_fence[east=false,north=false,south=true,west=false]
mysticalworld:charred_fence[east=false,north=false,south=false,west=true]
mysticalworld:charred_fence[east=false,north=false,south=false,west=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:mud_block
mysticalworld:mud_brick
mysticalworld:wet_mud_block
mysticalworld:wet_mud_brick
mysticalworld:mud_block_slab[half=top]
mysticalworld:mud_block_slab[half=bottom]
mysticalworld:mud_block_double_slab[half=top]
mysticalworld:mud_block_double_slab[half=bottom]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_button[facing=down,powered=true]
mysticalworld:mud_block_button[facing=down,powered=false]
mysticalworld:mud_block_button[facing=up,powered=true]
mysticalworld:mud_block_button[facing=up,powered=false]
mysticalworld:mud_block_button[facing=north,powered=true]
mysticalworld:mud_block_button[facing=north,powered=false]
mysticalworld:mud_block_button[facing=south,powered=true]
mysticalworld:mud_block_button[facing=south,powered=false]
mysticalworld:mud_block_button[facing=west,powered=true]
mysticalworld:mud_block_button[facing=west,powered=false]
mysticalworld:mud_block_button[facing=east,powered=true]
mysticalworld:mud_block_button[facing=east,powered=false]
mysticalworld:mud_block_pressure_plate[powered=true]
mysticalworld:mud_block_pressure_plate[powered=false]
mysticalworld:mud_block_fence[east=true,north=true,south=true,west=true]
mysticalworld:mud_block_fence[east=true,north=true,south=true,west=false]
mysticalworld:mud_block_fence[east=true,north=true,south=false,west=true]
mysticalworld:mud_block_fence[east=true,north=true,south=false,west=false]
mysticalworld:mud_block_fence[east=true,north=false,south=true,west=true]
mysticalworld:mud_block_fence[east=true,north=false,south=true,west=false]
mysticalworld:mud_block_fence[east=true,north=false,south=false,west=true]
mysticalworld:mud_block_fence[east=true,north=false,south=false,west=false]
mysticalworld:mud_block_fence[east=false,north=true,south=true,west=true]
mysticalworld:mud_block_fence[east=false,north=true,south=true,west=false]
mysticalworld:mud_block_fence[east=false,north=true,south=false,west=true]
mysticalworld:mud_block_fence[east=false,north=true,south=false,west=false]
mysticalworld:mud_block_fence[east=false,north=false,south=true,west=true]
mysticalworld:mud_block_fence[east=false,north=false,south=true,west=false]
mysticalworld:mud_block_fence[east=false,north=false,south=false,west=true]
mysticalworld:mud_block_fence[east=false,north=false,south=false,west=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_slab[half=top]
mysticalworld:mud_brick_slab[half=bottom]
mysticalworld:mud_brick_double_slab[half=top]
mysticalworld:mud_brick_double_slab[half=bottom]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_button[facing=down,powered=true]
mysticalworld:mud_brick_button[facing=down,powered=false]
mysticalworld:mud_brick_button[facing=up,powered=true]
mysticalworld:mud_brick_button[facing=up,powered=false]
mysticalworld:mud_brick_button[facing=north,powered=true]
mysticalworld:mud_brick_button[facing=north,powered=false]
mysticalworld:mud_brick_button[facing=south,powered=true]
mysticalworld:mud_brick_button[facing=south,powered=false]
mysticalworld:mud_brick_button[facing=west,powered=true]
mysticalworld:mud_brick_button[facing=west,powered=false]
mysticalworld:mud_brick_button[facing=east,powered=true]
mysticalworld:mud_brick_button[facing=east,powered=false]
mysticalworld:mud_brick_pressure_plate[powered=true]
mysticalworld:mud_brick_pressure_plate[powered=false]
mysticalworld:mud_brick_fence[east=true,north=true,south=true,west=true]
mysticalworld:mud_brick_fence[east=true,north=true,south=true,west=false]
mysticalworld:mud_brick_fence[east=true,north=true,south=false,west=true]
mysticalworld:mud_brick_fence[east=true,north=true,south=false,west=false]
mysticalworld:mud_brick_fence[east=true,north=false,south=true,west=true]
mysticalworld:mud_brick_fence[east=true,north=false,south=true,west=false]
mysticalworld:mud_brick_fence[east=true,north=false,south=false,west=true]
mysticalworld:mud_brick_fence[east=true,north=false,south=false,west=false]
mysticalworld:mud_brick_fence[east=false,north=true,south=true,west=true]
mysticalworld:mud_brick_fence[east=false,north=true,south=true,west=false]
mysticalworld:mud_brick_fence[east=false,north=true,south=false,west=true]
mysticalworld:mud_brick_fence[east=false,north=true,south=false,west=false]
mysticalworld:mud_brick_fence[east=false,north=false,south=true,west=true]
mysticalworld:mud_brick_fence[east=false,north=false,south=true,west=false]
mysticalworld:mud_brick_fence[east=false,north=false,south=false,west=true]
mysticalworld:mud_brick_fence[east=false,north=false,south=false,west=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:copper_block
mysticalworld:copper_ore
mysticalworld:silver_block
mysticalworld:silver_ore
mysticalworld:amethyst_block
mysticalworld:amethyst_ore
enderio:block_fluid_glowstone[level=0]
enderio:block_fluid_glowstone[level=1]
enderio:block_fluid_glowstone[level=2]
enderio:block_fluid_glowstone[level=3]
enderio:block_fluid_glowstone[level=4]
enderio:block_fluid_glowstone[level=5]
enderio:block_fluid_glowstone[level=6]
enderio:block_fluid_glowstone[level=7]
enderio:block_fluid_glowstone[level=8]
enderio:block_fluid_glowstone[level=9]
enderio:block_fluid_glowstone[level=10]
enderio:block_fluid_glowstone[level=11]
enderio:block_fluid_glowstone[level=12]
enderio:block_fluid_glowstone[level=13]
enderio:block_fluid_glowstone[level=14]
enderio:block_fluid_glowstone[level=15]
enderio:block_fluid_redstone[level=0]
enderio:block_fluid_redstone[level=1]
enderio:block_fluid_redstone[level=2]
enderio:block_fluid_redstone[level=3]
enderio:block_fluid_redstone[level=4]
enderio:block_fluid_redstone[level=5]
enderio:block_fluid_redstone[level=6]
enderio:block_fluid_redstone[level=7]
enderio:block_fluid_redstone[level=8]
enderio:block_fluid_redstone[level=9]
enderio:block_fluid_redstone[level=10]
enderio:block_fluid_redstone[level=11]
enderio:block_fluid_redstone[level=12]
enderio:block_fluid_redstone[level=13]
enderio:block_fluid_redstone[level=14]
enderio:block_fluid_redstone[level=15]
enderio:block_fluid_ender[level=0]
enderio:block_fluid_ender[level=1]
enderio:block_fluid_ender[level=2]
enderio:block_fluid_ender[level=3]
enderio:block_fluid_ender[level=4]
enderio:block_fluid_ender[level=5]
enderio:block_fluid_ender[level=6]
enderio:block_fluid_ender[level=7]
enderio:block_fluid_ender[level=8]
enderio:block_fluid_ender[level=9]
enderio:block_fluid_ender[level=10]
enderio:block_fluid_ender[level=11]
enderio:block_fluid_ender[level=12]
enderio:block_fluid_ender[level=13]
enderio:block_fluid_ender[level=14]
enderio:block_fluid_ender[level=15]
enderio:block_fluid_electrical_steel[level=0]
enderio:block_fluid_electrical_steel[level=1]
enderio:block_fluid_electrical_steel[level=2]
enderio:block_fluid_electrical_steel[level=3]
enderio:block_fluid_electrical_steel[level=4]
enderio:block_fluid_electrical_steel[level=5]
enderio:block_fluid_electrical_steel[level=6]
enderio:block_fluid_electrical_steel[level=7]
enderio:block_fluid_electrical_steel[level=8]
enderio:block_fluid_electrical_steel[level=9]
enderio:block_fluid_electrical_steel[level=10]
enderio:block_fluid_electrical_steel[level=11]
enderio:block_fluid_electrical_steel[level=12]
enderio:block_fluid_electrical_steel[level=13]
enderio:block_fluid_electrical_steel[level=14]
enderio:block_fluid_electrical_steel[level=15]
enderio:block_fluid_energetic_alloy[level=0]
enderio:block_fluid_energetic_alloy[level=1]
enderio:block_fluid_energetic_alloy[level=2]
enderio:block_fluid_energetic_alloy[level=3]
enderio:block_fluid_energetic_alloy[level=4]
enderio:block_fluid_energetic_alloy[level=5]
enderio:block_fluid_energetic_alloy[level=6]
enderio:block_fluid_energetic_alloy[level=7]
enderio:block_fluid_energetic_alloy[level=8]
enderio:block_fluid_energetic_alloy[level=9]
enderio:block_fluid_energetic_alloy[level=10]
enderio:block_fluid_energetic_alloy[level=11]
enderio:block_fluid_energetic_alloy[level=12]
enderio:block_fluid_energetic_alloy[level=13]
enderio:block_fluid_energetic_alloy[level=14]
enderio:block_fluid_energetic_alloy[level=15]
enderio:block_fluid_vibrant_alloy[level=0]
enderio:block_fluid_vibrant_alloy[level=1]
enderio:block_fluid_vibrant_alloy[level=2]
enderio:block_fluid_vibrant_alloy[level=3]
enderio:block_fluid_vibrant_alloy[level=4]
enderio:block_fluid_vibrant_alloy[level=5]
enderio:block_fluid_vibrant_alloy[level=6]
enderio:block_fluid_vibrant_alloy[level=7]
enderio:block_fluid_vibrant_alloy[level=8]
enderio:block_fluid_vibrant_alloy[level=9]
enderio:block_fluid_vibrant_alloy[level=10]
enderio:block_fluid_vibrant_alloy[level=11]
enderio:block_fluid_vibrant_alloy[level=12]
enderio:block_fluid_vibrant_alloy[level=13]
enderio:block_fluid_vibrant_alloy[level=14]
enderio:block_fluid_vibrant_alloy[level=15]
enderio:block_fluid_redstone_alloy[level=0]
enderio:block_fluid_redstone_alloy[level=1]
enderio:block_fluid_redstone_alloy[level=2]
enderio:block_fluid_redstone_alloy[level=3]
enderio:block_fluid_redstone_alloy[level=4]
enderio:block_fluid_redstone_alloy[level=5]
enderio:block_fluid_redstone_alloy[level=6]
enderio:block_fluid_redstone_alloy[level=7]
enderio:block_fluid_redstone_alloy[level=8]
enderio:block_fluid_redstone_alloy[level=9]
enderio:block_fluid_redstone_alloy[level=10]
enderio:block_fluid_redstone_alloy[level=11]
enderio:block_fluid_redstone_alloy[level=12]
enderio:block_fluid_redstone_alloy[level=13]
enderio:block_fluid_redstone_alloy[level=14]
enderio:block_fluid_redstone_alloy[level=15]
enderio:block_fluid_conductive_iron[level=0]
enderio:block_fluid_conductive_iron[level=1]
enderio:block_fluid_conductive_iron[level=2]
enderio:block_fluid_conductive_iron[level=3]
enderio:block_fluid_conductive_iron[level=4]
enderio:block_fluid_conductive_iron[level=5]
enderio:block_fluid_conductive_iron[level=6]
enderio:block_fluid_conductive_iron[level=7]
enderio:block_fluid_conductive_iron[level=8]
enderio:block_fluid_conductive_iron[level=9]
enderio:block_fluid_conductive_iron[level=10]
enderio:block_fluid_conductive_iron[level=11]
enderio:block_fluid_conductive_iron[level=12]
enderio:block_fluid_conductive_iron[level=13]
enderio:block_fluid_conductive_iron[level=14]
enderio:block_fluid_conductive_iron[level=15]
enderio:block_fluid_pulsating_iron[level=0]
enderio:block_fluid_pulsating_iron[level=1]
enderio:block_fluid_pulsating_iron[level=2]
enderio:block_fluid_pulsating_iron[level=3]
enderio:block_fluid_pulsating_iron[level=4]
enderio:block_fluid_pulsating_iron[level=5]
enderio:block_fluid_pulsating_iron[level=6]
enderio:block_fluid_pulsating_iron[level=7]
enderio:block_fluid_pulsating_iron[level=8]
enderio:block_fluid_pulsating_iron[level=9]
enderio:block_fluid_pulsating_iron[level=10]
enderio:block_fluid_pulsating_iron[level=11]
enderio:block_fluid_pulsating_iron[level=12]
enderio:block_fluid_pulsating_iron[level=13]
enderio:block_fluid_pulsating_iron[level=14]
enderio:block_fluid_pulsating_iron[level=15]
enderio:block_fluid_dark_steel[level=0]
enderio:block_fluid_dark_steel[level=1]
enderio:block_fluid_dark_steel[level=2]
enderio:block_fluid_dark_steel[level=3]
enderio:block_fluid_dark_steel[level=4]
enderio:block_fluid_dark_steel[level=5]
enderio:block_fluid_dark_steel[level=6]
enderio:block_fluid_dark_steel[level=7]
enderio:block_fluid_dark_steel[level=8]
enderio:block_fluid_dark_steel[level=9]
enderio:block_fluid_dark_steel[level=10]
enderio:block_fluid_dark_steel[level=11]
enderio:block_fluid_dark_steel[level=12]
enderio:block_fluid_dark_steel[level=13]
enderio:block_fluid_dark_steel[level=14]
enderio:block_fluid_dark_steel[level=15]
enderio:block_fluid_soularium[level=0]
enderio:block_fluid_soularium[level=1]
enderio:block_fluid_soularium[level=2]
enderio:block_fluid_soularium[level=3]
enderio:block_fluid_soularium[level=4]
enderio:block_fluid_soularium[level=5]
enderio:block_fluid_soularium[level=6]
enderio:block_fluid_soularium[level=7]
enderio:block_fluid_soularium[level=8]
enderio:block_fluid_soularium[level=9]
enderio:block_fluid_soularium[level=10]
enderio:block_fluid_soularium[level=11]
enderio:block_fluid_soularium[level=12]
enderio:block_fluid_soularium[level=13]
enderio:block_fluid_soularium[level=14]
enderio:block_fluid_soularium[level=15]
enderio:block_fluid_end_steel[level=0]
enderio:block_fluid_end_steel[level=1]
enderio:block_fluid_end_steel[level=2]
enderio:block_fluid_end_steel[level=3]
enderio:block_fluid_end_steel[level=4]
enderio:block_fluid_end_steel[level=5]
enderio:block_fluid_end_steel[level=6]
enderio:block_fluid_end_steel[level=7]
enderio:block_fluid_end_steel[level=8]
enderio:block_fluid_end_steel[level=9]
enderio:block_fluid_end_steel[level=10]
enderio:block_fluid_end_steel[level=11]
enderio:block_fluid_end_steel[level=12]
enderio:block_fluid_end_steel[level=13]
enderio:block_fluid_end_steel[level=14]
enderio:block_fluid_end_steel[level=15]
enderio:block_fluid_construction_alloy[level=0]
enderio:block_fluid_construction_alloy[level=1]
enderio:block_fluid_construction_alloy[level=2]
enderio:block_fluid_construction_alloy[level=3]
enderio:block_fluid_construction_alloy[level=4]
enderio:block_fluid_construction_alloy[level=5]
enderio:block_fluid_construction_alloy[level=6]
enderio:block_fluid_construction_alloy[level=7]
enderio:block_fluid_construction_alloy[level=8]
enderio:block_fluid_construction_alloy[level=9]
enderio:block_fluid_construction_alloy[level=10]
enderio:block_fluid_construction_alloy[level=11]
enderio:block_fluid_construction_alloy[level=12]
enderio:block_fluid_construction_alloy[level=13]
enderio:block_fluid_construction_alloy[level=14]
enderio:block_fluid_construction_alloy[level=15]
tp:septuple_compressed_sugar_cane
tp:quintuple_compressed_sugar_cane
tp:octuple_compressed_nether_block
tp:hardened_stone_smallbricks_slab_half[half=top]
tp:hardened_stone_smallbricks_slab_half[half=bottom]
tp:quick_sand
tp:unhardened_stone
tp:glowstone_glass
tp:colored_lamp[color=white_lamp]
tp:colored_lamp[color=orange_lamp]
tp:colored_lamp[color=magenta_lamp]
tp:colored_lamp[color=lightblue_lamp]
tp:colored_lamp[color=yellow_lamp]
tp:colored_lamp[color=lime_lamp]
tp:colored_lamp[color=pink_lamp]
tp:colored_lamp[color=gray_lamp]
tp:colored_lamp[color=silver_lamp]
tp:colored_lamp[color=cyan_lamp]
tp:colored_lamp[color=purple_lamp]
tp:colored_lamp[color=blue_lamp]
tp:colored_lamp[color=brown_lamp]
tp:colored_lamp[color=green_lamp]
tp:colored_lamp[color=red_lamp]
tp:colored_lamp[color=black_lamp]
tp:compressed_nether_block
tp:hardened_stone_smallbricks
tp:sextuple_compressed_sugar_cane
tp:ender_ore
tp:soul_sandstone
tp:quintuple_compressed_nether_block
tp:sextuple_compressed_nether_block
tp:dirty_glass
tp:colored_glowstone[color=white_glowstone]
tp:colored_glowstone[color=orange_glowstone]
tp:colored_glowstone[color=magenta_glowstone]
tp:colored_glowstone[color=lightblue_glowstone]
tp:colored_glowstone[color=lime_glowstone]
tp:colored_glowstone[color=pink_glowstone]
tp:colored_glowstone[color=gray_glowstone]
tp:colored_glowstone[color=silver_glowstone]
tp:colored_glowstone[color=cyan_glowstone]
tp:colored_glowstone[color=purple_glowstone]
tp:colored_glowstone[color=blue_glowstone]
tp:colored_glowstone[color=brown_glowstone]
tp:colored_glowstone[color=green_glowstone]
tp:colored_glowstone[color=red_glowstone]
tp:colored_glowstone[color=black_glowstone]
tp:compressed_sugar_cane
tp:reinforced_glass
tp:iron_furnace_block[facing=north,isburning=true]
tp:iron_furnace_block[facing=north,isburning=false]
tp:iron_furnace_block[facing=south,isburning=true]
tp:iron_furnace_block[facing=south,isburning=false]
tp:iron_furnace_block[facing=west,isburning=true]
tp:iron_furnace_block[facing=west,isburning=false]
tp:iron_furnace_block[facing=east,isburning=true]
tp:iron_furnace_block[facing=east,isburning=false]
tp:hardened_stone
tp:double_compressed_sugar_cane
tp:iron_cobblegen_block
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
tp:double_compressed_nether_block
tp:growth_block
tp:blueberry_bush
tp:septuple_compressed_nether_block
tp:wub_ore
tp:nether_wub_ore
tp:steel_block
tp:hardened_stone_stairs[facing=north,half=top,shape=straight]
tp:hardened_stone_stairs[facing=north,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=north,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=north,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=north,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=outer_right]
tp:hardened_stone_stairs[facing=south,half=top,shape=straight]
tp:hardened_stone_stairs[facing=south,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=south,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=south,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=south,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=outer_right]
tp:hardened_stone_stairs[facing=west,half=top,shape=straight]
tp:hardened_stone_stairs[facing=west,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=west,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=west,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=west,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=outer_right]
tp:hardened_stone_stairs[facing=east,half=top,shape=straight]
tp:hardened_stone_stairs[facing=east,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=east,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=east,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=east,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=outer_right]
tp:quadruple_compressed_nether_block
tp:hardened_stone_slab_double[half=top]
tp:hardened_stone_slab_double[half=bottom]
tp:maloberry_bush
tp:compressed_sugar
tp:vasholine[level=0]
tp:vasholine[level=1]
tp:vasholine[level=2]
tp:vasholine[level=3]
tp:vasholine[level=4]
tp:vasholine[level=5]
tp:vasholine[level=6]
tp:vasholine[level=7]
tp:vasholine[level=8]
tp:vasholine[level=9]
tp:vasholine[level=10]
tp:vasholine[level=11]
tp:vasholine[level=12]
tp:vasholine[level=13]
tp:vasholine[level=14]
tp:vasholine[level=15]
tp:quadruple_compressed_sugar_cane
tp:diamond_cobblegen_block
tp:triple_compressed_nether_block
tp:bone_block
tp:hardened_stone_bricks
tp:fmf_block
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_slab_half[half=top]
tp:hardened_stone_bricks_slab_half[half=bottom]
tp:netherstar_block
tp:flint_block
tp:water_block
tp:raspberry_bush
tp:hardened_stone_slab_half[half=top]
tp:hardened_stone_slab_half[half=bottom]
tp:lava_block
tp:ghost_block
tp:blaze_cobblegen_block
tp:double_compressed_sugar
tp:reinforced_obsidian
tp:triple_compressed_sugar_cane
tp:nether_lava_block
tp:charcoal_block
tp:asphalt_block
tp:growth_upgrade[level=0]
tp:growth_upgrade[level=1]
tp:growth_upgrade[level=2]
tp:growth_upgrade[level=3]
tp:growth_upgrade[level=4]
tp:growth_upgrade[level=5]
tp:growth_upgrade[level=6]
tp:growth_upgrade[level=7]
tp:growth_upgrade[level=8]
tp:growth_upgrade[level=9]
tp:growth_upgrade[level=10]
tp:growth_upgrade[level=11]
tp:growth_upgrade[level=12]
tp:growth_upgrade[level=13]
tp:growth_upgrade[level=14]
tp:growth_upgrade[level=15]
tp:lamp
tp:emerald_cobblegen_block
tp:hardened_stone_smallbricks_slab_double[half=top]
tp:hardened_stone_smallbricks_slab_double[half=bottom]
tp:lava_infused_stone[level=0]
tp:lava_infused_stone[level=1]
tp:lava_infused_stone[level=2]
tp:lava_infused_stone[level=3]
tp:lava_infused_stone[level=4]
tp:lava_infused_stone[level=5]
tp:lava_infused_stone[level=6]
tp:lava_infused_stone[level=7]
tp:lava_infused_stone[level=8]
tp:lava_infused_stone[level=9]
tp:lava_infused_stone[level=10]
tp:lava_infused_stone[level=11]
tp:lava_infused_stone[level=12]
tp:lava_infused_stone[level=13]
tp:lava_infused_stone[level=14]
tp:lava_infused_stone[level=15]
tp:octuple_compressed_sugar_cane
tp:old_reed
tp:hardened_stone_bricks_slab_double[half=top]
tp:hardened_stone_bricks_slab_double[half=bottom]
tp:flesh_block
tp:blackberry_bush
tp:growth_upgrade_two[level=0]
tp:growth_upgrade_two[level=1]
tp:growth_upgrade_two[level=2]
tp:growth_upgrade_two[level=3]
tp:growth_upgrade_two[level=4]
tp:growth_upgrade_two[level=5]
tp:growth_upgrade_two[level=6]
tp:growth_upgrade_two[level=7]
tp:growth_upgrade_two[level=8]
tp:growth_upgrade_two[level=9]
tp:growth_upgrade_two[level=10]
tp:growth_upgrade_two[level=11]
tp:growth_upgrade_two[level=12]
tp:growth_upgrade_two[level=13]
tp:growth_upgrade_two[level=14]
tp:growth_upgrade_two[level=15]
tp:cobblegen_block
